I have understood this is a problem of my code. But I can't find out which is the problem. I downloaded a "sample project" to use the touchListener, it works, but if I try to do the same on my project, suddently I can get only "press down button" events.
Activity:
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.navigator_layout);
b = this.getIntent().getStringArrayExtra("building");
cv = (MapView) this.findViewById(R.id.map);
MapMovement mm = new MapMovement(cv);
compass = new Compass(this, cv, debug);
}
map.xml:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#color/black"
android:theme="#android:style/Theme.NoTitleBar.Fullscreen" >
<it.inav.graphics.MapView
android:id="#+id/map"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_centerInParent="true" />
</RelativeLayout>
I omitted some parts of MapView, where I get the images and so on, ask if you think is important:
public class MapView extends ImageView {
...
public MapView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public MapView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public MapView(Context context) {
super(context);
}
public void init(List<Floor> floors) {
this.floors = floors;
setFocusable(true);
}
private void setInitialZoom() {
if (screen_center == null)
return;
// recupero la dimensione dell'immagine
int image_width = bmp.getWidth();
int image_heigth = bmp.getHeight();
int longest_i = image_width;
if (longest_i < image_heigth)
longest_i = image_heigth;
float longest_s = screen_center.x * 2;
if (longest_s < screen_center.y * 2)
longest_s = screen_center.y * 2;
float zoom = (float)longest_s / longest_i;
this.min_zoom = zoom;
this.zoom = zoom;
setImageCenter(null);
}
private void setZoom(float zoom) {
if (zoom < min_zoom)
this.zoom = min_zoom;
else if (zoom > 1)
this.zoom = 1;
else
this.zoom = zoom;
this.invalidate();
}
private void setImageCenter(PointF posizione) {
if (posizione != null)
image_center = new PointF(posizione.x, posizione.y);
else
image_center = new PointF(bmp.getWidth(), bmp.getHeight());
}
private void prepareImage(Canvas canvas) {
canvas.rotate((float)(bearing - selected_floor.bearing), screen_center.x, screen_center.y);
// scalo l'immagine
image = new Matrix();
image.setScale(zoom, zoom);
Paint drawPaint = new Paint();
drawPaint.setAntiAlias(true);
drawPaint.setFilterBitmap(true);
float centerScaledWidth = image_center.x * zoom / 2;
float centerScaledHeigth = image_center.y * zoom / 2;
image.postTranslate(screen_center.x - centerScaledWidth,
screen_center.y - centerScaledHeigth);
canvas.drawBitmap(bmp, image, drawPaint);
canvas.save();
canvas.restore();
}
private void drawMarkers(Canvas canvas) {
Paint drawPaint = new Paint();
drawPaint.setAntiAlias(true);
drawPaint.setColor(Color.WHITE);
canvas.drawCircle(screen_center.x, screen_center.y, MARKER_DIAMETER + 1, drawPaint);
drawPaint.setColor(Color.RED);
canvas.drawCircle(screen_center.x, screen_center.y, MARKER_DIAMETER, drawPaint);
canvas.save();
canvas.restore();
}
private void setScreenCenter() {
if (screen_center != null)
return;
// recupero la dimensione dello schermo
int screen_height = getMeasuredHeight();
int screen_width = getMeasuredWidth();
if ((screen_height == 0) || (screen_width == 0))
return;
screen_center = new PointF(screen_width / 2, screen_height / 2);
setInitialZoom();
}
#Override
public void draw(Canvas canvas) {
setScreenCenter();
if (selected_floor != null) {
prepareImage(canvas);
drawMarkers(canvas);
}
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int measuredWidth = measure(widthMeasureSpec);
int measuredHeight = measure(heightMeasureSpec);
setMeasuredDimension(measuredWidth, measuredHeight);
}
private int measure(int measureSpec) {
int result = 0;
// Decode the measurement specifications.
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.UNSPECIFIED) {
// Return a default size of 200 if no bounds are specified.
result = 200;
} else {
// As you want to fill the available space
// always return the full available bounds.
result = specSize;
}
return result;
}
public void setBearing(float _bearing) {
bearing = _bearing;
}
}
And the touch listener, I've put it in another class.
MapMovement:
public class MapMovement implements OnTouchListener {
...
// We can be in one of these 3 states
private static final int NONE = 0;
private static final int DRAG = 1;
private static final int ZOOM = 2;
private int mode = NONE;
public MapMovement(MapView mapView) {
this.mapView = mapView;
mapView.setOnTouchListener(this);
}
public void setImageCenter(PointF p) {
this.image_center = p;
}
private void dumpEvent(MotionEvent event) {
String names[] = { "DOWN" , "UP" , "MOVE" , "CANCEL" , "OUTSIDE" ,
"POINTER_DOWN" , "POINTER_UP" , "7?" , "8?" , "9?" };
StringBuilder sb = new StringBuilder();
int action = event.getAction();
int actionCode = action & MotionEvent.ACTION_MASK;
sb.append("event ACTION_" ).append(names[actionCode]);
if (actionCode == MotionEvent.ACTION_POINTER_DOWN
|| actionCode == MotionEvent.ACTION_POINTER_UP) {
sb.append("(pid " ).append(
action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
sb.append(")" );
}
sb.append("[" );
for (int i = 0; i < event.getPointerCount(); i++) {
sb.append("#" ).append(i);
sb.append("(pid " ).append(event.getPointerId(i));
sb.append(")=" ).append((int) event.getX(i));
sb.append("," ).append((int) event.getY(i));
if (i + 1 < event.getPointerCount())
sb.append(";" );
}
sb.append("]" );
Log.d("event", sb.toString());
}
#Override
public boolean onTouch(View v, MotionEvent event) {
// Dump touch event to log
dumpEvent(event);
return false;
}
}
And this is the output log when I try to do a "DRAG" on my MapView:
12-24 09:41:58.412: D/event(31342): event ACTION_DOWN[#0(pid 0)=85,248]
12-24 09:42:01.752: D/event(31342): event ACTION_DOWN[#0(pid 0)=106,126]
12-24 09:42:02.466: D/event(31342): event ACTION_DOWN[#0(pid 0)=96,286]
The log code is the same of the test project I downloaded, and this is all the output I can get. No ACTION_UP, no ACTION_MOVEMENT, nothing.
I don't know which is the problem or where it is. All that I want is to move the image in the activity using the touch events, but it seems that I can get only one touch event, ACTION_DOWN.
I've posted all the parts of code where I think it could be the error. If I would have thought that the problem was certainly in one class or layout, I will have posted it and not this bunch of code for which I've lost 15 minutes to edit for you.
Really thank you for the help. If you don't know which is the error is not a problem. But you can't come here and tell me to be "more specific", because if I could be "more specific" I will not be here to ask to you because I will have solved the problem by myself.
The solution was easy, in the MapMovement the onTouch have to return true and not false.
Really thank you for the help. (I'm ironic naturally)
Related
How do I pass data from custom view to parent activity? I've data of which box is touched in the custom view. I want to pass that data to the parent activity whenever a box is touched.
Here's my activity layout:
1
Edit:
Here's parent activity:
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:visibility="invisible">
<SearchView
android:id="#+id/searchView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
>
</SearchView>
</RelativeLayout>
<com.example.gaurav.dummyapp.FaceOverlayView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/face_overlay"
android:layout_width="match_parent"
android:layout_height="match_parent"
/>
FaceOverlayView.java
public class FaceOverlayView extends View {
private Bitmap mBitmap;
private SparseArray<Face> mFaces;
float left = 0;
float top = 0;
float right = 0;
float bottom = 0;
double sc;
private String faceData;
public FaceOverlayView(Context context) {
this(context, null);
}
public FaceOverlayView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public FaceOverlayView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public void setBitmap( Bitmap bitmap ) {
mBitmap = bitmap;
FaceDetector detector = new FaceDetector.Builder( getContext() )
.setTrackingEnabled(true)
.setLandmarkType(FaceDetector.ALL_LANDMARKS)
.setMode(FaceDetector.ACCURATE_MODE)
.build();
if (!detector.isOperational()) {
//Handle contingency
} else {
Frame frame = new Frame.Builder().setBitmap(bitmap).build();
mFaces = detector.detect(frame);
detector.release();
}
logFaceData();
invalidate();
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if ((mBitmap != null) && (mFaces != null)) {
double scale = drawBitmap(canvas);
drawFaceBox(canvas, scale);
}
}
private double drawBitmap(Canvas canvas) {
double viewWidth = canvas.getWidth();
double viewHeight = canvas.getHeight();
double imageWidth = mBitmap.getWidth();
double imageHeight = mBitmap.getHeight();
double scale = Math.min(viewWidth / imageWidth, viewHeight / imageHeight);
sc = scale;
Rect destBounds = new Rect(0, 0, (int)(imageWidth * scale), (int)(imageHeight * scale));
canvas.drawBitmap(mBitmap, null, destBounds, null);
return scale;
}
private void drawFaceBox(Canvas canvas, double scale) {
//This should be defined as a member variable rather than
//being created on each onDraw request, but left here for
//emphasis.
Paint paint = new Paint();
paint.setColor(Color.GREEN);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(5);
for( int i = 0; i < mFaces.size(); i++ ) {
Face face = mFaces.valueAt(i);
left = (float) ( face.getPosition().x * scale );
top = (float) ( face.getPosition().y * scale );
right = (float) scale * ( face.getPosition().x + face.getWidth() );
bottom = (float) scale * ( face.getPosition().y + face.getHeight() );
canvas.drawRect( left, top, right, bottom, paint );
}
}
private void drawFaceLandmarks(Canvas canvas, double scale ) {
Paint paint = new Paint();
paint.setColor( Color.GREEN );
paint.setStyle( Paint.Style.STROKE );
paint.setStrokeWidth( 5 );
for( int i = 0; i < mFaces.size(); i++ ) {
Face face = mFaces.valueAt(i);
for ( Landmark landmark : face.getLandmarks() ) {
int cx = (int) ( landmark.getPosition().x * scale );
int cy = (int) ( landmark.getPosition().y * scale );
canvas.drawCircle( cx, cy, 10, paint );
}
}
}
private void logFaceData() {
float smilingProbability;
float leftEyeOpenProbability;
float rightEyeOpenProbability;
float eulerY;
float eulerZ;
for( int i = 0; i < mFaces.size(); i++ ) {
Face face = mFaces.valueAt(i);
smilingProbability = face.getIsSmilingProbability();
leftEyeOpenProbability = face.getIsLeftEyeOpenProbability();
rightEyeOpenProbability = face.getIsRightEyeOpenProbability();
eulerY = face.getEulerY();
eulerZ = face.getEulerZ();
Log.e( "Face Detection", "Smiling: " + smilingProbability );
Log.e( "Face Detection", "Left eye open: " + leftEyeOpenProbability );
Log.e( "Face Detection", "Right eye open: " + rightEyeOpenProbability );
Log.e( "Face Detection", "Euler Y: " + eulerY );
Log.e( "Face Detection", "Euler Z: " + eulerZ );
}
}
#Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction() & MotionEvent.ACTION_MASK;
int x = (int) event.getX();
int y = (int) event.getY();
float eulerY;
float eulerZ;
switch(action) {
case MotionEvent.ACTION_DOWN : {
for( int i = 0; i < mFaces.size(); i++ ) {
Face face = mFaces.valueAt(i);
left = (float) ( face.getPosition().x * sc );
top = (float) ( face.getPosition().y * sc );
right = (float) sc * ( face.getPosition().x + face.getWidth() );
bottom = (float) sc * ( face.getPosition().y + face.getHeight() );
if((x > left && x < right) && (y > top && y < bottom)){
Log.e("BOX>>>>>>>>>>", String.valueOf(i));
}
}
break;
}
case MotionEvent.ACTION_MOVE : {
//path.lineTo(event.getX(), event.getY());
break;
}
}
invalidate();
return super.onTouchEvent(event);
}
Activity Class:
public class dummyActivity extends AppCompatActivity {
private FaceOverlayView fooView;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_dummy);
fooView.setBitmap("bitmap");
}
i think what you need is onTouchListenter on the parent activity
box_view.setOnTouchListener(new OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
if(event.getAction() == MotionEvent.ACTION_UP){
// Do what you want/Get data from view etc... depends what kind of data it is, can you explain more?
return true;
}
return false;
}
});
i think you have a textfield inside the box that hold the integer value, so you do inside the onTouch
tv_box_1.getText();
//To get the text of the box1 (do for tv_box_2.getText) etc...
//after that just convert to integer
Integer.parseInt(tv_box_1.getText());
you can do another way, implementing the touch inside the parent and handle the touch, doing some ifs to check the View id and handle that
another way and easier is to give the TextView inside the box the match_parent for both direction and set the onClick, its the easier, you should use this one if you dont really need the touch
I want to put marker on image with below functionality
-Dynamically adding multiple markers on image with zoom and scroll functionality on image.
-Blink animation on marker after added on image.
-Marker can be click-able and drag & drop on image.
-Marker's x & y position on image to sync same with other devices
I have used https://github.com/davemorrissey/subsampling-scale-image-view library
Java Code :
public class PinMarkerView extends SubsamplingScaleImageView implements View.OnTouchListener {
private PointF sPin;
private Bitmap pin;
private int resId;
public float vX;
public float vY;
private PointF vPrevious;
private PointF vStart;
private boolean drawing = false;
private boolean markerTouch = false;
private int strokeWidth;
private ArrayList<MapPins> allPins = new ArrayList<MapPins>();
private ArrayList<DrawPins> drawnPins = new ArrayList<DrawPins>();
public PinView(Context context) {
this(context, null);
}
public PinView(Context context, AttributeSet attr) {
super(context, attr);
// initialise();
}
public void setPin(PointF sPin, #DrawableRes int resid, String extras) {
MapPins mapPins = new MapPins();
mapPins.setPointF(sPin);
mapPins.setResId(resid);
mapPins.setExtrasData(extras);
mapPins.setX(sPin.x);
mapPins.setY(sPin.y);
allPins.add(mapPins);
//this.sPin = sPin;
// this.resId = resid;
initialise();
invalidate();
}
public PointF getPin() {
return sPin;
}
public Bitmap getMarker() {
return pin;
}
private void initialise() {
setOnTouchListener(this);
float density = getResources().getDisplayMetrics().densityDpi;
strokeWidth = (int) (density / 60f);
for (int i = 0; i < allPins.size(); i++) {
MapPins mapPins = allPins.get(i);
Bitmap localpin = BitmapFactory.decodeResource(this.getResources(), mapPins.getResId());
float w = (density / 100f) * localpin.getWidth();
float h = (density / 100f) * localpin.getHeight();
//pin = Bitmap.createScaledBitmap(pin, (int) w, (int) h, true);
pin = Bitmap.createScaledBitmap(localpin, localpin.getWidth(), localpin.getHeight(), true);
mapPins.setCreatedBitmap(pin);
allPins.set(i, mapPins);
//-------
}
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// Don't draw pin before image is ready so it doesn't move around during setup.
if (!isReady()) {
return;
}
Paint paint = new Paint();
paint.setAntiAlias(true);
for (int i = 0; i < allPins.size(); i++) {
MapPins mapPins = allPins.get(i);
if (mapPins.getPointF() != null && mapPins.getCreatedBitmap() != null) {
PointF vPin = sourceToViewCoord(mapPins.getPointF());
vX = vPin.x - (mapPins.getCreatedBitmap().getWidth() / 2);
vY = vPin.y - mapPins.getCreatedBitmap().getHeight();
canvas.drawBitmap(mapPins.getCreatedBitmap(), vX, vY, paint);
}
}
}
#Override
public boolean onTouch(View view, MotionEvent motionEvent) {
setMaxScale(5f);
return false;
}
#Override
public boolean onTouchEvent(#NonNull MotionEvent event) {
/* if (isZoomEnabled()) {
return super.onTouchEvent(event);
}*/
boolean consumed = false;
int touchCount = event.getPointerCount();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_POINTER_1_DOWN:
vStart = new PointF(event.getX(), event.getY());
vPrevious = new PointF(event.getX(), event.getY());
getPinIdByPoint(vStart, viewToSourceCoord(event.getX(), event.getY()));
handleActionDown((int) event.getX(), (int) event.getY());
break;
case MotionEvent.ACTION_POINTER_2_DOWN:
// Abort any current drawing, user is zooming
vStart = null;
vPrevious = null;
break;
case MotionEvent.ACTION_MOVE:
if (markerTouch) {
setPanEnabled(false);
PointF sCurrentF = viewToSourceCoord(event.getX(), event.getY());
PointF sCurrent = new PointF(sCurrentF.x, sCurrentF.y);
PointF sStart = vStart == null ? null : new PointF(viewToSourceCoord(vStart).x, viewToSourceCoord(vStart).y);
if (touchCount == 1 && vStart != null) {
float vDX = Math.abs(event.getX() - vPrevious.x);
float vDY = Math.abs(event.getY() - vPrevious.y);
if (vDX >= strokeWidth * 5 || vDY >= strokeWidth * 5) {
if (sPin == null) {
sPin = sStart;
}
sPin = sCurrent;
vPrevious.x = event.getX();
vPrevious.y = event.getY();
drawing = true;
}
consumed = true;
invalidate();
} else if (touchCount == 1) {
// Consume all one touch drags to prevent odd panning effects handled by the superclass.
consumed = true;
}
} else {
return super.onTouchEvent(event);
}
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
invalidate();
setPanEnabled(true);
drawing = false;
markerTouch = false;
vPrevious = null;
vStart = null;
}
// Use parent to handle pinch and two-finger pan.
return consumed || super.onTouchEvent(event);
}
public void handleActionDown(int eventX, int eventY) {
if (eventX >= (sPin.x - pin.getWidth()) && (eventX <= (sPin.x + pin.getWidth()))) {
if (eventY >= (sPin.y - pin.getHeight()) && (sPin.y <= (sPin.y + pin.getHeight()))) {
markerTouch = true;
} else {
markerTouch = false;
}
} else {
markerTouch = false;
}
}
public int getPinIdByPoint(PointF tappedCoordinate, PointF deeplinkCoordinate) {
for (int i = allPins.size() - 1; i >= 0; i--) {
MapPins dPin = allPins.get(i);
int blockWidth = dPin.getCreatedBitmap().getWidth();
int blockHeight = dPin.getCreatedBitmap().getHeight();
int deeplinkX = (int) (deeplinkCoordinate.x - (dPin.getCreatedBitmap().getWidth() / 2));
int deeplinkY = (int) (deeplinkCoordinate.y - dPin.getCreatedBitmap().getHeight());
// center coordinate -/+ blockWidth actually sets touchable area to 2x icon size
if (tappedCoordinate.x >= deeplinkX - blockWidth && tappedCoordinate.x <= deeplinkX + blockWidth &&
tappedCoordinate.y >= deeplinkY - blockHeight && tappedCoordinate.y <= deeplinkY + blockHeight) {
sPin = dPin.getPointF();
pin = dPin.getCreatedBitmap();
return dPin.getId();
}
}
return -1; //negative no means no pin selected
}
}
Currently, I am able to add multiple marker, but I am facing issue of marker click and dragging on image.
The wheel View (CircleView) is working fine in major of devices but this error coming from S4 and Note 3 devices.
The touch is getting deducted but the that not fall under the weidgetregion.
false - 1 has to be true - 1
Region Log is:
My Circle View code is
public class CircleView extends View implements OnTouchListener{
boolean firstTime = false;
private List<CircleViewBean> mMenuEntries = new ArrayList<CircleViewBean>();
private OnCellTouchListener mOnCellTouchListener = null;
public interface OnCellTouchListener {
public void onTouch(Wedge cell);
}
private Shader mShader;
private Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
private float screen_density = getContext().getResources().getDisplayMetrics().density;
//Radius of inner ring size
private int mMinSize = scalePX(60);
//Radius of outer ring size
private int mMaxSize = scalePX(170);
private int mWedgeQty = 6;
//Center X location of Radial Menu
private int xPosition = scalePX(120);
//Center Y location of Radial Menu
private int yPosition = scalePX(120);
int touchIndex = -1;
private Wedge[] mWedges;
private RectF mViewRect = new RectF();
private int scalePX( int dp_size )
{
return (int) (dp_size * screen_density + 0.5f);
}
public CircleView(Context context) {
this(context, null);
}
public CircleView(Context context, AttributeSet attrs) {
super(context, attrs);
HashMap<String, String> device = Constants.getDeviceDetails(getResources().getDisplayMetrics().heightPixels, getResources().getDisplayMetrics().widthPixels);
mMinSize = Integer.parseInt(device.get("in_arc"));
mMaxSize = Integer.parseInt(device.get("out_arc"));
setBackgroundResource(R.drawable.centre_wheel);
}
private void determineWedges() {
int entriesQty = mMenuEntries.size();
if ( entriesQty > 0) {
mWedgeQty = entriesQty;
float degSlice = 360 / mWedgeQty;
float start_degSlice = 270 - (degSlice/2);
//calculates where to put the images
this.mWedges = new Wedge[mWedgeQty];
double mid = 0, min = 0, max = 0;
for(int i = 0; i < this.mWedges.length; i++) {
this.mWedges[i] = new Wedge(xPosition, yPosition, mMinSize, mMaxSize, (i
* degSlice)+start_degSlice, degSlice, mMenuEntries.get(i).getIndex());
mid = this.mWedges[i].midValue = normalizeAngle( ((i * degSlice) + start_degSlice + degSlice) / 2 );
min = normalizeAngle( (i * degSlice) + start_degSlice );
max = normalizeAngle( (i * degSlice) + start_degSlice + degSlice);
this.mWedges[i].minValue = min;
this.mWedges[i].midValue = mid;
this.mWedges[i].maxValue = max;
mViewRect.union( new RectF( mWedges[i].getWedgeRegion().getBounds() ) );
}
mShader = new RadialGradient(xPosition, yPosition, mMaxSize, new int[] { 0xff595756, 0xffCCC5C3, 0xf878280}, null, Shader.TileMode.MIRROR);
invalidate();
}
}
#Override
public void onDraw(Canvas canvas) {
if(!firstTime){
firstTime = true;
this.xPosition = (int) (getWidth()/2f);
this.yPosition = (int) (getHeight()/2f);
determineWedges();
}
canvas.scale(getWidth() / mViewRect.width(), getHeight() / mViewRect.width(), xPosition, yPosition);
//Saving the canvas and later restoring it so only this image will be rotated.
canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.restore();
canvas.save();
canvas.restore();
mPaint.setShader( mShader );
}
private double normalizeAngle(double angle) {
if(angle >= 0) {
while( angle > 360 ) {
angle -= 360;
}
}
else {
while( angle < -360) {
angle += 360;
}
}
return angle;
}
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// TODO Auto-generated method stub
int wmode = MeasureSpec.getMode(widthMeasureSpec);
int hmode = MeasureSpec.getMode(heightMeasureSpec);
int wsize = MeasureSpec.getSize(widthMeasureSpec);
int hsize = MeasureSpec.getSize(heightMeasureSpec);
int width = (int)mViewRect.width();
int height = (int) mViewRect.height();
if (wmode == MeasureSpec.EXACTLY) {
width = wsize;
}
if (hmode == MeasureSpec.EXACTLY) {
height = hsize;
}
this.setMeasuredDimension(width, height);
invalidate();
}
public class Wedge extends Path {
private int x, y;
private int InnerSize, OuterSize;
private float StartArc;
private float ArcWidth;
private Region mWedgeRegion;
private int index=0;
public double minValue;
public double midValue;
public double maxValue;
private Wedge(int x, int y, int InnerSize, int OuterSize, float StartArc, float ArcWidth, int category) {
super();
this.index = category;
if (StartArc >= 360) {
StartArc = StartArc-360;
}
minValue = midValue = maxValue = 0;
mWedgeRegion = new Region();
this.x = x; this.y = y;
this.InnerSize = InnerSize;
this.OuterSize = OuterSize;
this.StartArc = StartArc;
this.ArcWidth = ArcWidth;
this.buildPath();
}
public int getCategoryIndex(){
return this.index;
}
public String toString() {
return minValue + " " + midValue + " " + maxValue;
}
/**
*
* #return the bottom rect that will be used for intersection
*/
public Region getWedgeRegion() {
return mWedgeRegion;
}
private void buildPath() {
final RectF rect = new RectF();
final RectF rect2 = new RectF();
//Rectangles values
rect.set(this.x-this.InnerSize, this.y-this.InnerSize, this.x+this.InnerSize, this.y+this.InnerSize);
rect2.set(this.x-this.OuterSize, this.y-this.OuterSize, this.x+this.OuterSize, this.y+this.OuterSize);
this.reset();
//this.moveTo(100, 100);
this.arcTo(rect2, StartArc, ArcWidth);
this.arcTo(rect, StartArc+ArcWidth, -ArcWidth);
this.close();
mWedgeRegion.setPath( this, new Region(0,0,480,800) );
}
}
public boolean addMenuEntry(CircleViewBean menuEntry) {
mMenuEntries.add(menuEntry);
return true;
}
#Override
public boolean onTouchEvent(MotionEvent event) {
if(event.getAction() == MotionEvent.ACTION_UP){
if(mOnCellTouchListener!=null && touchIndex >-1){
int i=0;
for(Wedge day : mWedges) {
if(day.getWedgeRegion().getBounds().contains((int)event.getX(), (int)event.getY()) && touchIndex==i) {
mOnCellTouchListener.onTouch(mWedges[touchIndex]);
break;
}
i++;
}
}
}else if(event.getAction() == MotionEvent.ACTION_DOWN || event.getAction() == MotionEvent.ACTION_MOVE){
int i=0;
for(Wedge day : mWedges) {
if(day.getWedgeRegion().getBounds().contains((int)event.getX(), (int)event.getY())) {
touchIndex = i;
setBackgroundResource(mMenuEntries.get(touchIndex).getIcon());
}
i++;
}
}
return true;
}
public void setOnCellTouchListener(OnCellTouchListener p) {
mOnCellTouchListener = p;
}
public boolean onTouch(View v, MotionEvent event) {
return false;
}
}
First of all, look at line 307. Learn how to read crash logs because it says exactly on what line the crash is, and then it shouldn't be too hard too determine what is wrong.
Not knowing what line it is I guess that mWedges might be null. in the onTouch you do for(Wedge day : mWedges) but it is not guaranteed that is isn't null there. You should check before you do that if it is null.
You put it to a non null value in determineWedges but only when there is at least 1 mMenuEntries. So when there are no entries when you do an onTouch it will crash.
At last i found my mistake in this code that it is working in mdpi and htpi and not in xxhdpi the reason is
mWedgeRegion.setPath( this, new Region(0,0,480,800) );
The bound exceeds the circle size, i mean the xxhdpi draws an circle with 1000x1000 values, so i made this too like this (max values)
mWedgeRegion.setPath( this, new Region(0,0,720,1200) )
please tell me how can i remove the exception. or give me idea to implement zoom view with curlview.....
my xml file is like this,
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="#+id/relat">
<com.example.image.ZoomView
>
<com.example.image.PageCurlView
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="#+id/dcgpagecurlPageCurlView1"
>
</com.example.image.PageCurlView>
my java file is
package com.example.image;
public class StandaloneExample extends Activity {
Button bt;LinearLayout lr;
/** Decoded bitmap image */
private Bitmap mBitmap;
private ZoomView zoomview;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.setContentView(R.layout.standalone_example);
View v1 = ((LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE)).inflate(R.layout.standalone_example, null, false);
v1.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
zoomview.addView(v1);
lr = (LinearLayout) findViewById(R.id.relat);
lr.addView(zoomview);
}
#Override
public void onDestroy(){
super.onDestroy();
System.gc();
finish();
}
public void lockOrientationLandscape() {
lockOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
}
public void lockOrientationPortrait() {
lockOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
}
public void lockOrientation( int orientation ) {
setRequestedOrientation(orientation);
}
}
i have implemented zoomView.java as described in a link
pagecurlview.java class is
public class PageCurlView extends View {
private final static String TAG = "PageCurlView";
private Paint mTextPaint;
private TextPaint mTextPaintShadow;
private int mCurlSpeed;
private int mUpdateRate;
private int mInitialEdgeOffset;
private int mCurlMode;
public static final int CURLMODE_SIMPLE = 0;
public static final int CURLMODE_DYNAMIC = 1;
private boolean bEnableDebugMode = false;
private WeakReference<Context> mContext;
private FlipAnimationHandler mAnimationHandler;
private float mFlipRadius;
private Vector2D mMovement;
private Vector2D mFinger;
private Vector2D mOldMovement;
private Paint mCurlEdgePaint;
private Vector2D mA, mB, mC, mD, mE, mF, mOldF, mOrigin;
private int mCurrentLeft, mCurrentTop;
private boolean bViewDrawn;
private boolean bFlipRight;
private boolean bFlipping;
private boolean bUserMoves;
private boolean bBlockTouchInput = false;
private boolean bEnableInputAfterDraw = false;
private Bitmap mForeground;
private Bitmap mBackground;
private ArrayList<Bitmap> mPages;
private int mIndex = 0;
private class Vector2D
{
public float x,y;
public Vector2D(float x, float y)
{
this.x = x;
this.y = y;
}
#Override
public String toString() {
// TODO Auto-generated method stub
return "("+this.x+","+this.y+")";
}
public float length() {
return (float) Math.sqrt(x * x + y * y);
}
public float lengthSquared() {
return (x * x) + (y * y);
}
public boolean equals(Object o) {
if (o instanceof Vector2D) {
Vector2D p = (Vector2D) o;
return p.x == x && p.y == y;
}
return false;
}
public Vector2D reverse() {
return new Vector2D(-x,-y);
}
public Vector2D sum(Vector2D b) {
return new Vector2D(x+b.x,y+b.y);
}
public Vector2D sub(Vector2D b) {
return new Vector2D(x-b.x,y-b.y);
}
public float dot(Vector2D vec) {
return (x * vec.x) + (y * vec.y);
}
public float cross(Vector2D a, Vector2D b) {
return a.cross(b);
}
public float cross(Vector2D vec) {
return x * vec.y - y * vec.x;
}
public float distanceSquared(Vector2D other) {
float dx = other.x - x;
float dy = other.y - y;
return (dx * dx) + (dy * dy);
}
public float distance(Vector2D other) {
return (float) Math.sqrt(distanceSquared(other));
}
public float dotProduct(Vector2D other) {
return other.x * x + other.y * y;
}
public Vector2D normalize() {
float magnitude = (float) Math.sqrt(dotProduct(this));
return new Vector2D(x / magnitude, y / magnitude);
}
public Vector2D mult(float scalar) {
return new Vector2D(x*scalar,y*scalar);
}
}
class FlipAnimationHandler extends Handler {
#Override
public void handleMessage(Message msg) {
PageCurlView.this.FlipAnimationStep();
}
public void sleep(long millis) {
this.removeMessages(0);
sendMessageDelayed(obtainMessage(0), millis);
}
}
public PageCurlView(Context context) {
super(context);
init(context);
ResetClipEdge();
}
public PageCurlView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
// Get the data from the XML AttributeSet
{
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.PageCurlView);
// Get data
bEnableDebugMode = a.getBoolean(R.styleable.PageCurlView_enableDebugMode, bEnableDebugMode);
mCurlSpeed = a.getInt(R.styleable.PageCurlView_curlSpeed, mCurlSpeed);
mUpdateRate = a.getInt(R.styleable.PageCurlView_updateRate, mUpdateRate);
mInitialEdgeOffset = a.getInt(R.styleable.PageCurlView_initialEdgeOffset, mInitialEdgeOffset);
mCurlMode = a.getInt(R.styleable.PageCurlView_curlMode, mCurlMode);
Log.i(TAG, "mCurlSpeed: " + mCurlSpeed);
Log.i(TAG, "mUpdateRate: " + mUpdateRate);
Log.i(TAG, "mInitialEdgeOffset: " + mInitialEdgeOffset);
Log.i(TAG, "mCurlMode: " + mCurlMode);
// recycle object (so it can be used by others)
a.recycle();
}
ResetClipEdge();
}
private final void init(Context context) {
// Foreground text paint
mTextPaint = new Paint();
mTextPaint.setAntiAlias(true);
mTextPaint.setTextSize(16);
mTextPaint.setColor(0xFF000000);
// The shadow
mTextPaintShadow = new TextPaint();
mTextPaintShadow.setAntiAlias(true);
mTextPaintShadow.setTextSize(16);
mTextPaintShadow.setColor(0x00000000);
// Cache the context
mContext = new WeakReference<Context>(context);
// Base padding
setPadding(3, 3, 3, 3);
// The focus flags are needed
setFocusable(true);
setFocusableInTouchMode(true);
mMovement = new Vector2D(0,0);
mFinger = new Vector2D(0,0);
mOldMovement = new Vector2D(0,0);
// Create our curl animation handler
mAnimationHandler = new FlipAnimationHandler();
// Create our edge paint
mCurlEdgePaint = new Paint();
mCurlEdgePaint.setColor(Color.WHITE);
mCurlEdgePaint.setAntiAlias(true);
mCurlEdgePaint.setStyle(Paint.Style.FILL);
mCurlEdgePaint.setShadowLayer(10, -5, 5, 0x99000000);
// Set the default props, those come from an XML :D
mCurlSpeed = 30;
mUpdateRate = 33;
mInitialEdgeOffset = 20;
mCurlMode = 1;
// LEGACY PAGE HANDLING!
// Create pages
mPages = new ArrayList<Bitmap>();
mPages.add(BitmapFactory.decodeResource(getResources(), R.drawable.princess));
mPages.add(BitmapFactory.decodeResource(getResources(), R.drawable.temp));
// Create some sample images
mForeground = mPages.get(0);
mBackground = mPages.get(1);
}
public void ResetClipEdge()
{
// Set our base movement
mMovement.x = mInitialEdgeOffset;
mMovement.y = mInitialEdgeOffset;
mOldMovement.x = 0;
mOldMovement.y = 0;
// Now set the points
// TODO: OK, those points MUST come from our measures and
// the actual bounds of the view!
mA = new Vector2D(mInitialEdgeOffset, 0);
mB = new Vector2D(this.getWidth(), this.getHeight());
mC = new Vector2D(this.getWidth(), 0);
mD = new Vector2D(0, 0);
mE = new Vector2D(0, 0);
mF = new Vector2D(0, 0);
mOldF = new Vector2D(0, 0);
// The movement origin point
mOrigin = new Vector2D(this.getWidth(), 0);
}
private Context GetContext() {
return mContext.get();
}
public boolean IsCurlModeDynamic()
{
return mCurlMode == CURLMODE_DYNAMIC;
}
public void SetCurlSpeed(int curlSpeed)
{
if ( curlSpeed < 1 )
throw new IllegalArgumentException("curlSpeed must be greated than 0");
mCurlSpeed = curlSpeed;
}
public int GetCurlSpeed()
{
return mCurlSpeed;
}
public void SetUpdateRate(int updateRate)
{
if ( updateRate < 1 )
throw new IllegalArgumentException("updateRate must be greated than 0");
mUpdateRate = updateRate;
}
public int GetUpdateRate()
{
return mUpdateRate;
}
public void SetInitialEdgeOffset(int initialEdgeOffset)
{
if ( initialEdgeOffset < 0 )
throw new IllegalArgumentException("initialEdgeOffset can not negative");
mInitialEdgeOffset = initialEdgeOffset;
}
public int GetInitialEdgeOffset()
{
return mInitialEdgeOffset;
}
public void SetCurlMode(int curlMode)
{
if ( curlMode != CURLMODE_SIMPLE &&
curlMode != CURLMODE_DYNAMIC )
throw new IllegalArgumentException("Invalid curlMode");
mCurlMode = curlMode;
}
public int GetCurlMode()
{
return mCurlMode;
}
public void SetEnableDebugMode(boolean bFlag)
{
bEnableDebugMode = bFlag;
}
public boolean IsDebugModeEnabled()
{
return bEnableDebugMode;
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int finalWidth, finalHeight;
finalWidth = measureWidth(widthMeasureSpec);
finalHeight = measureHeight(heightMeasureSpec);
setMeasuredDimension(finalWidth, finalHeight);
}
private int measureWidth(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else {
// Measure the text
result = specSize;
}
return result;
}
private int measureHeight(int measureSpec) {
int result = 0;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
if (specMode == MeasureSpec.EXACTLY) {
// We were told how big to be
result = specSize;
} else {
// Measure the text (beware: ascent is a negative number)
result = specSize;
}
return result;
}
#Override
public boolean onTouchEvent(MotionEvent event) {
if (!bBlockTouchInput) {
// Get our finger position
mFinger.x = event.getX();
mFinger.y = event.getY();
int width = getWidth();
// Depending on the action do what we need to
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mOldMovement.x = mFinger.x;
mOldMovement.y = mFinger.y;
// If we moved over the half of the display flip to next
if (mOldMovement.x > (width >> 1)) {
mMovement.x = mInitialEdgeOffset;
mMovement.y = mInitialEdgeOffset;
// Set the right movement flag
bFlipRight = true;
} else {
// Set the left movement flag
bFlipRight = false;
// go to next previous page
previousView();
// Set new movement
mMovement.x = IsCurlModeDynamic()?width<<1:width;
mMovement.y = mInitialEdgeOffset;
}
break;
case MotionEvent.ACTION_UP:
bUserMoves=false;
bFlipping=true;
FlipAnimationStep();
break;
case MotionEvent.ACTION_MOVE:
bUserMoves=true;
// Get movement
mMovement.x -= mFinger.x - mOldMovement.x;
mMovement.y -= mFinger.y - mOldMovement.y;
mMovement = CapMovement(mMovement, true);
// Make sure the y value get's locked at a nice level
if ( mMovement.y <= 1 )
mMovement.y = 1;
// Get movement direction
if (mFinger.x < mOldMovement.x ) {
bFlipRight = true;
} else {
bFlipRight = false;
}
// Save old movement values
mOldMovement.x = mFinger.x;
mOldMovement.y = mFinger.y;
// Force a new draw call
DoPageCurl();
this.invalidate();
break;
}
}
// TODO: Only consume event if we need to.
return true;
}
private Vector2D CapMovement(Vector2D point, boolean bMaintainMoveDir)
{
// Make sure we never ever move too much
if (point.distance(mOrigin) > mFlipRadius)
{
if ( bMaintainMoveDir )
{
// Maintain the direction
point = mOrigin.sum(point.sub(mOrigin).normalize().mult(mFlipRadius));
}
else
{
// Change direction
if ( point.x > (mOrigin.x+mFlipRadius))
point.x = (mOrigin.x+mFlipRadius);
else if ( point.x < (mOrigin.x-mFlipRadius) )
point.x = (mOrigin.x-mFlipRadius);
point.y = (float) (Math.sin(Math.acos(Math.abs(point.x-mOrigin.x)/mFlipRadius))*mFlipRadius);
}
}
return point;
}
public void FlipAnimationStep() {
if ( !bFlipping )
return;
int width = getWidth();
// No input when flipping
bBlockTouchInput = true;
// Handle speed
float curlSpeed = mCurlSpeed;
if ( !bFlipRight )
curlSpeed *= -1;
// Move us
mMovement.x += curlSpeed;
mMovement = CapMovement(mMovement, false);
// Create values
DoPageCurl();
// Check for endings :D
if (mA.x < 1 || mA.x > width - 1) {
bFlipping = false;
if (bFlipRight) {
//SwapViews();
nextView();
}
ResetClipEdge();
// Create values
DoPageCurl();
// Enable touch input after the next draw event
bEnableInputAfterDraw = true;
}
else
{
mAnimationHandler.sleep(mUpdateRate);
}
// Force a new draw call
this.invalidate();
}
private void DoPageCurl()
{
if(bFlipping){
if ( IsCurlModeDynamic() )
doDynamicCurl();
else
doSimpleCurl();
} else {
if ( IsCurlModeDynamic() )
doDynamicCurl();
else
doSimpleCurl();
}
}
private void doSimpleCurl() {
int width = getWidth();
int height = getHeight();
// Calculate point A
mA.x = width - mMovement.x;
mA.y = height;
// Calculate point D
mD.x = 0;
mD.y = 0;
if (mA.x > width / 2) {
mD.x = width;
mD.y = height - (width - mA.x) * height / mA.x;
} else {
mD.x = 2 * mA.x;
mD.y = 0;
}
double angle = Math.atan((height - mD.y) / (mD.x + mMovement.x - width));
double _cos = Math.cos(2 * angle);
double _sin = Math.sin(2 * angle);
mF.x = (float) (width - mMovement.x + _cos * mMovement.x);
mF.y = (float) (height - _sin * mMovement.x);
// If the x position of A is above half of the page we are still not
// folding the upper-right edge and so E and D are equal.
if (mA.x > width / 2) {
mE.x = mD.x;
mE.y = mD.y;
}
else
{
// So get E
mE.x = (float) (mD.x + _cos * (width - mD.x));
mE.y = (float) -(_sin * (width - mD.x));
}
}
private void doDynamicCurl() {
int width = getWidth();
int height = getHeight();
mF.x = width - mMovement.x+0.1f;
mF.y = height - mMovement.y+0.1f;
if(mA.x==0) {
mF.x= Math.min(mF.x, mOldF.x);
mF.y= Math.max(mF.y, mOldF.y);
}
// Get diffs
float deltaX = width-mF.x;
float deltaY = height-mF.y;
float BH = (float) (Math.sqrt(deltaX * deltaX + deltaY * deltaY) / 2);
double tangAlpha = deltaY / deltaX;
double alpha = Math.atan(deltaY / deltaX);
double _cos = Math.cos(alpha);
double _sin = Math.sin(alpha);
mA.x = (float) (width - (BH / _cos));
mA.y = height;
mD.y = (float) (height - (BH / _sin));
mD.x = width;
mA.x = Math.max(0,mA.x);
if(mA.x==0) {
mOldF.x = mF.x;
mOldF.y = mF.y;
}
// Get W
mE.x = mD.x;
mE.y = mD.y;
// Correct
if (mD.y < 0) {
mD.x = width + (float) (tangAlpha * mD.y);
mE.y = 0;
mE.x = width + (float) (Math.tan(2 * alpha) * mD.y);
}
}
#Deprecated
private void SwapViews() {
Bitmap temp = mForeground;
mForeground = mBackground;
mBackground = temp;
}
private void nextView() {
int foreIndex = mIndex + 1;
if(foreIndex >= mPages.size()) {
foreIndex = 0;
}
int backIndex = foreIndex + 1;
if(backIndex >= mPages.size()) {
backIndex = 0;
}
mIndex = foreIndex;
setViews(foreIndex, backIndex);
}
private void previousView() {
int backIndex = mIndex;
int foreIndex = backIndex - 1;
if(foreIndex < 0) {
foreIndex = mPages.size()-1;
}
mIndex = foreIndex;
setViews(foreIndex, backIndex);
}
private void setViews(int foreground, int background) {
mForeground = mPages.get(foreground);
mBackground = mPages.get(background);
}
#Override
protected void onDraw(Canvas canvas) {
mCurrentLeft = getLeft();
mCurrentTop = getTop();
if ( !bViewDrawn ) {
bViewDrawn = true;
onFirstDrawEvent(canvas);
}
canvas.drawColor(Color.WHITE);
Rect rect = new Rect();
rect.left = 0;
rect.top = 0;
rect.bottom = getHeight();
rect.right = getWidth();
// First Page render
Paint paint = new Paint();
// Draw our elements
drawForeground(canvas, rect, paint);
drawBackground(canvas, rect, paint);
drawCurlEdge(canvas);
// Draw any debug info once we are done
if ( bEnableDebugMode )
drawDebug(canvas);
// Check if we can re-enable input
if ( bEnableInputAfterDraw )
{
bBlockTouchInput = false;
bEnableInputAfterDraw = false;
}
// Restore canvas
//canvas.restore();
}
protected void onFirstDrawEvent(Canvas canvas) {
mFlipRadius = getWidth();
ResetClipEdge();
DoPageCurl();
}
private void drawForeground( Canvas canvas, Rect rect, Paint paint ) {
canvas.drawBitmap(mForeground, null, rect, paint);
// Draw the page number (first page is 1 in real life :D
// there is no page number 0 hehe)
drawPageNum(canvas, mIndex);
}
private Path createBackgroundPath() {
Path path = new Path();
path.moveTo(mA.x, mA.y);
path.lineTo(mB.x, mB.y);
path.lineTo(mC.x, mC.y);
path.lineTo(mD.x, mD.y);
path.lineTo(mA.x, mA.y);
return path;
}
private void drawBackground( Canvas canvas, Rect rect, Paint paint ) {
Path mask = createBackgroundPath();
// Save current canvas so we do not mess it up
canvas.save();
canvas.clipPath(mask);
canvas.drawBitmap(mBackground, null, rect, paint);
// Draw the page number (first page is 1 in real life :D
// there is no page number 0 hehe)
drawPageNum(canvas, mIndex);
canvas.restore();
}
private Path createCurlEdgePath() {
Path path = new Path();
path.moveTo(mA.x, mA.y);
path.lineTo(mD.x, mD.y);
path.lineTo(mE.x, mE.y);
path.lineTo(mF.x, mF.y);
path.lineTo(mA.x, mA.y);
return path;
}
private void drawCurlEdge( Canvas canvas )
{
Path path = createCurlEdgePath();
canvas.drawPath(path, mCurlEdgePaint);
}
private void drawPageNum(Canvas canvas, int pageNum)
{
mTextPaint.setColor(Color.WHITE);
String pageNumText = "- "+pageNum+" -";
drawCentered(canvas, pageNumText,canvas.getHeight()-mTextPaint.getTextSize()-5,mTextPaint,mTextPaintShadow);
}
public static void drawTextShadowed(Canvas canvas, String text, float x, float y, Paint textPain, Paint shadowPaint) {
canvas.drawText(text, x-1, y, shadowPaint);
canvas.drawText(text, x, y+1, shadowPaint);
canvas.drawText(text, x+1, y, shadowPaint);
canvas.drawText(text, x, y-1, shadowPaint);
canvas.drawText(text, x, y, textPain);
}
public static void drawCentered(Canvas canvas, String text, float y, Paint textPain, Paint shadowPaint)
{
float posx = (canvas.getWidth() - textPain.measureText(text))/2;
drawTextShadowed(canvas, text, posx, y, textPain, shadowPaint);
}
private void drawDebug(Canvas canvas)
{
float posX = 10;
float posY = 20;
Paint paint = new Paint();
paint.setStrokeWidth(5);
paint.setStyle(Style.STROKE);
paint.setColor(Color.BLACK);
canvas.drawCircle(mOrigin.x, mOrigin.y, getWidth(), paint);
paint.setStrokeWidth(3);
paint.setColor(Color.RED);
canvas.drawCircle(mOrigin.x, mOrigin.y, getWidth(), paint);
paint.setStrokeWidth(5);
paint.setColor(Color.BLACK);
canvas.drawLine(mOrigin.x, mOrigin.y, mMovement.x, mMovement.y, paint);
paint.setStrokeWidth(3);
paint.setColor(Color.RED);
canvas.drawLine(mOrigin.x, mOrigin.y, mMovement.x, mMovement.y, paint);
posY = debugDrawPoint(canvas,"A",mA,Color.RED,posX,posY);
posY = debugDrawPoint(canvas,"B",mB,Color.GREEN,posX,posY);
posY = debugDrawPoint(canvas,"C",mC,Color.BLUE,posX,posY);
posY = debugDrawPoint(canvas,"D",mD,Color.CYAN,posX,posY);
posY = debugDrawPoint(canvas,"E",mE,Color.YELLOW,posX,posY);
posY = debugDrawPoint(canvas,"F",mF,Color.LTGRAY,posX,posY);
posY = debugDrawPoint(canvas,"Mov",mMovement,Color.DKGRAY,posX,posY);
posY = debugDrawPoint(canvas,"Origin",mOrigin,Color.MAGENTA,posX,posY);
posY = debugDrawPoint(canvas,"Finger",mFinger,Color.GREEN,posX,posY);
}
private float debugDrawPoint(Canvas canvas, String name, Vector2D point, int color, float posX, float posY) {
return debugDrawPoint(canvas,name+" "+point.toString(),point.x, point.y, color, posX, posY);
}
private float debugDrawPoint(Canvas canvas, String name, float X, float Y, int color, float posX, float posY) {
mTextPaint.setColor(color);
drawTextShadowed(canvas,name,posX , posY, mTextPaint,mTextPaintShadow);
Paint paint = new Paint();
paint.setStrokeWidth(5);
paint.setColor(color);
canvas.drawPoint(X, Y, paint);
return posY+15;
}
}
I'm programming a custom view that divides the image into pieces. The objective is to exchange the chunk touched by the adjacent piece depending on the displacement direction. The problem I have is that the ACTION_UP of the function OnTouch is never executed. What am I doing wrong?
public class ChunkView extends View implements OnTouchListener {
protected enum MoveDir {
LEFT,
RIGHT,
UP,
DOWN,
NONE
}
//ImageView myImageView;
Bitmap myBitmap;
Paint myPaint;
Paint myRectPaint;
int nRows = 6;
int nCols = 5;
int widthChunk;
int heightChunk;
int idImage;
int showGrid;
float coordX1, coordY1, coordX2, coordY2;
int cellX1, cellY1, cellX2, cellY2;
public int getShowGrid() {
return showGrid;
}
public void setShowGrid(int showGrid) {
this.showGrid = showGrid;
invalidate();
requestLayout();
}
ArrayList<Bitmap> chunksBitmap;
public ChunkView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.ChunkView, 0, 0);
try {
showGrid = a.getInteger(R.styleable.ChunkView_showGrid, 0);
}
finally {
a.recycle();
}
setOnTouchListener(this);
init();
// TODO Auto-generated constructor stub
}
public int getIdImage() {
return idImage;
}
public void setIdImage(int idImage) {
this.idImage = idImage;
}
private void init() {
myBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ejemplo);
//myImageView.setImageBitmap(myBitmap);
myPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
myRectPaint = new Paint();
chunksBitmap = new ArrayList<Bitmap>();
myRectPaint.setStyle(Paint.Style.STROKE);
myRectPaint.setColor(Color.BLACK);
myRectPaint.setStrokeWidth(3);
}
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//myImageView.draw(canvas);
for (int r = 0; r < nRows; ++r) {
for (int c = 0; c < nCols; ++c) {
canvas.drawBitmap(chunksBitmap.get(r * nCols + c), widthChunk * c, heightChunk * r, myPaint);
canvas.drawRect(widthChunk * c, heightChunk * r, widthChunk * (c + 1), heightChunk * (r + 1), myRectPaint);
}
}
}
#Override
protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld) {
super.onSizeChanged(xNew, yNew, xOld, yOld);
Bitmap scaledBitmap = Bitmap.createScaledBitmap(myBitmap, xNew, yNew, true);
widthChunk = xNew / nCols;
heightChunk = yNew / nRows;
chunksBitmap.clear();
for (int r = 0; r < nRows; ++r) {
for (int c = 0; c < nCols; ++c) {
chunksBitmap.add(Bitmap.createBitmap(scaledBitmap, c * widthChunk, r * heightChunk , widthChunk, heightChunk));
}
}
}
protected MoveDir getDirection() {
float dx = coordX2 - coordX1;
float dy = coordY2 - coordY1;
if(Math.abs(dx) > Math.abs(dy)) {
if (dx > widthChunk)
return MoveDir.RIGHT;
else if (dx < -widthChunk)
return MoveDir.LEFT;
}
else {
if (dy > heightChunk)
return MoveDir.DOWN;
else if (dy < -heightChunk)
return MoveDir.UP;
}
return MoveDir.NONE;
}
protected boolean isValidCell(int X, int Y) {
return (X >= 0) && (X > nCols) && (Y>= 0) && (Y < nRows);
}
#Override
public boolean onTouch(View v, MotionEvent event) {
String msg = String.valueOf(v.getId());
Log.e("DBG", msg);
if (event.getAction() == MotionEvent.ACTION_DOWN) {
Log.e("DBG", "DOWN");
coordX1 = event.getX();
coordY1 = event.getY();
}
else if (event.getAction() == MotionEvent.ACTION_UP) {
Log.e("DBG", "UP");
coordX2 = event.getX();
coordY2 = event.getY();
MoveDir dir = getDirection();
if (dir != MoveDir.NONE) {
// Converteix els pixels en coordenades
cellX1 = cellX2 = ((int)(coordX1 / widthChunk) * widthChunk);
cellY1 = cellY2 = ((int)(coordY1 / heightChunk) * heightChunk);
if (dir == MoveDir.LEFT)
cellX2--;
else if (dir == MoveDir.RIGHT)
cellX2++;
else if (dir == MoveDir.UP)
cellY2--;
else if (dir == MoveDir.UP)
cellY2++;
String msg1 = "(" + String.valueOf(cellX1) + ", " + String.valueOf(cellY1) + ")";
String msg2 = "(" + String.valueOf(cellX2) + ", " + String.valueOf(cellY2) + ")";
Log.e("DBG", msg1 + " -> " + msg2);
if ((!isValidCell(cellX1, cellY1)) || (!isValidCell(cellX2, cellY2)))
return false;
invalidate();
}
}
return false;
}
}
Thanks in advance.
try to use this.. it uses switch case statement so for any time the screen is pressed it will return true, so if the next time you stop pressing the screen it will go the ACTION_UP case
#Override
public boolean onTouch(View v, MotionEvent event) {
String msg = String.valueOf(v.getId());
Log.e("DBG", msg);
switch(event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.e("DBG", "DOWN");
coordX1 = event.getX();
coordY1 = event.getY();
return true;
case MotionEVent.ACTION_UP:
Log.e("DBG", "UP");
coordX2 = event.getX();
coordY2 = event.getY();
// rest of your code
return true;
}