I am getting a list of installed non-system apps to show to the user and I am using this to do so:
private class getApplications extends AsyncTask<String, Void, String> {
#Override
protected String doInBackground(String... params) {
// perform long running operation operation
for (i = 0; i < list.size(); i++) {
if ((list.get(i).flags & ApplicationInfo.FLAG_SYSTEM) != 1) {
label = (String) pm.getApplicationLabel(list.get(i));
Log.w("Installed Applications", list.get(i).packageName.toString());
}
}
return label;
}
#Override
protected void onPostExecute(String result) {
txtApplications.append(label);
if (i!=list.size()-1) {
txtApplications.append(", ");
}
}
#Override
protected void onPreExecute() {
pm = getPackageManager();
list = pm.getInstalledApplications(PackageManager.GET_META_DATA);
}
};
This works fine as long as it is on the main UI, but it causes the app to lag when loading. I have read these three questions: AsyncTask and getInstalledPackages() fail, PackageManager.getInstalledPackages() returns empty list, Showing ProgressDialog during UI Thread operation in Android and I think understand what they are saying to do, but I am having problems understanding how to make it work. I know the delay is coming from List list = pm.getInstalledApplications(PackageManager.GET_META_DATA); and I know getInstalledApplications(PackageManager.GET_META_DATA); has to be run on the main UI or the app force closes. How do I go about keeping getInstalledApplications(PackageManager.GET_META_DATA); where it needs to be, but populate the list in the background so the app doesn't appear to be frozen? Thank you in advance for any help.
Updated code to show Asynctask. I got the code to run in an Async, but now it only shows one result in the textview instead of the list. I know it has to be some thing simple that I am missing to make it work.
I'd modify your doInBackground() so it looks like this:
#Override
protected String doInBackground(String... params) {
// perform long running operation operation
for (i = 0; i < list.size(); i++) {
if ((list.get(i).flags & ApplicationInfo.FLAG_SYSTEM) != 1) {
//add all the application names to the same String.
label +=", " + (String) pm.getApplicationLabel(list.get(i));
Log.w("Installed Applications", list.get(i).packageName.toString());
}
}
return label;
}
And so, I'd say that your onPostExecute() needs to look just like:
#Override
protected void onPostExecute(String result) {
txtApplications.append(label);
}
}
Since now, label contains all the application names (because of the label += ...);
Related
I am working on an Android App for handheld Scan Devices and want to download around 4.500 items from an MySQL database via Retrofit2 into a SQlite Database on the device; hence, when I tried to download all items at once, it slowed down the UI and froze the app up to 5 minutes; I googled a lot on how to solve the problem and couldn´t come up with a fitting solution for now; hence I tried to download the Database with 7 columns for each item - hence, around 31.500 entries in the database - in "Chunks" by iterating in a For-each loop and using .stream() and .limit() in a Background threat, like this:
public static void writeItemsToDatabase(Context mContext, String basic) {
//creating the itemApi interface
ItemApi itemApi = retrofit.create(ItemApi.class);
//making the call object
Call<List<Item>> call = itemApi.checkItems(basic);
call.enqueue(new Callback<List<Item>>() {
#Override
public void onResponse(#NonNull Call<List<Item>> call,
#NonNull Response<List<Item>> response) {
if (response.isSuccess()) {
List<Item> itemList;
itemList = response.body();
int dataSize = response.body().size();
Log.d(TAGGG, String.valueOf(dataSize));
itemList.forEach(List -> Log.d(TAGGG, String.valueOf(List.getEan())));
itemList.forEach(List -> Log.d(TAGGG, String.valueOf(List.getNo())));
class DownloadTask extends AsyncTask<String, Integer, String> {
// Runs in UI before background thread is called
#Override
protected void onPreExecute() {
super.onPreExecute();
// Do something like display a progress bar
}
// This is run in a background thread
#Override
protected String doInBackground(String... params) {
// Do something that takes a long time, for example:
for (int i = 0; i <= 3 ; i++) {
try (DatabaseHandler itemsManager = new DatabaseHandler((XXXXApp)
mContext.getApplicationContext())) {
itemList.stream().limit(1500).forEach(item -> {
itemsManager.addItem(item);
itemsManager.close();
});
}
// Call this to update your progress
publishProgress(i);
}
return "this string is passed to onPostExecute";
}
// This is called from background thread but runs in UI
#Override
protected void onProgressUpdate(Integer... values) {
super.onProgressUpdate(values);
// Do things like update the progress bar
}
// This runs in UI when background thread finishes
#Override
protected void onPostExecute(String result) {
super.onPostExecute(result);
// Do things like hide the progress bar or change a TextView
}
}
new DownloadTask().execute();
}
}
#Override
public void onFailure(Call<List<Item>> call, Throwable t) {}
});
return;
}
however, the result is not satisfying as the Database doesn´t get´s downloaded properly; I changed the values for i to 9 and .limit() to 500 (to achieve the same result, the Download of +4.500 Items) with the same result.
The problem certainly is in this code snippet:
for (int i = 0; i <= 3 ; i++) {
try (DatabaseHandler itemsManager = new DatabaseHandler((XXXApp)
mContext.getApplicationContext()))
{
itemList.stream().limit(1500).forEach(item -> {
itemsManager.addItem(item);
itemsManager.close();
});
}
// Call this to update your progress
publishProgress(i);
}
It is the nearest approach that I´ve found to what I want to achieve after googling a lot; the problem certainly is that it´s a For-Loop that closes the Database each time and reopens it; I am also not sure if the amount of Data is too big for an SQlite database; hence any help or hints on how to solve this properly would be very much appreciated, thanks!
Create once instance of DatabaseHandler(what is it? you can use room with more comfortable API) and reuse it.
Insert many(100-500) items in one transaction.
Or you can create sqlite db file on server side then download it and open as DB in android app.
i want to implement a login activity. it checks user existance with a webservice.
EditText un=(EditText) findViewById(R.id.txtName);
EditText pass=(EditText) findViewById(R.id.txtPass);
WS ss=new WS();
String str=ss.execute("checkLogin",un.getText().toString(),pass.getText().toString()).get();
Intent in=new Intent(arg0.getContext(), Overview.class);
in.putExtra("username", str);
if(str=="No User")
Toast.makeText(getApplicationContext(), "ss", 300).show();
else
{
startActivity(in);
finish();
}
the problem is in "IF" section. "str" value sets after finishing code lines.
but i want to get "str" value then check for IF to run proper actions.
You need override onPostExecute method see below example
private class DownloadFilesTask extends AsyncTask<URL, Integer, Long> {
protected Long doInBackground(URL... urls) {
int count = urls.length;
long totalSize = 0;
for (int i = 0; i < count; i++) {
totalSize += Downloader.downloadFile(urls[i]);
publishProgress((int) ((i / (float) count) * 100));
}
return totalSize;
}
protected void onProgressUpdate(Integer... progress) {
setProgressPercent(progress[0]);
}
protected void onPostExecute(Long result) {
showDialog("Downloaded " + result + " bytes");
}
}
The whole point of an asynchronous task is to not block synchronously. You have several options if you do want synchronous behavior:
Don't use AsyncTask in the first place (probably not a good idea if it is a long-running network call)
Put the code you want to run after the AsyncTask completes it's background work in the onPostExecute method, which will have access to the result of the data returned from the background method
Provide a callback to the AsyncTask that onPostExecute can call when it is finished (similar in concept to the previous option but more formal and robust to changes)
I prefer the last option, but it also takes more dev time to write than the other options.
Don't forget that an AsyncTask may do it's background work and/or finish after the activity has been finished and shut down, so make sure to check for that state appropriately before you start interacting with the UI.
If you are trying to do a network call you shouldn't use asynctask rather use loopj or google's volley library .
Asynctask is not meant for long network calls , having said that here's an example of asynctask class , code:
class AsyncTaskExample extends AsyncTask<Void, Integer, String> {
private final String TAG = AsyncTaskExample.class.getName();
protected void onPreExecute(){
Log.d(TAG, "On preExceute...");
}
protected String doInBackground(Void...arg0) {
Log.d(TAG, "On doInBackground...");
for(int i = 0; i<5; i++){
Integer in = new Integer(i);
publishProgress(i);
}
return "You are at PostExecute";}
protected void onProgressUpdate(Integer...a){
Log.d(TAG,"You are in progress update ... " + a[0]);
}
protected void onPostExecute(String result) {
Log.d(TAG,result);
}
}
Edit it as you wish and instanciate a new one in your code when you want to do the check up ,
Hope it helps
I am learning how to cancel asyncTask so there is no uses on the code below.
I tried to called the asyncTask and execute it then cancel it and execute it.
MyAsyncTask asyncTask = new MyAsyncTask();
Log.i("cancel","cancel 1");
asyncTask.execute();
Log.i("cancel","cancel 2");
asyncTask.onCancelled();
Log.i("cancel","cancel 3");
asyncTask.execute();
Log.i("cancel","cancel done");
"cancel 1" and "cancel 2" is executed finely as it shown on logcat but ActivityThread.performLaunchActivity error is thrown when "cancel 3" is trying to execute.
(cancel 3 is not showing on logcat) Anything wrong with my asyncTask code?
private class MyAsyncTask extends AsyncTask<String,Integer,Void>{
private ArrayList<Map<String, String>> list;
private ProgressBar progressBar;
#Override
protected Void doInBackground(String... arg0) {
progressBar = (ProgressBar)findViewById(R.id.year_expense_progressbar);
progressBar.setVisibility(View.VISIBLE);
getListView().setVisibility(View.GONE);
textView.setVisibility(View.GONE);
list = new ArrayList<Map<String, String>>();
String time = "";
String category = "";
String expense = "";
String day = "";
String month = "";
totalExpense = 0;
Cursor c = SQLLiteAdapter.fetchAllItems();
while(c.moveToNext() != false){
if(isCancelled()){
Log.e("cancel","cancel inside background");
break;
}
// if there is nothing is input, don't execute verifyLevel
if(tokenizedResult.isEmpty()) break;
category = c.getString(c.getColumnIndex(SQLLiteAdapter.col_category));
expense = c.getString(c.getColumnIndex(SQLLiteAdapter.col_price));
time = c.getString(c.getColumnIndex(SQLLiteAdapter.col_time));
day = c.getString(c.getColumnIndex(SQLLiteAdapter.col_day));
month = c.getString(c.getColumnIndex(SQLLiteAdapter.col_month));
VerifyLevel a = new VerifyLevel(tokenizedResult,category,expense,time,day,month);
if(!a.isEmpty()){
list.add(a.addToList());
}
totalExpense += a.totalExpense;
}
return null;
}
#Override
protected void onPostExecute(Void result)
{
progressBar.setVisibility(View.GONE);
getListView().setVisibility(View.VISIBLE);
textView.setVisibility(View.VISIBLE);
fillData(list);
textView.setText("Total Expense is "+convertNumeric(totalExpense));
Log.i("yearExpense","buildList is finished");
}
#Override
protected void onCancelled(){
super.onCancelled();
list.clear();
progressBar.setVisibility(View.GONE);
totalExpense = 0;
Log.i("yearEx","Cancel asyncTask");
Toast.makeText(getApplicationContext(), "cancelled", Toast.LENGTH_SHORT).show();
}
}
My approach is slightly different and perhaps, a little lengthy. But it has always worked without any issues.
This piece of code goes in the doInBackground(). If you have a for... loop in it, then use the break; statement. If you do not use a for.... loop, remove it.
// CHECK IF THE USER HAS CANCELLED THE TASK
if (isCancelled()) {
cancelTask = true; // (OPTIONAL) THIS IS AN ADDITIONAL CHECK I HAVE USED. THINK OF IT AS A FAIL SAFE.
break; // REMOVE IF NOT USED IN A FOR LOOP
}
You already have an Asynctask declared: MyAsyncTask asyncTask = new MyAsyncTask();. Along with that, also create two instances of boolean. Call them, for example:
boolean blMyAsyncTask;
boolean cancelTask;
Now, in the onPreExecute(), toggle the status of the blMyAsyncTask instance:
blMyAsyncTask = true;
And in the onPostExecute():
blMyAsyncTask = false;
And, in the same onPostExecute(), I also do the remainder functions after checking the state of the cancelTask boolean. For example:
if (cancelTask == false) {
// THE NORMAL CODE YOU HAVE IN YOUR onPostExecute()
}
Finally, in the onDestroy() (I use this, but I suspect the onPause() could work too. Never done it in the onPause() in all honesty), check the status of the boolean blMyAsyncTask
if (blMyAsyncTask== true) {
asyncTask.cancel(true);
}
As I said at the start, it is lengthy, perhaps even complicated, but it has never failed. I also think of this as a little modular if you would. If I have more Asycntasks added to the Activity, I can add another check in the onDestroy().
you should not call asyncTask.onCancelled(); directly. You can call cancel(true) and inside your doInBackground() you check for isCancelled().
To cancel a AsyncTask call the below line.
asyncTask.cancel();
onCancelled() is a override method that is executed when ever cancel is called.
You can use either
asynctask.cancel(true);
or
asyncTask.wait();
"true " if the thread executing this task should be interrupted; otherwise, in-progress tasks are allowed to complete
Iv'e got an Android app that is using a list activity to display a list of items pulled from the internet. I First use an AsyncTask to load the list and that Async task finishes it calls a different async task to start loading the thumbnail pictures that go along with the list items. The problem I am having is that the user has access to a refresh button that they can press at any time and when it is pressed, the whole list of items is delete and the loading starts over. The Async task that loads the thumbnails could potentially still be running if this happens and may try to add a thumbnail to a non existing list item then. Iv'e tried synchronizing on the list, using a Boolean which after researching I realized would not work. I have also tried using a static atomic boolean to check if refresh has been hit to cancel the thumbnail loader. Any ideas?
public class LoadItems extends AsyncTask<Void, Void, Boolean> {
private Activity activity;
private static boolean loading = false;
public static final AtomicBoolean refreshing = new AtomicBoolean(false);
private static final String TAG = "LoadItems";
private int start;
private List<ListItem> items;
public LoadItems(Activity activity) {
this.activity = activity;
}
#Override
protected void onPreExecute() {
loading = true;
start = ItemViewer.itemList.size();
}
#Override
protected Boolean doInBackground(Void... arg0) {
items = WebFunctions.getMoreItems(activity);
return (items != null);
}
protected void onPostExecute(Boolean success) {
if (success) {
for (ListItem item: items) {
ItemViewer.itemList.add(item);
Log.d(TAG, "added item " + item.getTitle());
}
LoadThumbnails thumbnailLoader = new LoadThumbnails();
thumbnailLoader.execute(start, ItemViewer.itemList.size());
}
loading = false;
}
public void protectedExecute() {
if (!loading)
execute();
}
public void refresh() {
if (!refreshing.getAndSet(true)) {
WebFunctions.reset();
ItemViewer.itemList.removeAllItems();
execute();
}
}
}
public class LoadThumbnails extends AsyncTask<Integer, Void, Drawable> {
private int position;
private int end;
#Override
protected Drawable doInBackground(Integer... params) {
position = params[0];
end = params[1];
Drawable thumbnail = null;
synchronized(ItemViewer.itemList) {
if (LoadItems.refreshing.get())
cancel(true);
String url = ItemViewer.itemList.get(position).getThumbnailUrl();
if (!url.isEmpty())
thumbnail = WebFunctions.loadDrawableFromUrl(ItemViewer.activity, url);
}
return thumbnail;
}
protected void onPostExecute(Drawable d) {
synchronized (ItemViewer.itemList) {
if (LoadItems.refreshing.get())
cancel(true);
if (d != null)
ItemViewer.itemList.setThumbnail(position, d);
position++;
if (position < end) {
LoadThumbnails lt = new LoadThumbnails();
lt.execute(position, end);
}
}
}
}
This is pretty simple to solve. Whenever the user hits the refresh button, make sure you call cancel() on the last async tasks you have created before you create new tasks. For example,
private void onRefreshClick(View v) {
if(mLastLoadItemTask != null) mLastLoadItemTask.cancel(true);
if(mLastLoadThumbnailTask != null) mLastLoadThumbnailTask.cancel(true);
mLastLoadItemTask = new LoadItems(...);
mLastLoadItemTask.execute();
}
Then, in the onPostExecute of each of your async tasks, first check to see if they were cancelled by calling isCancelled(). If they were cancelled, make sure the onPostExecute method does no work by just returning. For example,
protected void onPostExecute(...) {
if(isCancelled()) return;
//Adding items to list
//Or start load thumbnail task
}
As you can see that should prevent any unintentional or stale updates because the onPostExecute methods and your cancel calls will all happen on the main therad. The last thing I would suggest is to alter your loadThumbs task to be able to stop doing work as soon as possibly by checking isCancelled() whenever it makes sense to do so.
The following steps might help:
cache the results, whatever you have previously pulled from the net should be saved and quickly restored back when your application is launched. this way you avoid long delays and empty screens on application startup, which, in turn, stops the user from pressing 'reload'
make a boolean variable reload_in_progress, set it to true when you start pulling data from the net, and set it to false when all thumbnails are ready. 'reload' click handler should ignore clicks when reload_in_progress is true.
show some king of progress bar to the user, so (s)he knows it's already reloading and does not push reload again.
almost forgot, never update data shown to the user "live", this leads to wonderful situations, when the user clicks on item while it's changing and doing something completely different from what (s)he expected. long updates should keep its data to themselves and quickly swap old data for the new one only when everything is ready.
I have some problem with Android AsyncTask. There is an Activity which contains some TextView a button and a picture. When an user entered this activity I start an asynctask to check whether the user can go toward from the activity (until the task not finish the button not active). Then I want to start another asyntask to get the picture.
So I made an inner class:
AsyncTask<String, Void, JSONObject>() authTask = new AsyncTask<String, Void, JSONObject>() {
#Override
protected JSONObject doInBackground(String... params) {
//call the rest api
}
#Override
protected void onPostExecute(JSONObject result) {
// check the result
// and make another asynctask
AsyncTask<String, Void, Bitmap> imageTask = new Async.... {
// get image
}
imageTask.execute();
}
}
and I call
authTask.execute(); from the UI thread.
I have a bad feeling about this, especially it seems doesn't work (it's ok few times but suddenly it "freeze": no exception just hanging and the progress bar is spinning. Nothing happens and the button won't be active.)
There is another way to get an information and when it's finished immediately start another task?
UDPATE:
I working with api level 10. In authTask I get some information which is needed to start imageTask (some id) so I have to call these tasks in a row. In api level 10 it's is possible?
Thanks in advance!
Br, Peter
you can use getStatus() checks whether the the AsyncTask is pending, running, or finished.and when finsh start your new task.like:
if(authTask .getStatus() == AsyncTask.Status.PENDING){
// My AsyncTask has not started yet
}
if(authTask .getStatus() == AsyncTask.Status.RUNNING){
// My AsyncTask is currently doing work in doInBackground()
}
if(authTask .getStatus() == AsyncTask.Status.FINISHED){
// START NEW TASK HERE
}
example for your app:
btn.setOnClickListener(new View.OnClickListener()
{
public void onClick(View v)
{
if (authTask != null && authTask.getStatus() == AsyncTask.Status.FINISHED) {
//START YOUR NEW TASK HERE
}
else
{
//IGNORE BUTTON CLICK
}
}
});
1:
You could write the code for authTask and then for imageTask, one after the other, within a single doInBackground(). This single AsyncTask instance would be fire by a single execute() statement. This may or may not be practical depending on needed UI interactions.
2:
Edit: as noted by kabuku this information is mostly for HoneyComb+. Pre HoneyComb I would definitely go with option 1 above. executeOnExecutor() is api level 11+
In receent versions, execute() will send your AsyncTasks in series by default (ICS+). If you want to make sure this happens, specify the serial executor.
In your case this would be:
authTask.executeOnExecutor(AsyncTask.SERIAL_EXECUTOR);
// Image task will only be done AFTER textViewTask is done
imageTask.executeOnExecutor(AsyncTask.SERIAL_EXECUTOR);
And for newer versions a simple
...
// ICS+ and pre honeycomb (I think)
authTask.execute();
// Image task will only be done AFTER textViewTask is done
imageTask.execute();
...
From the AsycnTask.execute() documentation:
Note: this function schedules the task on a queue for a single
background thread or pool of threads depending on the platform
version. When first introduced, AsyncTasks were executed serially on a
single background thread. Starting with DONUT, this was changed to a
pool of threads allowing multiple tasks to operate in parallel. After
HONEYCOMB, it is planned to change this back to a single thread to
avoid common application errors caused by parallel execution.
PS:
To run tasks independent of each other you must use the AsyncTask.THREAD_POOL_EXECUTOR. That requires a different executor:
// Go parallel! (NOT what you want)
task.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR);
Its not a good design to nest AsyncTask. Do all the heavy lifting in doInBackground and simply post/update the results. In other words, combine the processing of second AsyncTask in your first one.
From the code that you showed it does not seem to make sense to spawn second task. Just get you image inside doInBackground of the first task right after authorization.
If you need to update UI in between, you can do it in progress update.
int count;
private void attemptConnect()
{
count = 0;
str_lang = "English";
str_wait = "Plaese Wait";
new AllQuestion().execute();
}
private class AllQuestion extends AsyncTask<String, String, String> {
ProgressDialog pg;
#Override
protected void onPreExecute() {
super.onPreExecute();
pg = new ProgressDialog(LanguageActivity.this);
pg.setProgressStyle(ProgressDialog.STYLE_SPINNER);
pg.setMessage(str_wait);
pg.setCancelable(false);
pg.show();
}
#Override
protected String doInBackground(String... strings) {
try {
SoapObject soapObject = new SoapObject(AppConstant.NAMESPACE, AppConstant.QUESTION_SOAP_METHOD);
soapObject.addProperty("language", str_lang);
SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11);
envelope.dotNet = true;
envelope.setOutputSoapObject(soapObject);
HttpTransportSE se = new HttpTransportSE(AppConstant.webUrl);
se.call(AppConstant.QUESTION_SOAP_ACTION, envelope);
Object responce = envelope.getResponse();
Log.d("Question List:=>>", "" + responce);
return responce.toString();
} catch (Exception e) {
e.printStackTrace();
pg.dismiss();
return null;
}
}
#Override
protected void onPostExecute(String s) {
super.onPostExecute(s);
if (pg.isShowing()) {
pg.dismiss();
Log.i(TAG, s);
if (s != null || !s.equalsIgnoreCase("")) {
try {
JSONArray array = new JSONArray(s);
for (int i = 0; i < array.length(); i++) {
JSONObject obj = array.getJSONObject(i);
String queId = obj.getString(TAG_QID);
String que = obj.getString(TAG_QUE);
String str_Opt = obj.getString(TAG_OPT);
question = new Question(queId, que, str_lang, str_catId, str_Opt, manager.getDateTime());
helper.insertQuestion(question);
}
count++;
if (count < 5) {
if (count == 1) {
str_lang = "German";
str_wait = "bitte warte einen Moment";
new AllQuestion().execute();
}
if (count == 2) {
str_lang = "Italian";
str_wait = "per favore aspetta un momento";
new AllQuestion().execute();
}
if (count == 3) {
str_lang = "Chinese";
str_wait = "请稍候";
new AllQuestion().execute();
}
if (count == 4) {
str_lang = "French";
str_wait = "patientez s'il-vous-plait";
new AllQuestion().execute();
}
Log.d("All Question:-", question.toString());
} catch (JSONException e) {
e.printStackTrace();
}
}
}
}
}
I have an idea to make async series in just one async task:
protected Boolean doInBackground(String... params) {
if(params[0] == "taskA") {
//do somthing
params[0] = "taskB";
}
if(params[0] == "taskB") {
//do somthing
params[0] = "taskC";
}
if(params[0] == "taskC") {
//do somthing
params[0] = "taskD";
}
if(params[0] == "taskD") {
//do somthing
return true;
}
And in your main thread just call async task like this:
ShowMyProgress(); //if you like
new MyAsyncTask().execute("taskA");
And finally you can hide your progress on onPostExecute like:
protected void onPostExecute(final Boolean success) {
if (success) {
....
HideMyProgress();
}
}
I have solved this kind of problem when i had to download something from a database before login in the user into the app, with this i fixed this problem.
To use ObservableInteger you can do this
first declare it
private ObservableInteger mObsInt;
then in your onCreate you will have a listener waiting for the values of the mObsInt to change, after those values change you can do anything you want
//Listener
mObsInt = new ObservableInteger();
mObsInt.set(0);
mObsInt.setOnIntegerChangeListener(new OnIntegerChangeListener()
{
#Override
public void onIntegerChanged(int newValue)
{
if (mObsInt.get()==1)
//Do something if the first asyncTask finishes
if (mObsInt.get()==2){
//Do something if the second asyncTask finishes, in this case i just go to another activity when both asyncTasks finish
Intent mainIntent = new Intent().setClass(LoginActivity.this, Principal.class);
startActivity(mainIntent);
finish();
}
}
});
So, how it works
ObservableInteger will be looking for changes in the variable mObsInt, so lets say if mObsInt is equal to 1 it will do something, if is equal to 2 will do another thing, so, to solve this problem with 2 asynctasks is easy, when one of the asynctasks finishes mObsInt will be equal to 1 , if the other asyncTask finishes so mObsInt will be mObsInt++ , and then your mObsInt will be equal to 2, the listener will be waiting for the values, and then do what you want to do when the values match your if statment at the onCreate method
now, just in your asynctasks just put in your onPostExecute() method this line
mObsInt.set(mObsInt.get()+1);
so if the first async finish, mObsint == 1 , if the second finish mObsInt == 2, and then you handle what you want to do in your onCreate method
hope this helps for you, it helped me
You can get more info at this doc : https://developer.android.com/reference/android/databinding/ObservableInt.html
happy coding !