Install old system image with Android Tools R21 - android

I'm stumped after doing a fresh install of Android Development Tools r21. http://developer.android.com/sdk/index.html
I've installed this and I am looking to create an AVD for Android 2.1 (API 7) to test some things, but I cannot find an option to install the Android 2.1 system image. In fact, nothing prior to Android 4.0 is an available system image for an AVD.
I've installed the SDK Platform but it doesn't include the system image. Based on the Official Add-on Sites, I tried to go to https://dl-ssl.google.com/android/repository/sys-img.xml but this is essentially an empty XML file.
I've also checked the ADT Known Issues http://tools.android.com/knownissues
Finally, from How install old ADT13 in Eclipse I gleaned the possible add-on site of https://dl-ssl.google.com/android/repository/repository.xml, but that doesn't pull anything into the SDK Manager either.
Does anyone know how to get this working?
Android SDK Manager
Android SDK Manager - Add-on Sites

I've solved my own issue. Apparently starting in Android Developer Tools R21
System images of Android 4.0 and newer
Installed by checking the ARM EABI v7a System Image box in the Android SDK Manager
System images of older than Android 4.0
Installed by checking the SDK Platform box in the Android SDK Manager
This was the source of confusion.
Additionally you must restart Eclipse to get it to be an available option, which I didn't do.

Related

Android 7.1 Google APIs ARM - no cpu abi image available for this target

I am new to Xamarin and Android development. I have installed VS 2017. I have installed Google APIs ARM under Android 7.1 API 25. But I am not able to create the emulator. It says "no cpu abi image available for this target". What I might be missing in it?
After googling further i came across a helpful link
The screenshots you have included appear to show the GUI interface for the Google AVD Manager included with Android SDK Tools <= 25.x. Google made the decision to remove the GUI interface for many of their tools in Android SDK Tools 26.
We have been working on creating our own GUI interfaces to replace the ones removed by Google in their SDK Tools. You'll notice that we have our own interface for the Android SDK Manager built right into Visual Studio for Mac. We are working on a similar solution for the AVD Manager.
Until we have published our own solution I would strongly recommend the following:
Update the Android SDK Tools to >= 26.X.
Remove any AVDs that you have already created with the old tooling (they will not work).
Create new AVDs using the avdmanager CLI tools included with v. 26 of the Android SDK Tools
https://developercommunity.visualstudio.com/content/problem/124590/no-cpuabi-system-images-available-for-this-target.html

Minimum Packages needed to get started, Android SDK

There's a limit to which I can download Packages.
So can anyone explain that what will be the essential components that must be downloaded in order to get started with sdk or to just make it work fine.
I am searching for the minimal components to be downloaded.
When I launch SDK manager it shows up a list showing various packages,
Very First Android 6.0 API contains lot's of other packages within, So of them which Packages are must to install.
The packages that has been installed are,
The thing that's confusing me, is this list of packages:
So Question,
Which are mandatory to get started?
By default, the Android SDK does not include everything you need to start developing. The SDK separates tools, platforms, and other components into packages you can download as needed using the Android SDK Manager. So before you can start, there are a few packages you should add to your Android SDK.
As a minimum when setting up the Android SDK, you should download the
latest tools and Android platform:
Open the Tools directory and select:
Android SDK Tools
Android SDK Platform-tools
Android SDK Build-tools (highest version)
Open the first Android X.X folder (the latest version) and select:
SDK Platform A system image for the emulator, such as
ARM EABI v7a System Image
For more details you should read official documents Adding SDK Packages .I hope it will helps you .
Here list of packages you must install for the proper functioning.
Latest version of :
Android SDK Tools
Android SDK Platform-tools
Android SDK Build-tools
Based on your application you can what all API needed.
Important things download from API(XX) -(Android X.X) packages are.
SDK Platform
if you are testing application using emulator then download the System Image , such as ARM EABI v7a System Image, Intel x86 Atom System Image (no need to download System Image for TV and Wear).
For more detailed explanation Adding SDK Packages

Install android sdk in eclipse without downloading full os

I would like to install the SDK for several android platforms on my chromebook using Ubuntu with crouton when I get it. The problem is that the chromebook I might get only has 16gb minus the OS. Installing the android SDK to eclipse also seems to install the whole emulator as well and it takes up A LOT of storage. Last time I did it I install 3 SDKs and the total space was almost 10gb.
Is there a way to install just the bare essentials for android development?
I don't want to run an emulator since I have several devices at my disposal and the chromebook won't be able to handle it anyway. Thanks! :)
Assuming you already have a JDK installed, the bare minimum you need for Android development is the standalone SDK, the platform tools, and at least one version of the Android platform. All of that takes up less than 1/2gb.
You can get the standalone SDK from here. Scroll down to the bottom and it's under Other Download Options / SDK Tools only. Once you have that downloaded and unzipped somewhere, go into the android-sdk-linux/tools directory and run the android command there. It will popup the Android SDK manager. Uncheck everything except for the following and click install:
Tools
Android SDK Platform-tools
Android SDK Build-tools
Android 5.1.1. (API 22) // or different version
SDK Platform
Google APIs
Extras
Android Support Library
other packages if your app needs them
You can find more information about how to use the standalone SDK for setting up your project and whatnot here.

How to set up an environment for android app development?

I have been researching for sometime now regarding the process to install android sdk and associated tools . After visiting Android Developers page, i first installed the android sdk and then installed eclipse plugins for my indigo version from the install softwares options.However, it is mentioned in the developers page :
Download the Android SDK. Install the ADT plugin for Eclipse (if you’ll use the Eclipse IDE). Download the latest SDK tools and platforms using the SDK Manager.
I have downloaded the sdk and installed the adt plugins for eclipse.I just need to point the eclipse towards the location of the sdk. However, i am stuck at the last step which is asking me to download the latest tools using the sdk manager. The manager interface pops up and i see a lot of options there. I don't know which ones i must select and install. If some one can help me out here and tell me which options to choose and install(if possible, with a screen shot), it will be very beneficial for me.
I just went through setting things up, myself, actually.
For the most part, you'll figure out pretty quickly through trial and error what you'll need. If you're using Eclipse, it will yell at you when you're missing things, and you simply find what you're missing in the SDK Manager and install it.
That said, here's what I needed to get up and running with a very basic setup (this assumes using Android 4.1, if you plan on building for an earlier version, then you'll need to download the corresponding libraries from that version):
SDK Platform
ARM EABI v7a System Image (optional, you can also grab the Intel x86 Atom and/or Mips System images if you plan on developing for one of those platforms; ARM is the default, from what I've seen)
Android SDK Platform-tools
You get these simply by going to the Android SDK Manager (your SDK folder/tools/android; or click the "SDK Manager" button in Eclipse), selecting what you need, and clicking "Install Packages". Once you do that, you can follow the rest of the guide that you linked for building your first app (I highly recommend it, it's extraordinarily beneficial), and your app should run with no problem.

Target option is disabled in Eclipse window->Preference->android

Why my target option in eclipse is disabled? I cant select the target platform.
On the other hand the platform folder and adds-on are empty.
Plz any ideas?
After you have installed your SDK, you need to download all the platforms you need (like Android 1.5, Google API's, so on...)
Then you should create some virtual devices with some parameters (like screen size, sd card...). Then you should run the app over the platform you like.
I guess you need to install required platforms.
Eclipse > Window > Android SDK and AVD Manager > Available Packages ....
Encountered the same problem. The Android SDK archive does not come populated with a specific Android platform or Google add-on. We can use the SDK Manager to install or update SDK components such as platforms,tools, add-ons, and documentation. I used the eclipse tooling option path provided by the first answer. There is also a "SDK Manager.exe" file that can be used to download outside eclipse.
You need to install the complete API that you're working on.
Suppose, In my case I am working on Android 5.0 SDK Tools and I Froyo 2.2 for minimum SDK Verison support. So Now I have 2 SDK Tools Installed, Android 5.0 and Android 2.2.
To make them support as Target SDK, I need to install the complete package from Android SDK Manager.
In your case install the complete package of the respective API you're using. After installing, restart eclipse and then your Target Option will be enabled.

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