Run Android services Until App Destroyed - android

Actually i have to perform some technique in which some particular method will be called after specified time until app destroyed.I Google it and have found services.Using services this work can be performed.I have gone through many Service tutorials so now i can work with services but can anybody tell me how to do this. Should i use services for call particular tack in the background of the activity after specified time?...Thanks....
Edit: I have used following code
public class MyService extends Service {
int count = 0;
#Override
public void onCreate() {
super.onCreate();
}
#Override
public void onStart(Intent intent, int startId) {
super.onStart(intent, startId);
handler.removeCallbacks(updateTimeTask);
handler.postDelayed(updateTimeTask, 1000);
Toast.makeText(this, "Service started................",
Toast.LENGTH_SHORT).show();
}
private Runnable updateTimeTask = new Runnable() {
public void run() {
if (count == 50) {
count = 0;
Tocken_parser tocken = new Tocken_parser();
tocken.tockenParser("1");
Toast.makeText(MyService.this, "coutn===", Toast.LENGTH_SHORT)
.show();
System.out.println("Count ===============");
}
count++;
handler.postDelayed(this, 1000);
}
};
private Handler handler = new Handler();
#Override
public void onDestroy() {
super.onDestroy();
System.out
.println("Service destroyed........................................");
}
#Override
public IBinder onBind(Intent intent) {
return null;
}
}
Its working properly but tell me one thing, how to stop services when activity destroyed.

The answer is YES. Also, the Service that spawned by Activity will be destroyed together; unless, you assign a schedule check on Alarm to wake up your dead Service.

Related

What kind of services should I use for accessing sensors data in background?

I successfully used a service to do a certain task in the foreground. Now, to do it in the background, I'd remove the handler.removeCallbacks method in onDestroy().
But this would also prevents me from stopping the service using stopService(intent).
I saw on the official docs that I should maybe use JobScheduler (as I target API 28).
Here is a more precise indication of my code :
public class MainActivity {
private Intent intent;
onCreate() {
if (intent == null) {
intent = new Intent(this, MyService.class);
}
}
startService(intent);
... // Then is some code to stop the service if needed with stopService(intent)
}
--------------------------------------------------------------
public class myService {
private Handler handler = null;
private static Runnable runnable = null;
#Override
public IBinder onBind(Intent intent) {
return null;
}
#Override
public void onCreate() {
handler = new Handler();
runnable = new Runnable() {
#Override
public void run() {
System.out.println("Running service times " + i);
i++;
handler.postDelayed(runnable, 1000);
}
};
handler.post(runnable);
}
#Override
public void onDestroy() {
handler.removeCallbacks(runnable);
super.onDestroy();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
return super.onStartCommand(intent, flags, startId);
}
I would like it to run in the background (even if the device is locked) but still being able to disable the service (or JobScheduler?).
What are your suggestions?
you can use work manager
or job dispatcher
and there is a lot of options like
SyncAdapter, Bound services, Intent Service
you can use one of these options according to your need

Run a service in background continuously

Run a service in background continuously. For example, a service has to be kicked off which will display a toast message 20 seconds once even if the app is closed.
public class AppService extends IntentService {
public int onStartCommand(Intent intent, int flags, int startId) {
return START_STICKY;
}
public AppService() {
super("AppService");
}
#Override
protected void onHandleIntent(Intent workIntent) {
Toast.makeText(getApplicationContext(), "hai", Toast.LENGTH_SHORT).show();
SystemClock.sleep(20000);
}
}
Below code works for me...
public class AppService extends Service {
#Override
public IBinder onBind(Intent intent) {
// TODO Auto-generated method stub
return null;
}
#Override
public void onCreate() {
Toast.makeText(this, " MyService Created ", Toast.LENGTH_LONG).show();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
Toast.makeText(this, " MyService Started", Toast.LENGTH_LONG).show();
return START_STICKY;
}
}
Accepted answer will not work on from Android 8.0 (API level 26), see the android's background limitations here
Modification in Accepted Answer:
1: You have to invoke the service's startForeground() method within 5 seconds after starting the service. To do this, you can call startForeground() in onCreate() method of service.
public class AppService extends Service {
....
#Override
public void onCreate() {
startForeground(9999, Notification())
}
....
}
2: You must call startForegroundService() instead of startService() by checking API level from where you want to start the service.
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
context.startForegroundService(intent);
} else {
context.startService(intent);
}
This code work for me..
public class ServiceClass extends Service {
public static final int notify = 300000; //interval between two services(Here Service run every 5 Minute)
private Handler mHandler = new Handler(); //run on another Thread to avoid crash
private Timer mTimer = null; //timer handling
#Override
public IBinder onBind(Intent intent) {
throw new UnsupportedOperationException("Not yet implemented");
}
#Override
public void onCreate() {
if (mTimer != null) // Cancel if already existed
mTimer.cancel();
else
mTimer = new Timer(); //recreate new
mTimer.scheduleAtFixedRate(new TimeDisplay(), 0, notify); //Schedule task
}
#Override
public void onDestroy() {
super.onDestroy();
mTimer.cancel(); //For Cancel Timer
Log.d("service is ","Destroyed");
}
//class TimeDisplay for handling task
class TimeDisplay extends TimerTask {
#Override
public void run() {
// run on another thread
mHandler.post(new Runnable() {
#Override
public void run() {
Log.d("service is ","running");
}
});
}
}
}
In your manifest, where you declare your service, add:
android:process=":processname"
This lets the service run on a separate process and thus it will not be killed with the app.
You can then chose if you want to use foreground. It will show a persistent notification, but reduces the likelihood if the service being killed.
Further, if you want to create a continuously running service, use Service, NOT IntentService. IntentService stops when it is finished doing its action.

How do I stop my thread and will my service stop too if I do?

I'm currently working on my first android app and I've run into a problem.
My app is supposed to be counting in the background using a Service and I'm creating a new thread to handle that. If I don't stop the thread in my Service's onDestroy() method, my phone gives me the message "Unfortunately, (my app) has stopped." every time I close the app. I need to stop it somehow, and I tried to do it using :
while(!Thread.currentThread().isInterrupted()){
**my code**
}:
And then interrupting it in the onDestroy() method.
It works, but it makes my app count extremely fast, so I would like to know if it can be done any other way that does not change the functionaliy of my code.
Also, since my thread gets stopped in the onDestroy method, I guess my service stops as well. Is there any way to keep my service running even when my app has been closed?
Here's my code:
public class CounterService extends Service {
private Handler handler;
private int time = -1;
private boolean isActive;
private Intent timeBroadcaster;
private Runnable counter;
private Thread serviceCounter;
#Override
public void onCreate(){
super.onCreate();
handler = new Handler();
timeBroadcaster = new Intent();
timeBroadcaster.setAction("EXAMPLE_BROADCAST");
counter = new Runnable() {
#Override
public void run() {
isActive = ((PowerManager) getSystemService(Context.POWER_SERVICE)).isInteractive();
if (isActive) {
handler.postDelayed(this, 1000);
time += 1;
} else {
if (time > 5) {
//log
}
time = 0;
handler.postDelayed(this, 1000);
}
timeBroadcaster.putExtra("counter", time);
sendBroadcast(timeBroadcaster);
}
};
serviceCounter = new Thread(counter);
serviceCounter.start();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
return super.onStartCommand(intent, flags, startId);
}
#Override
public void onDestroy(){
//serviceCounter.interrupt();
}
#Override
public IBinder onBind(Intent intent) {
return null;
}
}
Is there any way to keep my service running even when my app has been closed?
you can use sync adapter which runs in background even app is stoped.
https://developer.android.com/training/sync-adapters/creating-sync-adapter.html

Service Process - Ram Memory increases with time. How to fix it?

I am making an Android app which runs a simple Service in the background.
Nothing fancy but the service toasts a msg every 5 secs confirming that it is running in the background, even when the App activity is terminated.
But when i checked the task manager, i found that the process is utilizing 4MB of ram initially but later keeps on increasing with time.
I want to know that if there is any way i can stop the extra memory usage and keep it to a bare minimum, since i know i am not doing any heavy work in the background.
Any help will be appreciated!
Thanks.
P.S. I will post the service code below.
public class BgmService extends Service {
public Handler mHandler = new Handler();
public BgmService() {
}
#Override
public IBinder onBind(Intent intent) {
// TODO: Return the communication channel to the service.
throw new UnsupportedOperationException("Not yet implemented");
}
#Override
public void onCreate() {
super.onCreate();
Toast.makeText(this, "Service has started!!!", Toast.LENGTH_SHORT).show();
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
mHandler.post(mtask);
return super.onStartCommand(intent, flags, startId);
}
#Override
public void onDestroy() {
super.onDestroy();
Toast.makeText(this, "Service was Killed!!!", Toast.LENGTH_SHORT).show();
mHandler.removeCallbacks(mtask);
}
public Runnable mtask = new Runnable() {
#Override
public void run() {
Toast.makeText(getApplicationContext(), "Service is Running!!!", Toast.LENGTH_SHORT).show();
mHandler.postDelayed(mtask, 4000);
}
};
}
As #PunK_l_RuLz told, your Runnable is getting created after every 4000 mili seconds. So, you can create a subclass of Runnable and use single object of this class for every Toast :
public class PostRunnable extends Runnable {
#Override
public void run() {
Toast.makeText(getApplicationContext(), "Service is Running!!!", Toast.LENGTH_SHORT).show();
mHandler.postDelayed(mRunnable, 4000);
}
}
Use above class like :
PostRunnable mRunnable;
if(mRunnable != null) {
mHandler.post(mRunnable);
} else {
mRunnable = new PostRunnable();
mHandler.post(mRunnable);
}
you are calling the mTask from inside your mTask, every time a new object of Runnable is created and as your Service holds the reference of every runnable object created your memory goes on increasing. I think using a Timer with TimerTask might solve your problem. Hope this helps
Have you tried using a timer instead of a post delay?
It's odd though, I can't see why it would leak.

onDestroy being called but service not ending

I'm following the book 'Beginning Android 4 Development', and I'm controlling a service using the following functions from buttons:
public void startService(View view) {
startService(new Intent(getBaseContext(), QOLService.class));
}
public void stopService(View view) {
stopService(new Intent(getBaseContext(), QOLService.class));
}
QOLService.java includes
public class QOLService extends Service {
int counter = 0;
#Override
public IBinder onBind(Intent arg0) {
return null;
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
//Keep running service until stopped, so return sticky
Timer timer=new Timer();
TimerTask tt =new TimerTask() {
#Override
public void run() {
Log.d("QOLService", String.valueOf(++counter));
}
};
timer.scheduleAtFixedRate(tt, 0, 1000);
Toast.makeText(this, "Service started", Toast.LENGTH_LONG).show();
return START_STICKY;
}
#Override
public void onDestroy() {
super.onDestroy();
Toast.makeText(this, "Service destroyed", Toast.LENGTH_LONG).show();
}
As intended, on pressing the start button I get the 'service started' toast, and in logcat I get a message incrementing every second. This continues, as intended, even when the application is closed.
When I click the stopservice button, I also get the expected 'service destroyed' message, but the timer lives on! If I close the application it still keeps going. If I click the stopservice button again, it does NOT given the service destroyed message, as if it had been successfully destroyed the first time.
Am I calling my timer inappropriately? If so, I seem to be doing it exactly as the book advises!
Am I calling my timer inappropriately?
You are never stopping the timer. Hence, it will keep running until the process is terminated. You should stop the timer in onDestroy().
I am agree with CommonsWare, You haven't stop your timer in the code. I suggest you to go this way,
public class QOLService extends Service {
int counter = 0;
Timer timer;
TimerTask tt;
#Override
public IBinder onBind(Intent arg0) {
return null;
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
//Keep running service until stopped, so return sticky
timer=new Timer();
tt =new TimerTask() {
#Override
public void run() {
Log.d("QOLService", String.valueOf(++counter));
}
};
timer.scheduleAtFixedRate(tt, 0, 1000);
Toast.makeText(this, "Service started", Toast.LENGTH_LONG).show();
return START_STICKY;
}
#Override
public void onDestroy() {
super.onDestroy();
Toast.makeText(this, "Service destroyed", Toast.LENGTH_LONG).show();
tt.cancel();
timer.cancel();
}
}
The cancel() method will stop your Timer as well as.
It might be because the system is trying to restart your service because you are returning START_STICKY from onStartCommand. Try returning START_NOT_STICKY instead.

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