Is there anyway to get a know when a keyboard (dis)appears?
Actually I'm trying to implement this
I haven't found anything which answers my question. I think I wasn't clear enough.
This
https://groups.google.com/forum/?fromgroups=#!topic/android-developers/nRaBoB8F54I
is a pretty old thread but it explains my problem pretty well.
I was wondering if there's any solution available to this now.
Please help. Thanks. :)
I'm not sure if this will work, you can try it and let me know. But if you put
android:configChange="keyboardHidden"
in your manifest for the activity, that will make it call onConfigChange of your activity passing it in a Configuration object where you can query the keyboardHidden member variable and see if its the same as it was last time or not. Note you will also have to check hardKeyboardHidden to tell if it was a slideout keyboard that went away or the software keyboard.
The problem is I know this works for pulling out the hardware keyboard. I don't know if it also calls you for displaying the software keyboard. Worth a try though.
Related
This problem happen after android studio suddenly close itself. I feel relieve when i see the interface output can show it's text but, it annoy me when i try to codes the interface and there is no text shown there. How can i solve this problem and what make this problem occur?
I already solve this problem by use the new render layout. I kind a hesitate to use it at first because i have face this problem before and it is also render problem. No matter how many time i change my codes according to suggestion and change the render layout. Still nothing works. I need start from scratch because i can't find the solution. But this time it's work.
I know this might be a basic question, but I am a beginner and I haven't been able to find an answer.
I would like to know, if it is possible to trigger some function/action while creating an activity. eg. trigger a void without user intervention, start an animation automatically after an Activity is created etc.(at the moment I am trying to trigger an animation without a button click, but this question is general and not specific code related).
I know how to bind an action to a button click and every resource I have found is doing that, I haven't, however, been able to start an animation or a void without it and I am not sure if it is possible. (I have tried using Handler, it worked but prevented the rest of the code being executed - I might have done it wrong, though as I really am a beginner)
so my question(s): Is it possible to trigger a function/animation without user intervention(click)?
If so, where can I find some resources to read about it? (I tried reading Android documentation already)
Thank you very much and I apologize if the question is too simple, I know it might be.
Please have a look at this photo.
It clearly explains the lifecycle of Android activity.
To answer your question, yes, it is possible to trigger a function/animation without user intervention(click). You have to call the function from onStart() activity.
I'm currently working on android service. One of its task is to read the input data entered by user (and also modify it) .
The only possible way that till now, I've figured out is to make a custom keyboard and write methods in that custom keyboard. I don't want this .
Is their any other method for it?
Thanks
Edit: I need this to work across multiple applications. So I don't think TextWatcher can help here.
It can surely be observed by using an Accessibilityservice.
Check
http://developer.android.com/reference/android/accessibilityservice/AccessibilityService.html
specially typeViewTextChanged and typeWindowContentChanged
This will not completly check all key hooks but you can check for changedtext in the focused window. With a little workaround you will be able to do what you want to do.
All, Forgive me I am a newbie for the Android world, I have a problem with the preference of IDE(ADT), Because The content assist short cut (alt+/) doesn't work for me. Please help to review it .thanks.
In the following code, I hope content assist can automatically make suggestions for me ,But it does't show anything when I press Alt+/. So far what I can do is right-click mouse, and select source\Override/implement methods... But I think it still seems verbose for overriding method. Is there any better way to make it? thanks.
I am looking for some help, not being spoon feed source code (which from some of the threads I have read on this forum wouldn't happen anyway). I am really just wanting to know if what I have conjured up in my head is even possible or not, and if it is if I could get pointed in the right direction. So, I am looking to add a "view", doesn't really matter what type the concept would be the same for all of them, to appear when receiving or placing a phone call. You know the one that has the little droid waving at you or a photo, etc. The only thing is that I would only want like the top 30px to be this "view".
For instance, you receive a phone call and at the top of your screen on top of the receiving call window is a TextView with a note about this person (i.e. - he stinks).
The only thing I have been able to come up with so far is that I would have to bring up a layout that was either invisible or gone, but have yet to figure it out as of yet.
Am I barking up the right tree or do I need to find a different tree to sniff. Any and all help would be appreciated.
I honestly don't know the answer to this, but if it were possible then presumably you would have to have your own custom Activity launch in response to an incoming phone call event. This Activity of your own would replace the standard system phone application. So I did a search on here and the most vaguely related previous questions I could find within a short time are these:
Is it possible to write a new "phone" activity, and if yes then how?
Launch an activity at end of a phone call on Android
Answers on those seem to suggest the phone would need to be rooted before you could replace the standard phone app for receiving calls.