By Default Location of Image in Android - android

When we take a snap through emulator where does this image goes..And how can i retrieve it by giving its location address

examine the emulator with the adb-shell. Note that by default no sd-card is mounted on the emulator. for loading the image you'll find plenty of examples, just google for 'loading image android'.

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Add image into android emulator gallery

I tried to follow explanation in the following posts:
upload picture to emulator gallery
How to add an image to the emulator gallery in android studio?
How we save image in gallery of emulator
/mnt/sdcard empty folder in this location
/sdcard empty folder in this location
storage/sdcard no such location
data/media/0/Pictures files added, but can't access from galley
devtools -> media scanner/media provider also I don't have this options inside my emulator.
You can send any file into android emulator via drag-n-drop action.
And then go to Settings - Storage and re-mount your sdcard.

Booting an emulator with modified/custom userdata.img file

I have been trying to boot an emulator with user data from a real device. When we create an Android emulator, by default it uses the userdata.img file from AVD location. In my case, C:\Users\User.Android\avd\emulator.avd\userdata.img
I want to load my userdata such as pictures, music from my real phone into an emulator. I created a dd image of data partition(I named it userdata.img) from a real device and replaced the original userdata.img file from my emulator.avd location. I also made sure that there is enough disk space while creating this emulator(The size of the image taken from real device is 800MB and DISK SIZE given to emulator is 1000MB).
When I launch the emulator with these modifications, it is not loading with newly added image(It keeps loading for hours and hours but not reaching the home screen). Please guide what are the other steps I need to consider to load it.
Real device is SONY C1505 model running JellyBean(Android 4.1.1). Emulator is also created using JellyBean(Android 4.1).
It could be that the data partition doesn't have enough space - try running the emulator yourself with the option -partition-size 1024
You could also use -show-kernel to see kernel logs to identify the problem

No Images Found in Gallery

I need to test a function that needs to picks some images from the gallery of Android JellyBean Emulator.
So I have downloaded from internet using the own browser of the emulator (that is slow as the hell) some images.
The images appears in the downloaded files but not in the Gallery of Emulator.
In the GingerBread emulator when I download an images from the browser these appear automatically in the gallery.
How could I force the emulator to find the images?
In the old emulator the media scanner was enabled, due to large amount of resource needed the new version has the media scanner disabled by default.
If you want to see the images in the gallery,
in the main menu of Jelly Bean Emulator go in:
DevTools->Media Provider and click "Scan SD Card".
In this way you should see the images in the gallery
If doesn't, probably the images saved aren't properly located in SD card,
-use DDMS(you can find it in the Android\android-sdk\tools folder
-Click on device menu and select File Explorer
-Go to mnt\sdcard
-Click the button "Push file into device" to upload images
If I correct, you want some pictures in emulator's gallery. I think you can upload a picture file in DDMS file browser, or using 'adb push' command.

HTC Incredible displaying blank ImageView

I have an app that displays an an image in an ImageView using the setImageDrawable(Drawable) method. However, with the release of the Droid Incredible the images are coming up as a blank screen. I am using Drawable.createFromPath(Environment.getExternalStorageDirectory() + "\\imagefile") to access the image from the SD card. I don't get any sort of error, just a black screen. I will get a null pointer exception if after trying to load the image I try to access a property of the Drawable. This makes me believe that the Drawable wasn't loaded, but I don't know why or how to make it work.
This code as been working on all other Android devices, so I'm not sure what is different with the Incredible.
Unfortunately I don't have access to an Incredible to test on, so I've got to rely on others to test and send me the log files. Any help you can offer would be greatly appreciated. If anyone knows how to replicate this issue on the emulator, that would be helpful too. I've configured an emulator with firmware 7 and the correct screen resolution, but I was unable to replicate the issue.
The Incredible does not come with an SD card. Instead, it has 8GB internal storage you can work with. See here for more information.
Heh, I just noticed Mark already said this.
I've verified that it's not an issue with the SD card (although that is another issue to be addressed). Using an Incredible with an SD card installed produces the result described above as does saving/loading the image from the internal memory ("/emmc").

Creating an image of an Android phone

Does anyone know how to create a 1:1 disk image of an Android phone? I am taking a forensics course and our final project involves creating tools to recover information from a suspect's Android based phone, however to do this we need to be able to create a 1:1 image of the phone's disk for baseline comparisons. Also would the image be loadable into AVD?
Take a look at nandroid — it will take a full image of each of an Android phone's partitions and return them to you as yaffs2 image files.
I haven't tried it personally, but you should be able to drop these directly into an AVD directory. I can imagine you may have some issues with the hardware suddenly "changing" between a physical device and emulator, but it's worth a try...
Check nandroid.
I have backed up my SDcard and mount it on AVD, but I am not completely sure you can mount the internal mem that nandroid backs up.

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