Resolution in IBM Worklite in Android on Different Devices - android

I started working on IBM WorkLite in Android. I made a project and put a image in body background. the pic is according to the device size but on running app the image shown in zoom mode. I am unable to understand that why this is happening

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images in android app not showing above android 8 mobile's

I'm working on an android app, everything is completed and it's working fine in mobiles which have android 8 or below but above android 8, images are not showing, blank screen come up instead.
my images in a Hashmap, and stored in server or if i use a google picture Url instead of my server, image showing properly, please provide your resolution over it . what I have to do or what should I recheck.
Thanks..

Adaptive ic_launcher foreground resizes in Android Studio but not on development device

I'm attempting to create a custom ic_launcher for the Android app currently in development.
After going through the Asset Studio process in Android Studio, the expected output is produced.
For example, when viewing res/mipmap/ic_launcher_round, the following has been produced. As you can see, the foreground (originally 512x512px) has been scaled according to how it was set in the Android Studio process. The background is also visible.
Desired Output
The issue is how it appears on the development device. I have absolutely no idea what is going on.
Actual Output
I'm confused as to why the development device is showing something different to Android Studio and why the development device is showing the unscaled version..
P.s. the background color and foreground icon are simply for testing purposes - this is not the actual app icon :)
I'm really shocked as to what is happening and have scoured the internet for answers but to no avail

Smartwatch with round screen and running regular Android 4.4.2

I have a smartwatch with round display and it is running Android 4.4.2. My app is working fine on smartwatch with square display running Android 4.2.2 but the UI gets cropped in round display. It seems all the APIs for round screens are for Android wear. I would like to adjust the UI of my app to fit on round screens but do not want to create a separate Android Wear project for it.
Is there a way to use the Android wear APIs while developing app for devices running regular Android?
Thanks in advance.

Android App doesn't work on all devices

I'm trying to make a very simple android app using Android Studio, it should open with a splash screen, then open a WebView.
I made it, and it works perfectly on my phone (with android 4.4.2), but when I try to use it on other device, I only get a white screen. I tried to use on a phone with android 4.1.2 and 6.0, none of them worked.
Any ideas where could be the error?
Edit:
Here's the files
https://github.com/gethuliogripp/kitexp
I've come across this problem and I was getting no errors as well. You have to make sure the images you use in the app such as your web view and splashcreen actually fit the screen so the app doesn't run out of memory. So make sure your images in your drawable are almost the same size as your phone screen, for my background i made the image 3in by 5in and my app works on all devices now.

Ionic app looks small in high res devices

I'm new on ionic. I'm building a simple demo app to decide if I will use ionic or not in my project.
I'm currently having this problem styling the app. Default theme looks OK in low-res devices, but looks too small in high-res devices (look the example images at the bottom)
Is there a way to resolve this globally? I want to AVOID creating custom meadia queries per resolution.
Screen capture of 480x800px device
Screen capture of 768x1280px device

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