Failed to find provider info for ContentProvider - android

I have seen a few similar posts to this, but i already have had the ContentProvider registered in my AndroidManifest.
I have a ContentProvider called MyContentProvider.
And MyContentProvider is located in a library project called MyProject. With package location personal.mobile.abc.angry.tiger.MyContentProvider.
My AndroidManifest for this project looks like this (left out info that is not related):
<application
android:label=...
android:icon=...
android:theme=...>
<provider
android:name="personal.mobile.abc.angry.tiger.MyContentProvider"
android:authorities="personal.mobile.abc.angry.tiger">
</provider>
</application>
Lint keeps saying this:
The <provider> personal.mobile.abc.angry.tiger.MyContentProvider is not registered in the manifest.
And Logcat says this when attempting to run the application that includes the library that contains the ContentProvider:
Failed to find provider info for personal.mobile.abc.angry.tiger
What am i doing wrong? What is the issue?
If you need any further information, please let me know.
Thanks!

Your <provider> element needs to be in the application, as it is the one with the ContentProvider. The fact that the Java class implementing that ContentProvider happens to be in an Android library project does not change the fact that the hosting app is the one responsible for that provider.
Eventually -- perhaps as soon as ADT 21 -- your <provider> element in the library project can be automatically added to your application project. Right now, AFAIK, that process is manual.

Related

Android Play Store Error -505

When uploading an APK to the Android Developer Console, everything goes normal, but there are a certain subset of users on android 5.0 and up that are unable to install or upgrade the APK. These users see a Google Play Store error 505.
There are several different resources that tell you that the 505 error is a conflict of permission. Starting in Android Lollipop, you are no longer able to have duplicate custom permissions with the same name https://developer.android.com/about/versions/android-5.0-changes.html#custom_permissions. If you check stackoverflow for this error you'll find multiple reports of people offering this as a solution. While this can sometimes be the cause of this error there are several other reasons that this, and other conflicts can happen.
1. More than one app defines the same permission
If two completely different apps define the same permission e.g if you have a user and a manager app, and both of them have something along the lines of:
<permission
android:name="same.package.name.permission.C2D_MESSAGE"
android:protectionLevel="signature" />
2. Same app signed by different keys
You have the same app, but signed by different keys. For example if you had a release version and a debug version, you'll hit a conflict because the system sees this as two different apps requesting the same permission.
3. Conflicting authorities
But there is an entirely different situation that can occur, which is less obvious. The 505 error can also occur with conflicting authorities. If two different apps declare the same provider, such as
<provider
android:name=".provider.YourProvider"
android:authorities="com.roqbot.client.YourProvider"
android:exported="false" />
This can also provide a conflict.
The last, and hardest conflict to spot, is one that can happen with Google Play Services 8.1 and up. If you do not define an application id in your build.gradle file like this:
defaultConfig {
applicationId "com.example.my.app"
}
it is possible that it will auto-generate a provider that can conflict with other apps. To check this, go into your your build>intermediates>manifests>full>release>AndroidManifest.xml and look for
<provider
android:name="com.google.android.gms.measurement.AppMeasurementContentProvider"
android:authorities="com.google.android.gms.google_measurement_service"
android:exported="false" />
Here the authority name will conflict with other apps. If you add the applicationId to the default config, it will change this authority to
<provider
android:name="com.google.android.gms.measurement.AppMeasurementContentProvider"
android:authorities="com.example.my.app.google_measurement_service"
android:exported="false" />
This is very subtle and appears to be a bug starting in google play services 8.1. The issue can be seen discussed here. https://code.google.com/p/android/issues/detail?id=189079&can=1&q=error%20505&sort=-opened&colspec=ID%20Status%20Priority%20Owner%20Summary%20Stars%20Reporter%20Opened
The point to remember is that it may be several things, and the only thing you can verify for sure with a 505 error is that there is a conflict of some sort, and that it may or may not necessarily be a custom permission conflict.
If you are using the Facebook SDK and following the official sample code, you might also encounter the issue. In my case, I was using a same content provider name on 2 different app's manifest.
<provider
android:authorities="com.facebook.app.FacebookContentProvider123"
android:name="com.facebook.FacebookContentProvider"
android:exported="true" />
I forgot to change the default name com.facebook.app.FacebookContentProvider123. Finally fixed it by adding a dynamic applicationId as provider name.
<provider
android:authorities="com.facebook.app.FacebookContentProvider.${applicationId}"
android:name="com.facebook.FacebookContentProvider"
android:exported="true" />
Name Of The Error: Error 505
Problem: This is an unusual error code which is encountered during the updation or installation of the application from Google Play store. It shows up an error message stating “Unknown error code during Application installs 505”.
Following reasons are responsible for this error.
• It is mostly seen when you try to install an outdated version of the app.
• Error 505 can be caused due to the incompatibility of the app with your Android OS version.
• It can also arise due to cache conflict or data crash of the app.
• Error 505 may also arise due to Google Account Sync Problem.
Solution:
• At first restart your Android device, because this step usually works in getting rid off of any type of error. If it didn’t work and then try these simple steps.
• Clear Cache and Data of Google Play Store, Google Service Framework and Download Manager. To do this First of all go to Settings >> then Apps >> select All >> then Google Play Store and Clear cache and Clear data. Also Clear cache and Clear data for Google Services.

android:targetPackage cannot resolve symbol

this might seem trivial but I can't understand why I'm getting this error.
I downloaded the sample app activityInstrumentation( from Android Studio File -> import Sample) and inside the testing project manifest I get an unresolved symbol for
android:targetPackage="com.example.android.activityinstrumentation".
After that I've created a manifest for my application and still there is an unresolved symbol on the attribute.
My application project dir and test project dir are:
app/src/main/java/com/example/appname
where manifest has
package="com.example.appname"
app/src/androidTest/java/com/example/appname
where manifest has
<manifest
...
package="com.example.appname.tests"
...
android:targetPackage="com.example.appname"
...
</manifest>
Please help me sort this out. I don't know what else I can do: using a sample app to create a full fledged test project was my very last hope.
You must specify android:targetPackage in instrumentation tag.
[http://developer.android.com/guide/topics/manifest/instrumentation-element.html
]
I see the same thing. Seems to be only false alert produced by the lint code inspection. When you run analysis (Analyze->Inspect code...) and open "Inspection" tab you can select the warning and mark it Suppress for tag. That will get rid of the warning.

Android Application class not found

In my application I use RoboGuice and the configuration for RoboGuice requires to add an Application-class and specify it in the AndroidManifest.xml file in the application-tag using the 'android:name' attribute.
So this is how my applicaiton-tag in the manifest looks like:
<application android:label="Worktime" android:icon="#drawable/logo" android:name=".guice.Application">
This always works and still does when I compile inside my IDE (IntelliJ) and deploy it to my device.
However when I want to run my tests using Ant (and only via Ant, this also still works in the IDE) I have this error on the console:
[exec] android.test.suitebuilder.TestSuiteBuilder$FailedToCreateTests:INSTRUMENTATION_RESULT: shortMsg=Unable to instantiate application eu.vranckaert.worktime.guice.Application: java.lang.ClassNotFoundException: eu.vranckaert.worktime.guice.Application in loader dalvik.system.PathClassLoader#44e88928
[exec] INSTRUMENTATION_RESULT: longMsg=java.lang.RuntimeException: Unable to instantiate application eu.vranckaert.worktime.guice.Application: java.lang.ClassNotFoundException: eu.vranckaert.worktime.guice.Application in loader dalvik.system.PathClassLoader#44e88928
This has worked before but started failing since I upgraded my 'Android SDK Tools' to revision 17 and the 'Android SDK Platform-tools' to revision 11.
Anyone who had this issue also or who knows how to fix it?
I think that the error saying
java.lang.ClassNotFoundException:
is occur only when you have create new class Activity and not declare(register) that in manifest file
please check if you have any new activity and not declare(register) that activity in manifest file
Thanks.
we might have encountered the same error - In my case the solution was to separate the Ant targets to two calls (i.e. "ant myParameters myTarget1 myTarget2", and "ant myParameters debug delivery"). Hope this works for you, anyhow - Google need to add better support for their undocumented/faulty changes (and stackoverflow isn't the best place for questions that are not originated in stupidity, as the lifetime of a complex question isn't too long here).

Error NullPointerException when running an altered version of an Android Project

I have this Android program running well, called TestePHP2 (name of main class), package com.testedeacesso.www. It is stable and runs perfectly.
I've cloned this project's folder to start developing an upgrade to it. I called it TesteTempo01, after importing it to Eclipse - option 'from existing project' (yes, I used the refractor to change the class name and I checked 'update references'). I modified this program's main class as I mentioned before and added some code to it, but I kept the package name the same, as well as other classes from the program.
Whe I try to run this program, though, I got a 'can't find main activity' error. After searching through my code, I found out that on the manifest there was a reference to the TestePHP2 that I hadn't changed before. for reference, this was the line on the Android Manifest XML:
> <activity android:name="com.testedeacesso2.www.TesteTempo01"
> android:label="#string/app_name">
After this, I keep getting a NullPointerException because the class can't find the main class! I've searched through the whole code but I found no other references to the old class. Have I forgotten something? Do I need to alter something else to change this class' name? Or the import will only work with the original class names?
You said the package was 'com.testedeacesso.www', but when you reference the class, its 'com.testedeacesso2.www'. I'm guessing you have a problem with class/package references.

java.lang.ClassNotFoundException on working app

I have created and published my first Android app. It's very simple. It works fine on simulator and some phones, but I am getting this error:
java.lang.RuntimeException: Unable to instantiate application cz.teamnovak.droid.Novak ESC Track guide: java.lang.ClassNotFoundException: cz.teamnovak.droid.Novak ESC Track guide in loader dalvik.system.PathClassLoader[/data/app/cz.teamnovak.droid-1.apk]
at android.app.ActivityThread$PackageInfo.makeApplication(ActivityThread.java:649)
at android.app.ActivityThread.handleBindApplication(ActivityThread.java:4232)
at android.app.ActivityThread.access$3000(ActivityThread.java:125)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2071)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:123)
at android.app.ActivityThread.main(ActivityThread.java:4627)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:521)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.ClassNotFoundException: cz.teamnovak.droid.Novak ESC Track guide in loader dalvik.system.PathClassLoader[/data/app/cz.teamnovak.droid-1.apk]
at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243)
at java.lang.ClassLoader.loadClass(ClassLoader.java:573)
at java.lang.ClassLoader.loadClass(ClassLoader.java:532)
at android.app.Instrumentation.newApplication(Instrumentation.java:942)
at android.app.ActivityThread$PackageInfo.makeApplication(ActivityThread.java:644)
... 11 more
Any idea what can cause this?
Yep, I had this exact same problem. It was because I specified the android:name attribute in the application node in the manifest file.
Your Android Manifest file probably looks something like this:
<application
android:name="Novak ESC Track guide"
android:icon="#drawable/icon"
android:label="#string/app_name"
android:description="#string/help_text" >
Do not use the android:name attribute! unless you've implemented a custom Application object.
The application:name attribute has nothing to do with the name of your app. This is the name of a specific class to load as your Application instance. That's why you would get the ClassNotFoundException if that class wouldn't exist.
For the name of the app use the android:label attribute on this same application node instead.
Remove it and it should work:
<application
android:icon="#drawable/icon"
android:label="#string/app_name"
android:description="#string/help_text" >
Something like this happened when I changed the build target to 3.2. After digging around I found that a had named the jar lib folder "lib" instead of "libs". I just renamed it to libs and updated the references on the Java build path and everything was working again. Maybe this will help someone...
We have a couple of projects where this issue was logged from time to time on the Android Market. I found the following issues in the manifests:
If the package name is com.test then activities names should be .ActivityName (with a leading dot), not just ActivityName.
For some classes, those that appeared in the logs most often, the class name was specified as com.test.Name while it should have been .Name.
I guess many implementations of Android handle these minor issues successfully (this is why the exception never happened in testing), while others few are throwing the exception.
I have this problem sometimes with eclipse. What has corrected it for me is to go to Project Properties / Android and change the build target API to a different version and republish. I'll find that corrected it, then I can change it back to the desired build target.
or
You may need to check your proguard.cfg.
Assuming you have linked your libraries properly and that your library projects have the code you need marked for export, the next step you might want to do is to check your proguard settings and make sure you are not stripping out the classes you need.
I was struggling with this quite a bit after I had my app working going directly to the emulator or device from eclipse. The problem I was having was after the app was published (i.e. gone through proguard) and run on the device it was missing classes that were contained in the project. They were being stripped out somehow.
My problem may have been caused when I had tried to use IntelliJ and have switched back to eclipse.
Here is the proguard file that worked for me:
-optimizationpasses 5
-dontusemixedcaseclassnames
-dontskipnonpubliclibraryclasses
-dontpreverify
-verbose
-optimizations !code/simplification/arithmetic,!field/*,!class/merging/*
-keep public class * extends android.app.Activity
-keep public class * extends android.app.Application
-keep public class * extends android.app.Service
-keep public class * extends android.content.BroadcastReceiver
-keep public class * extends android.content.ContentProvider
-keep public class * extends android.app.backup.BackupAgentHelper
-keep public class * extends android.preference.Preference
-keep public class com.android.vending.licensing.ILicensingService
-keepclasseswithmembers class * {
native <methods>;
}
-keepclasseswithmembers class * {
public <init>(android.content.Context, android.util.AttributeSet);
}
-keepclasseswithmembers class * {
public <init>(android.content.Context, android.util.AttributeSet, int);
}
-keepclassmembers enum * {
public static **[] values();
public static ** valueOf(java.lang.String);
}
-keep class * implements android.os.Parcelable {
public static final android.os.Parcelable$Creator *;
}
Had the same error: java.lang.RuntimeException: Unable to instantiate activity (classnotfound)
FIRST try to change the build platform (2.3.3 -> 2.2 -> 2.3.3) worked for me.
This is my observation with respect to the Error. I recently Updated the ADT to 22.0.1.
I am getting following Error when i imported my previous Projects
"E/AndroidRuntime(24807): Caused by: java.lang.ClassNotFoundException: com.sherl.sherlockfragmentsapp.StartActivity in loader dalvik.system.PathClassLoader[/data/app/com.sherl.sherlockfragmentsapp-1.apk]"
Then I changed "Properties->Java Build Path-> Order and Export" in the following manner
[Unable to add the Image because of the Forum rules]
Android Private Libraries - checked
Android 4.2.2 - unchecked
Android Dependencies - checked
/src - selected
/gen - selected
It resolved the issue. Hope this is Help you guys.
I know this question has been answered, and it likely wasn't the case. But I was getting this error, and figured I'd post why in case it can be helpful to anyone else.
So I was getting this error, and after several hours sheepishly realized that I had unchecked 'Project > Build Automatically'. So although I had no compilation errors, this is why I was getting this error. Everything started working as soon as I realized that I wasn't actually building the project before deploying :-/
Well, that's my story :-)
Had this sort of problem today after upgrading to latest ADT/SDK. Took me quite a while. Checked that i used google-apis (for maps), uses-library, cleaned the project etc.
Deleting the .project and adding a fresh one (create new android project) finally solved it.
I got this error when I ran my app on earlier versions of android. I thought SearchView was backwards compatible to Android 1.5, but it was created in 3.0. I removed its reference from the code and it worked.
In my case I had to add android:name=".activity.SkeletonAppActivity"
instead of android:name=".SkeletonAppActivity" in the manifest file for the main activity.
SkeletonAppActivity was in a different package from the application class. Good luck!
Make sure that android:hasCode is not set to false in your manifest file. This is what solved the problem for me!
Well you have a java.lang.ClassNotFoundException. That means a class is missing in the application runtime. You should check wheather you have added all your libs to the build path.
Right click on your project -> properties -> java build path -> libraries, add your libs or create one containing your classes and enable order export for your libs.
In my case, the icon of the app was causing the error:
<application
android:name="com.test.MyApp"
android:icon="#drawable/myicon"
Why? Because I put the icon only in the folder "drawable", and I'm using a high resolution testing device, so it looks in the folder "drawable-hdpi" for the icon. The default behaviour for everything else is use the icons from "drawable" if they aren't in "drawable-hdpi". But for the launching icon this doesn't seem to be valid.
So the solution is to put a copy of the icon (with the same name, of course) in "drawable-hdpi" (or whichever supported resolutions the devices have).
I used a supertype method that was declared 'final' in one of my Activities (specifically the 'isResumed()' method). The actual error showed in LogCat only after restarting my development device.
The Class Not Found Error shows that your class files are missing. Please go to Properties > Java Build Path and add your package containing your java files to the Source tab if found missing. Then build your project. This will create the missing .class files.
I recently invested some time in a similar error report that reached me through the play store error reports.
An overview of some possible causes.
Missing Library
Since my app is tested before release and the issue only occurs approx. once a week I'm pretty sure mine isn’t a library issue. You should think in this direction if a build on your system fails and installing the app using ADB results in error on launch.
Cleaning and building your project could help if this is a local issue and make sure you have the latest version of both SDK and IDE.
In these cases it’s one class of your app or a library used in your app that triggers the error. This is an important difference with the next point where the entry point (Activity with MAIN intent or your custom service/Application object) of your app is not found.
If so look into the following questions & answers I’ve selected. They all have an accepted answer.
unable to instantiate application - ClassNotFoundException
Android Activity ClassNotFoundException - tried everything
Android ClassNotFoundException
Main Activity or Application not found
Misconfiguration of AndroidManifest.xml
More like a beginners mistake was quoted here before in one of the answers talking about the android manifest file.
Important here is that this error would always block your app from loading. It should build though but crash on the first use.
I’ve edited that answer, this is the important part:
Do not use the android:name attribute! unless you've implemented a
custom Application object.
The application:name attribute has nothing to do with the name of your
app. This is the name of a specific class to load as your Application
instance. That's why you would get the ClassNotFoundException if that
class wouldn't exist.
For the name of the app use the android:label attribute on this same
application node instead.
Suppressed: java.io.IOException: unable to open DEX file
Now it’s getting interesting! This was part of the stack trace logged in my case through the playstore. So I can create a build and execute that on my device without errors (whereas all previous errors would prevent any run).
An important comment was made to the following SO question Android Application ClassNotFoundException, Unable to instantiate application
Looks like the system has trouble opening your application dex file java.io.IOException: unable to open DEX file, this is before any of your classes are loaded, so it doesn't have anything to do with how you define your application class in the Manifest. – user2046264 Feb 27 '14 at 2:25
The important part here is the suppressed IOException. This indicates that an IO operation failed. Examples of IO operations are network and storage calls.
Another error report that goes into that direction is listed at Android to Unable to instantiate Application java.lang.ClassNotFoundException: where the role of the external storage provided by an sdcard is mentioned.
Some other similar questions indicate that this can be a user error. "/mnt/asec/..." indicates that the app is running from the sdcard. If the sdcard is removed it could cause this error. 3rd party apps or rooted devices can probably move an app to the sdcard even if its not allowed by the manifest.
If you’re desperate read all the answers to that question since there are some other paths listed also. Think of full package specification, use of singletons and more.
The point here is that both network and storage are IO.
For my specific case I checked all the devices that reported this error and found that they all have external storage support. So a user could install the app and move it to external storage, have the SD card removed and get this error (just a theory, not tested).
For more info on the installLocation options see http://developer.android.com/guide/topics/data/install-location.html
I also considered the network. On top of the stack trace detail page at the play store reports you get an overview of the occurrences of the error over time.
It appeared to me that the error occurred more around the times an update was released. This could support the theory that the user gets an update of the app, downloads this update that somehow gets corrupted. The installation goes fine but the first execution of the app results in the error (again just a theory, not tested).
Other resources
Finally 2 non SO resources that might help you:
https://groups.google.com/forum/#!topic/android-developers/JC7_qqwBRjo
https://code.google.com/p/android/issues/detail?id=72121
Are you using your code in different enviroments, let's say, by using Dropbox or something like that? Do you use any library or similar? I had a lot of troubles after sharing the workspace files and I fixed it reconfiguring dependences. Hope it helps somebody!
Check if the package name in the class matches the package name in the manifest file. This worked for me
In my case it happen when i moved my launcher activity to different package without updating manifest file.
I had a ClassNotFoundException pointing to my Application class.
I found that I missed Java builder in my .project
If something is missing in your buildSpec, close Eclipse, make sure everything is in place and start Eclipse again
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
I have same problem in android os version 4.1.2
add below line to your AndroidManifest.xml below android:label="#string/app_name" in application tag
android:name="android.support.multidex.MultiDexApplication"
This may help some one with same problem.
Setting minifyEnabled to false in my build.gradle file fixed the issue for me.
release {
minifyEnabled false
}
For me it was just to clean project.
I cleaned project, and run again. And all errors gone.
What helped me in case of Android Studio:
The problem occurred after renamning package of large project.
So I did almost everything AS offers to clean and refresh the project officially, and it works. I'm not saying this is solution for everyone just in case you're using Android Studio. Done in Android Studio 3.5.1, Windows 10.
Alex's answer
Build > Clean Project
Build > Rebuild Project
File > Sync with File System
File > Sync project with Gradle Files
File > Invalidate Caches / Restart
Make sure that you have package
com.aaraf.demowithdoc //Your Package Name
com.aaraf.demowithdoc [YOUR PACKAGE NAME]
is there in your class where this java.lang.classnotfoundexception is occuring
For me, 'closing' the application from Eclipse and 'reopening' of the project, resolved the issue.

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