Android(version 4.1) emulator - android

Recently I have decided to start developing mobile apps for android. I installed 4.1 - version of Android SDK.
When I start the emulator I just got black screen and nothing starts. I have chosen different settings but nothing else is happening. My computer is running Ubuntu 10.04, 256 MB Ram, 1Ghz processor, 32 MB Video card.
I know this is not normal computer for these days. So I notice that when I make new AVD on Eclipse indigo ram is set to 512MB so this is my question:
Is this the problem and if it is, please help me solving it? (will everything be alright if I install different version of android).
Give me suggestions for solving it. I am praying for starting the AVD.

Take a look at the recommended system requirements. 256 MB RAM is way too low. Seriously, my phone has more RAM :)

Related

Android Emulator Crash in Mac Os

I am facing new issue after updating the Android SDK.
I am clicking on the Run in the Android Studio.
1) It opens emulator but during loading the emulator is getting crashing..
Crash Log along with image is attaching here..
Did you try to address the warning message? I suppose you don't have enough RAM left after allocating ~3GB to the virtual device . Especially if you are using a Mac with less than 8GB RAM that's an overkill (I haven't tried if it's at all possible to allocate more than 2GB even if you had enough RAM). Try to reduce the emulator RAM to 2GB and see if that fixes the problem.
This existing stackoverflow question link should help
avd device setup choose emulator device with least resolution, it uses less space on disk
Tip: How to make Android Emulators fast?
I would suggest having an alternative emulator always..
you can't depend on one, get Genymotion emulator
install genymotion plugin for Andriod Studio/eclipse from plugins
You also need genymotion installed on your system, download genymotion

Android Studio Emulator not starting

Because the emulator was really slow I installed the intel x86 emulator. I changed the settings in my emulator (ARM to intel atom). Now when I run a project it takes me to the emulator selection screen and when I select it, the project starts running, but the emulator doesn't pop up.
I tried switching the cpu back to ARM, but it still doesn't work.
When I close Android studio it asks me if I want to disconnect from the project so I'm sure it is running.
I came across a few posts that said to give the device 768 ram, but that didn't work.
Anyone knows a solution?
I was facing the exact same issue, but for me reducing the device RAM to 768 did fix it. Therefore I'd suggest continuing to decrease the RAM values and trying to launch it.
How about to use Rock speed Emulator - Genymotion?
I know it sometimes take time to launch emulator and launch app in emulator too. But it depends on your configuration of your PC and settings you have done in Eclipse or Android Studio.
For example: You may have kept "Build Automatically" ON and it sometimes slow down running time.
My current rep is not high enough yet to comment on another answer, so I am adding a new "answer" to +1 Paresh Mayani's answer to use Genymotion. I only recently discovered it and found it to be much much faster than the emulator. Instead of emulation it runs an Android rom in a VM using VirtualBox. I've found that it runs full speed on my machine and is just as fast in debug mode as normal mode, which is impressive since even my Nexus 5 struggles when connected to a debugger.
In my case also x86 was creating problem, I installed Android 5.0.1 armeabi-v7a and have set 768MB as RAM size and it worked.
Try to check and run the emulator ie. store a snapshot for faster startup...
I have tried that by checking the button and works fine.
If you're using an AMD machine try using the "ARM EABI v7 system image". For an intel chip use the "APIs Intelx86 Atom system image". Also, try a different tablet from the Android Studio settings e.g(Nexus 6), as the API level might not be supported from in the Nexus5 VM. You will also have a little wait time for the android emulator, mine takes about 7mins

i5, 6GB RAM and Android 3.0-3.2 emulator still unsuable (cannot start any app)?

I do not know what to do. I purchased a new laptop, hp pavillion i5 6GB RAM, started Android 3.2 emulator and it is still as slow as unusable!!!
It's not that it is slow, it's that I cannot do anything.
I set 1GB of RAM, disabled camera on emulator and run it. When I click on Applications, they first load for 30s and then I am not able to start any app, not mine, not default ones. All I can do is return to desktop and open Applications menu.
I see people complain that the emulator is slow and I am not even able to make it run. What is worse, my laptop eats games like a sandwich, but it chokes with Android emulator 3.2. The same is with Android 3.0 emulator!
Can anyone help me set up the emulator so that I can run it on my machine?
PS. if you want, I will record a video and post it to visually see what I am talking about.
I do not know what to do. I purchased a new laptop, hp pavillion i5 6GB RAM, started Android 3.2 emulator and it is still as slow as unusable!!!
The Android emulator uses a single core. If you had gone with a Core i7 with Turbo Boost, that would have helped. Your Core i5 is not an especially powerful CPU on a per-core basis.
The Android 3.x emulators also do all graphics purely in software (no hardware graphics acceleration) and convert ARM instructions to x86 on the fly.
Can anyone help me set up the emulator so that I can run it on my machine?
Start by using the Android 4.0 emulator, with the latest Android development tools. This uses your desktop's GPU for graphics rendering, and it helps performance a bit.
If that proves insufficient, you can start switching to x86 emulator images if you are not doing NDK development (where you will tend to want to test on ARM). At the moment, the only official x86 image is for 2.3.3, but there is an unofficial one for 4.0.3 built from the AOSP that runs exceptionally fast (at least on Linux, haven't tried it on Windows).
My only suggestion to you would be to change the "ADB Connection Timeout (ms)" in Eclipse under Window->Preferences->Android->DDMS. I am using a HP Pavillion 486 laptop, and was really struggling with the emulators. I changed the default timeout value from 5000 ms (5 sec) to 60000 ms (1 minute). This didn't solve all of my problems, but it did help in the startup of both the emulator and my applications.

Android Emulator is so slow that it is unusable

My experience with the Android emulator is that it is so slow that it is unusable. I see threads related to the issue going back over a year. The lack of a coherent response to the question is unacceptable (this is not the Community's fault).
Question: Has anyone that has experienced extreme slowness (more than 15 minutes to launch) actually resolved this issue so that startup is less than a couple of minutes? If so, what did you do?
Please note that I am not trying to tie the emulator to Eclipse. I am teaching mobile web app development using jQTouch. The web apps are testing by running the emulator standalone and opening the Browser.
While my machine is a little dated, I have no trouble running Vista, Office, PowerStudio, etc. Here are details to add to the data around this issue.
OS: Microsoft Vista, 32-bit
Processor: Intel Celeron M CPU 520 # 1.60 GHz
Memory: 1.5 GB
Symantec Antivirus - Disabled
Emulator Start with no animation - did not help
Startup time in excess of 20 minutes
Java Version: 1.6.0_21
AVD Settings: Device RAM size 1024, Snapshot support enabled both in AVD and startup. - ram size and snapshot did not help
Google needs to acknowledge the issue and provide guidance about what development environments actually work. If there were a recommendation for platform, java version, memory, etc., I would follow it.
Right now I have no options other than to tell students that the Android emulator doesn't work. The only android solution is to buy a real phone, which limits testing to a single Android version and configuration.
Students are not having trouble with the iOS simulator running on the Mac.
If someone that works for Google could actually comment, that would be great.
Thanks,
Dale
The Android emulator is just that, an emulator -- it is emulating an ARM processor. Emulation will never be as fast as native. Given you are using such a large amount of your computer's memory for the emulator, you are likely having to page consistently, which will add to making the performace suffer.
The iOS simulator on the other hand is just a set of APIs that matches the iOS SDK and pretends to be an iOS device, but is running all code natively on the machine with all the resources, processor speed and memory the machine has, and likely to run significantly faster than running on the actual device.
I have no problem running the Android emulator on my old Core Duo T2400 # 1.83GHz with 2GB of RAM. The startup time can be a few minutes, but once it is running it works well with only occasional lag.
My desktop with a Core 2 Quad Q6700 # 2.66GHz with 2GB RAM tears through the emulator.
Both machines have run the emulator under Windows and Linux with varying Java versions getting similar results. My guess is that your processor is a little on the weak side.
check this article How to speed up the android emulator by up to 400
Or in brief, download an android-x86 build here, install with virtualbox, find ip address of android vm by alt+F1 and netcfg (alt+F7 to go back to graphical mode), and connect to the vm using adb (say adb connect 192.168.1.5).
Just used it, much more faster.
I've found the emulator to be very slow too - I think it's best to have a working android device and just have the emulator for a backup 'second opinion' or a reference device. It's usable but much slower than my phone, even though my current device is quite low end.
Eventually, I found that sending my code to the physical device (or emulator) was becoming a bottleneck so I build a small framework to allow me to develop most of the work as a desktop application. This has worked very well so far and has sped up my development turn around considerably. Your milage may vary.
Try using Genymotion emulator for android which is fast and also support all major platforms including Linux/Mac and windows. It also has specific emulator image files to emulate actual mobile devices like Xeperia Z or Nexus 4 and so forth.
Use Genymotion. It s is a very fast android emulator.
Android emulator is just a emulator, it emulates an Android device. It's like virtualization, you share your computer's resources with emulator, you'll need to have the latest processor and at least 8GB or RAM to run faster. About RAM: Windows and background programs consumes a part of your resources, if you upgrade your computer resources, the consumption of these software will be almost insignificant and you'll have a lot of resources for your emulator (supposing you also have Eclipse or Android Studio running).

Unbearably slow android emulator -- is there a fix?

I know that the topic was discussed here last year, but I am hoping that someone has since found a fix. The emulator is simply not working for me anymore. It took 15 minutes or so to load hello world a few days ago, and now I can't get it to load a simple MapsDemo from the api samples no matter how long I wait.
I'm using eclipse with the android plugin (sdk and avd manager). My pc is 2.31 GHz quadcore with 8GB ram and windows 7 x64. Nothing is being logged in LogCat apparently.
Are there any alternatives or certain fixes I can try before buying a phone? I'd just upgrade my phone to an HTC Incredible and debug from the phone, but Verizon won't have any for at least a month and I'd really like to have my app out by then.
The best advice I've received is to use to target an older platform and a lower resolution. The emulator for Android 1.5 at HVGA is significantly faster to load than 3.1 at tablet resolution.
If you are running an emulator for a newer Android version, and want to see what it is doing while loading, you can watch on 'adb logcat'. It at least gives some better feedback than the word "Android" with a light shining across it!
Delete all your AVDs & re-install the SDK in a new directory. This should clear out any lurking config settings or AVD based issues which could be causing the slowdown.
Also try shutting down any virus/spyware scanner you may have running because you can then see if your AV app is trying to scan the AVD and or SD card images which could slow things down.
(btw, I'm running the emulator on a Quad Core Q6600 with 4gb RAM & Win 7 x64 and it starts in less than 1 min, so I doubt it's a compatibility issue).
I usually start it then after I see the "ANDROID" screen close it and restart it and it works and starts up a lot faster the second time.
I have started using ubuntu v11 (with dual boot) ,emulator is now starting within 40sec and working without any errors ,which i have encountered in windows 7 and performance is also good.
I just had the very same problem today, after I received the advise, to create a 400MiB SD Card on my AVD. I did so, but nothing worked anymore. I waited half an hour for my App to compile, but nothing happened even though the LogCat was still runnĂ­ng ... So I came in here to find a solution and I did!
Here`s what speeded the whole thing up again:
I went to the AVD Manager (Window > AVD Manager in Eclipse)
Above the AVDs you can see the path where everything is stored that is created by the machine
So I went to that folder of the path and it was filled with previously compiled stuff
So I deleted it and voila, my App is run within a minute again!
P.S. It might be the case, that you won`t find the last folders described in the path, because they are hidden. Just type in that path, and they will be there: The hidden folders looked like this: .android\avd
Just type it in manually and erase all that stuff in there.
Using SDK Manager download and Install Intel x86 Emulator Accelerator(After downloading this SDK Package can find executable file at path "SDK_LOCATION"\extras\intel\Hardware_Accelerated_Execution_Manager Install it) and also Intel x86 Atom System Image packages.
Then create a new AVD with CPU/ABI as Intel Atom(x86), and Check Use GPU Host. Done!

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