Opening an Android application within another - android

I am trying to open a different, already installed android application within another, on click of a button. The new application should be opened in a part of the screen within the calling application.
Currently, my code creates a new intent and runs the called application in that. the calling application disappears. Here's my code:
b.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
// TODO Auto-generated method stub
PackageManager pm = getPackageManager();
Intent intent = pm.getLaunchIntentForPackage("com.ritwik.camera");
startActivity(intent);
}
});
Ideally, it should open as a part of the same screen, without sidelining the parent(calling) application. How do I do that?

When you start an Intent to execute another application (i.e. because you are implementing a launcher or a main menu replacement) you are actually asking android to execute the application identified with a specific package (or the one satisfying some specific constraints, like the ability to handle images, videos, etc), without any clue or reference about the Activities it contains (nor the ability to get any...).
Therefore I don't think that what you are trying to achieve is possible with the current version of the OS (unless some vendor is providing extensions to do just that, see the comment by Pratik).

The new application should be opened in a part of the screen within the calling application.
This is not possible with conventional third-party application UIs.
AFAIK, the split-screen feature (Adaptive UI) is supported from Android 3.0 onwards.
That has nothing to do with embedding the UI of third-party apps into your own.
So I didn't get what you meant to say by "it's not possible with the current version of the OS"
It is not available on any stock version of Android released up through March 26, 2013 at 9:50am Eastern Time.
Certain device manufacturers, like Samsung, have extended Android with multi-window capabilities. However, the control over those windows lies with the user and the (modified) OS. Unless there is something in their S-Pen SDK for this, you have no way of starting another window.
Android also has RemoteViews, which is a means of passing a simplified UI between processes. Using this, it is possible for one app to embed RemoteViews published by another app. You see this with app widgets on the home screen, for example. However, both apps have to be written with this in mind, such as an app publishing an AppWidgetProvider to supply app widgets to home screens.

As far as I know, this is NOT possible. You can only launch the new activity, but you have no control of it.
EDIT: Some devices offer this possibility using Cornerstone or similar frameworks, but I haven't seen an option for developers to use this for their own apps.

Related

How does buying an app to enable paid features of another app work?

There are apps (such as https://play.google.com/store/apps/details?id=com.teslacoilsw.launcher) that are free, but whose paid features can be enabled by buying another app (in this case, this one https://play.google.com/store/apps/details?id=com.teslacoilsw.launcher.prime)
How does this work?
My guess is that the free apps launches an explicit Intent and can detect if the app is present via a try/catch structure. The downside of this is that this could be easily circunvented by someone who creates an app with the same package name and specifies all possible Intent filters.
Is this how it works, or is it some other way?
There are various ways to do that. One way is to query a content provider which will be protected with a special permission.
I have released quite long ago on Github a library which helps doing this: Android Unlocker Library.
That's a good option if you are dealing with devices outside the Google ecosystem, however, from a developer experience, in-app purchases offer a much better user experience (and thus drive more sales) according to me.
The easiest way is to use startActivityForResult(...) from app A against an Activity of app B, that must be configured with an IntentFilter in order to be used from an outer app. Inside the B called activity you can also check who's calling with getCallingActivity(). You can find an example here.
Before starting the Activity, you can test that B is installed (using the PackageManager) or you can just start the activity and catch the Exception.
In the called Activity, you can check the signature of the calling package using the PackageManager.checkSignature(String,String) method. Pass the package name of A and B and if the signature matches, execute the logic.

Automation on Android Device

I am looking for a way to automatically open an application on Android. Something like QTP on windows. I read about quite a few testing tools for Android that need the phone to be connected to the laptop via USB. Is it possible to code an android application that can open another specific application on the device automatically?
I understand that if it is my application or an open source one, I can get the UI element and perform click or type into it automatically using code but how can I access UI elements of other apps on the device.
Example: My app should be able to open my phone keypad and type in a number or open an app like Truecaller and type into the textview on main screen? Something like web automation but for Android device. Any help would be appreciated! Thank you!
You can use Intents:
//consider context as being the Context of your current app
PackageManager packageManager = context.getPackageManager();
Intent intent = packageManager.getLaunchIntentForPackage(PACKAGE_NAME);
context.startActivity(intent);
device.wait(Until.hasObject(By.pkg(PACKAGE_NAME)), 10000); //this is a UiAutomator method to wait for the application to be started (or 10 seconds).
You can also use solo UiAutomator methods: open the apps menu, click on the app icon. You can see an example here

Is it possible to get Intent from running Activity from another application?

I will prevent some application to be deleted from the phone.
Now, I can get current top activity name using ActityManager and check if it is com.android.packageinstaller.UninstallerActivity, than do additional logic for checking which package will be deleted. but I can't get UninstallerActivity object, and more - I can't get Intent passed to com.android.packageinstaller.UninstallerActivity (which will provide package name for me).
Seems like this isn't possible with standart Android API way. maybe it's possible using hidden API and reflection.
Any ideas?
Edit: I'm writing Launcher application, which will be distributed manually in hotels. I will have functionality which prevents from deleting my Launcher application from the phone, because mobile phones will be given in rent, and Launcher replacement isn't possible.
Note: The phone will be rooted!

Control an application from another application

I read this question and another question and I understand how to launch an application from another application (Let's call the other application LauncherApplication). However, my goal is not only to launch an application, but to use its functions, so I suppose the LauncherApplication should start an activity using an intent (explicit or implicit).
I should know the data and the actions the installed applications react on and I should add these information to an intent instance before starting it. I wish LauncherApplication allows the user (not the developer) to configure this intent, but how do I know in advance the parameters to put in an intent for the installed applications?
I should implement the "LauncherApplication* in order to allow the user to construct an intent via a graphical interface. Or I could make my application supports the addition of plugins: in this way, I could create a plugin for each installed application, where each plugin could be responsible to manage the configuration of the intent concerning the application associated with it.
UPDATE (added details). In particular, the LauncherApplication should be a service with a speech recognizer enabled, so the user may start an application uttering specific keywords: as well as launch an application, the user should be able to close it and use its functions.
For example, I could have installed an application ((Let's call it LibraryApp) to search for available books in a library; this application could have the following functions:
Search for a book (this function may return if the book is available, it has already been loaned or if it was booked by someone else).
Reserving a book (this function should return the completion of the reservation).
In this way, when I pronounce, for example, the words "start LibraryApp", then the LauncherApplication service should launch the LibraryApp application. Once the application is launched, the service should be able to send commands to it to use one of the available functions (search for a book, reserving a book).
How can I send commands to application that is already active, in order to control it?
how do I know in advance the parameters to put in an intent for the installed applications?
You talk to their developers. There are typically zero "parameters" on an Intent to launch the launcher activity (or activities) of an application, since home screens do not put such "parameters" on the Intent.

LauncherActivity usage

Could you please explain me purpose and usage of LauncherActivity? Documentation says that it "Displays a list of all activities which can be performed for a given intent". I understood that it should automatically build list of all activities found in application and provide their launching. Am I right?
And how to use it? I have found no examples in the web.
Google Code shows the class code itself... It has a different constructor than is described in the Android Platform API.
public abstract class LauncherActivity extends ListActivity {
Intent mIntent;
PackageManager mPackageManager;
IconResizer mIconResizer;
Your phone can have more than one possible app which handles a given intent. One great example is opening a webpage. There's the stock WebKit based browser, you can install Firefox Mobile, Dolphin Browser, Opera Mini... When they all advertise that they can handle a given intent, how does the device know which one it should pass the intent to?
Android will use a LauncherActivity to bring up a selection list of packages where each one listed is one that knows how to do something with the given intent you provide it. When you pick one, you're picking which app you want, and the intent is routed to the matching app.
From that perspective, it's a class that's really part of the Android OS support code, part of figuring out where to distribute given intents to. It's hard to see a situation where you would need to involve yourself with it directly... you should be able to just call StartActivity(Intent), which throws the intent over the wall to the OS, and at that point the device itself should fire up LauncherActivity on its own (if it's even needed).
Completely unrelated (and horribly name-disambiguated) is your application's "Launcher Activity" (documentation) -- an activity that shows in AndroidManifest.xml with an intent filter with "android.intent.action.MAIN" and "android.intent.category.LAUNCHER" ... This is how your app advertises to the system that it wants to have an icon in the device's application list, and that a specific activity should be started when that icon's clicked. You absolutely need to do that.

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