Hy , We are working on the android multiplayer game via bluetooth.
It is a multiplayer LUDO game in which 4 player connect to each other and play the game.
We are stuck in connection with the 3rd and 4th player connection.
private OnMaxConnectionsReachedListener maxConnectionsListener = new OnMaxConnectionsReachedListener() {
public void OnMaxConnectionsReached() {
}
};
private OnIncomingConnectionListener connectedListener = new OnIncomingConnectionListener() {
public void OnIncomingConnection(String device) {
//rivalDevice = device;
if(index < 1000)
{
clients[index] = device;
index++;
Log.d("Khawar", "Khawar"+device);
if(index == 1)
{
//blue.setText(clients[0]);
mConnection.sendMessage(clients[0], "ConnectionList--Ludofyp309509--"+server+"--Ludofyp309509--"+clients[0]);
}
else if(index == 2)
{
//blue.setText(clients[0]);
//red.setText(clients[1]);
mConnection.sendMessage(clients[0], "ConnectionList--Ludofyp309509--"+server+"--Ludofyp309509--"+clients[0]+"--Ludofyp309509--"+clients[1]);
mConnection.sendMessage(clients[1], "ConnectionList--Ludofyp309509--"+server+"--Ludofyp309509--"+clients[0]+"--Ludofyp309509--"+clients[1]);
}
else if(index==3)
{
//blue.setText(clients[0]);
//red.setText(clients[1]);
//yellow.setText(clients[2]);
mConnection.sendMessage(clients[0], "ConnectionList--Ludofyp309509--"+server+"--Ludofyp309509--"+clients[0]+"--Ludofyp309509--"+clients[1]+"--Ludofyp309509--"+clients[2]);
mConnection.sendMessage(clients[1], "ConnectionList--Ludofyp309509--"+server+"--Ludofyp309509--"+clients[0]+"--Ludofyp309509--"+clients[1]+"--Ludofyp309509--"+clients[2]);
mConnection.sendMessage(clients[2], "ConnectionList--Ludofyp309509--"+server+"--Ludofyp309509--"+clients[0]+"--Ludofyp309509--"+clients[1]+"--Ludofyp309509--"+clients[2]);
}
}
//Toast.makeText(getBaseContext(), "Client found" + device , Toast.LENGTH_LONG).show();
// WindowManager w = getWindowManager();
// Display d = w.getDefaultDisplay();
// int width = d.getWidth();
//int height = d.getHeight();
}
};
private OnConnectionLostListener disconnectedListener = new OnConnectionLostListener() {
public void OnConnectionLost(String device) {
class displayConnectionLostAlert implements Runnable {
public void run() {
Builder connectionLostAlert = new Builder(self);
connectionLostAlert.setTitle("Connection lost");
connectionLostAlert
.setMessage("Your connection with the other player has been lost.");
connectionLostAlert.setPositiveButton("Ok", new OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
finish();
}
});
connectionLostAlert.setCancelable(false);
try {
connectionLostAlert.show();
} catch (BadTokenException e){
Log.v("TAG", "Exception throws here");
}
}
}
self.runOnUiThread(new displayConnectionLostAlert());
}
};
private OnConnectionServiceReadyListener serviceReadyListener = new OnConnectionServiceReadyListener() {
public void OnConnectionServiceReady() {
if (mType == 0) {
mConnection.startServer(1, connectedListener, maxConnectionsListener,
dataReceivedListener, disconnectedListener);
self.setTitle("LudoOverAndroid: " + mConnection.getName() + "-" + mConnection.getAddress());
server = mConnection.getAddress();
green.setText(server);
Log.v("1", server);
// Intent Game = new Intent(self, Board.class);
// .putExtra("TYPE", 1);
// startActivity(Game);
} else {
self.setTitle("LudoOverAndroid: " + mConnection.getName() + "-" + mConnection.getAddress());
Intent serverListIntent = new Intent(self, ServerListActivity.class);
startActivityForResult(serverListIntent, SERVER_LIST_RESULT_CODE);
clients[index] = mConnection.getAddress();
// Intent Game = new Intent(self, Board.class);
// .putExtra("TYPE", 1);
// startActivity(Game);
}
}
};
Above is the sample code where connection are established.
But in the Connection Services class we have the following code
public int connect(String srcApp, String device) throws RemoteException {
if (mApp.length() > 0) {
Log.v("a", "connection service->connect->mApp.length");
return Connection.FAILURE;
}
mApp = srcApp;
BluetoothDevice myBtServer = mBtAdapter.getRemoteDevice(device);
BluetoothSocket myBSock = null;
Log.v("a", "Yaah aya hay aik baar nahe bar bar :");
for (int i = 0; i < Connection.MAX_SUPPORTED && myBSock == null; i++) {
for (int j = 0; j < 3 && myBSock == null; j++) {
myBSock = getConnectedSocket(myBtServer, mUuid.get(i));
if (myBSock == null) {
try {
Log.v("a", "connection service->connect->myBSock==NULL thread sleep");
Thread.sleep(200);
} catch (InterruptedException e) {
Log.e(TAG, "InterruptedException in connect", e);
}
}
}
}
if (myBSock == null) {
Log.v("a", "connection service->connect->myBSock==NULLss");
return Connection.FAILURE;
}
mBtSockets.put(device, myBSock);
mBtDeviceAddresses.add(device);
Thread mBtStreamWatcherThread = new Thread(new BtStreamWatcher(device));
mBtStreamWatcherThread.start();
mBtStreamWatcherThreads.put(device, mBtStreamWatcherThread);
return Connection.SUCCESS;
}
The mobile when connect with the 3rd or 4th device it return myBSock==null.
But if the codes work right it must return the address of the device and
should add mBtDeviceAddresses.add(device); into the server list.
kindly help us to fix the problem.
Thanks in advance
package com.switching.bluetooth;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.ArrayList;
import java.util.UUID;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import com.switching.ServerMainActivity;
/**
* This class does all the work for setting up and managing Bluetooth
* connections with other devices. It has a thread that listens for incoming
* connections, a thread for connecting with a device, and a thread for
* performing data transmissions when connected.
*/
public class BluetoothService {
// Debugging
private static final String TAG = "BluetoothService iBT";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME = "i BT";
// Unique UUID for this application
private static UUID MY_UUID;
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
private ArrayList<String> mDeviceAddresses;
private ArrayList<String> mDeviceNames;
private ArrayList<ConnectedThread> mConnThreads;
private ArrayList<BluetoothSocket> mSockets;
/**
* A bluetooth piconet can support up to 7 connections. This array holds 7
* unique UUIDs. When attempting to make a connection, the UUID on the
* client must match one that the server is listening for. When accepting
* incoming connections server listens for all 7 UUIDs. When trying to form
* an outgoing connection, the client tries each UUID one at a time.
*/
private ArrayList<UUID> mUuids;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming
// connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing
// connection
public static final int STATE_CONNECTED = 3; // now connected to a remote
// device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* #param context
* The UI Activity Context
* #param handler
* A Handler to send messages back to the UI Activity
*/
public BluetoothService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
initializeArrayLists();
// 7 randomly-generated UUIDs. These must match on both server and
// client.
// mUuids.add(UUID.fromString("b7746a40-c758-4868-aa19-7ac6b3475dfc"));
// mUuids.add(UUID.fromString("2d64189d-5a2c-4511-a074-77f199fd0834"));
// mUuids.add(UUID.fromString("e442e09a-51f3-4a7b-91cb-f638491d1412"));
// mUuids.add(UUID.fromString("a81d6504-4536-49ee-a475-7d96d09439e4"));
// mUuids.add(UUID.fromString("aa91eab1-d8ad-448e-abdb-95ebba4a9b55"));
// mUuids.add(UUID.fromString("4d34da73-d0a4-4f40-ac38-917e0a9dee97"));
// mUuids.add(UUID.fromString("5e14d4df-9c8a-4db7-81e4-c937564c86e0"));
}
public static UUID getMY_UUID() {
return MY_UUID;
}
public static void setMY_UUID(UUID mY_UUID) {
MY_UUID = mY_UUID;
}
public boolean isDeviceConnectedAtPosition(int position) {
if (mConnThreads.get(position) == null) {
return false;
}
return true;
}
private void initializeArrayLists() {
mDeviceAddresses = new ArrayList<String>(5);
mDeviceNames = new ArrayList<String>(5);
mConnThreads = new ArrayList<ConnectedThread>(5);
mSockets = new ArrayList<BluetoothSocket>(5);
mUuids = new ArrayList<UUID>(5);
for (int i = 0; i < 5; i++) {
mDeviceAddresses.add(null);
mDeviceNames.add(null);
mConnThreads.add(null);
mSockets.add(null);
mUuids.add(null);
}
Log.i(TAG, "mConnThreads.size() in Service Constructor--"
+ mConnThreads.size());
}
public ArrayList<String> getmDeviceNames() {
return this.mDeviceNames;
}
public void setmDeviceNames(ArrayList<String> mDeviceNames) {
this.mDeviceNames = mDeviceNames;
}
public ArrayList<String> getmDeviceAddresses() {
return mDeviceAddresses;
}
public void setmDeviceAddresses(ArrayList<String> mDeviceAddresses) {
this.mDeviceAddresses = mDeviceAddresses;
}
/**
* Set the current state of the chat connection
*
* #param state
* An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D)
Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(ServerMainActivity.MESSAGE_STATE_CHANGE, state,
-1).sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
if (D)
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(STATE_LISTEN);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* #param device
* The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device,
int selectedPosition) {
if (getPositionIndexOfDevice(device) == -1) {
if (D)
Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnThreads.get(selectedPosition) != null) {
mConnThreads.get(selectedPosition).cancel();
// mConnectedThread = null;
mConnThreads.set(selectedPosition, null);
}
// Create a new thread and attempt to connect to each UUID
// one-by-one.
try {
// String
// s="00001101-0000-1000-8000"+device.getAddress().split(":");
ConnectThread mConnectThread = new ConnectThread(device,
UUID.fromString("00001101-0000-1000-8000-"
+ device.getAddress().replace(":", "")),
selectedPosition);
Log.i(TAG, "uuid-string at server side"
+ ("00001101-0000-1000-8000" + device.getAddress()
.replace(":", "")));
mConnectThread.start();
setState(STATE_CONNECTING);
} catch (Exception e) {
}
} else {
Message msg = mHandler
.obtainMessage(ServerMainActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(ServerMainActivity.TOAST,
"This device " + device.getName() + " Already Connected");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* #param socket
* The BluetoothSocket on which the connection was made
* #param device
* The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket,
BluetoothDevice device, int selectedPosition) {
if (D)
Log.d(TAG, "connected");
/*
* // Cancel the thread that completed the connection if (mConnectThread
* != null) { mConnectThread.cancel(); mConnectThread = null; }
*
* // Cancel any thread currently running a connection if
* (mConnectedThread != null) { mConnectedThread.cancel();
* mConnectedThread = null; }
*
* // Cancel the accept thread because we only want to connect to one //
* device if (mAcceptThread != null) { mAcceptThread.cancel();
* mAcceptThread = null; }
*/
// Start the thread to manage the connection and perform transmissions
ConnectedThread mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Add each connected thread to an array
mConnThreads.set(selectedPosition, mConnectedThread);
// Send the name of the connected device back to the UI Activity
Message msg = mHandler
.obtainMessage(ServerMainActivity.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(ServerMainActivity.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D)
Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
for (int i = 0; i < 5; i++) {
mDeviceNames.set(i, null);
mDeviceAddresses.set(i, null);
mSockets.set(i, null);
if (mConnThreads.get(i) != null) {
mConnThreads.get(i).cancel();
mConnThreads.set(i, null);
}
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out
* The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// When writing, try to write out to all connected threads
for (int i = 0; i < mConnThreads.size(); i++) {
try {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED)
return;
r = mConnThreads.get(i);
}
// Perform the write unsynchronized
r.write(out);
} catch (Exception e) {
}
}
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(ServerMainActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(ServerMainActivity.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost(BluetoothDevice device) {
// setState(STATE_LISTEN);
int positionIndex = getPositionIndexOfDevice(device);
if (positionIndex != -1) {
Log.i(TAG, "getPositionIndexOfDevice(device) ==="
+ mDeviceAddresses.get(getPositionIndexOfDevice(device)));
mDeviceAddresses.set(positionIndex, null);
mDeviceNames.set(positionIndex, null);
mConnThreads.set(positionIndex, null);
Message msg = mHandler
.obtainMessage(ServerMainActivity.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(ServerMainActivity.TOAST,
"Device connection was lost from " + device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
}
// Send a failure message back to the Activity
}
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
if (mAdapter.isEnabled()) {
BluetoothService.setMY_UUID(UUID
.fromString("00001101-0000-1000-8000-"
+ mAdapter.getAddress().replace(":", "")));
}
Log.i(TAG, "MY_UUID.toString()=="
+ BluetoothService.getMY_UUID().toString());
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME,
BluetoothService.getMY_UUID());
} catch (IOException e) {
Log.e(TAG, "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
if (D)
Log.d(TAG, "BEGIN mAcceptThread" + this);
setName("AcceptThread");
BluetoothSocket socket = null;
Log.i(TAG, "mState in acceptThread==" + mState);
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice(),getAvailablePositionIndexForNewConnection(socket.getRemoteDevice()));
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate
// new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D)
Log.i(TAG, "END mAcceptThread");
}
public void cancel() {
if (D)
Log.d(TAG, "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted (or
* until cancelled).
*/
// private class AcceptThread extends Thread {
// BluetoothServerSocket serverSocket = null;
//
// public AcceptThread() {
// }
//
// public void run() {
// if (D)
// Log.d(TAG, "BEGIN mAcceptThread" + this);
// setName("AcceptThread");
// BluetoothSocket socket = null;
// try {
// // Listen for all 7 UUIDs
// serverSocket = mAdapter.listenUsingRfcommWithServiceRecord(
// NAME, MY_UUID);
// socket = serverSocket.accept();
// if (socket != null) {
// String address = socket.getRemoteDevice().getAddress();
// mSockets.add(socket);
// mDeviceAddresses.add(address);
// mDeviceNames.add(socket.getRemoteDevice().getName());
// // connected(socket, socket.getRemoteDevice());
// }
// } catch (IOException e) {
// Log.e(TAG, "accept() failed", e);
// }
// if (D)
// Log.i(TAG, "END mAcceptThread");
// }
//
// public void cancel() {
// if (D)
// Log.d(TAG, "cancel " + this);
// try {
// serverSocket.close();
// } catch (IOException e) {
// Log.e(TAG, "close() of server failed", e);
// }
// }
// }
/**
* This thread runs while attempting to make an outgoing connection with a
* device. It runs straight through; the connection either succeeds or
* fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
private UUID tempUuid;
private int selectedPosition;
public ConnectThread(BluetoothDevice device, UUID uuidToTry,
int selectedPosition) {
mmDevice = device;
BluetoothSocket tmp = null;
tempUuid = uuidToTry;
this.selectedPosition = selectedPosition;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(uuidToTry);
} catch (IOException e) {
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
// if
// (tempUuid.toString().contentEquals(mUuids.get(6).toString()))
// {
connectionFailed();
// }
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG,
"unable to close() socket during connection failure",
e2);
}
// Start the service over to restart listening mode
BluetoothService.this.start();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothService.this) {
mConnectThread = null;
}
mDeviceAddresses.set(selectedPosition, mmDevice.getAddress());
mDeviceNames.set(selectedPosition, mmDevice.getName());
// Start the connected thread
connected(mmSocket, mmDevice, selectedPosition);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device. It handles all
* incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(
ServerMainActivity.MESSAGE_READ,
bytes,
getPositionIndexOfDevice(mmSocket.getRemoteDevice()),
buffer).sendToTarget();
Log.i("**********read", "read Called........");
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost(mmSocket.getRemoteDevice());
break;
}
}
}
/**
* Write to the connected OutStream.
*
* #param buffer
* The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(ServerMainActivity.MESSAGE_WRITE, -1,
-1, buffer).sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
public int getPositionIndexOfDevice(BluetoothDevice device) {
for (int i = 0; i < mDeviceAddresses.size(); i++) {
if (mDeviceAddresses.get(i) != null
&& mDeviceAddresses.get(i).equalsIgnoreCase(
device.getAddress()))
return i;
}
return -1;
}
public int getAvailablePositionIndexForNewConnection(BluetoothDevice device) {
if (getPositionIndexOfDevice(device) == -1) {
for (int i = 0; i < mDeviceAddresses.size(); i++) {
if (mDeviceAddresses.get(i) == null) {
return i;
}
}
}
return -1;
}
}
I implemented that with sucess after a relevant amount of work, during the path i faced some tricky bugs, for instance I had to implement a Handshake protocol(something like that) to avoid timeout problem during a connection attempt.
Well, I started looking at the BluetoothChat example(Android SDK Sample), that implements communication between 2 devices. So, I modified that, to permit multiple connections. As the code became large, i will just tell you the approach I have used.
Basically, all devices running my app can be a server or client. So each one, has always a BluetoothServerSocket(AcceptThread) running, so in this way, each device is always able to receive a request connection.
A device that wants to connect, starts a ConnectThread, this thread it is started after a discovery process or if it choose BluetoothDevice of PairedDevices Using getBondedDevices.
When a connection is established, I create a new Thread(ConnectedThread) that represents that connection. If you want to has different behavior that depends of you device role(master or slave) you can have a ConnectedThread subclass like MasterThread and SlaveThread
The Android Documentation has a good explanation of how to work with Bluetooth at: http://developer.android.com/guide/topics/connectivity/bluetooth.html
Related
I am creating an application that connects via bluetooth to a custom hardware device that uses the SPP protocol. The problem is that I can't connect with the device. Before testing it I tried:
connect with my application to another phone that write me with via a bluetooth chat application;
connect the custom device with a bluetooth terminal application: https://play.google.com/store/apps/details?id=Qwerty.BluetoothTerminal
Both tests were successful, but when I tried to connect the custom device with my application the connect procedure get the exception
IOException: read failed, socket might closed
I searched everywhere, but I couldn't find anything that makes the app connect the device. In particular I read:
IOException: read failed, socket might closed - Bluetooth on Android 4.3
Android Bluetooh Socket IOException: 'read failed, socket might be closed or timeout'
Here is the class that I use to connect, in particular I think that the error is in the subclass connectThread (the method that return the exception is mmSocket.connect()) which is in the second half of the code.
public class BluetoothChatService {
// Debugging
private static final String TAG = "BluetoothChatService";
// Name for the SDP record when creating server socket
private static final String NAME_SECURE = "BluetoothChatSecure";
private static final String NAME_INSECURE = "BluetoothChatInsecure";
// Unique UUID for this application
private static final UUID MY_UUID_SECURE =
UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private static final UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mSecureAcceptThread;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
private int mNewState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* #param context The UI Activity Context
* #param handler A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mNewState = mState;
mHandler = handler;
}
/**
* Update UI title according to the current state of the chat connection
*/
private synchronized void updateUserInterfaceTitle() {
mState = getState();
//Log.d(TAG, "updateUserInterfaceTitle() " + mNewState + " -> " + mState);
mNewState = mState;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(Constants.MESSAGE_STATE_CHANGE, mNewState, -1).sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
//Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to listen on a BluetoothServerSocket
if (mSecureAcceptThread == null) {
mSecureAcceptThread = new AcceptThread(true);
mSecureAcceptThread.start();
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread(false);
mInsecureAcceptThread.start();
}
// Update UI title
updateUserInterfaceTitle();
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* #param device The BluetoothDevice to connect
* #param secure Socket Security type - Secure (true) , Insecure (false)
*/
public synchronized void connect(BluetoothDevice device, boolean secure) {
//Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device, secure);
mConnectThread.start();
// Update UI title
updateUserInterfaceTitle();
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* #param socket The BluetoothSocket on which the connection was made
* #param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice
device, final String socketType) {
//Log.d(TAG, "connected, Socket Type:" + socketType);
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one device
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket, socketType);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(Constants.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
// Update UI title
updateUserInterfaceTitle();
}
/**
* Stop all threads
*/
public synchronized void stop() {
//Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
public AcceptThread(boolean secure) {
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Create a new listening server socket
try {
if (secure) {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
MY_UUID_SECURE);
} else {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
NAME_INSECURE, MY_UUID_INSECURE);
}
} catch (IOException e) {
//Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
}
mmServerSocket = tmp;
mState = STATE_LISTEN;
}
public void run() {
//Log.d(TAG, "Socket Type: " + mSocketType + "BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
//Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice(),
mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
//Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
//Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}
public void cancel() {
//Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
//Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private BluetoothSocket mmSocket;
private BluetoothDevice mmDevice;
private String mSocketType;
public ConnectThread(BluetoothDevice device, boolean secure) {
mmDevice = device;
BluetoothSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
if (secure) {
tmp = device.createRfcommSocketToServiceRecord(
MY_UUID_SECURE);
} else {
tmp = device.createInsecureRfcommSocketToServiceRecord(
MY_UUID_INSECURE);
}
} catch (IOException e) {
//Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
}
mmSocket = tmp;
mState = STATE_CONNECTING;
}
public void run() {
//Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
setName("ConnectThread" + mSocketType);
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
}
catch (IOException e) {
e.printStackTrace();
try {
mmSocket =(BluetoothSocket) mmDevice.getClass().getMethod("createRfcommSocket", new Class[] {int.class}).invoke(mmDevice,1);
mmSocket.connect();
}
catch (IOException e2) {
e2.printStackTrace();
// Close the socket
try{
mmSocket.close();
}
catch(IOException e3) {
e3.printStackTrace();
}
connectionFailed();
}
catch (NoSuchMethodException e1) {
e1.printStackTrace();
}
catch (IllegalAccessException e1) {
e1.printStackTrace();
}
catch (InvocationTargetException e1) {
e1.printStackTrace();
}
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice, mSocketType);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
//Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket, String socketType) {
//Log.d(TAG, "create ConnectedThread: " + socketType);
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
//Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
mState = STATE_CONNECTED;
}
public void run() {
//Log.i(TAG, "BEGIN mConnectedThread");
// Keep listening to the InputStream while connected
while (mState == STATE_CONNECTED) {
byte[] buffer = new byte[14];
byte[] out_buffer = new byte[6];
try {
// Read from the InputStream
//bytes = mmInStream.read(buffer);
buffer[0] = (byte) mmInStream.read();
if(buffer[0] == 0x53) {
for (int i = 1; i < 7; i++) {
buffer[i] = (byte) mmInStream.read();
}
}
if (buffer[1] == 0x68 && buffer[2] == 0x65 && buffer[3] == 0x6C && buffer[4] == 0x6D && buffer[5] == 0x65 && buffer[6] ==0x74) {// if i found "Shelmet"
mmInStream.read();
for (int i = 0; i < 6; i++) {
out_buffer[i] = (byte) mmInStream.read();
}
/*out_buffer[0] = buffer[8];
out_buffer[1] = buffer[9];
out_buffer[2] = buffer[10];
out_buffer[3] = buffer[11];
out_buffer[4] = buffer[12];
out_buffer[5] = buffer[13];*/
}
else {
out_buffer[0] = 0;
out_buffer[1] = 0;
out_buffer[2] = 0;
out_buffer[3] = 0;
out_buffer[4] = 0;
out_buffer[5] = 0;
}
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_READ, 6, -1, out_buffer).sendToTarget();
}
catch (IOException e) {
//Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* #param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
//Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
//Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
I connect as client and I tried both Insecure and Secure connection. I really don't know what to do.
I build android app voice recognition command to control devices over embedded bluetooth, i use example code BluetoothChat to send voice recognition result. but i got an error like this.
enter FATAL EXCEPTION: main
java.lang.RuntimeException: Failure delivering result ResultInfo{who=null, request=100, result=-1, data=Intent { (has extras) }} to activity {com.embox.rumahpintar/com.embox.rumahpintar.MainActivity}: java.lang.NullPointerException
at android.app.ActivityThread.deliverResults(ActivityThread.java:3378)
at android.app.ActivityThread.handleSendResult(ActivityThread.java:3421)
at android.app.ActivityThread.access$1100(ActivityThread.java:148)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1311)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:5162)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:525)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:756)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:572)
at miui.dexspy.DexspyInstaller.main(DexspyInstaller.java:171)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.NullPointerException
at com.embox.rumahpintar.MainActivity.sendMessage(MainActivity.java:102)
at com.embox.rumahpintar.MainActivity.onActivityResult(MainActivity.java:89)
at android.app.Activity.dispatchActivityResult(Activity.java:5324)
at android.app.ActivityThread.deliverResults(ActivityThread.java:3374)
at android.app.ActivityThread.access$1100(ActivityThread.java:148)
this is MainActivity class:
public class MainActivity extends ActionBarActivity {
private static final String TAG = "voice";
private final int REQ_CODE_SPEECH_INPUT = 100;
private TextView speakInput;
ArrayList<String> result;
Button tapSpeak;
String perintah = "hidupkan lampu kamar";
BluetoothService mService = null;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
if (savedInstanceState == null) {
FragmentTransaction transaction = getSupportFragmentManager().beginTransaction();
BluetoothFragment fragment = new BluetoothFragment();
transaction.replace(R.id.sample_content_fragment, fragment);
transaction.commit();
}
Toast.makeText(this, "Smart Home #Created by Akmal Fadli", Toast.LENGTH_LONG).show();
speakInput = (TextView) findViewById(R.id.speakInput);
tapSpeak = (Button) findViewById(R.id.tapSpeak);
tapSpeak.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
Log.i(TAG, "Speak recognition open....");
promptSpeechInput();
}
});
}
public void promptSpeechInput() {
Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH);
intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL,
RecognizerIntent.LANGUAGE_MODEL_FREE_FORM);
intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE, Locale.getDefault());
intent.putExtra(RecognizerIntent.EXTRA_PROMPT,
getString(R.string.speech_prompt));
try {
startActivityForResult(intent, REQ_CODE_SPEECH_INPUT);
} catch (ActivityNotFoundException a) {
Toast.makeText(getApplicationContext(),
getString(R.string.speech_not_supported),
Toast.LENGTH_SHORT).show();
}
}
/**
* Receiving speech input
*/
#Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
switch (requestCode) {
case REQ_CODE_SPEECH_INPUT: {
if (resultCode == RESULT_OK && null != data) {
result = data
.getStringArrayListExtra(RecognizerIntent.EXTRA_RESULTS);
speakInput.setText(result.get(0));
BluetoothFragment m = new BluetoothFragment();
if (result.contains(perintah)) {
Toast.makeText(this, "Perintah terkirim . . .", Toast.LENGTH_LONG).show();
sendMessage(perintah);
}
break;
}
}
}
}
private void sendMessage(String message) {
// Check that we're actually connected before trying anything
if (mService.getState() != BluetoothService.STATE_CONNECTED) {
Toast.makeText(this, R.string.not_connected, Toast.LENGTH_SHORT).show();
return;
}
// Check that there's actually something to send
if (message.length() > 0) {
// Get the message bytes and tell the BluetoothChatService to write
byte[] send = message.getBytes();
mService.write(send);
}
}
And this is SendMessage method:
public void sendMessage(String message) {
// Check that we're actually connected before trying anything
if (mService.getState() != BluetoothService.STATE_CONNECTED) {
Toast.makeText(getActivity(), R.string.not_connected, Toast.LENGTH_SHORT).show();
return;
}
// Check that there's actually something to send
if (message.length() > 0) {
// Get the message bytes and tell the BluetoothChatService to write
byte[] send = message.getBytes();
mService.write(send);
}
}
give me advice please . . .
BluetoothService Class:
public class BluetoothService {
// Debugging
private static final String TAG = "BluetoothChatService";
// Name for the SDP record when creating server socket
private static final String NAME_INSECURE = "BluetoothChatInsecure";
// Unique UUID for this application
private static final UUID MY_UUID_SECURE = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
//UUID uuid = device.getUuids()[0].getUuid();
//MY_UUID_SECURE = uuid;
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mSecureAcceptThread;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* #param context The UI Activity Context
* #param handler A Handler to send messages back to the UI Activity
*/
public BluetoothService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
*
* #param state An integer defining the current connection state
*/
private synchronized void setState(int state) {
Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(Constants.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
setState(STATE_LISTEN);
// Start the thread to listen on a BluetoothServerSocket
if (mSecureAcceptThread == null) {
mSecureAcceptThread = new AcceptThread(true);
mSecureAcceptThread.start();
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread(false);
mInsecureAcceptThread.start();
}
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* #param device The BluetoothDevice to connect
*
*/
public synchronized void connect(BluetoothDevice device) {
Log.d(TAG, "connect to: " + device);
mAdapter.cancelDiscovery();
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* #param socket The BluetoothSocket on which the connection was made
* #param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice
device) {
// Log.d(TAG, "connected, Socket Type:" + socketType);
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one device
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
String konek = "Device connected...";
byte[] pesan = konek.getBytes();
mConnectedThread.write(pesan);
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(Constants.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out The bytes to write
* #see ConnectedThread#write(byte[]) (java.lang.String)
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
// BluetoothService.this.start();
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
//BluetoothService.this.start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
public AcceptThread(boolean secure) {
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Create a new listening server socket
try {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
NAME_INSECURE, MY_UUID_SECURE);
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
Log.d(TAG, "Socket Type: " + mSocketType +
"BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}
public void cancel() {
Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// mSocketType = secure ? "Secure" : "Insecure";
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(
MY_UUID_SECURE);
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG, "unable to close() " +
" socket during connection failure", e2);
}
connectionFailed();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect " + " socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
//public class dulunya private
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
// Log.d(TAG, "create ConnectedThread: " + socketType);
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
// Start the service over to restart listening mode
BluetoothService.this.start();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* #param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
SOLVED, I modified my code into one activity (MainActivity.class), so i moved BluetoothService into MainActivity.
You never initialize kirimPesan so it has null value. So you have NullPointerException (exception that tells you that something is null).
You need to initialize kirimPesan with constructor before you able to send messages.
Alternatively you can put method sendMessage in your own class MainActivity, then you will not need kirimPesan object at all.
I bought a BAFX OBD-II bluetooth adapter. I'm currently attempting to modify the sample BluetoothChat App to communicate with the adapter. However, whenever I attempt to connect to it the app says "Unable to connect". Pairing outside the app works but not within the app. The strange thing is that the device works with both Torque and DashCommand. I've tried changing the UUID to SPP but that also didn't work. I'm running the app on a Nexus 7 with Android 4.2.2. Please help.
Here's the code for the first part of the BluetoothChat Activity
public class BluetoothChat<ImageView> extends Activity {
// Debugging
private static final String TAG = "BluetoothChat";
private static final boolean D = true;
// Message types sent from the BluetoothChatService Handler
public static final int MESSAGE_STATE_CHANGE = 1;
public static final int MESSAGE_READ = 2;
public static final int MESSAGE_WRITE = 3;
public static final int MESSAGE_DEVICE_NAME = 4;
public static final int MESSAGE_TOAST = 5;
// Key names received from the BluetoothChatService Handler
public static final String DEVICE_NAME = "device_name";
public static final String TOAST = "toast";
// Intent request codes
private static final int REQUEST_CONNECT_DEVICE_SECURE = 1;
private static final int REQUEST_CONNECT_DEVICE_INSECURE = 2;
private static final int REQUEST_ENABLE_BT = 3;
// Layout Views
private ListView mConversationView;
private EditText mOutEditText;
private Button mSendButton;
// Name of the connected device
private String mConnectedDeviceName = null;
// Array adapter for the conversation thread
private ArrayAdapter<String> mConversationArrayAdapter;
// String buffer for outgoing messages
private StringBuffer mOutStringBuffer;
// Local Bluetooth adapter
private BluetoothAdapter mBluetoothAdapter = null;
// Member object for the chat services
private BluetoothChatService mChatService = null;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if(D) Log.e(TAG, "+++ ON CREATE +++");
// Set up the window layout
setContentView(R.layout.main);
// Get local Bluetooth adapter
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
// If the adapter is null, then Bluetooth is not supported
if (mBluetoothAdapter == null) {
Toast.makeText(this, "Bluetooth is not available", Toast.LENGTH_LONG).show();
finish();
return;
}
}
#Override
public void onStart() {
super.onStart();
if(D) Log.e(TAG, "++ ON START ++");
// If BT is not on, request that it be enabled.
// setupChat() will then be called during onActivityResult
if (!mBluetoothAdapter.isEnabled()) {
Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableIntent, REQUEST_ENABLE_BT);
// Otherwise, setup the chat session
} else {
if (mChatService == null) setupChat();
}
}
#Override
public synchronized void onResume() {
super.onResume();
if(D) Log.e(TAG, "+ ON RESUME +");
// Performing this check in onResume() covers the case in which BT was
// not enabled during onStart(), so we were paused to enable it...
// onResume() will be called when ACTION_REQUEST_ENABLE activity returns.
if (mChatService != null) {
// Only if the state is STATE_NONE, do we know that we haven't started already
if (mChatService.getState() == BluetoothChatService.STATE_NONE) {
// Start the Bluetooth chat services
mChatService.start();
}
}
}
//keep track of current PID number
int message_number = 1;
private void setupChat() {
Log.d(TAG, "setupChat()");
// Initialize the array adapter for the conversation thread
mConversationArrayAdapter = new ArrayAdapter<String>(this, R.layout.message);
mConversationView = (ListView) findViewById(R.id.in);
mConversationView.setAdapter(mConversationArrayAdapter);
// Initialize the compose field with a listener for the return key
//mOutEditText = (EditText) findViewById(R.id.edit_text_out);
//mOutEditText.setOnEditorActionListener(mWriteListener);
// Initialize the send button with a listener that for click events
/*mSendButton = (Button) findViewById(R.id.button_send);
mSendButton.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
// Send a message using content of the edit text widget
TextView view = (TextView) findViewById(R.id.edit_text_out);
String message = view.getText().toString();
sendMessage(message + '\r');
}
});*/
// Initialize the BluetoothChatService to perform bluetooth connections
mChatService = new BluetoothChatService(this, mHandler);
// Initialize the buffer for outgoing messages
mOutStringBuffer = new StringBuffer("");
//---Get Vehicle Data Button---
final ToggleButton getDataButton = (ToggleButton) findViewById(R.id.toggleButton1);
getDataButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v) {
if(getDataButton.isChecked()) {
startTransmission();
}
else {
message_number = 0;
}
}
});
//---Clear Trouble Codes Button---
Button getCodesButton = (Button) findViewById(R.id.button2);
getCodesButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v) {
clearCodes();
}
});
}
This is the code for the BluetoothChatService
public class BluetoothChatService {
// Debugging
private static final String TAG = "BluetoothChatService";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME_SECURE = "BluetoothChatSecure";
private static final String NAME_INSECURE = "BluetoothChatInsecure";
// Unique UUID for this application
private static final UUID MY_UUID_SECURE =
UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private static final UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mSecureAcceptThread;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
* #param context The UI Activity Context
* #param handler A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
* #param state An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D) Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
/**
* Return the current connection state. */
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume() */
public synchronized void start() {
if (D) Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
setState(STATE_LISTEN);
// Start the thread to listen on a BluetoothServerSocket
if (mSecureAcceptThread == null) {
mSecureAcceptThread = new AcceptThread(true);
mSecureAcceptThread.start();
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread(false);
mInsecureAcceptThread.start();
}
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* #param device The BluetoothDevice to connect
* #param secure Socket Security type - Secure (true) , Insecure (false)
*/
public synchronized void connect(BluetoothDevice device, boolean secure) {
if (D) Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device, secure);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
* #param socket The BluetoothSocket on which the connection was made
* #param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice
device, final String socketType) {
if (D) Log.d(TAG, "connected, Socket Type:" + socketType);
// Cancel the thread that completed the connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Cancel the accept thread because we only want to connect to one device
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket, socketType);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* #param out The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
public AcceptThread(boolean secure) {
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure":"Insecure";
// Create a new listening server socket
try {
if (secure) {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
MY_UUID_SECURE);
} else {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
NAME_INSECURE, MY_UUID_INSECURE);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
if (D) Log.d(TAG, "Socket Type: " + mSocketType +
"BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice(),
mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D) Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}
public void cancel() {
if (D) Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
private String mSocketType;
public ConnectThread(BluetoothDevice device, boolean secure) {
mmDevice = device;
BluetoothSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
//Modified to work with SPP Devices
final UUID SPP_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
if (secure) {
//tmp = device.createRfcommSocketToServiceRecord(
// MY_UUID_SECURE);
tmp = device.createRfcommSocketToServiceRecord(SPP_UUID);
} else {
//tmp = device.createInsecureRfcommSocketToServiceRecord(
// MY_UUID_INSECURE);
tmp = device.createRfcommSocketToServiceRecord(SPP_UUID);
//Method m = device.getClass().getMethod("createRfcommSocket", new Class[] {int.class});
//tmp = (BluetoothSocket) m.invoke(device, 1);
}
} catch (IOException e) {
Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
setName("ConnectThread" + mSocketType);
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG, "unable to close() " + mSocketType +
" socket during connection failure", e2);
}
connectionFailed();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice, mSocketType);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket, String socketType) {
Log.d(TAG, "create ConnectedThread: " + socketType);
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
break;
}
}
}
/**
* Write to the connected OutStream.
* #param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
I also realised after trying stuff out that the BluetoothChat sample app for 2.3.3 SDK worked when connecting to the device where the above code for 3.0 or higher failed. Any ideas why that is and how to solve it?
Finally figured this out. All I had to do was to downgrade my Nexus 7 from 4.2.2 to 4.1.2 and now it connects. Don't know what caused the problem though...maybe a bug.
I have tried to connect two devices by using the Android Bluetooth Chat example on the Android developer site. It's only connecting from one of the devices and when I am trying to connect from the other device it's not connecting and pops up a message "Unable to connect: [device name here]"
I am wondering if I'm using the same code on both of the devices, why is the connection made only from one side, and being refused from the other side?
I have 2 devices - 1 running version 2.2 and 1 running v2.3.3.
My request is always being sent from my Galaxy Y running 2.3.3 to a Galaxy fit-v running Android 2.2, but not vice versa. Can any one please help me out or give me suggestions based off the code below...
#Override
public void onActivityResult(int requestCode, int resultCode, final Intent data) {
switch (requestCode) {
case REQUEST_CONNECT_DEVICE:
// When DeviceListActivity returns with a device to connect
if (resultCode == Activity.RESULT_OK) {
FaceCardList.requestConnection = true;
FaceCardList.deviceSelected = false;
address = data.getExtras().getString(DeviceListActivity.EXTRA_DEVICE_ADDRESS);
device = FaceCardList.mBluetoothAdapter.getRemoteDevice(address);
// Attempt to connect to the device
FaceCardList.mChatService.connect(device);
// Get the device MAC address
}
break;
case REQUEST_ENABLE_BT:
// When the request to enable Bluetooth returns
if (resultCode == Activity.RESULT_OK) {
// Bluetooth is now enabled, so set up a chat session
setupChat();
} else {
// User did not enable Bluetooth or an error occured
Toast.makeText(this, R.string.bt_not_enabled_leaving, Toast.LENGTH_SHORT).show();
finish();
}
}
}
and the code for my BluetoothChat service is:
public class BluetoothChatService extends Activity {
private static final String TAG = "BluetoothChatService";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME = "BluetoothChat";
// Unique UUID for this application
private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
// ("fa87c0d0-afac-11de-8a39-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* #param context
* The UI Activity Context
* #param handler
* A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = FaceCardList.mBluetoothAdapter;
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
*
* #param state
* An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D) {
//Log.d(TAG, "setState() " + mState + " -> " + state);
}
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(FaceCardList.MESSAGE_STATE_CHANGE, state, -1)
.sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
if (D) {
Log.d(TAG, "start");
}
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(STATE_LISTEN);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* #param device
* The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
if (D) {
Log.d(TAG, "connect to: " + device);
}
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* #param socket
* The BluetoothSocket on which the connection was made
* #param device
* The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket,
BluetoothDevice device) {
if (D) {
Log.d(TAG, "######connected");
}
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one
// device
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(FaceCardList.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(FaceCardList.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) {
Log.d(TAG, "stop");
}
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out
* The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) {
return;
}
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(FaceCardList.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(FaceCardList.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(FaceCardList.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(FaceCardList.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted (or
* until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter
.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
// if(!tmp.toString().equalsIgnoreCase(null)){
//
// }
} catch (IOException e) {
//Log.e(TAG, "listen() failed", e);
}
mmServerSocket = tmp;
}
#Override
public void run() {
if (D) {
Log.d(TAG, "BEGIN mAcceptThread" + this);
}
setName("AcceptThread");
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
socket = mmServerSocket.accept();
} catch (IOException e1) {
// TODO Auto-generated catch block
//e1.printStackTrace();
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate
// new socket.
//Log.e("STATE_CONNECTED: service","STATE_CONNECTED: service");
try {
socket.close();
} catch (IOException e) {
//Log.e(TAG,"Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D) {
//Log.i(TAG, "END mAcceptThread");
}
}
public void cancel() {
if (D) {
//Log.d(TAG, "cancel " + this);
}
try {
mmServerSocket.close();
} catch (IOException e) {
//Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection with a
* device. It runs straight through; the connection either succeeds or
* fails.
*/
private class ConnectThread extends Thread {
private BluetoothSocket mmSocket= null;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
System.out.println("my uuid :-"+MY_UUID);
try {
try {
//tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
mmSocket = device.createRfcommSocketToServiceRecord(MY_UUID);
System.out.println("mm socket value :-"+mmSocket);
} catch (IOException e) {
e.printStackTrace();
System.out.println("error in connecting :-"+e.getMessage());
//Log.e(TAG, "create() failed", e);
// TODO Auto-generated catch block
//e.printStackTrace();
}
} catch (SecurityException e) {
// TODO Auto-generated catch block
//e.printStackTrace();
}
// mmSocket = tmp;
System.out.println("mm socket value as temp :-----------------");
}
#Override
public void run() {
//Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
System.out.println("before connection");
mmSocket.connect();
System.out.println("after connection ");
} catch (Exception e) {
System.out.println("in connection failed :-"+e.getMessage());
connectionFailed();
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
//Log.e(TAG,"unable to close() socket during connection failure", e2);
}
// Start the service over to restart listening mode
try {
BluetoothChatService.this.start();
} catch (Exception e2) {
// TODO: handle exception
e2.printStackTrace();
System.out.println("in connection failed start bluetooth chat service :-"+e2.getMessage());
}
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
//Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device. It handles all
* incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
//Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
//Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
#Override
public void run() {
//Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream\
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
// XXX !!!
String buffer2 = new String(buffer);
buffer2= buffer2.substring(0, buffer2.length()-3)+"\n";
mHandler.obtainMessage(FaceCardList.MESSAGE_READ, bytes, -1, buffer2.getBytes()).sendToTarget();
} catch (IOException e) {
//Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* #param buffer
* The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
// XXX !!!
String buffer2 = new String(buffer);
buffer2= buffer2.substring(0, buffer2.length()-2);
mHandler.obtainMessage(FaceCardList.MESSAGE_WRITE, -1, -1,
buffer2.getBytes()).sendToTarget();
} catch (IOException e) {
//Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
//Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
I am stuck. Why is the connection always made from the higher version to a lower version but not from the lower version to a higher one?
I have done this,and i think you get connection lost when the device discoverable change. Please do check the device discoverable in both,you can enable it by code.
Intent discoverableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);
discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION,0);
startActivity(discoverableIntent);
Saurabh, make this change please and watch it work:
if (Build.VERSION.SDK_INT < 9) { // VK: Build.Version_Codes.GINGERBREAD is not accessible yet so using raw int value
// VK: 9 is the API Level integer value for Gingerbread
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
} else {
Method m = null;
try {
m = device.getClass().getMethod("createInsecureRfcommSocketToServiceRecord", new Class[] { UUID.class });
} catch (NoSuchMethodException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
try {
tmp = (BluetoothSocket) m.invoke(device, (UUID) MY_UUID);
} catch (IllegalAccessException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (InvocationTargetException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
I also think your problem is not within your code.
Two Years ago I have modified the BluetoothChat example application. You can find the modified project here - Bluetooth Chat and the binary here: Bluetooth Chat
If this works better between your two devices it might help.
I tested it just now on Android version 2.3.3 (Nexus One) and on Version 4.0.4 (Galaxy Nexus).
I'm not sure if just copy the code straight away and try to run it if so, bear in mind android.app.ActionBar; require version 3.0. Also Bluetooth communication is not exactly peer to peer it's Master Slave.
i want to exchange some information via Bluetooth with pairing of 2 android devices with authentication only.. i have seen the android chat sample example available in android developer side ..its work well but now i want after Bluetooth pairing of 2 devices , want to exchange some information to each other as when a device send its some information to other devise a authentication pop up would be appear to remote device and if it accepted then only share information to other side...vv thanks in adv....
using below code i also want to show authentication before pairing 2 devices via Bluetooth..but it directly pair without any authentication send to other side
code for BluetoothChatService.jave taken from android developer side is below
public class BluetoothChatService extends Activity {
// Debugging
private static final String TAG = "BluetoothChatService";
private static final boolean D = true;
// Name for the SDP record when creating server socket
private static final String NAME = "BluetoothChat";
// Unique UUID for this application
private static final UUID MY_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
// ("fa87c0d0-afac-11de-8a39-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming
// connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing
// connection
public static final int STATE_CONNECTED = 3; // now connected to a remote
// device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* #param context
* The UI Activity Context
* #param handler
* A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
*
* #param state
* An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D) {
Log.d(TAG, "setState() " + mState + " -> " + state);
}
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, -1)
.sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
if (D) {
Log.d(TAG, "start");
}
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(STATE_LISTEN);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* #param device
* The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
if (D) {
Log.d(TAG, "connect to: " + device);
}
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* #param socket
* The BluetoothSocket on which the connection was made
* #param device
* The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket,
BluetoothDevice device) {
if (D) {
Log.d(TAG, "connected");
}
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one
// device
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) {
Log.d(TAG, "stop");
}
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* #param out
* The bytes to write
* #see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) {
return;
}
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted (or
* until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter
.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
// if(!tmp.toString().equalsIgnoreCase(null)){
//
// }
} catch (IOException e) {
Log.e(TAG, "listen() failed", e);
}
mmServerSocket = tmp;
}
#Override
public void run() {
if (D) {
Log.d(TAG, "BEGIN mAcceptThread" + this);
}
setName("AcceptThread");
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
socket = mmServerSocket.accept();
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate
// new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG,"Could not close unwanted socket",
e);
}
break;
}
}
}
}
if (D) {
Log.i(TAG, "END mAcceptThread");
}
}
public void cancel() {
if (D) {
Log.d(TAG, "cancel " + this);
}
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection with a
* device. It runs straight through; the connection either succeeds or
* fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
try {
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} catch (SecurityException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
mmSocket = tmp;
}
#Override
public void run() {
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
connectionFailed();
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG,"unable to close() socket during connection failure",
e2);
}
// Start the service over to restart listening mode
BluetoothChatService.this.start();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device. It handles all
* incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
#Override
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
// XXX !!!
String buffer2 = new String(buffer);
buffer2= buffer2.substring(0, buffer2.length()-3)+"\n";
mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes,
-1, buffer2.getBytes()).sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* #param buffer
* The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
// XXX !!!
String buffer2 = new String(buffer);
buffer2= buffer2.substring(0, buffer2.length()-2);
mHandler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1,
buffer2.getBytes()).sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}