I have created a copy of the layout folder and renamed it as layout-land. In the eclipse; the screen is showing in the landscape mode.
But when I try to rotate the screen in emulator using CTRL+F11; then it rotates the screen instead of showing in the landscape mode.
How do I fix this problem so that the emulator shows the screen in landscape mode? Can someone please help me ??
I have also changed the background color in the layout-land; but the emulator doesn't recognize the color too .. I think it's not recognizing my layout-land at all. How do I fix this?
I'll add this links as an answer to the question (for anyone who faced this problem as well):
http://code.google.com/p/android/issues/detail?id=13189
Android 2.3 emulator orientation changes
why does the gingerbread emulator orientation get stuck in apps?
There is a bug in Android 2.3, and thus I was unable to rotate the screen. But when I tried in Android 4.1 it works.
Related
I'm developing an Android app with Android Studio and the emulator. In the last months, I notice that when I rotate the emulator to the app behaviour in landscape mode, the screen is splitted.
It's not a problem of my application, I tried with Gmail app and other and the problem persists.
I tried to change OpenGL config but nothing changes. I'm working on a Mac Book Pro with Big Sur. Any idea about to solve it?
Thank you in advance.
I did face the same issue:
Recreating/Resizing Emulator did not help.
To fix it, I just clicked the zoom button and everything is working as intended.
Zoom option:
After clicking zoom, it works:
Resizing the AVD worked for me, just drag the corners to make the AVD smaller or bigger. After resizing it the split screen should go back to normal. If the problem persists try making a new AVD.
The shortcuts for putting the Android emulator into landscape view do not work for me. Searching through related questions I see a lot of information about an old bug where the emulator would change orientations, but the rotation event would not be triggered. However, this is different, my emulator won't even change orientation (the keyboard shortcuts do nothing).
Attempting to turn off the portrait orientation in the emulator manager also does nothing, nor do any of the QEMU options relating to the display size (eg. I can't start it in fullscreen or change the geometry of the display at all).
This happens with both a 4.4 image or a 5.0 image. Keyoard support is on and works in general.
Is this a known issue, or is there some trick to getting newer versions of the Android Emulator to change orientation at all?
screenshot http://sdl1.4pda.ru/1862622/image/jpeg/portrait.JPG?00169e49ceae42635003442300000000de9e7e77de71680003e699507907d6e9
screenshot http://sdl4.4pda.ru/1862623/image/jpeg/Landscape_mode.JPG?00169e49ceae42635003442e00000000e2f203d397cc0154fd07c1a111773c1a
Good day!
I've faced with a problem - Android emulator doesn't respond on orientation change!
Version 2.3.3.
You can see home screen on the picture. In my app I have 2 folder - layout, layout-land - and I expect Android to do turn for me (setContentView(R.layout.main) should chose right layout), as it was said in the book. Both files have name main.xml
yes some times this is the problem with Android emulator 2.3.3
To again get portrait mode click on the home and click you app icon again.
This is the only problem in emulator and coming to mobile it wont happen like this
I just downloaded the Android 3.0 SDK and booted up an emulator with it. I rotated the emulator to portrait mode with Ctrl-F12 and then opened and the activity that was build with 2.2 and the whole emulator is upside down ( as in the emulator is upside down, home buttons are on the top and screen is upside down) . Is there a way to rotate it the other way or am I missing something entirely? ( I have already tried doing Ctrl-F11 or the Num pad, same result)
open your androidmanifest file. In the application tab select an activity. Then scroll down to screen orientation and select sensorPortait in the drop-down menu. It's only available from api-level 9 (2.3.1) and higher.
Well , there can be one of the 2 cases ,
1 - I misinterpreted your question , in which case i am extremely sorry
2 - The problem has been solved in the latest download of the android 3.0 Sdk(i just downloaded 1 right now )
Here , i am posting the screen shot of my AVD running 3.0 and a 2.2 Hello World Activity .
I had this same issue when I was forcing portrait by setting screen orientation to "portrait" in the manifest file. When I made my app support rotation, and switched screen orientation back to "unspecified" the issue went away.
If you don't want to support rotation, just change the manifest while you test, and before you open the app, rotate the emulator so it opens in portrait.
I encountered this problem on running the Android SDK (Eclipse) on an Intel (Core i5) Mac. I was able to fix it by disabling the "Use Host GPU" option for the AVD.
I had the same problem, in my case when I rotated the emulator to portrait, the "desktop" would show correct. However the app would run upside down.
(This worked for v4 Ice Cream)
So, in portrait mode, in the bottom right corner of the emulator, select the settings and set "Auto-rotate screen" to OFF.
Run the app now and it will show correct.
Some of the emulator targets like 4.4 (API level 19) and 2.3 have a bug. Change your emulator to target version 4.2 or 4.3 and try to change the orientation or try to disable hardware keyboard.
The same thing just happened to me with a KitKat emulator whenever I setup the AVD with a default orientation of Landscape. Switching the default to Portrait fixed the problem.
The easiest way to tackle that problem is to just flip the display of your host system.
On the Mac you can do this in System Preferences > Display on Windows there is a keyboard shortcut: ctrl + alt + arrow key. (see here: https://superuser.com/questions/554589/how-can-i-horizontally-flip-invert-my-monitor-not-rotate and here: http://osxdaily.com/2010/12/28/rotate-mac-screen-orientation/)
And if you have a standalone trackpad you can just turn it around physically to have your mouse pointer move naturally.
I just tested an app developed for Android 2 on the 3.2 emulator. The app supports only portrait mode, thus in default landscape mode of the emulator it's rotated by 90° (as on Android 2).
If however I rotate the emulator to portrait mode, the screen is shown reversed by 180°. That means, what should be on top is on the bottom of the screen and the other way round. It's not only the app, but also the Android status bar.
If I exit (background) the app, the issue disappears.
I've tested the app on several Phones and emulators, this never happened with Android 2. Can't test on a real Honeycomb device yet.
what version of android 2 are you developing, 2.1, 2.2, 2.3.1 or 2.3.3.
If it's 2.3.1 and higher then open your androidmanifest file. In the application tab select an activity. Then scroll down to screen orientation and select sensorPortait in the drop-down menu.
was fixed by changing the properties of config.ini in
%SYSTEM_DRIVE%\Users\%USER_NAME%\.android\avd\YOUR_AVD_NAME_HERE
form
skin.path=1280x720
to
skin.path=720x1280
hope that'd help you
You can rotate emulator screen by pressing 7 or 9 on numpad (windows)