Android Emulator takes from 15 to 20 min to start up and mostly crash thereafter on my Laptop no matter what kind of Android mobile or setup Im using. Im one a total lost on what i could do to make it run on a usable level.
Im running it in windows 8 on my labtop with 8 gb ram and a AMD quad-core on 1.6 GH.
Make sure you've installed the "Intel x86" system image for the API level platform you're using and then make sure your emulator is using that in the CPU/ABI dropdown in its configuration.
That will speed it up significantly over using the ARM image.
The only other thing you can try is to use snapshots, then you'll only have to sit through the long start up once. Snapshots have always been kind of glitchy for me though and I've stopped trying to use them, which reminds me, if you are using snapshots, try turning them off, that might help too.
This also happens to me when trying to run a full-spec device. I lower the specs and resolution quite a bit since I don't even have enough memory to allocate for a 1GB ram virtual device.
The first boot will take some time. You can configure your emulator to use snapshots which will speed up the boot time considerably. Look into running the x86 image which will increase the performance of your emulator. Keep in mind if you have any armeabi-targeted binaries, they will not work (not an issue for most people).
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Whenever I am trying to launch my emulator it launches but only the android logo is shown ,after waiting for many hrs also it does not work.
Device-3.2"QVGA(ADP2)320*480 (mdpi)
API Level-17
It's well known that the factory emulator is extremly slow. The trick here is that the factory emulator needs to run on an ARM machine, so it needs to convert the ARM calls to your your x86 (or 64 bits) processor calls. It's likely to never run fast at all. In this situation, you may want to trust on the factory x86 images that make use of Intel's HAXM drivers, not available to everyone, and I couldn't manage to make it work myself, but it's useful to know that.
However! Since a while ago, I started using Genymotion's emulators. They rely on an actual virtual machine, which is way way faster than anything a factory emulator could achieve. Even if I'm running it on the lowest Mac Mini out there, it's pretty smooth. I'd personally give it a try (well, precisely, I gave a try)
https://www.genymotion.com/
Try allocating more memory for it to use. The Android Emulator is super slow as it is, but if you are not giving it enough memory it has the ability to never load.
Google emulator uses ARM opcode, a kind of machine language. It must convert from ARM opcode to Intel opcode. That's why it's slow. The problem seems not to be RAM but CPU. Improving CPU will improve the emulator.
References to solve this issue:
Making the Android emulator run faster
If you are using your emulator in windows than you can use Microsoft Andriod Emulator.
Install microsoft android emulator in your windows os
If it is taking too much time in loading make sure you have installed the "HAXM installer" in SDK tools , Also make sure "Hyper V" option is also unchecked in "Turn Windows features on or off" in Control Panel --> Program and features.
Only After unchecking this feature you can install the HAXM installer.
After doing this the Emulator will not take time to load.
Try creating the Android virtual device with more RAM than usual. The usual is 1 GB. Even though I tried this on another lower end PC, it was still slow. I think it can be a problem with your hardware. Lower end hardware tends to have problems running emulators.
The problem seems not to be RAM but CPU. Improving CPU will improve the emulator.
First of all, you need to know that I have a very powerful computer so that's not the problem.
I tried making a black screen without anything on it but an FPS counter, with OpenGL and Canvas, but the app doesn't go over 10-11 FPS.
I am just lost, I don't know what the problem is, I checked and it's not the render or the update function...
thanks for the help.
I am on windows 7 64 bit BTW.
8 years later and i have the answer.
open the AVD manager, scroll down to emulated performance, change it from "Automatic" to "Hardware - GLES 2.0", if still not performing show the advanced settings and set it to "Cold boot" this changed it from like 8-12 fps to a solid 30 fps non stop.
I'm more inclined to say that it is a fault of the Emulator than your system. It is extremely slow for me as well, even doing general app debugging. Not surprised on your frame rate. The Intel x86 Image might make a difference, but I usually don't see much improvement even with that.
You can create x86 virtual machine.
See
Android-x86 - Porting Android to x86
ISO image
I've found that I get better performance out of the Emulator when I set the processor afinity to all through Windows Task Manager
Here are some tips which can speed up the emulator significantly :
Give 1GB of RAM (or even more) to your AVD. Don't try to emulate the amount of RAM of a real device, it is generally useless and can amazingly slow down the emulator.
Emulate Android 2.3.3, which boots and runs faster on the emulator than the previous and next versions (by the way, never emulate Android 2.1 or 2.2 if you use SQLite databases. The SQLite implementation was very slow even on real devices).
Don't use high screen resolutions and densities unless for final testing. Use the smallest resolution available and set the LCD density to something low (in the mdpi range).
Well, this might not be an alternative for everyone but for me it's perfect! Use the Bluestacks Player. it runs Android 2.3.4 and is very fluent and fast. Sometimes even faster than a normal device. The only downsize is, that you can just test Apps on the API Level 10 and just on one screen size, but it's perfect just for testing if it's working or not. Just connect the Player with the adb by running
adb connect 127.0.0.1
(Its always the same IP adress)
To increase performance, I want to allocate 1024 MB RAM to a tablet emulator. Problem is that it won't start, i.e. no windows/consoles show up when I click Start in the Virtual Device Manager. If I let the device to its default 256 MB, it starts. How can I fix this?
I'm using Windows 7 Ultimate with Intel i7-2.2 GHz and 8 GB RAM DDR3. It used to work fine on 32-bit windows.
I know this isn't an answer to the particular question you have asked, but it may help with the underlying issue: you can increase the performance of your emulated device by switching to an x86 version.
The Android emulator has always been painfully slow for me, even on a quad core rig with 8 gigs of RAM, so I started following the Android x86 project. Not long ago, I finally took the plunge into getting it set up, and it was easier than I expected--and it's really, really fast.
If you have VirtualBox installed, all you have to do is download eeepc.iso from the project's website (for whichever Android version you prefer), create a VM for it in VirtualBox with however much RAM you want it to have, and boot it up. Pick VESA mode from the menu, disable mouse integration on the VM, and skip the google account login process. You'll be good to go.
Then just set up port forwarding for ADB from guest:5555 to localhost:whatever-port-you-choose, and point ADB at localhost:whatever-port-you-choose, and it'll work even better than the ARM emulator that ships with the SDK.
I disabled the camera support and I was able to use 1024MB of RAM.
My PC is core i-5 with 4gb RAM.
whenever i try to run an AVD in eclipse it comes fast, if i want to run an AVD for TAB it take 5 to 10 minutes. Is there any way to make it fast? Also some time it comes with blackscreen says open gl es API problem type something
Also after fast run, i dont close it, i use it same AVD for all run. But it becames slower after every installation or run by my app. so i have to close and restart my AVD, is there any solution for it. Also some time DDMS cant find AVD, while it was running in font.
Anyone face these problem? any tricks?
one another thing, some time app dont run automatically after installation, i have to select app in AVD's APPS
The Android emulator does not make use of multiple cores. Whether you have 1 or 8 cores doesn't matter. However, the speed of a single core does affect the speed of the emulator.
Having a processor with TurboBoost helps considerably, in my experience. Additionally, it is well known that the 3.X and above emulators are extremely slow by nature.
You could also try allocating more RAM to the AVD in it's setup. Reducing the screen size and resolution also helps in speeding up the emulator.
You can refer to this Google Group thread for details on why the emulator is slow, and how to speed it up.
My laptop: Intel Core 2 Duo CPU, 2GHz, 1GB RAM.
I created a target with SD Card 512MB, Device RAM size 512, snapshot enabled. I waited for 30 minutes but the emulator doesn't ends up loading. It keeps showing a flash word "Android" on the black screen.
Before running the emulator, I closed most other programs.
What's wrong with it? This is very frustrating. :(
What is your CPU and RAM usage during startup? Do you have a lot of IO swapping occurring? Considering that Windows needs at least 512 to run right half of the time and Eclipse is a memory hog you probably just need more RAM.
It shouldn't take more than 5-10min at most to build the emulator on initial startup. The SD card size has no effect on memory usage, it's not loaded into memory, it just creates a larger image file for the sdcard. Setting the emulator to have 256mb of ram will help, but in general when I have the same problem I just close down the emulator window and re-start it. Sometimes it just gets hung-up on creation and isn't a memory issue (I have 16gb of ram and still have the problem from time to time)
You're assigning the emulated Android instance half of the physical memory on your machine. Get more memory.
Emulator is in general very slow, and the higher the OS version on the emulator, the slower it gets. I'm a game developer, and with my AMD Athlon X3 2.90 GHz with 4GB RAM it gives me 5-6 fps. I tried to open one of my apps on Honeycomb emulator, and it was really terrible. It opened, but I couldn't do anything with it. So the best answer is purchasing a real device.
I've experienced the same thing and in my case I had to set "Min SDK Version" when creating the project in Eclipse. Without this setting the emulator didn't start.
Android Development Tools (ADT) 9.0.0 (or later) has a feature that allows you to save state of the AVD (emulator), and you can start your emulator instantly. You have to enable this feature while creating a new AVD or you can just create it later by editing the AVD.
Also I have increased the Device RAM Size to 1024 which results in a very fast emulator.
Refer the given below screenshots for more information.
And for speeding up your emulator you can refer to
Speed up your Android Emulator!:
The native Android emulator is really slow. It's much faster if you use Android on a virtual machine. You can follow my detailed guide on setting it up. http://www.bobbychanblog.com/2011/07/faster-android-emulator-alternative-using-virtualbox/