Zoom the image in the gallery - android

I am developing application where i am displaying all the images in gallery. Now i want provide zooming effect to the image currently showing in gallery. Now i am using lazy adapter for lazy loading because images are coming out from web services.
I am using lazy adapter and Imageloader to show image in gallery from here
Please help. I have headache from last two days.
Thanks in advance.
I have implemented TouchImageView.Java but this code provides only zooming effect but can not swipe gallery.
public class TouchImageView extends ImageView {
Matrix matrix = new Matrix();
// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;
// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 3f;
float[] m;
float redundantXSpace, redundantYSpace;
float width, height;
static final int CLICK = 3;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public TouchImageView(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
public TouchImageView(Context context, AttributeSet attrs) {
super(context, attrs);
sharedConstructing(context);
}
private void sharedConstructing(Context context) {
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
mScaleDetector.onTouchEvent(event);
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float scaleWidth = Math.round(origWidth * saveScale);
float scaleHeight = Math.round(origHeight * saveScale);
if (scaleWidth < width) {
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
} else if (scaleHeight < height) {
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
} else {
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
matrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(matrix);
invalidate();
return true; // indicate event was handled
}
});
}
#Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
if(bm != null) {
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
}
public void setMaxZoom(float x)
{
maxScale = x;
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
#Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
mode = ZOOM;
return true;
}
#Override
public boolean onScale(ScaleGestureDetector detector) {
float mScaleFactor = (float)Math.min(Math.max(.95f, detector.getScaleFactor()), 1.05);
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale) {
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
} else if (saveScale < minScale) {
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height) {
matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
if (mScaleFactor < 1) {
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (Math.round(origWidth * saveScale) < width) {
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
} else {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
}
}
}
} else {
matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
}
return true;
}
}
#Override
protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
//Fit to screen.
float scale;
float scaleX = (float)width / (float)bmWidth;
float scaleY = (float)height / (float)bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
setImageMatrix(matrix);
saveScale = 1f;
// Center the image
redundantYSpace = (float)height - (scale * (float)bmHeight) ;
redundantXSpace = (float)width - (scale * (float)bmWidth);
redundantYSpace /= (float)2;
redundantXSpace /= (float)2;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
setImageMatrix(matrix);
}
}
Here is an imageview used to show gallery image
<com.util.TouchImageView
android:id="#+id/image"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="10dip"
android:scaleType="center"
android:src="#drawable/popupimage"
android:contentDescription="#string/image_desc" />
With this i am going to zoom image and swipe effect takes place only at remaining part of gallery.If image is large then there is no blank space for gallery and it doesnt swipe gallery.
How could i detect swipe effect ?
One more thing how can i set src to Custom TouchImageView. Because this imageview i am using in lazy ImageLoader.

Use View .If u get the images then using Path ,Matrix u can increase its X and Y by using getX and getY value and coding it accordingly.So also check this link hopefully it should work but View is the best option that u can use

Related

How to make certain areas in an image clickable in android

How do I map some areas in an image to be clickable. I have been looking for solutions and got the following solutions:
Using a percentRelativeLayout
Mask the image and get the pixel color of that underneath image to know which area has been clicked
Using AndroidMap
ClickableAreasImages
None of these really gives a solution to my problem. Isn't there any way in Android to map images like html? How do I map an area of any shape so that it becomes clickable?
The area needs to be adjusted even if i zoom the image.
Also I want to change that clicked area to a specific color.
===== Edit ========
Below is the code I am using to zoom the image.
public class ZoomableImageView extends android.support.v7.widget.AppCompatImageView
{
/* public ZoomableImageView(Context context) {
this(context, (AttributeSet)null);
}*/
public OnCustomEventListener mListener; //listener field
//setting the listener
public void setCustomEventListener(OnCustomEventListener eventListener) {
this.mListener=eventListener;
}
Matrix matrix = new Matrix();
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
static final int CLICK = 3;
int mode = NONE;
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 4f;
float[] m;
float redundantXSpace, redundantYSpace;
float width, height;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public ZoomableImageView(Context context, AttributeSet attr)
{
super(context, attr);
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener()
{
#Override
public boolean onTouch(View v, MotionEvent event)
{
mScaleDetector.onTouchEvent(event);
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction())
{
//when one finger is touching
//set the mode to DRAG
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
//when two fingers are touching
//set the mode to ZOOM
case MotionEvent.ACTION_POINTER_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = ZOOM;
break;
//when a finger moves
//If mode is applicable move image
case MotionEvent.ACTION_MOVE:
//if the mode is ZOOM or
//if the mode is DRAG and already zoomed
if (mode == ZOOM || (mode == DRAG && saveScale > minScale))
{
float deltaX = curr.x - last.x;// x difference
float deltaY = curr.y - last.y;// y difference
float scaleWidth = Math.round(origWidth * saveScale);// width after applying current scale
float scaleHeight = Math.round(origHeight * saveScale);// height after applying current scale
//if scaleWidth is smaller than the views width
//in other words if the image width fits in the view
//limit left and right movement
if (scaleWidth < width)
{
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
//if scaleHeight is smaller than the views height
//in other words if the image height fits in the view
//limit up and down movement
else if (scaleHeight < height)
{
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
}
//if the image doesnt fit in the width or height
//limit both up and down and left and right
else
{
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
//move the image with the matrix
matrix.postTranslate(deltaX, deltaY);
//set the last touch location to the current
last.set(curr.x, curr.y);
}
break;
//first finger is lifted
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK) {
performClick();
// Toast.makeText(getContext(), "X:: " + String.valueOf(event.getX()) + " Y:: " + String.valueOf(event.getY()), Toast.LENGTH_SHORT).show();
if(mListener!=null){
int x_move_diff = (int) (curr.x - start.x);
int y_move_diff = (int) (curr.y - start.y);
mListener.onEvent((int)curr.x ,(int) curr.y , x_move_diff, y_move_diff);
}
}
break;
// second finger is lifted
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(matrix);
invalidate();
return true;
}
});
}
#Override
public void setImageBitmap(Bitmap bm)
{
super.setImageBitmap(bm);
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
public void setMaxZoom(float x)
{
maxScale = x;
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener
{
#Override
public boolean onScaleBegin(ScaleGestureDetector detector)
{
mode = ZOOM;
return true;
}
#Override
public boolean onScale(ScaleGestureDetector detector)
{
float mScaleFactor = detector.getScaleFactor();
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale)
{
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
}
else if (saveScale < minScale)
{
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height)
{
matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
if (mScaleFactor < 1)
{
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1)
{
if (Math.round(origWidth * saveScale) < width)
{
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
else
{
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
}
}
}
}
else
{
matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
}
return true;
}
}
#Override
protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
//Fit to screen.
float scale;
float scaleX = width / bmWidth;
float scaleY = height / bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
setImageMatrix(matrix);
saveScale = 1f;
// Center the image
redundantYSpace = height - (scale * bmHeight) ;
redundantXSpace = width - (scale * bmWidth);
redundantYSpace /= 2;
redundantXSpace /= 2;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
setImageMatrix(matrix);
}
}
Why not just use the Image "setOnTouchListener()" and check if the current X/Y coords are inside an array of Rects?
ArrayList<Rect> mAreas = new ArrayList<>();
mAreas.add(new Rect(0,0,200,200));
mAreas.add(new Rect(300,0, 500, 300));
mImageView.setOnTouchListener(new View.OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
for (final Rect cRect : mAreas) {
if (cRect.contains(event.getX(), event.getY())) {
Toast.makeText(getContext(), "AREA TOUCHED!!", Toast.LENGTH_SHORT).show();
return true;
}
}
return false;
}
});

on touch of image, image view to fullscreen and zoom should work

I'm loading Image from server to imageview. I'm using Picasso to load the image from server to imageview.
On touch of that image, i want it to appear fullscreen and even zoom/tap should work.
I don't know what to do for this, Please help me with suggestions or some examples.
I found few examples, but there was more than 1000 lines code, I couldn't find it helpful and I didn't understand what to do with it.
Thanks.
this is my code.
image = (ImageView) findViewById(R.id.image);
image.setOnClickListener(this);
Picasso.with(this).load("http://Imageurl").into(image);
#Override
public void onClick(View view) {
switch (view.getId()) {
case R.id.image:
//what to do here ?
break;
}
}
You can use following cusome class for implment zooming functionality in your layout which will work for me better.
public class TouchOrZoomImageView extends ImageView
{
Matrix mMatrix = new Matrix();
// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;
// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 3f;
float[] m;
float redundantXSpace, redundantYSpace;
float width, height;
static final int CLICK = 3;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public TouchOrZoomImageView(Context context)
{
super(context);
sharedConstructing(context);
}
public TouchOrZoomImageView(Context context, AttributeSet attrs)
{
super(context, attrs);
sharedConstructing(context);
}
private void sharedConstructing(Context context)
{
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
mMatrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(mMatrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener()
{
#Override
public boolean onTouch(View v, MotionEvent event)
{
mScaleDetector.onTouchEvent(event);
mMatrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG)
{
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float scaleWidth = Math.round(origWidth * saveScale);
float scaleHeight = Math.round(origHeight * saveScale);
if (scaleWidth < width)
{
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
else if (scaleHeight < height)
{
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
}
else
{
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
mMatrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(mMatrix);
invalidate();
return true; // indicate event was handled
}
});
}
#Override
public void setImageBitmap(Bitmap bm)
{
super.setImageBitmap(bm);
if (bm != null)
{
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
}
public void setMaxZoom(float x)
{
maxScale = x;
}
private class ScaleListener extends
ScaleGestureDetector.SimpleOnScaleGestureListener
{
#Override
public boolean onScaleBegin(ScaleGestureDetector detector)
{
mode = ZOOM;
return true;
}
#Override
public boolean onScale(ScaleGestureDetector detector)
{
float mScaleFactor = (float) Math.min(
Math.max(.95f, detector.getScaleFactor()), 1.05);
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale)
{
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
}
else if (saveScale < minScale)
{
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height
- (2 * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height)
{
mMatrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
if (mScaleFactor < 1)
{
mMatrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1)
{
if (Math.round(origWidth * saveScale) < width)
{
if (y < -bottom)
mMatrix.postTranslate(0, -(y + bottom));
else if (y > 0)
mMatrix.postTranslate(0, -y);
}
else
{
if (x < -right)
mMatrix.postTranslate(-(x + right), 0);
else if (x > 0)
mMatrix.postTranslate(-x, 0);
}
}
}
}
else
{
mMatrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(),
detector.getFocusY());
mMatrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1)
{
if (x < -right)
mMatrix.postTranslate(-(x + right), 0);
else if (x > 0)
mMatrix.postTranslate(-x, 0);
if (y < -bottom)
mMatrix.postTranslate(0, -(y + bottom));
else if (y > 0)
mMatrix.postTranslate(0, -y);
}
}
return true;
}
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
// Fit to screen.
float scale;
float scaleX = (float) width / (float) bmWidth;
float scaleY = (float) height / (float) bmHeight;
scale = Math.min(scaleX, scaleY);
mMatrix.setScale(scale, scale);
setImageMatrix(mMatrix);
saveScale = 1f;
// Center the image
redundantYSpace = (float) height - (scale * (float) bmHeight);
redundantXSpace = (float) width - (scale * (float) bmWidth);
redundantYSpace /= (float) 2;
redundantXSpace /= (float) 2;
mMatrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
setImageMatrix(mMatrix);
}
}
Now put after this class as view in your layout whereyou want to show like bellow is the example
<com.yourpackagename.TouchOrZoomImageView
android:id="#+id/bottomImage"
android:src="#drawable/nature_2"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1" />
Then after you can load data or set src same as you are setting in ImageView, This class inherit ImageView class so you can set all property which is using image use.
There are some simple steps you should follow.
Create one full-screen Activitywith ImageView only.
You need to implement library for Pinch to Zoom In/Zoom Out Images. Through which you can zoom In/Out your Imageview.
By Clicking on Imageview Start that Activity and Finish on onBackPress()
There are some of the examples of library you can use.
https://github.com/martinwithaar/PinchToZoom
https://github.com/jsibbold/zoomage

Android ImageView how to set initial zoom

I have already managed to create a view (ZoomableImageView) which will support zoom-in and zoom-out commands (pinch to zoom).
What I cannot manage, is how to set an initial zoom state for the view. For example, I'm listening to a double tap event (through a gesture listener of another class), and when I get the double tap event, I want to set the scale to 2 and zoom the image.
The code I am using is the one that Nicolas Tyler wrote for a ZoomableImageView: (link: https://stackoverflow.com/a/17649895/3249693)
Is there a way to set the initial zoom to the constructor or something without messing up the rest of the code?
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import android.widget.ImageView;
public class ZoomableImageView extends ImageView
{
Matrix matrix = new Matrix();
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
static final int CLICK = 3;
int mode = NONE;
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 4f;
float[] m;
float redundantXSpace, redundantYSpace;
float width, height;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public ZoomableImageView(Context context, AttributeSet attr)
{
super(context, attr);
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener()
{
#Override
public boolean onTouch(View v, MotionEvent event)
{
mScaleDetector.onTouchEvent(event);
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction())
{
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = ZOOM;
break;
case MotionEvent.ACTION_MOVE:
if (mode == ZOOM || (mode == DRAG && saveScale > minScale))
{
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float scaleWidth = Math.round(origWidth * saveScale);
float scaleHeight = Math.round(origHeight * saveScale);
if (scaleWidth < width)
{
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
else if (scaleHeight < height)
{
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
}
else
{
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
matrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(matrix);
invalidate();
return true;
}
});
}
#Override
public void setImageBitmap(Bitmap bm)
{
super.setImageBitmap(bm);
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
public void setMaxZoom(float x)
{
maxScale = x;
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener
{
#Override
public boolean onScaleBegin(ScaleGestureDetector detector)
{
mode = ZOOM;
return true;
}
#Override
public boolean onScale(ScaleGestureDetector detector)
{
float mScaleFactor = detector.getScaleFactor();
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale)
{
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
}
else if (saveScale < minScale)
{
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height)
{
matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
if (mScaleFactor < 1)
{
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1)
{
if (Math.round(origWidth * saveScale) < width)
{
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
else
{
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
}
}
}
}
else
{
matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
}
return true;
}
}
#Override
protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
{
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
//Fit to screen.
float scale;
float scaleX = width / bmWidth;
float scaleY = height / bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
setImageMatrix(matrix);
saveScale = 1f;
// Center the image
redundantYSpace = height - (scale * bmHeight) ;
redundantXSpace = width - (scale * bmWidth);
redundantYSpace /= 2;
redundantXSpace /= 2;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
setImageMatrix(matrix);
}
}
You can take a peek here how they solved it. You can use this image view also, it's open source. Root project link here

How to zoom an image

I have a custom component that basically Draws a Bitmap on a canvas for interaction with the user.
Now I would like to add zoom-in capability, so that the user can zoom in and see better the details.
The problem is that when I enlarge the Bitmap I often hit the memory limit and get an "Out of Memory" error.
This is because I try to ENLARGE the Bitmap.
I have tried createBitmap(Bitmap source, int x, int y, int width, int height, Matrix m, boolean filter) wit the appropriate matrix matrix.postScale(2, 2);
Please any suggestion on how to implement "zoom-in" without going out of memory?
If i use this code (THE ONLY DIFFERENCE IS THAT I SURROUNDED IT WITH TRY-CATCH) it does not go out of memory.
Matrix matrix = new Matrix();
// resize the bit map
matrix.postScale(2, 2);
Bitmap bm2=null;
try {
bm2=Bitmap.createBitmap(bm, 0, 0, bm.getWidth(), bm.getHeight(), matrix, false);
} catch (Exception e){Toast.makeText(MainActivity.this, "Image is too large, out of memory", Toast.LENGTH_LONG).show();
return;
}
//bm.recycle();
myView.setimage(bm2);
Why does it work now?
Create this custom ImageView, and add it to activity:
public class TouchImageView extends ImageView {
Matrix matrix = new Matrix();
// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;
// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = 3f;
float[] m;
float redundantXSpace, redundantYSpace;
float width, height;
static final int CLICK = 3;
float saveScale = 1f;
float right, bottom, origWidth, origHeight, bmWidth, bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public TouchImageView(Context context) {
super(context);
sharedConstructing(context);
}
public TouchImageView(Context context, AttributeSet attrs) {
super(context, attrs);
sharedConstructing(context);
}
private void sharedConstructing(Context context) {
super.setClickable(true);
this.context = context;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix.setTranslate(1f, 1f);
m = new float[9];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
mScaleDetector.onTouchEvent(event);
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float scaleWidth = Math.round(origWidth * saveScale);
float scaleHeight = Math.round(origHeight * saveScale);
if (scaleWidth < width) {
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
} else if (scaleHeight < height) {
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
} else {
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
matrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
}
setImageMatrix(matrix);
invalidate();
return true; // indicate event was handled
}
});
}
#Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
if (bm != null) {
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
}
public void setMaxZoom(float x) {
maxScale = x;
}
private class ScaleListener extends
ScaleGestureDetector.SimpleOnScaleGestureListener {
#Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
mode = ZOOM;
return true;
}
#Override
public boolean onScale(ScaleGestureDetector detector) {
float mScaleFactor = detector.getScaleFactor();
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale) {
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
} else if (saveScale < minScale) {
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height) {
matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
if (mScaleFactor < 1) {
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (Math.round(origWidth * saveScale) < width) {
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
} else {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
}
}
}
} else {
matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
matrix.getValues(m);
float x = m[Matrix.MTRANS_X];
float y = m[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
}
return true;
}
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
// Fit to screen.
float scale;
float scaleX = (float) width / (float) bmWidth;
float scaleY = (float) height / (float) bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
setImageMatrix(matrix);
saveScale = 1f;
// Center the image
redundantYSpace = (float) height - (scale * (float) bmHeight);
redundantXSpace = (float) width - (scale * (float) bmWidth);
redundantYSpace /= (float) 2;
redundantXSpace /= (float) 2;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - 2 * redundantXSpace;
origHeight = height - 2 * redundantYSpace;
right = width * saveScale - width - (2 * redundantXSpace * saveScale);
bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
setImageMatrix(matrix);
}
}
I recommand you the ZoomableImageView library, which is very easy to set up and use:
https://github.com/Neferetheka/ZoomableImageView
Basically, all you have to do is this:
zoomableImageView.setImageBitmap( bitmap );

How to Zoom Image in Android using Universal Image Loader and View Pager

I have extended the image view, and passed it to Universal Image Loader. Its works fine, but sometimes out-of-memory issues occur due to some decoding image scaling problem (found in log cat).
Here is the my code:
public class TouchImageView extends ImageView {
Matrix matrix = new Matrix();
// We can be in one of these 3 states
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;
// Remember some things for zooming
PointF last = new PointF();
PointF start = new PointF();
float minScale = 1f;
float maxScale = ImageConstants.DEFAULT_MAX_ZOOM;
float[] matrixScale;
float redundantXSpace;
float redundantYSpace;
float width;
float height;
static final int CLICK = 3;
final int measureValue = 2;
float saveScale = 1f;
float right;
float bottom;
float origWidth;
float origHeight;
float bmWidth;
float bmHeight;
ScaleGestureDetector mScaleDetector;
Context context;
public TouchImageView(Context context) {
super(context);
sharedConstructing(context);
}
public TouchImageView(Context context, AttributeSet attrs) {
super(context, attrs);
sharedConstructing(context);
}
private void sharedConstructing(Context context) {
super.setClickable(true);
this.context = context;
final int matrixScaleSize = 9;
mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
matrix.setTranslate(1f, 1f);
matrixScale = new float[matrixScaleSize];
setImageMatrix(matrix);
setScaleType(ScaleType.MATRIX);
setOnTouchListener(new OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
mScaleDetector.onTouchEvent(event);
matrix.getValues(matrixScale);
float x = matrixScale[Matrix.MTRANS_X];
float y = matrixScale[Matrix.MTRANS_Y];
PointF curr = new PointF(event.getX(), event.getY());
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
last.set(event.getX(), event.getY());
start.set(last);
mode = DRAG;
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG) {
float deltaX = curr.x - last.x;
float deltaY = curr.y - last.y;
float scaleWidth = Math.round(origWidth * saveScale);
float scaleHeight = Math.round(origHeight * saveScale);
if (scaleWidth < width) {
deltaX = 0;
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
} else if (scaleHeight < height) {
deltaY = 0;
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
} else {
if (x + deltaX > 0)
deltaX = -x;
else if (x + deltaX < -right)
deltaX = -(x + right);
if (y + deltaY > 0)
deltaY = -y;
else if (y + deltaY < -bottom)
deltaY = -(y + bottom);
}
matrix.postTranslate(deltaX, deltaY);
last.set(curr.x, curr.y);
}
break;
case MotionEvent.ACTION_UP:
mode = NONE;
int xDiff = (int) Math.abs(curr.x - start.x);
int yDiff = (int) Math.abs(curr.y - start.y);
if (xDiff < CLICK && yDiff < CLICK)
performClick();
break;
case MotionEvent.ACTION_POINTER_UP:
mode = NONE;
break;
default:
break;
}
setImageMatrix(matrix);
invalidate();
return true; // indicate event was handled
}
});
}
#Override
public void setImageBitmap(Bitmap bm) {
super.setImageBitmap(bm);
if (bm != null) {
bmWidth = bm.getWidth();
bmHeight = bm.getHeight();
}
}
public void setMaxZoom(float x) {
maxScale = x;
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
width = MeasureSpec.getSize(widthMeasureSpec);
height = MeasureSpec.getSize(heightMeasureSpec);
// Fit to screen.
float scale;
float scaleX = (float) width / (float) bmWidth;
float scaleY = (float) height / (float) bmHeight;
scale = Math.min(scaleX, scaleY);
matrix.setScale(scale, scale);
setImageMatrix(matrix);
saveScale = 1f;
// Center the image
redundantYSpace = (float) height - (scale * (float) bmHeight);
redundantXSpace = (float) width - (scale * (float) bmWidth);
redundantYSpace /= (float) measureValue;
redundantXSpace /= (float) measureValue;
matrix.postTranslate(redundantXSpace, redundantYSpace);
origWidth = width - measureValue * redundantXSpace;
origHeight = height - measureValue * redundantYSpace;
right = width * saveScale - width - (measureValue * redundantXSpace * saveScale);
bottom = height * saveScale - height - (measureValue * redundantYSpace * saveScale);
setImageMatrix(matrix);
}
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
#Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
mode = ZOOM;
return true;
}
#Override
public boolean onScale(ScaleGestureDetector detector) {
float mScaleFactor = detector.getScaleFactor();
float origScale = saveScale;
saveScale *= mScaleFactor;
if (saveScale > maxScale) {
saveScale = maxScale;
mScaleFactor = maxScale / origScale;
} else if (saveScale < minScale) {
saveScale = minScale;
mScaleFactor = minScale / origScale;
}
right = width * saveScale - width - (measureValue * redundantXSpace * saveScale);
bottom = height * saveScale - height - (measureValue * redundantYSpace * saveScale);
if (origWidth * saveScale <= width || origHeight * saveScale <= height) {
matrix.postScale(mScaleFactor, mScaleFactor, width / measureValue, height / measureValue);
if (mScaleFactor < 1) {
matrix.getValues(matrixScale);
float x = matrixScale[Matrix.MTRANS_X];
float y = matrixScale[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (Math.round(origWidth * saveScale) < width) {
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
} else {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
}
}
}
} else {
matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
matrix.getValues(matrixScale);
float x = matrixScale[Matrix.MTRANS_X];
float y = matrixScale[Matrix.MTRANS_Y];
if (mScaleFactor < 1) {
if (x < -right)
matrix.postTranslate(-(x + right), 0);
else if (x > 0)
matrix.postTranslate(-x, 0);
if (y < -bottom)
matrix.postTranslate(0, -(y + bottom));
else if (y > 0)
matrix.postTranslate(0, -y);
}
}
return true;
}
}
Please give suggestions.
Thanks

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