How to animate marker in android map api V2? - android

I want to implement smooth transition to emulate car marker moving on the map.
Is it possible to animate marker in android map api v2?

None of versions provided worked for me, so I've implemented my custom solution. It provides both - location and rotation animation.
/**
* Method to animate marker to destination location
* #param destination destination location (must contain bearing attribute, to ensure
* marker rotation will work correctly)
* #param marker marker to be animated
*/
public static void animateMarker(Location destination, Marker marker) {
if (marker != null) {
LatLng startPosition = marker.getPosition();
LatLng endPosition = new LatLng(destination.getLatitude(), destination.getLongitude());
float startRotation = marker.getRotation();
LatLngInterpolator latLngInterpolator = new LatLngInterpolator.LinearFixed();
ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 1);
valueAnimator.setDuration(1000); // duration 1 second
valueAnimator.setInterpolator(new LinearInterpolator());
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
#Override public void onAnimationUpdate(ValueAnimator animation) {
try {
float v = animation.getAnimatedFraction();
LatLng newPosition = latLngInterpolator.interpolate(v, startPosition, endPosition);
marker.setPosition(newPosition);
marker.setRotation(computeRotation(v, startRotation, destination.getBearing()));
} catch (Exception ex) {
// I don't care atm..
}
}
});
valueAnimator.start();
}
}
Rotation computation for specified fraction of animation. Marker is rotated in direction which is closer from start to end rotation:
private static float computeRotation(float fraction, float start, float end) {
float normalizeEnd = end - start; // rotate start to 0
float normalizedEndAbs = (normalizeEnd + 360) % 360;
float direction = (normalizedEndAbs > 180) ? -1 : 1; // -1 = anticlockwise, 1 = clockwise
float rotation;
if (direction > 0) {
rotation = normalizedEndAbs;
} else {
rotation = normalizedEndAbs - 360;
}
float result = fraction * rotation + start;
return (result + 360) % 360;
}
And finally Google's LatLngInterpolator:
private interface LatLngInterpolator {
LatLng interpolate(float fraction, LatLng a, LatLng b);
class LinearFixed implements LatLngInterpolator {
#Override
public LatLng interpolate(float fraction, LatLng a, LatLng b) {
double lat = (b.latitude - a.latitude) * fraction + a.latitude;
double lngDelta = b.longitude - a.longitude;
// Take the shortest path across the 180th meridian.
if (Math.abs(lngDelta) > 180) {
lngDelta -= Math.signum(lngDelta) * 360;
}
double lng = lngDelta * fraction + a.longitude;
return new LatLng(lat, lng);
}
}
}

Try out the below code to animate the marker on Google Map V2.
You need to use the Interpolator class to apply the animation on the Marker and handle it in the Handler for the animation as below:
public void animateMarker(final Marker marker, final LatLng toPosition,
final boolean hideMarker) {
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
Projection proj = mGoogleMapObject.getProjection();
Point startPoint = proj.toScreenLocation(marker.getPosition());
final LatLng startLatLng = proj.fromScreenLocation(startPoint);
final long duration = 500;
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
#Override
public void run() {
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed
/ duration);
double lng = t * toPosition.longitude + (1 - t)
* startLatLng.longitude;
double lat = t * toPosition.latitude + (1 - t)
* startLatLng.latitude;
marker.setPosition(new LatLng(lat, lng));
if (t < 1.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
} else {
if (hideMarker) {
marker.setVisible(false);
} else {
marker.setVisible(true);
}
}
}
});
}

Just implemented a version, try this
public class MarkerAnimation {
static GoogleMap map;
ArrayList<LatLng> _trips = new ArrayList<>() ;
Marker _marker;
LatLngInterpolator _latLngInterpolator = new LatLngInterpolator.Spherical();
public void animateLine(ArrayList<LatLng> Trips,GoogleMap map,Marker marker,Context current){
_trips.addAll(Trips);
_marker = marker;
animateMarker();
}
public void animateMarker() {
TypeEvaluator<LatLng> typeEvaluator = new TypeEvaluator<LatLng>() {
#Override
public LatLng evaluate(float fraction, LatLng startValue, LatLng endValue) {
return _latLngInterpolator.interpolate(fraction, startValue, endValue);
}
};
Property<Marker, LatLng> property = Property.of(Marker.class, LatLng.class, "position");
ObjectAnimator animator = ObjectAnimator.ofObject(_marker, property, typeEvaluator, _trips.get(0));
//ObjectAnimator animator = ObjectAnimator.o(view, "alpha", 0.0f);
animator.addListener(new Animator.AnimatorListener() {
#Override
public void onAnimationCancel(Animator animation) {
// animDrawable.stop();
}
#Override
public void onAnimationRepeat(Animator animation) {
// animDrawable.stop();
}
#Override
public void onAnimationStart(Animator animation) {
// animDrawable.stop();
}
#Override
public void onAnimationEnd(Animator animation) {
// animDrawable.stop();
if (_trips.size() > 1) {
_trips.remove(0);
animateMarker();
}
}
});
animator.setDuration(300);
animator.start();
}
LatLngInterpolator class is pre-written by Google guys which you can use as follows:
public interface LatLngInterpolator {
public LatLng interpolate(float fraction, LatLng a, LatLng b);
public class Spherical implements LatLngInterpolator {
#Override
public LatLng interpolate(float fraction, LatLng from, LatLng to) {
// http://en.wikipedia.org/wiki/Slerp
double fromLat = toRadians(from.latitude);
double fromLng = toRadians(from.longitude);
double toLat = toRadians(to.latitude);
double toLng = toRadians(to.longitude);
double cosFromLat = cos(fromLat);
double cosToLat = cos(toLat);
// Computes Spherical interpolation coefficients.
double angle = computeAngleBetween(fromLat, fromLng, toLat, toLng);
double sinAngle = sin(angle);
if (sinAngle < 1E-6) {
return from;
}
double a = sin((1 - fraction) * angle) / sinAngle;
double b = sin(fraction * angle) / sinAngle;
// Converts from polar to vector and interpolate.
double x = a * cosFromLat * cos(fromLng) + b * cosToLat * cos(toLng);
double y = a * cosFromLat * sin(fromLng) + b * cosToLat * sin(toLng);
double z = a * sin(fromLat) + b * sin(toLat);
// Converts interpolated vector back to polar.
double lat = atan2(z, sqrt(x * x + y * y));
double lng = atan2(y, x);
return new LatLng(toDegrees(lat), toDegrees(lng));
}
private double computeAngleBetween(double fromLat, double fromLng, double toLat, double toLng) {
// Haversine's formula
double dLat = fromLat - toLat;
double dLng = fromLng - toLng;
return 2 * asin(sqrt(pow(sin(dLat / 2), 2) +
cos(fromLat) * cos(toLat) * pow(sin(dLng / 2), 2)));
}
}
}
Then instantiate an object of the MarkerAnimation class and call the method like this:
MarkerAnimation.animateLine(TripPoints,map,MovingMarker,context);

You just need to add this class and pass a location which you can easily get by using Fusedlocationproviderclient.
public class LocationMoveAnim {
public static void startAnimation(final Marker marker, final GoogleMap googleMap, final LatLng startPosition,
final LatLng endPosition,final GoogleMap.CancelableCallback callback) {
ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 1);
int duration = 500;
valueAnimator.setDuration(duration);
final LatLngInterpolatorNew latLngInterpolator = new LatLngInterpolatorNew.LinearFixed();
valueAnimator.setInterpolator(new LinearInterpolator());
valueAnimator.addUpdateListener(valueAnimator1 -> {
float v = valueAnimator1.getAnimatedFraction();
LatLng newPos = latLngInterpolator.interpolate(v, startPosition, endPosition);
marker.setPosition(newPos);
marker.setAnchor(0.5f, 0.5f);
marker.setRotation((float) bearingBetweenLocations(startPosition, endPosition));
googleMap.moveCamera(CameraUpdateFactory.newLatLngZoom(newPos,20F));
callback.onFinish();
});
valueAnimator.start();
}
private static double bearingBetweenLocations(LatLng latLng1,LatLng latLng2) {
double PI = 3.14159;
double lat1 = latLng1.latitude * PI / 180;
double long1 = latLng1.longitude * PI / 180;
double lat2 = latLng2.latitude * PI / 180;
double long2 = latLng2.longitude * PI / 180;
double dLon = (long2 - long1);
double y = Math.sin(dLon) * Math.cos(lat2);
double x = Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1) * Math.cos(lat2) * Math.cos(dLon);
double brng = Math.atan2(y, x);
brng = Math.toDegrees(brng);
brng = (brng + 360) % 360;
return brng;
}
public interface LatLngInterpolatorNew {
LatLng interpolate(float fraction, LatLng a, LatLng b);
class LinearFixed implements LatLngInterpolatorNew {
#Override
public LatLng interpolate(float fraction, LatLng a, LatLng b) {
double lat = (b.latitude - a.latitude) * fraction + a.latitude;
double lngDelta = b.longitude - a.longitude;
// Take the shortest path across the 180th meridian.
if (Math.abs(lngDelta) > 180) {
lngDelta -= Math.signum(lngDelta) * 360;
}
double lng = lngDelta * fraction + a.longitude;
return new LatLng(lat, lng);
}
}
}
}

Related

Animate marker to new location like uber car animation whenever driver location (lat lng) changes on the server

private void GetDriverloc(HashMap<String, String> map) {
Call<DriverLocationResToCus> call = apiInterface.GetDriverLoc(map);
System.out.println("enter the currency alert api" + call.request().url());
call.enqueue(new Callback<DriverLocationResToCus>() {
#Override
public void onResponse(Call<DriverLocationResToCus> call, Response<DriverLocationResToCus> response) {
if (response.isSuccessful()) {
assert response.body() != null;
DriverStartLat = response.body().getDriverCurrentLatStart();
DriverStartLng = response.body().getDriverCurrentLngStart();
DriverEndLat = response.body().getDriverCurrentLatEnd();
DriverEndLng = response.body().getDriverCurrentLngEnd();
/here I am getting the driver's location from server. I need to pass the driver lat lnt to the loop and animate the marker accordingly. I tried to pass it directly to the startpostion and endpostion. But the marker flickers continuesly.
Utilities.printV("DriverStartLat", DriverStartLat);
ValueAnimator polylineAnimator = ValueAnimator.ofInt(0, 100);
polylineAnimator.setDuration(2000);
polylineAnimator.setInterpolator(new LinearInterpolator());
polylineAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
#Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
List<LatLng> points = greyPolyLine.getPoints();
int percentValue = (int) valueAnimator.getAnimatedValue();
int size = points.size();
int newPoints = (int) (size * (percentValue / 100.0f));
List<LatLng> p = points.subList(0, newPoints);
blackPolyline.setPoints(p);
}
});
polylineAnimator.start();
mHandler = new Handler();
index = -1;
next = 1;
mHandler.postDelayed(new Runnable() {
#Override
public void run() {
if (index < points.size() - 1) {
index++;
next = index + 1;
}
if (index < points.size() - 1) {
startPosition = points.get(index);
endPosition = points.get(next);
}
//when I pass the driver's lat lng directly to the startposition and endposition the marker moves to the new location but it comes back if it does not get new lat lat from the server and also flickers continuously.
ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 1);
valueAnimator.setDuration(3000);
valueAnimator.setInterpolator(new LinearInterpolator());
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
#Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
v = valueAnimator.getAnimatedFraction();
lng = v * endPosition.longitude + (1 - v)
* startPosition.longitude;
lat = v * endPosition.latitude + (1 - v)
* startPosition.latitude;
LatLng newPos = new LatLng(lat, lng);
marker.setPosition(newPos);
marker.setAnchor(0.5f, 0.5f);
marker.setRotation(getBearing(startPosition, newPos));
mMap.moveCamera(CameraUpdateFactory
.newCameraPosition
(new CameraPosition.Builder()
.target(newPos)
.zoom(15.5f)
.build()));
}
});
valueAnimator.start();
mHandler.postDelayed(this, 3000);
}
}, 3000);
Utilities.printV("DriverLocationResToCus", "DriverLocationResToCus SUCCESS");
} else {
Utilities.printV("DriverLocationResToCus", "DriverLocationResToCus FAILURE");
}
}
#Override
public void onFailure(Call<DriverLocationResToCus> call, Throwable t) {
}
});
}
//can anyone help me with this pls
Download MarkerAnimation and LatLngInterpolator files from the below links
https://drive.google.com/file/d/1i-pDZYOtf-Vl8m6wnYulGnv3rb9aVMih/view
https://drive.google.com/file/d/1AypW3b6YIX6UtYFFuh1-lx7Id1lt0QqP/view
or Use the below posted code
MarkerAnimation code:
public class MarkerAnimation {
public static void animateMarkerToGB(final Marker marker, final LatLng finalPosition, final LatLngInterpolator latLngInterpolator) {
final LatLng startPosition = marker.getPosition();
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
final Interpolator interpolator = new AccelerateDecelerateInterpolator();
final float durationInMs = 3000;
handler.post(new Runnable() {
long elapsed;
float t;
float v;
#Override
public void run() {
// Calculate progress using interpolator
elapsed = SystemClock.uptimeMillis() - start;
t = elapsed / durationInMs;
v = interpolator.getInterpolation(t);
marker.setPosition(latLngInterpolator.interpolate(v, startPosition, finalPosition));
// Repeat till progress is complete.
if (t < 1) {
// Post again 16ms later.
handler.postDelayed(this, 16);
}
}
});
}
#TargetApi(Build.VERSION_CODES.HONEYCOMB)
static void animateMarkerToHC(final Marker marker, final LatLng finalPosition, final LatLngInterpolator latLngInterpolator) {
final LatLng startPosition = marker.getPosition();
ValueAnimator valueAnimator = new ValueAnimator();
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
#Override
public void onAnimationUpdate(ValueAnimator animation) {
float v = animation.getAnimatedFraction();
LatLng newPosition = latLngInterpolator.interpolate(v, startPosition, finalPosition);
marker.setPosition(newPosition);
}
});
valueAnimator.setFloatValues(0, 1); // Ignored.
valueAnimator.setDuration(3000);
valueAnimator.start();
}
#TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
public static void animateMarkerToICS(Marker marker, LatLng finalPosition, final LatLngInterpolator latLngInterpolator) {
TypeEvaluator<LatLng> typeEvaluator = new TypeEvaluator<LatLng>() {
#Override
public LatLng evaluate(float fraction, LatLng startValue, LatLng endValue) {
return latLngInterpolator.interpolate(fraction, startValue, endValue);
}
};
Property<Marker, LatLng> property = Property.of(Marker.class, LatLng.class, "position");
ObjectAnimator animator = ObjectAnimator.ofObject(marker, property, typeEvaluator, finalPosition);
animator.setDuration(3000);
animator.start();
}
}
LatLngInterpolator Code :
public interface LatLngInterpolator {
public LatLng interpolate(float fraction, LatLng a, LatLng b);
public class Linear implements LatLngInterpolator {
#Override
public LatLng interpolate(float fraction, LatLng a, LatLng b) {
double lat = (b.latitude - a.latitude) * fraction + a.latitude;
double lng = (b.longitude - a.longitude) * fraction + a.longitude;
return new LatLng(lat, lng);
}
}
public class LinearFixed implements LatLngInterpolator {
#Override
public LatLng interpolate(float fraction, LatLng a, LatLng b) {
double lat = (b.latitude - a.latitude) * fraction + a.latitude;
double lngDelta = b.longitude - a.longitude;
// Take the shortest path across the 180th meridian.
if (Math.abs(lngDelta) > 180) {
lngDelta -= Math.signum(lngDelta) * 360;
}
double lng = lngDelta * fraction + a.longitude;
return new LatLng(lat, lng);
}
}
public class Spherical implements LatLngInterpolator {
/* From github.com/googlemaps/android-maps-utils */
#Override
public LatLng interpolate(float fraction, LatLng from, LatLng to) {
// http://en.wikipedia.org/wiki/Slerp
double fromLat = toRadians(from.latitude);
double fromLng = toRadians(from.longitude);
double toLat = toRadians(to.latitude);
double toLng = toRadians(to.longitude);
double cosFromLat = cos(fromLat);
double cosToLat = cos(toLat);
// Computes Spherical interpolation coefficients.
double angle = computeAngleBetween(fromLat, fromLng, toLat, toLng);
double sinAngle = sin(angle);
if (sinAngle < 1E-6) {
return from;
}
double a = sin((1 - fraction) * angle) / sinAngle;
double b = sin(fraction * angle) / sinAngle;
// Converts from polar to vector and interpolate.
double x = a * cosFromLat * cos(fromLng) + b * cosToLat * cos(toLng);
double y = a * cosFromLat * sin(fromLng) + b * cosToLat * sin(toLng);
double z = a * sin(fromLat) + b * sin(toLat);
// Converts interpolated vector back to polar.
double lat = atan2(z, sqrt(x * x + y * y));
double lng = atan2(y, x);
return new LatLng(toDegrees(lat), toDegrees(lng));
}
private double computeAngleBetween(double fromLat, double fromLng, double toLat, double toLng) {
// Haversine's formula
double dLat = fromLat - toLat;
double dLng = fromLng - toLng;
return 2 * asin(sqrt(pow(sin(dLat / 2), 2) +
cos(fromLat) * cos(toLat) * pow(sin(dLng / 2), 2)));
}
}
}
This is the bit of code that rotates the icon(marker) on the map
private float getBearing(LatLng begin, LatLng end) {
double lat = Math.abs(begin.latitude - end.latitude);
double lng = Math.abs(begin.longitude - end.longitude);
if (begin.latitude < end.latitude && begin.longitude < end.longitude)
return (float) (Math.toDegrees(Math.atan(lng / lat)));
else if (begin.latitude >= end.latitude && begin.longitude < end.longitude)
return (float) ((90 - Math.toDegrees(Math.atan(lng / lat))) + 90);
else if (begin.latitude >= end.latitude && begin.longitude >= end.longitude)
return (float) (Math.toDegrees(Math.atan(lng / lat)) + 180);
else if (begin.latitude < end.latitude && begin.longitude >= end.longitude)
return (float) ((90 - Math.toDegrees(Math.atan(lng / lat))) + 270);
return -1;
}
This is the bit of code that you need to add after getting Lat and Lng from api.
if(marker == null) {
marker = mMap.addMarker(new MarkerOptions().position(endPosition)
.icon(BitmapDescriptorFactory.defaultMarker(BitmapDescriptorFactory.HUE_ROSE)));
MarkerAnimation.animateMarkerToGB(marker, endPosition, new LatLngInterpolator.Spherical());
marker.setRotation(getBearing(endPosition, startPosition));
} else {
MarkerAnimation.animateMarkerToICS(marker, endPosition, new LatLngInterpolator.Spherical());
marker.setRotation(getBearing(endPosition, startPosition));
}
Happy coding :)

Marker is not moving along to path with proper rotation

I have to draw a marker and a path on map; and I want to move the marker to the path, along with rotating it. My marker is moving, but not along the path. Here is my code:
Marker animation method
public void animateMarker(final int position, final LatLng startPosition, final LatLng toPosition,
final boolean hideMarker) {
Location source = new Location(LocationManager.GPS_PROVIDER);
source.setLatitude(sourceLat);
source.setLongitude(sourceLon);
Location dest = new Location(LocationManager.GPS_PROVIDER);
dest.setLatitude(destLat);
dest.setLongitude(destLon);
final Marker marker = mMap.addMarker(new MarkerOptions()
.position(startPosition)
.title("My Car")
.anchor(0.5f,0.5f)
.snippet("Gurugram")
.rotation(new Location(source).bearingTo(dest))
.icon(BitmapDescriptorFactory.fromResource(R.drawable.ic_car)));
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
final long duration = 50000;
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
#Override
public void run() {
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed
/ duration);
double lng = t * toPosition.longitude + (1 - t)
* startPosition.longitude;
double lat = t * toPosition.latitude + (1 - t)
* startPosition.latitude;
marker.setPosition(new LatLng(lat, lng));
if(preLatLng==null){
preLatLng=new LatLng(lat,lng);
}
else{
float bearing = (float) bearingBetweenLocations(preLatLng,new LatLng(lat,lng));
rotateMarker(marker, bearing);
marker.setZIndex(bearing);
preLatLng=new LatLng(lat, lng);
}
if (t < 1.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
} else {
if (hideMarker) {
marker.setVisible(false);
} else {
marker.setVisible(true);
}
}
}
});
}
Bearing Method
private double bearingBetweenLocations(LatLng latLng1,LatLng latLng2) {
double PI = 3.14159;
double lat1 = latLng1.latitude * PI / 180;
double long1 = latLng1.longitude * PI / 180;
double lat2 = latLng2.latitude * PI / 180;
double long2 = latLng2.longitude * PI / 180;
double dLon = (long2 - long1);
double y = Math.sin(dLon) * Math.cos(lat2);
double x = Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1)
* Math.cos(lat2) * Math.cos(dLon);
double brng = Math.atan2(y, x);
brng = Math.toDegrees(brng);
brng = (brng + 360) % 360;
return brng;
}
Marker Rotation method rotateMarker rotates the marker with a rotation value.
private boolean isMarkerRotating=false;
private void rotateMarker(final Marker marker, final float toRotation) {
if(!isMarkerRotating) {
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
final float startRotation = marker.getRotation();
final long duration = 2000;
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
#Override
public void run() {
isMarkerRotating = true;
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed / duration);
float rot = t * toRotation + (1 - t) * startRotation;
float bearing = -rot > 180 ? rot / 2 : rot;
marker.setRotation(bearing);
if (t < 1.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
} else {
isMarkerRotating = false;
}
}
});
}
}

How to move an image over the path between two location on map in android

I am working on a project in which I am showing two random location and the path between them.I have used this tutorial to accomplish.
Now i want to show the moving image from one location to another.I have already put markers on that two locations.and also I have saved the position in an arraylist.
I had found some similar posts but couldn't solve my issue.
Here is my code for moving the drawable:
mMap.setOnMarkerClickListener(new GoogleMap.OnMarkerClickListener() {
final Handler handler = new Handler();
int i = 0;
#Override
public boolean onMarkerClick(Marker marker) {
// System.out.println("Marker size:- " + MarkerPoints.size());
handler.post(new Runnable() {
#Override
public void run() {
BitmapDescriptor icon = BitmapDescriptorFactory.fromResource(R.drawable.truck_16);
while (i < MarkerPoints.size()) {
MarkerOptions markerOptions = new MarkerOptions().position(MarkerPoints.get(i))
.title("Current Location")
icon(icon);
System.out.println(MarkerPoints.get(i));
mMap.addMarker(markerOptions);
i++;
handler.postDelayed(this, 3000);
}
}
});
return true;
}
});
private double bearingBetweenLocations(LatLng latLng1, LatLng latLng2) {
final double PI = 3.14159;
final double lat1 = latLng1.latitude * PI / 180;
final double long1 = latLng1.longitude * PI / 180;
final double lat2 = latLng2.latitude * PI / 180;
final double long2 = latLng2.longitude * PI / 180;
final double dLon = (long2 - long1);
final double y = Math.sin(dLon) * Math.cos(lat2);
final double x = Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1)
* Math.cos(lat2) * Math.cos(dLon);
double brng = Math.atan2(y, x);
brng = Math.toDegrees(brng);
brng = (brng + 360) % 360;
return brng;
}
Suppose you have current and destination co-ordinates like below.
private LatLng CURRENT_LOC = new LatLng(23.013171, 72.522300);
private LatLng DESTINATION_LOC = new LatLng(23.013481, 72.522496);
After that add marker on google map
if (googleMap != null)
{
BitmapDescriptor icon = BitmapDescriptorFactory.fromResource(R.drawable.truck_16);
MarkerOptions current = new MarkerOptions().position(CURRENT_LOC).title("Current Point");
current_marker = googleMap.addMarker(current);
current_marker.setIcon(icon);
current_marker.setFlat(true);
MarkerOptions destination = new MarkerOptions().position(DESTINATION_LOC).title("Destination Point");
destination_marker = googleMap.addMarker(destination);
destination_marker.setFlat(true);
}
And move marker on click
#Override
public void onClick(View v)
{
switch (v.getId())
{
case R.id.btn_move:
float rotate = (float) bearingBetweenLocations(CURRENT_LOC, DESTINATION_LOC);
rotateMarker(rotate);
break;
}
}
below all are methods that move marker from current location to destnation
private double bearingBetweenLocations(LatLng latLng1,LatLng latLng2)
{
double PI = 3.14159;
double lat1 = latLng1.latitude * PI / 180;
double long1 = latLng1.longitude * PI / 180;
double lat2 = latLng2.latitude * PI / 180;
double long2 = latLng2.longitude * PI / 180;
double dLon = (long2 - long1);
double y = Math.sin(dLon) * Math.cos(lat2);
double x = Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1)
* Math.cos(lat2) * Math.cos(dLon);
double brng = Math.atan2(y, x);
brng = Math.toDegrees(brng);
brng = (brng + 360) % 360;
return brng;
}
public void rotateMarker(float rotate)
{
if (current_marker != null)
{
//final LatLngInterpolator latLngInterpolator = new LatLngInterpolator.LinearFixed();
ValueAnimator valueAnimator = new ValueAnimator();
//final LatLng startPosition = current_marker.getPosition();
final float startRotation = current_marker.getRotation();
final float angle = 180 - Math.abs(Math.abs(startRotation - rotate) - 180);
final float right = WhichWayToTurn(startRotation, rotate);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener()
{
#Override
public void onAnimationUpdate(ValueAnimator animation)
{
try
{
if (current_marker == null) // oops... destroying map during animation...
{
return;
}
float v = animation.getAnimatedFraction();
//newPosition = latLngInterpolator.interpolate(v, startPosition, toLatLng(location));
float rotation = startRotation + right * v * angle;
current_marker.setRotation(rotation);
//current_marker.setPosition(newPosition);
}
catch (Exception ex)
{
ex.printStackTrace();
}
}
});
valueAnimator.addListener(new AnimatorListenerAdapter()
{
#Override
public void onAnimationEnd(Animator animation)
{
//current_marker.setPosition(newPosition);
animateMarker(current_marker, DESTINATION_LOC, false);
}
});
valueAnimator.setFloatValues(0, 1);
valueAnimator.setDuration(1000);
valueAnimator.start();
}
}
public void animateMarker(final Marker marker, final LatLng toPosition, final boolean hideMarker)
{
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
Projection proj = googleMap.getProjection();
Point startPoint = proj.toScreenLocation(marker.getPosition());
final LatLng startLatLng = proj.fromScreenLocation(startPoint);
final long duration = 5000;
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
#Override
public void run() {
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed / duration);
double lng = t * toPosition.longitude + (1 - t) * startLatLng.longitude;
double lat = t * toPosition.latitude + (1 - t) * startLatLng.latitude;
marker.setPosition(new LatLng(lat, lng));
if (t < 1.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
} else {
if (hideMarker) {
marker.setVisible(false);
} else {
marker.setVisible(true);
}
}
}
});
}
private float WhichWayToTurn(float currentDirection, float targetDirection)
{
float diff = targetDirection - currentDirection;
if (Math.abs(diff) == 0)
{
return 0;
}
if(diff > 180)
{
return -1;
}
else
{
return 1;
}
}
Hope this would help you.
Finally I found a way to accomplish this.May be this is not the best way but it solves the problem.I am posting this so in future if someone needs to do stuff like that,It can be helpful.
I have store all the points in an ArrayList called MarkerPoints that we get from the API and use it to draw the image on ever point.
Here is the code:
public class MyActivity extends FragmentActivity implements Runnable
{
private Thread thread = null;
volatile boolean isRunning;
private ArrayList<LatLng> MarkerPoints; //This arrayList contains all points that are on the route
int i = 0;
Marker marker;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_on_trip_maps);
isRunning = true;
}
#Override
public void run() {
while (isRunning) {
runOnUiThread(new Runnable() {
#Override
public void run() {
update();
}
});
control();
}
}
public void update() {
if (marker != null) {
marker.remove();
}
BitmapDescriptor icon = BitmapDescriptorFactory.fromResource(R.drawable.truck_16);
marker = mMap.addMarker(new MarkerOptions().position(MarkerPoints.get(i))
.title("Current Location")
.icon(icon));
System.out.println(MarkerPoints.get(i));
i++;
if (i > MarkerPoints.size() - 1) {
isRunning = false;
}
}
public void control() {
try {
thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
This will give the moving effect.

Move a marker between 2 coordinates following driving directions

I want to move a marker from one Latlng to another. I have used this code to move the marker smoothly based on Distance and Time.
public void animateMarker(final LatLng toPosition,
final boolean hideMarker) {
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
Projection proj = googleMap.getProjection();
Point startPoint = proj.toScreenLocation(cabMarker.getPosition());
final LatLng startLatLng = proj.fromScreenLocation(startPoint);
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
#Override
public void run() {
Location prevLoc = new Location("service Provider");
prevLoc.setLatitude(startLatLng.latitude);
prevLoc.setLongitude(startLatLng.longitude);
Location newLoc = new Location("service Provider");
newLoc.setLatitude(toPosition.latitude);
newLoc.setLongitude(toPosition.longitude);
System.out.println("Locations ---- " + prevLoc + "-" + newLoc);
float bearing = prevLoc.bearingTo(newLoc);
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed
/ CAB_TRACK_INTERVAL);
double lng = t * toPosition.longitude + (1 - t)
* startLatLng.longitude;
double lat = t * toPosition.latitude + (1 - t)
* startLatLng.latitude;
cabMarker.setPosition(new LatLng(lat, lng));
cabMarker.setRotation(bearing + 90);
if (t < 1.0) {
// Post again 16ms later.
handler.postDelayed(this, 16);
} else {
if (hideMarker) {
cabMarker.setVisible(false);
} else {
cabMarker.setVisible(true);
}
}
}
});
}
But the problem is marker wont move on driving directions but in a straight line from A to B. Is it possible to get around 10 road midpoints in between A and B and then and move it along that path?
import com.google.android.gms.maps.model.LatLng;
import static java.lang.Math.asin;
import static java.lang.Math.atan2;
import static java.lang.Math.cos;
import static java.lang.Math.pow;
import static java.lang.Math.sin;
import static java.lang.Math.sqrt;
import static java.lang.Math.toDegrees;
import static java.lang.Math.toRadians;
public interface LatLngInterpolator {
public LatLng interpolate(float fraction, LatLng a, LatLng b);
public class Linear implements LatLngInterpolator {
#Override
public LatLng interpolate(float fraction, LatLng a, LatLng b) {
double lat = (b.latitude - a.latitude) * fraction + a.latitude;
double lng = (b.longitude - a.longitude) * fraction + a.longitude;
return new LatLng(lat, lng);
}
}
public class LinearFixed implements LatLngInterpolator {
#Override
public LatLng interpolate(float fraction, LatLng a, LatLng b) {
double lat = (b.latitude - a.latitude) * fraction + a.latitude;
double lngDelta = b.longitude - a.longitude;
// Take the shortest path across the 180th meridian.
if (Math.abs(lngDelta) > 180) {
lngDelta -= Math.signum(lngDelta) * 360;
}
double lng = lngDelta * fraction + a.longitude;
return new LatLng(lat, lng);
}
}
public class Spherical implements LatLngInterpolator {
/* From github.com/googlemaps/android-maps-utils */
#Override
public LatLng interpolate(float fraction, LatLng from, LatLng to) {
// http://en.wikipedia.org/wiki/Slerp
double fromLat = toRadians(from.latitude);
double fromLng = toRadians(from.longitude);
double toLat = toRadians(to.latitude);
double toLng = toRadians(to.longitude);
double cosFromLat = cos(fromLat);
double cosToLat = cos(toLat);
// Computes Spherical interpolation coefficients.
double angle = computeAngleBetween(fromLat, fromLng, toLat, toLng);
double sinAngle = sin(angle);
if (sinAngle < 1E-6) {
return from;
}
double a = sin((1 - fraction) * angle) / sinAngle;
double b = sin(fraction * angle) / sinAngle;
// Converts from polar to vector and interpolate.
double x = a * cosFromLat * cos(fromLng) + b * cosToLat * cos(toLng);
double y = a * cosFromLat * sin(fromLng) + b * cosToLat * sin(toLng);
double z = a * sin(fromLat) + b * sin(toLat);
// Converts interpolated vector back to polar.
double lat = atan2(z, sqrt(x * x + y * y));
double lng = atan2(y, x);
return new LatLng(toDegrees(lat), toDegrees(lng));
}
private double computeAngleBetween(double fromLat, double fromLng, double toLat, double toLng) {
// Haversine's formula
double dLat = fromLat - toLat;
double dLng = fromLng - toLng;
return 2 * asin(sqrt(pow(sin(dLat / 2), 2) +
cos(fromLat) * cos(toLat) * pow(sin(dLng / 2), 2)));
Try this code for animation Effect.
public class MarkerAnimation {
static void animateMarkerToGB(final Marker marker, final LatLng finalPosition, final LatLngInterpolator latLngInterpolator) {
final LatLng startPosition = marker.getPosition();
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
final Interpolator interpolator = new AccelerateDecelerateInterpolator();
final float durationInMs = 3000;
handler.post(new Runnable() {
long elapsed;
float t;
float v;
#Override
public void run() {
// Calculate progress using interpolator
elapsed = SystemClock.uptimeMillis() - start;
t = elapsed / durationInMs;
v = interpolator.getInterpolation(t);
marker.setPosition(latLngInterpolator.interpolate(v, startPosition, finalPosition));
// Repeat till progress is complete.
if (t < 1) {
// Post again 16ms later.
handler.postDelayed(this, 16);
}
}
});
}
#TargetApi(Build.VERSION_CODES.HONEYCOMB)
static void animateMarkerToHC(final Marker marker, final LatLng finalPosition, final LatLngInterpolator latLngInterpolator) {
final LatLng startPosition = marker.getPosition();
ValueAnimator valueAnimator = new ValueAnimator();
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
#Override
public void onAnimationUpdate(ValueAnimator animation) {
float v = animation.getAnimatedFraction();
LatLng newPosition = latLngInterpolator.interpolate(v, startPosition, finalPosition);
marker.setPosition(newPosition);
}
});
valueAnimator.setFloatValues(0, 1); // Ignored.
valueAnimator.setDuration(3000);
valueAnimator.start();
}
#TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
static void animateMarkerToICS(Marker marker, LatLng finalPosition, final LatLngInterpolator latLngInterpolator) {
TypeEvaluator<LatLng> typeEvaluator = new TypeEvaluator<LatLng>() {
#Override
public LatLng evaluate(float fraction, LatLng startValue, LatLng endValue) {
return latLngInterpolator.interpolate(fraction, startValue, endValue);
}
};
Property<Marker, LatLng> property = Property.of(Marker.class, LatLng.class, "position");
ObjectAnimator animator = ObjectAnimator.ofObject(marker, property, typeEvaluator, finalPosition);
animator.setDuration(3000);
animator.start();
}
}
}
}
}
First you have to request from google directions the route from point A to B and it will return a poly line which contain the points you want then call the animation method from each point to point until you have traversed all the points and then only you can make the marker to traverse a certain route when animating from point A to B.
First read about google directions API from google then implement it and continue

Drop marker slowly from top of screen to location on android map V2

I am using android maps v2works fine I can add and remove markers onLong Touch on locations.
Problem:
I would like to drop the marker slowly into the touched location i.e. I want the user to see the marker floating from the top of the screen to the point where it is dropped(touched location).
Currently; the marker just appears on the touched location such that you have to lift you finger to see that it has been dropped. It would be nice to see it coming from the top of the screen.
Thanks.
You can achieve this with a code similar to this (untested):
final LatLng target = ...;
final long duration = 400;
final Handler handler = new Handler();
final long start = SystemClock.uptimeMillis();
Projection proj = map.getProjection();
Point startPoint = proj.toScreenLocation(target);
startPoint.y = 0;
final LatLng startLatLng = proj.fromScreenLocation(startPoint);
final Interpolator interpolator = new LinearInterpolator();
handler.post(new Runnable() {
#Override
public void run() {
long elapsed = SystemClock.uptimeMillis() - start;
float t = interpolator.getInterpolation((float) elapsed / duration);
double lng = t * target.longitude + (1 - t) * startLatLng.longitude;
double lat = t * target.latitude + (1 - t) * startLatLng.latitude;
marker.setPosition(new LatLng(lat, lng));
if (t < 1.0) {
// Post again 10ms later.
handler.postDelayed(this, 10);
} else {
// animation ended
}
}
});
I have combined the MaciejGórski's approach with the code from this gist. In addition, added a bounce effect.
public class MyBounceInterpolator implements android.view.animation.Interpolator {
double mAmplitude = 1;
double mFrequency = 10;
public MyBounceInterpolator(double amplitude, double frequency) {
mAmplitude = amplitude;
mFrequency = frequency;
}
public float getInterpolation(float time) {
double amplitude = mAmplitude;
if (amplitude == 0) { amplitude = 0.05; }
// The interpolation curve equation:
// -e^(-time / amplitude) * cos(frequency * time) + 1
//
// View the graph live: https://www.desmos.com/calculator/6gbvrm5i0s
return (float) (-1 * Math.pow(Math.E, -time/ mAmplitude) * Math.cos(mFrequency * time) + 1);
}
}
void dropMarker(final Marker marker, GoogleMap map) {
final LatLng finalPosition = new LatLng(marker.getPosition().latitude, marker.getPosition().longitude);
Projection projection = map.getProjection();
Point startPoint = projection.toScreenLocation(finalPosition);
startPoint.y = 0;
final LatLng startLatLng = projection.fromScreenLocation(startPoint);
final Interpolator interpolator = new MyBounceInterpolator(0.11, 4.6);
TypeEvaluator<LatLng> typeEvaluator = new TypeEvaluator<LatLng>() {
#Override
public LatLng evaluate(float fraction, LatLng startValue, LatLng endValue) {
float t = interpolator.getInterpolation(fraction);
double lng = t * finalPosition.longitude + (1 - t) * startLatLng.longitude;
double lat = t * finalPosition.latitude + (1 - t) * startLatLng.latitude;
return new LatLng(lat, lng);
}
};
Property<Marker, LatLng> property = Property.of(Marker.class, LatLng.class, "position");
ObjectAnimator animator = ObjectAnimator.ofObject(marker, property, typeEvaluator, finalPosition);
animator.setDuration(400);
animator.start();
}
It works great, but it seemed to me that sometimes the marker remained one step far from the target, so I added just one more line:
if (t < 1.0) {
// Post again 10ms later.
handler.postDelayed(this, 50);
} else {
// animation ended
marker.setPosition(target);
}
Hope it helps.
I've applied your way but have an issue that is the markers position on map is not correct. I think command below calculate is not correct. So after animation finished then final result is not same as original Lat,Lng.
double lng = t * target.longitude + (1 - t) * startLatLng.longitude;
double lat = t * target.latitude + (1 - t) * startLatLng.latitude;

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