Add textview with button in gallery - android

I'm working on a project that contains some images in gallery, I want to add text with button that changes respective to selected image. How can I add this?
This is the code:
import android.app.Activity;
import android.content.Context;
import android.content.res.TypedArray;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.BaseAdapter;
import android.widget.Gallery;
import android.widget.ImageView;
import android.widget.Toast;
import android.widget.AdapterView.OnItemClickListener;
public class GalleryView extends Activity {
Integer[] pics = {
R.drawable.antartica1,
R.drawable.antartica2,
R.drawable.antartica3,
R.drawable.antartica4,
R.drawable.antartica5,
R.drawable.antartica6,
R.drawable.antartica7,
R.drawable.antartica8,
R.drawable.antartica9,
R.drawable.antartica10
};
ImageView imageView;
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Gallery ga = (Gallery)findViewById(R.id.Gallery01);
ga.setAdapter(new ImageAdapter(this));
imageView = (ImageView)findViewById(R.id.ImageView01);
ga.setOnItemClickListener(new OnItemClickListener() {
public void onItemClick(AdapterView<?> arg0, View arg1, int arg2,
long arg3) {
Toast.makeText(getBaseContext(),
"You have selected picture " + (arg2+1) + " of Antartica",
Toast.LENGTH_SHORT).show();
imageView.setImageResource(pics[arg2]);
}
});
}
public class ImageAdapter extends BaseAdapter {
private Context ctx;
int imageBackground;
public ImageAdapter(Context c) {
ctx = c;
TypedArray ta = obtainStyledAttributes(R.styleable.Gallery1);
imageBackground = ta.getResourceId(R.styleable.Gallery1_android_galleryItemBackground, 1);
ta.recycle();
}
public int getCount() {
return pics.length;
}
public Object getItem(int arg0) {
return arg0;
}
public long getItemId(int arg0) {
return arg0;
}
public View getView(int arg0, View arg1, ViewGroup arg2) {
ImageView iv = new ImageView(ctx);
iv.setImageResource(pics[arg0]);
iv.setScaleType(ImageView.ScaleType.FIT_XY);
iv.setLayoutParams(new Gallery.LayoutParams(150,120));
iv.setBackgroundResource(imageBackground);
return iv;
}
}
}
Xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<Gallery
android:id="#+id/Gallery01"
android:layout_width="fill_parent"
android:layout_height="wrap_content"></Gallery>
<ImageView
android:id="#+id/ImageView01"
android:layout_width="wrap_content"
android:layout_height="wrap_content"></ImageView>
</LinearLayout>

well you can make your own Customised gallery in which every image can be viewed in a grid view followed by a text view below the thumbnail and a button (may be needed for deleting the image).
To view the images dynamically from the memory card you have to implement ArrayList or you can take other oferings of collection framework ..
i did the same and it worked with mine , hopefully will work with you too.

Related

How to start a new activity while always keeping the gallery?

I am making a memory game using the gallery view. I want all the cards to be shown at the bottom and when the user picks one card from the gallery the particular card is displayed above it(in the image view). When the user touches this card, the card should turn (using flip animation) and the front of the card should be displayed (which should be a new activity). During this flip and all the time I want to display the gallery at the bottom. How can i do this? I have the following code which has no errors but the app crashes before starting. On viewing the log cat it suggests an error while starting the new acidity.
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.res.TypedArray;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.BaseAdapter;
import android.widget.Gallery;
import android.widget.ImageView;
import android.widget.Toast;
public class GalleryActivity extends Activity {
//---the images to display---
Integer[] imageIDs = {
R.drawable.you,
R.drawable.date,
R.drawable.competition,
R.drawable.contacts,
R.drawable.memory,
R.drawable.mission,
R.drawable.recognition,
R.drawable.report,
R.drawable.stallion,
R.drawable.strategy,
R.drawable.team
};
ImageView youview;
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Gallery gallery = (Gallery) findViewById(R.id.gallery1);
gallery.setAdapter(new ImageAdapter(this));
gallery.setOnItemClickListener(new OnItemClickListener()
{
public void onItemClick(AdapterView<?> parent, View v,
int position, long id)
{
Toast.makeText(getBaseContext(),
"card" + (position + 1) + " selected",
Toast.LENGTH_SHORT).show();
//---display the images selected---
ImageView imageView = (ImageView) findViewById(R.id.image1);
imageView.setImageResource(imageIDs[position]);
}
});
youview=(ImageView)findViewById(R.drawable.you);
youview.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
Intent intent = new Intent(GalleryActivity.this, You.class);
startActivity(intent);
}
});
}
public class ImageAdapter extends BaseAdapter
{
Context context;
int itemBackground;
public ImageAdapter(Context c)
{
context = c;
//---setting the style---
TypedArray a = obtainStyledAttributes(R.styleable.Gallery1);
itemBackground = a.getResourceId(
R.styleable.Gallery1_android_galleryItemBackground, 0);
a.recycle();
}
//---returns the number of images---
public int getCount() {
return imageIDs.length;
}
//---returns the item---
public Object getItem(int position) {
return position;
}
//---returns the ID of an item---
public long getItemId(int position) {
return position;
}
//---returns an ImageView view---
public View getView(int position, View convertView, ViewGroup parent) {
ImageView imageView;
if (convertView == null) {
imageView = new ImageView(context);
imageView.setImageResource(imageIDs[position]);
imageView.setScaleType(ImageView.ScaleType.FIT_XY);
imageView.setLayoutParams(new Gallery.LayoutParams(150, 120));
} else {
imageView = (ImageView) convertView;
}
imageView.setBackgroundResource(itemBackground);
return imageView;
}
}
}
Here is the layout that I am using:-
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:background="#006600">
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Choose the card"
android:textSize="20dp"
android:textStyle="bold"/>
<Gallery
android:id="#+id/gallery1"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
/>
<ImageView
android:id="#+id/image1"
android:layout_width="320dp"
android:layout_height="400dp"
android:layout_above="#+id/gallery1"
android:scaleType="fitXY" />
</RelativeLayout>
You should use a fragment for this as so:
private void addCardFragment() {
String fragmentTag = getFragmentTag();
FragmentTransaction fragmentTransaction = getFragmentManager().beginTransaction();
fragmentTransaction.setCustomAnimations(R.animator.card_flip_in, R.animator.card_flip_out);
CardFragment fragment = new CardFragment();
//set bundle with argument for image id to show if fragment
fragmentTransaction.replace(R.id.your_relative_or_frame_layout, CardFragment, fragmentTag);
fragmentTransaction.commit();
fragmentTransaction = null;
}

How to at Click Image in GRIDVIEW Then Show name in EditText from drawable NOT from GridView Name

i have a problem in GridView, if im Click Image in GRIDVIEW Then Show name in EditText from drawable NOT from GridView Name. "NOT IMAGEVIEW Click BUT GRIDVIEW Image Click"
Example Image Ilutration
grid_view.xml :
enter code here
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical">
<GridView
android:id="#+id/grid_view"
android:layout_width="fill_parent"
android:layout_height="368dp"
android:columnWidth="90dp"
android:gravity="center"
android:horizontalSpacing="10dp"
android:numColumns="auto_fit"
android:stretchMode="columnWidth"
android:verticalSpacing="10dp"/>
<EditText
android:id="#+id/editText1"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:ems="10"
android:inputType="text" />
</LinearLayout>
enter code here
ImageAdapter.Java
enter code here
package com.tes.butawarna;
import android.content.Context;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.GridView;
import android.widget.ImageView;
public class ImageAdapter extends BaseAdapter {
private Context mContext;
// Keep all Images in array
public Integer[] mThumbIds = {
R.drawable.plat_ishihara_01,
R.drawable.plat_ishihara_02,
R.drawable.plat_ishihara_04,
R.drawable.plat_ishihara_05,
R.drawable.plat_ishihara_07,
R.drawable.plat_ishihara_08,
R.drawable.plat_ishihara_09,
R.drawable.plat_ishihara_10,
};
// Constructor
public ImageAdapter(Context c){
mContext = c;
}
#Override
public int getCount() {
return mThumbIds.length;
}
#Override
public Object getItem(int position) {
return mThumbIds[position];
}
#Override
public long getItemId(int position) {
return 0;
}
#Override
public View getView(int position, View convertView, ViewGroup parent) {
ImageView imageView = new ImageView(mContext);
imageView.setImageResource(mThumbIds[position]);
imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);
imageView.setLayoutParams(new GridView.LayoutParams(70, 70));
return imageView;
}
}
AndroidGridLayout.java
enter code here
package com.tes.butawarna;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
import android.view.View;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.EditText;
import android.widget.GridView;
public class AndroidGridLayoutActivity extends Activity {
String[] nama;
EditText namagambar;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
namagambar=(EditText)findViewById(R.id.editText1);
setContentView(R.layout.grid_layout);
GridView gridView = (GridView) findViewById(R.id.grid_view);
gridView.setAdapter(new ImageAdapter(this));
gridView.setOnItemClickListener(new OnItemClickListener() {
#Override
public void onItemClick(AdapterView<?> parent, View v,
int position, long id) {
// Sending image id to FullScreenActivity
Intent i = new Intent(getApplicationContext(), Training.class);
// passing array index
i.putExtra("id", position);
startActivity(i);
}
});
}
}
After starting activity, just show different layout. Just ImageView and TextView.
The first editText1 is useless under the gridView. Put it in dofferent layout.

Making the Android gallery view look nicer

Any ideas of how to make tis galley view look nicer? as its not the best looking at the moment. Any help would be much appreciated and it can be anything from sizing to borders and even layout :)
The .xml:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:layout_width="fill_parent"
android:layout_height="fill_parent">
<Gallery android:id="#+id/gallery1" android:layout_width="fill_parent"
android:layout_height="wrap_content"></Gallery>
<ImageView android:id="#+id/ImageView01"
android:layout_gravity="center_vertical|center_horizontal"
android:layout_width="wrap_content" android:layout_height="wrap_content"></ImageView>
</LinearLayout>
My Activity:
package kevin.erica.box;
import android.app.Activity;
import android.content.Context;
import android.content.res.TypedArray;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.BaseAdapter;
import android.widget.Gallery;
import android.widget.ImageView;
public class App2Activity extends Activity {
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.gallery);
Gallery g = (Gallery) findViewById(R.id.gallery1);
g.setAdapter(new ImageAdapter(this));
g.setOnItemClickListener(new OnItemClickListener() {
public void onItemClick(#SuppressWarnings("rawtypes") AdapterView parent, View v, int position, long id) {
ImageView imageview = (ImageView) findViewById(R.id.ImageView01);
imageview.setImageResource(mImageIds[position]);
}
});
}
public Integer[] mImageIds = {
R.drawable.lemon,
R.drawable.kevin,
R.drawable.mirror
};
public class ImageAdapter extends BaseAdapter {
int mGalleryItemBackground;
private Context mContext;
public ImageAdapter(Context c) {
mContext = c;
TypedArray a = obtainStyledAttributes(R.styleable.HelloGallery);
mGalleryItemBackground = a.getResourceId(
R.styleable.HelloGallery_android_galleryItemBackground, 0);
a.recycle();
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
ImageView i = new ImageView(mContext);
i.setImageResource(mImageIds[position]);
i.setLayoutParams(new Gallery.LayoutParams(150, 100));
i.setScaleType(ImageView.ScaleType.FIT_XY);
i.setBackgroundResource(mGalleryItemBackground);
return i;
}
}
}
you can change the whole shape of Gallery by using coverflow one ,if you want or stack with yours and adjaust it .
check this link :
http://www.inter-fuser.com/2010/02/android-coverflow-widget-v2.html
hope this help

Android gallery get image name

In the below code i have created a gallery object and also have included a image view,on click of image how to get the image name and load it in image view.I have also included main.xml
package HelloGallery.com;
import android.app.Activity;
import android.content.Context;
import android.content.res.TypedArray;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.BaseAdapter;
import android.widget.Gallery;
import android.widget.ImageView;
import android.widget.Toast;
public class HelloGalleryActivity extends Activity {
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final ImageView iv=(ImageView) findViewById(R.id.imageView1);
iv.setVisibility(View.INVISIBLE);
Gallery g = (Gallery) findViewById(R.id.gallery);
g.setAdapter(new ImageAdapter(this));
g.setOnItemClickListener(new OnItemClickListener() {
public void onItemClick(AdapterView parent, View v, int position, long id) {
Toast.makeText(HelloGalleryActivity.this, "" + position, Toast.LENGTH_SHORT).show();
iv.setVisibility(View.VISIBLE);
iv.setsource("android:src="#drawable/"+imagename); //how to do this
}
});
}
public class ImageAdapter extends BaseAdapter {
int mGalleryItemBackground;
private Context mContext;
private Integer[] mImageIds = {
R.drawable.sample_1,
R.drawable.sample_2,
R.drawable.sample_3
};
public ImageAdapter(Context c) {
mContext = c;
TypedArray a = obtainStyledAttributes(R.styleable.HelloGallery);
mGalleryItemBackground = a.getResourceId(
R.styleable.HelloGallery_android_galleryItemBackground, 0);
a.recycle();
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
ImageView i = new ImageView(mContext);
i.setImageResource(mImageIds[position]);
i.setLayoutParams(new Gallery.LayoutParams(150, 100));
i.setScaleType(ImageView.ScaleType.FIT_XY);
i.setBackgroundResource(mGalleryItemBackground);
return i;
}
/* public View getView(int arg0, View arg1, ViewGroup arg2) {
// TODO Auto-generated method stub
return null;
}*/
}
}
Main.mxml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="#string/hello"
/>
<Gallery xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/gallery"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
/>
<ImageView android:layout_width="wrap_content" android:id="#+id/imageView1" android:layout_height="wrap_content" ></ImageView>
</LinearLayout>
Try this,
Drawable d=getResources().getDrawable(R.drawable.icon);
iv.setImageDrawable(d);

Android GalleryView Problem

I have a problem with android galleryview, in my app I have a lot of pictures. And I wanna display them by gallerview and make them selectable. I figured out displaying them horizontal scrollable and make them selectable with Galleryview, but I need one image on the screen at a time, after horizontal scrolling the scrollbar by the user, another picture must be shown. My test code is below and this shows 3 pictures on the screen, from http://www.androidpeople.com/android-gallery-example:
package com.projects.cards;
import android.app.Activity;
import android.content.Context;
import android.content.res.TypedArray;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.BaseAdapter;
import android.widget.Gallery;
import android.widget.ImageView;
import android.widget.Toast;
public class GaleryTestActivity extends Activity {
private Gallery gallery;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.galery);
gallery = (Gallery) findViewById(R.id.examplegallery);
gallery.setAdapter(new AddImgAdp(this));
gallery.setOnItemClickListener(new OnItemClickListener() {
public void onItemClick(AdapterView parent, View v, int position, long id) {
// Displaying the position when the gallery item in clicked
Toast.makeText(GaleryTestActivity.this, "Position=" + position, Toast.LENGTH_SHORT).show();
}
});
}
public class AddImgAdp extends BaseAdapter {
int GalItemBg;
private Context cont;
// Adding images.
private Integer[] Imgid = {
R.drawable.a_1, R.drawable.a_2, R.drawable.a_3, R.drawable.a_4, R.drawable.a_5, R.drawable.a_6, R.drawable.a_7
};
public AddImgAdp(Context c) {
cont = c;
TypedArray typArray = obtainStyledAttributes(R.styleable.GalleryTheme);
GalItemBg = typArray.getResourceId(R.styleable.GalleryTheme_android_galleryItemBackground, 0);
typArray.recycle();
}
public int getCount() {
return Imgid.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
ImageView imgView = new ImageView(cont);
imgView.setImageResource(Imgid[position]);
// Fixing width & height for image to display
imgView.setLayoutParams(new Gallery.LayoutParams(200, 160));
imgView.setScaleType(ImageView.ScaleType.FIT_XY);
imgView.setBackgroundResource(GalItemBg);
return imgView;
}
}
}
How can I solve this problem?
Thanks in advance..
As I understand it, you want the currently focused image to take up all the screen space. You can achieve this by setting the width of the ImageView where you bind it to the Gallery (in getView). Try setting the width of the image to match the width of the device screen.
Note that you can also set the spacing between the items in the Gallery with the gallery.setSpacing(...) method.
I can not tell you how to show a scrollbar, sorry.
I have implemented gallery view like, one that is mentioned in the below in the link. Please try that also: Android gallery with caption
You can try returning view with fill parent as its width which contains your imageview from your adapters getView() ...
Or alse you can do something like this
getview function
public View getView(int position, View convertView, ViewGroup parent) {
LayoutInflater iteminflater = LayoutInflater.from(cont);
View gallaryitem = iteminflater .inflate(R.layout.gallaryitem, null);
ImageView imgView= (ImageView ) gallaryitem .findViewById(R.id.image);
imgView.setImageResource(Imgid[position]);
gallaryitem .setBackgroundResource(GalItemBg);
return gallaryitem ;
}
gallaryitem.xml
<LinearLayout android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
xmlns:android="http://schemas.android.com/apk/res/android" >
<LinearLayout android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:layout_gravity="center_horizontal"
xmlns:android="http://schemas.android.com/apk/res/android" >
<ImageView android:layout_width="wrap_content"
android:id="#+id/image"
android:layout_height="wrap_content"
android:src="#drawable/icon"
xmlns:android="http://schemas.android.com/apk/res/android" >
</ImageView>
</LinearLayout>
</LinearLayout>

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