Result doesn't show up when emulate with AVD on Mac - android

I'm a newbie for Android development. I want to run a Hello World on the emulator in Eclipse as my starting point, but the magic words never show up. I just follow the tutorial, Launch the Android Virtual Device Manager, Create a New AVD and Click Run.
But Everything is fine if it runs on a real device. Is there any special setting on Mac?
Please help.

You have to wait a long time util it appears. I'd advise you to use USB debugging and a real device. It works much faster than the emulator. In addition you can use the app with the normal gestures and all the sensors like camera etc.. But as I said: it's much faster than the AVD.

Check Console tab in Eclipse for information about APK upload and installation progress.
Is there any special setting on Mac?
No there is not. Settings are pretty much the same on all platforms.

Related

Android Studio's emulator with black screen

I have a problem when I tried to start my AVD in android studio. It was working fine but all of a sudden it just turns black. I have tried to restart my pc but it didnt help. Any solution? Or is there any AVD application that I can use because android studio's AVD is kinda slow.
This also happens to me from time to time. To fix this, open your AVD Manager. Then, click the arrow to the far right. Finally, click Cold Boot Now.
I will say it will be better if you use physical mobile devices and the step to use that is mentioned below:
Pre-requesting:
Android Studio
USB cable
Android Device
Steps:
Enable USB
debugging(Link)
Automatically get device driver install on the system.
Run your app using a connected device. check ou this link
Why I am suggesting to you because this will improve your productivity of coding.
If you want multiple device testing then only go through Virtual emulator such as BlueStack, GenyMotion, AndY which I used and prefer more due to of less memory uses.
You can try Genymotion instead. It is faster than android studio's AVD and easy to use. Also in some cases, you might have riot vanguard (riot games anti cheat system), and you need to uninstall it to use android studio's AVD.

Android app built using Xamarin does not show up on emulator

I have written a simple login page using xamarin forms. When I try to deploy it on emulator, the emulator opens but my app is not visible.
1) Does it take time for the app to be deployed? Or would it appear on start up?
2) Should warnings be considered? I have no errors though.
Most Android emulated devices are slow. I have found that some of them simply won't render an app. This is not an indication that the physical device, which you are trying to emulate, won't work however. Try testing what works in an emulator and then creating a copy of what works in the device manager. Then make slight changes that are closer to the target device in the copy. Deploy every time to ensure that it is working. This process takes patience. If you are fortunate enough to have the physical device, debug through the USB connection.

Android Emulator is Blank

I have a mid 2013 Macbook Air (so I should have the resources to make the emulator work) and I'm trying to get the Android Emulator working. It's been half an hour and the color pinwheel continues to spin. In the meantime I looked up and downloaded Andy and BlueStacks Android emulators but Andy was nothing more than a clock with no buttons and BlueStacks, while it had a number of options there was nothing that seemed evident that I could get 'Hello World' running from the basic tutorial.
http://developer.android.com/training/basics/firstapp/running-app.html
I want to progress but I'm stuck. Thanks.
I would look into Genymotion. They have a great android emulator that can spin up vms for different phones. Its free for personal use and easy to use. The VM image is download directly from their server so when it gets corrupted you can delete it and add it again.
It is also recognized by Eclipse and Android Studio.
There should be two downloads, one that includes Oracle VM and one that doesn't. I recommend the one that does so you do not need to install Oracle VM by its self.
If that doesn't work post a comment and ill see what I can do.
try restarting your computer..
When you start an emulator you should "Store a snapshot for faster performance" in the Android Virtual Device (AVD) configuration or the emulator won't start at all. After too much time troubleshooting, it was as simple as that.

How can i start my app written with libgdx on my android device?

I have written some codelines with libgdx in eclipse and want to run them on my android device.(It's a tablet)
But i cant find out how to do this.
I even cant run it on the android emulator provided by the android sdk. I get an error that the app stopped unexpectedly.
The app is working fine with the desktop launcher...
I hope someone can explain me how to get it working on the emulator or on my android device.
I saw somewhere that simply connecting my device via usb should be enough that eclipse is able to create an temporary app on the device, but this also didnt work.
Regards
1st of all, download SamsungKies[latest], to get and install proper USB Drivers. Its important that it should be the latest, cuz there was a bug in the previous versions.
Now that you have the drivers, simply connect your device to your machine IN USB DEBUGGING MODE.
Go to your main activity, and run.
If it launches in an emulator, close the emulator, and again in main activity, select run configurations -> Android Applications -> target -> always prompt to pick device.
Run again, and it should install and run in your phone/tablet.
NOTE:The activity closes in emulator because, by default, the emulator doesn't support OpenGLES emulation, its too heavy for your CPU.
i know its kinda late, but i hope it helps others:)

Mono Droid - > Deploy -> Select Device not working for emulators is there an alternative way?

I have installed Mono for Android setup, I was able to follow through the Hello World example, I have the Android SDK Manager working with my AVM's I can even start an emulator when prompted during deploy -> select device selection. Howerver, once the emulator starts it never shows in my Select Device list, so I can't really test anything by pushing it to the emulator.
Am I missing anything? Is there any other way to deploy a compiled package to android emulator when using VS2010/Mono setup?
Thanks a lot for your insight.
I had similar behaviours in Netbeans. Here is what I do:
After the emulator has started the first time, it is "locked". Just unlock it by dragging the green thingy from left to right. Then just press "RUN" again in the IDE.
Sometimes, it works to just hit "Run" again without changing anything. Just wait a minute after trying the first time.
I discovered that being patient with the emulator often helps :)
In my case, I had to be running VisualStudio as an admin in order to get the running emulators to appear in the list.

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