Application gets crashed and displays a Error in Thread(Fatal Signal) - android

In LogCat :
12-16 01:49:49.139: A/libc(790): Fatal signal 11 (SIGSEGV) at 0x0000000c (code=1), thread 806 (Thread-93)
12-16 01:49:49.169: A/libc(790): Fatal signal 11 (SIGSEGV) at 0x0000000c (code=1), thread 824 (Thread-112)
I wrote a code for creating Threads one by one when a button is clicked.It switches to multiple screens.
when i tap on button multiple time my app is closing automatically,how to resolve this issue?

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On Zooming In and Out of the Skmap in android application, I get this error in logcat. How do I resolve this issue?
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Libgdx Android Game Fatal signal 11 (SIGSEGV)

I have developed a game using Libgdx. It stops randomly by giving Fatal signal 11(SIGSEGV) error. Sometimes it force closes and sometimes force closes and then automatically restarts. The logs printed during force close are:-
A/libc(3475): Fatal signal 11 (SIGSEGV) at 0x00000008 (code=1), thread 3534 (Thread-343)
I also keep on getting some logs during my game play from time to time.
04-27 09:04:18.750: D/dalvikvm(3475): Issue registerizing the trace in the backend.
04-27 09:04:18.750: I/dalvikvm(3475): Ignoring other issues and retrying without backend registerization
04-27 09:04:18.750: D/dalvikvm(3475): JIT_INFO: Retrying trace Lcom/badlogic/gdx/graphics/g2d/BitmapFontCache;translate, offset 40
04-27 09:12:39.410: D/dalvikvm(3475): JIT_INFO: Issues while compiling trace Ljava/util/Arrays;fill, offset 7
04-27 09:12:39.410: D/dalvikvm(3475): The trace provoked a spill.
04-27 09:12:39.410: I/dalvikvm(3475): Trying less registerization from 1 to 0
04-27 09:12:39.410: D/dalvikvm(3475): JIT_INFO: Retrying trace Ljava/util/Arrays;fill, offset 7
04-27 09:14:08.930: I/dalvikvm(3475): JIT_INFO: Overwriting association of v6:ecx with xmm0
04-27 09:18:30.610: D/dalvikvm(3475): JIT_INFO: Issues while compiling trace Ljava/util/Arrays;fill, offset 5
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04-27 09:18:30.610: I/dalvikvm(3475): Trying less registerization from 1 to 0
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Fatal signal 6 (SIGABRT) at 0x000002ef (code=0) while using Retrofit

Application sometimes crashes when calling API with retrofit and doing some UI interactions. I'm using Retrofit version 1.7.0.
Logcat shows:
I/dalvikvm﹕ threadid=3: reacting to signal 3
I/dalvikvm﹕ Wrote stack traces to '/data/anr/traces.txt'
A/libc﹕ Fatal signal 6 (SIGABRT) at 0x000002ef (code=0), thread 8653
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android application random crash in Galaxy S4 and Nexus 5. On other device is working file.
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And I got the error in log
E/ViewRootImpl( 7168): sendUserActionEvent() mView == null
W/ApplicationPackageManager( 7168): getCSCPackageItemText()
W/Resources( 7168): Converting to int: TypedValue{t=0x3/d=0xcd6 "60" a=3 r=0x7f090170}
W/Resources( 7168): Converting to int: TypedValue{t=0x3/d=0xcd5 "500" a=3 r=0x7f09016f}
W/Resources( 7168): Converting to int: TypedValue{t=0x3/d=0xcd7 "30" a=3 r=0x7f090171}
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D/dalvikvm( 7168): [SWE] ### S.LSI JIT optimization list BEGIN ###
D/dalvikvm( 7168): [SWE] ### S.LSI JIT optimization list END ###
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D/dalvikvm( 7770): Late-enabling CheckJNI
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So i was trying to use equalizer but sometimes app crashes
Here are the necessary things to note
1) I am using sessionid 0;
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Strangely the line number which is causing the crash is not shown
here is the logcat
04-30 18:21:29.642: E/AudioEffect(31157): set(): AudioFlinger could not create effect, status: -38
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04-30 18:21:29.642: E/dalvikvm(31157): VM aborting
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I just used a different equalizer code and that helped
https://github.com/android/platform_frameworks_base/blob/master/media/java/android/media/audiofx/Equalizer.java

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