SoftKeyboard : Switch Keyboard - android

So my problem is as follows:
I am working on the "Unmodified SoftKeyboard Demo Project" , I created another keyboard (Azerty) with Copy/Paste as the Qwerty. When I call mInputView.setKeyboard(mAzertyKeyboard); by pressing a button , the keyboard is switched, but the layout is big and badly displayed, I mean I can't see all keys just the half of the keyboard on the screen. Does switching a keyboard require another call like Draw?
Thanks.

Check if the number of key in a row is the same as the qwerty keyboard.
Anyway, you should show us the layout here if you want some help

Related

Show two editText views and a button when softKeyboard opens

I am trying to scroll so that the two editText views and the button are all shown when the keyboard opens up. I have already tried adding softInputMode to the xml (I set it to adjustResize). I am now completely lost on how to do this. Anyone have any ideas?
Before the Keyboard shows up
When the keyboard opens
What I want it to look like
Thank you in advance!

Hide view when showing keyboard

I have two EditText views and one ImageView. My goal is to hide the ImageView when i am showing the keyboard (When the user have clicked on one of the EditText fields)
Then show the imageView again when the user have unfocused the EditText field or the keyboard is not visible anymore.
I have tried tons of different ways to do this. But nothing really works as intended. Do you guys have any idea how i could achieve this
Have you tried to detect if the keyboard is opened ? How do I Detect if Software Keyboard is Visible on Android Device?
Make debug and when is opened try to hide image . imageview.setvisibility (GONE)
if it does not work you can try to change layout
Make 2 layouts and switch visibility if the keyboard is open /closed
You can add a OnFocusChangeListener to the EditText,when you click the EditText,it will get focus,and then you can hide the ImageView.
<activity android:name="SearchResultsActivity"
android:windowSoftInputMode="adjustPan"/>
adjustPan:
The activity’s main window is not resized to make room for the soft keyboard. Rather, the contents of the window are automatically panned so that the current focus is never obscured by the keyboard and users can always see what they are typing. This is generally less desirable than resizing, because the user may need to close the soft keyboard to get at and interact with obscured parts of the window.
regards! :)
You can do one thing, place UIView-> UIImageView -> UITextfield1-> UITextField2.Handle the UIImageView hiding state in textfield delegates which are Begin and End editing delegate methods

Soft keyboard changes the view layout when it opens in landscape

Why does the soft keyboard change the layout so dramatically when I swap this screen to landscape? It works perfectly fine in portrait. I am assuming that it has to do with the limited space, but the keyboard could still open without covering the EditText that spawned it. It even inserts a Search button. Is there a way to prevent this from happening?
This is default Android behavior, users should be used to it. But if you really don't want this to happen, you can put android:imeOptions="flagNoExtractUi" in the EditText layout.
Also, the "Search" button is what you've specified in the android:imeOptions for the action.

EditText.setError() popup placement

I'm using the v16 API and having problems with where the popup is being placed when the onscreen keyboard is displayed.
The first problem is that if the EditText is at the bottom of the screen, when I touch the field to open it for editing the popup is displayed below the control and the immediately covered as the keyboard appears. It doesn't reposition itself above the EditText until a keypress triggers my validation code to fire again on the new value.
The second problem is that when I close the keyboard and the ScrollView containing the text scrolls back down from where it positioned itself to show the EditText above the keyboard the popup remains placed on the upper half of the screen instead of where the EditText is until I touch something else on the screen (triggering the ScrollView to do a redraw???).
Unfortunately that popup has various problems like this :(
Perhaps a simple solution in your case is to forcibly invalidate the UI when the keyboard has displayed and dismissed? Can't recall if the Popup will reposition if the EditText is invalidated, but worth trying as the alternative may be to re-implement.
Checkout my android-formidable-validation lib on github, it re-implements...though has its own problems - if you go down that path, why not give me a hand with some contributions ;)

Removing navigation buttons from android soft keyboard?

I would like to remove the navigation buttons at the bottom of the soft keyboard ( the buttons with the arrow- they act like a tab key to move between fields). I have had no luck trying to find a way to do this. Does anyone have any suggestions
What you're describing is device-specific, as each device has its own default soft keyboard. Unfortunately, you'll need to make a custom keyboard.
Look at the Keyboard class.
I don't believe it's possible to remove the button from the keyboard, but you can at least specify which neighbor the field gives focus to. See Handling UI Events on the Android Dev Guide.
Perhaps it's possible to set nextFocusDown to nothing, so the keyboard doesn't let the user navigate in that fashion. If that doesn't work, you might consider setting the field that takes focus next to setFocusable(false).

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