Why doesn't this update the screen after it is fired? - android

I am scheduling a simple task that should update a text field in 4 seconds.
However everytime this is called the activity pauses and does not show the value in the text field until I restart the activity.
private void showDelayedValue() {
Runnable longRunningTask = new Runnable() {
public void run() {
int randomVal = randomNumberGenerator.nextInt(30 - -10) - 10; //random number between -10 and 30
String randomValStr = Integer.toString(randomVal);
Log.i(this.getClass().getSimpleName(),
"FIRED startScheduler: " + randomValStr);
theFieldOnScreenTV.setText(randomTempStr);
}
};
//show the value in 2 seconds
scheduledTaskExecutor.schedule(longRunningTask, 4, TimeUnit.SECONDS);
}
The log shows:
FIRED startScheduler: 4
but does not update the TextView theFieldOnScreenTV
Instead onPause is called right after Fired startScheduler: is displayed in LogCat.
Many thanks!
EDIT:
This worked for me following Alex' approach:
private void showDelayedValue() {
int randomX = randomNumberGenerator.nextInt(30 - -10) - 10;
final String randomXStr = Integer.toString(randomX);
final Runnable updateFieldR = new Runnable() {
public void run() {
theFieldOnScreenTV.setText(randomXStr);
}
};
Runnable longRunningTask = new Runnable() {
public void run() {
theFieldOnScreenTV.post(updateFieldR);
}
};
scheduledTaskExecutor.schedule(longRunningTask, 4, TimeUnit.SECONDS);
}

instead of
theFieldOnScreenTV.setText(randomTempStr);
try
theFieldOnScreenTV.post(new Runnable() { theFieldOnScreenTV.setText(randomTempStr); } );

Have a try using Handlers.
Handler handler = new Handler();
handler.post(new Runnable() {
#Override
public void run() {
theFieldOnScreenTV.setText(randomTempStr);
}
});

Related

textView not showing on first change

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//Small pause...
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
my_text.setText("Bob");
I want to change my textView, pause 1 second, then change it again. When I run the program, it doesn't refresh after first change. It just shows the second change after returning. How can I force the refresh on the first change to the textview?
Try use Handler like below code
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#Override
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}
});
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why don't you make a normal thread inside a repeated timer
like the below code
Timer myTimer = new Timer();
myTimer.schedule(new TimerTask() {
#Override
public void run() {
check();
}
}, 0, 100);
and inside check make a thread and do what ever you want
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new Thread(new new Runnable() {
#Override
public void run() {
// do what you want here
}
}).start();
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and here is my code :
txt1 = (TextView)findViewById(R.id.textView1);
final Handler handler = new Handler();
TimerTask task = new TimerTask() {
#Override
public void run() {
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//txt1.setText(""+pos);
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Thx :)
You can do it using below code, handler calls itself again and again.
final Handler handler = new Handler();
Runnable runable = new Runnable() {
#Override
public void run() {
try{
if(Integer.parseInt(txt1.getText().toString()) != 0)
{
txt1.setText("" + (Integer.parseInt(txt1.getText().toString()) - 1));
}
handler.postDelayed(this, 3000);
}
catch (Exception e) {
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}
};
handler.postDelayed(runable, 5000);

handler not running android

i have a function To run messages in a queue. But when I run this the last handler gets executed only, not the first one! Help!
void functionShow()
{
button.setVisibility(View.INVISIBLE);
txt.setText("Generating Unique ID ... Please Wait ");
Handler handler = new Handler();
handler.postDelayed(new Runnable() {
public void run() {
txt.setText("Sending SMS ... Please Wait");
}
}, 10000);
Handler handler1 = new Handler();
handler1.postDelayed(new Runnable () {
public void run()
{
txt.setText("Done");
}
}, 10000);
}
All i am trying to do is: First text should come as "Generating Unique ID ... " Then after 10 secs "Sending SMS ... " Then again after 10 secs "Done"
Both have the same delay... I guess the first one is being executed and a couple of milliseconds after that the second one is executed; so it looks like the second one is the only that is being executed.
The ugly way:
Handler handler = new Handler();
handler.postDelayed(new Runnable() {
public void run() {
txt.setText("Sending SMS ... Please Wait");
postDelayed(new Runnable () {
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}, 10000);
}
}, 10000);
The cool way:
private static final int SENDING = 1;
private static final int DONE = 2;
Handler handler = new Handler(){
public void handleMessage(Message msg){
switch(msg.what){
case SENDING:
txt.setText("Sending SMS");
sendEmptyMessageDelayed(DONE, 10000);
break;
case DONE:
txt.setText("Done");
break;
}
}
};
handler.sendEmptyMessageDelayed(SENDING, 10000);

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