I am a new to cocos 2D-x. I want to develop applications using cocos 2d-x on cross-platform (typically android, ios and windows 8). I have seen that there is a cocos 2d-x build for windows 8.
My questions are:
Can cocos 2d-x be used to develop such a cross-platform app?
Can we setup cocos 2d-x with Visual Studio 2012 on windows to make such an application?
If yes, any steps are welcome.
Thank you!
Regards,
Gaurav
If you download the cocos2d-x-for-win8 zip file and extract it, you should find a guide.chm help file that provides step-by-step instructions that walk you through the installation and use of it.
if you develop using the html platform Cocos2d-html5 you can build for multiple platforms (here is a basic tutorial).
as for you second question you would just create a new project (web site) then code your javascript.
Currently Im having a problem getting VS to notice cocos2d classes. It was working in Eclipse so idk whats wrong. Just a heads up if you go this route.
Related
I developed an android application with cordova and I want to convert it to iOS as well. Before starting my project I heard that we are able to convert same project with multiple platforms using cordova. But now I don't know how to convert my project to IOS. Can any one suggest good tutorial OR examples to do it.
And also mention what are all prerequisites to convert my android application to IOS using phone gap.
Suggest me some tutorials with examples.
First, you'll need an actual Mac computer. I suggest a MacBook Air, as they are cheaper than an iPhone. Then purchase an Apple developer license (USD 100/year) if you plan to submit this app to the App Store. Finally, you can migrate your Cordova source code to Xcode to compile the iOS version as explained in this guide:
Build Cordova iOS app from Visual Studio for Windows
The artice explains how to create a new app in Xcode and then export your source code from the Windows PC to the Mac. You can safely ignore all references to Visual Studio if you aren't using it, because it's not needed: Just follow the steps from the For your iOS app section.
I want to develop a library for Xamarin Forms just like how we do in native iOS and android, like .framework or .a for iOS and .aar and .jar for Java Android.
I researched a lot and saw that we can create a nuget Packages based on Platform dependent environment .. But In my case I want to create a SDK which will only make HTTp calls and hence I don't want to use any platform dependent code .
I also found that we can create .Net Standard Library, but didn't get any useful material or Link to work Forward.
My Requirement is to create a SDK which can be used in Xamarin Forms Project . Can SomeOne Please guide me.
Thanks in advance
I want to create apps for both android and IOS. I want to create IOS app using cocos2dx in eclipse and then convert it to android app(using NDK). how can I create ios app using cocos2d and eclipse in windows? I use cocos2dx v 3.4. I searched about it but I couldn't find any suitable tutorial for it.
You can write the code in eclipse all-right, but in order to build stuff for iOS you'd need to have an .xcodeproj with an appropriate target with all the source files set up for so that xcodebuild can build it.
I suppose it's possible to fiddle with xcode to force it to build via make and to munch up your makefile, but why do that?
I'm doing a project using OpenCV 2.3.1 and I want to embedded this on a pandaboard. So I'm looking for someone who can help me to instal opencv on Pandabord using Linaro Android 11.11 . If you have some link or if you can advise me I would appreciate.
Thanks in advance.
Best Regards
If you want to run openCV on android I would suggest you learn about the java native interface, JNI. I have developed image processing algorithms on Android cell phones. You want to get Eclipse and install the SDK :http://developer.android.com/sdk/installing.html
After that you need to install the Eclipse NDK in order to develop C/C++ code in your java apps, this gave me about x5 increase in performance: http://developer.android.com/sdk/ndk/index.html
Finally you need to download and link the openCV C/C++ library to your projects:
http://opencv.itseez.com/doc/tutorials/introduction/android_binary_package/android_binary_package.html#android-binary-package
You should also check out the google Play Store, they have some cool OpenSource projects you can look at.
Say I'm a windows dev, familiar with Visual Studio and with a need of developing an Andriod app. I looked at both the andriod and wp7 getting started guides, but found the windows phone version http://phonegap.com/start/#wp guide much simpler than the Android version (of course, as a windows dev I have already everything installed).
Then comes my question:
Could I develop my app using the Windows Phone environment, and then use the PhoneGap Build services to get the Android version build?
In case, what should I upload to the build service?
Sorry if I got this all wrong, and thanks for any help!
Larsi
The whole idea of phonegap is to develop a multi platform app writing the code once.
So the answer is yes, you should be able to build the app for wp, and then re-use your code for all the other platforms, only if you onlyuse the phonegap API and do all your programming in JS, HTML and CSS.
About what you should upload, I haven't doned it myself, but I think that It would have to be all the JS, HTML and CSS from your app. In android all is located on a folder called "assets".
Good Luck!