Titanium (Android) check for running Services - android

I'm trying to implement a convenient-to-use system for handling status bar notifications for android, and i was thinking about the following:
Create a database, where i store when and what to show
Create a service what runs in the background using the 'interval' Service, what the API provides
In that service check if any notification needs to be shown according to the database, then show it.
The only problem is, that, i cannot detect, if i need to start the service or not. I tried these things, but none of them worked well so far:
1.) Save if the service was already started on the local storage:
// Do this on application startup
var isRunning = Ti.App.Properties.getBool("service_running", false);
if(!isRunning)
{
var service = Titanium.Android.createService(...);
service.addEventListener('start', function()
{
Ti.App.Properties.setBool("service_running", true);
});
service.addEventListener('stop', function()
{
Ti.App.Properties.setBool("service_running", false);
});
service.start();
}
This obviously won't work, because the android systems native onStop and onDestroy events will not be dispatched, if the Service doesn't terminates unusually (like the user force stops the app), so the stop event also won't be fired.
2.) Try to access any active service via Titanium.Android.getCurrentService(), but i got an error saying Titanium.Android has no method called getCurrentService(). This is pretty strange, because the IDEs code completion offered me this method.
3.) Use an Intent to clear the previously running Service
var intent = Titanium.Android.createServiceIntent
(
{
url : 'notification/NotificationService.js'
}
);
intent.putExtra('interval', 1000 * 60);
//Stop if needed
Titanium.Android.stopService(intent);
//Then start it
Titanium.Android.startService(intent);
But it seems like i need to have the same instance of Intent, that started the service to stop it, because doing this on application startup, then exiting and restaring it results in multiple Services to run.
At this point i ran out of ideas, on how to check for running services. Please if you know about any way to do this, let me know! Thanks for any hints!
EDIT
Here are the source materials which gave me the idea to try the above methods (maybe only i use them incorrectly):
The local storage: Titanium.App.Properties
The method for accessing running services: Titanium.Android.getCurrentService
The method for stoping a service with an Intent: Titanium.Android.stopService
And the full source for the NotificationHandler "class" and NotificationService.js that I wrote, and their usage: link

Use Bencoding AlarmManager and it will provide all you need to schedule an alarm notification : https://github.com/benbahrenburg/benCoding.AlarmManager
This module provides what you need. It's really easy - just set repeat to daily when sheduling a Notification or Service.
Refer https://gist.github.com/itsamiths/6248106 for fully functional code
I am checking if the service is started then show daily notification or else start service and then show daily notification
var isRunning = Ti.App.Properties.getBool("service_running", false);//get service running bool status
if (isRunning) {
Ti.API.info('service is running');
} else {
Ti.API.info('service is not running');
alarmManager.addAlarmService({
service : 'com.mkamithkumar.whatstoday.DailyEventNotificatoinService',
hour : "08",
repeat : 'daily'
});
}

I come one year late, but maybe this can help others in the future.
We had the same idea: run the service forever and do the checks on every cycle (I must check 20 different communications).
And I had the same problem: how to detect that the service is running, to don't run again to don't duplicate the checks.
To solve that problem, what I did is get the current time on every cycle and save it to store.
Then, before launch a new service, I check if the last execution was to far in time: if true, then the service was stopped, else is running.
Not very elegant, but was the only way I found to avoid the problem of the user killing the app (and the service).
This is my code for the "launcher" of the service. In my case, I test 30 seconds far away:
exports.createAndroidServiceForNotifications = function(seconds) {
var moment = require('alloy/moment');
var diffSeconds = moment().diff(Ti.App.Properties.getString('serviceLastRun', new Date().getTime() - 60000), 'second');
if (diffSeconds > 30) {
var now = new Date().getTime();
var delta = new Date(now + (seconds * 1000));
var deltaMS = delta - now;
var intent = Ti.Android.createServiceIntent({
url : 'notificationsService.js'
});
intent.putExtra('interval', deltaMS);
Ti.Android.startService(intent);
}
};

Related

Periodic Work manager not showing notification on android pie when not charging or screen off

I have an app that should show a notification every 2 hours and should stop if user has already acted upon the notif. Since background services are history now, I thought of using WorkManager ("android.arch.work:work-runtime:1.0.0-beta01") for the same.
My problem is that although the work manager is successfully showing the notifications when app is running, but it won't show notification consistently in the following cases(I reduced the time span from 2 hours to 2 minutes to check the consistency):
when app is killed from the background.
device is in screen off.
state device is in unplugged state(i.e not charging).
By consistency , i mean that the notifications show at least once in the given time span. for 2 minutes time span, the freq of notifications went from once every 4 minutes to completely not show any notification at all. for 2 hours timespan( the timespan that i actually want), its been 4 hours and i haven't got a single notification. Here is the Code i am using for calling WorkManger:
public class CurrentStreakActivity extends AppCompatActivity {
...
#Override
protected void onCreate(Bundle savedInstanceState) {
...
setDailyNotifier();
...
}
private void setDailyNotifier() {
Constraints.Builder constraintsBuilder = new Constraints.Builder();
constraintsBuilder.setRequiresBatteryNotLow(false);
constraintsBuilder.setRequiredNetworkType(NetworkType.NOT_REQUIRED);
constraintsBuilder.setRequiresCharging(false);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
constraintsBuilder.setRequiresDeviceIdle(false);
}
Constraints constraints =constraintsBuilder.build();
PeriodicWorkRequest.Builder builder = new PeriodicWorkRequest
.Builder(PeriodicNotifyWorker.class, 2, TimeUnit.HOURS);
builder.setConstraints(constraints);
WorkRequest request = builder.build();
WorkManager.getInstance().enqueue(request);
}
....
}
Here is the worker class(i can post showNotif(..) and setNotificationChannel(...) too if they might be erroronous):
public class PeriodicNotifyWorker extends Worker {
private static final String TAG = "PeriodicNotifyWorker";
public PeriodicNotifyWorker(#NonNull Context context, #NonNull WorkerParameters workerParams) {
super(context, workerParams);
Log.e(TAG, "PeriodicNotifyWorker: constructor called" );
}
#NonNull
#Override
public Result doWork() {
// Log.e(TAG, "doWork: called" );
SharedPreferences sp =
getApplicationContext().getSharedPreferences(Statics.SP_FILENAME, Context.MODE_PRIVATE);
String lastcheckin = sp.getString(Statics.LAST_CHECKIN_DATE_str, Statics.getToday());
// Log.e(TAG, "doWork: checking shared preferences for last checkin:"+lastcheckin );
if (Statics.compareDateStrings(lastcheckin, Statics.getToday()) == -1) {
Log.e(TAG, "doWork: last checkin is smaller than today's date, so calling creating notification" );
return createNotificationWithButtons(sp);
}
else {
Log.e(TAG, "doWork: last checkin is bigger than today's date, so no need for notif" );
return Result.success();
}
}
private Result createNotificationWithButtons(SharedPreferences sp) {
NotificationManager manager =
(NotificationManager) getApplicationContext().getSystemService((NOTIFICATION_SERVICE));
String channel_ID = "100DaysOfCode_ID";
if (manager != null) {
setNotificationChannel(manager,channel_ID);
showNotif(manager, channel_ID, sp);
return Result.success();
}
else {
return Result.failure();
}
I am using a xiaomi miA2 androidOne device with Android Pie(SDK 28). There are a few other things that are troubling me:
What can i possibly do to know if my WorkManager is running? Other that just wait for 2 hours and hope for a notification. I actually tried something like that, keeping my phone connected to pc and checking android studio's logcat every now and then. It DOES run all the logs when the worker is actually called, but i don't think that's a correct way to test it, or is it?
In the above Code, the setDailyNotifier() is called from the onCreate() every time the app is opened. Isn't it Wrong? shouldn't there be some unique id for every WorkRequest and a check function like WorkManger.isRequestRunning(request.getID) which could let us check if a worker is already on the given task??If this was a case of AsyncTask, then boy we would have a mess.
I have also checked #commonsware's answer here about wakelock when screen is off, but i remember that work manager does use alarm manager in the inside when available. So what am I missing here?
Few comments:
WorkManager has a minimum periodic interval of 15minutes and does not guarantee to execute your task at a precise time. You can read more about this on this blog.
All the usual background limitation you've on newer Android releases are still relevant when you use WorkManager to schedule your tasks. WorkManager guarantees that the task are executed even if the app is killed or the device is restated, but it cannot guarantee the exact execution.
There's one note about the tasks being rescheduled when your app is killed. Some OEM have done modification to the OS and the Launcher app that prevents WorkManager to be able to accomplish these functionality.
Here's the issuetracker discussion:
Yes, it's true even when the phone is a Chinese phone.
The only issue that we have come across is the case where some Chinese OEMs treat swipe to dismiss from Recents as a force stop. When that happens, WorkManager will reschedule all pending jobs, next time the app starts up. Given that this is a CDD violation, there is not much more that WorkManager can do given its a client library.
To add to this, if a device manufacturer has decided to modify stock Android to force-stop the app, WorkManager will stop working (as will JobScheduler, alarms, broadcast receivers, etc.). There is no way to work around this. Some device manufacturers do this, unfortunately, so in those cases WorkManager will stop working until the next time the app is launched.
As of now , i have this app installed for last 8 days and i can confirm that the code is correct and app is working fine. as said by pfmaggi , the minimum time interval for work manager to schedule the work is 15 minutes, so there is a less chance that the WorkManager would have worked as expected in my testing conditions( of 2 minutes ) . Here are some of my other observations:
Like I said in the question that i was unable to recieve a notification for 4 hours even though i have passed the repeat interval as 2 hours. This was because of Flex Time. I passed in the flex time of 15 minutes and now it shows notifications between correct time interval. so i will be marking pfmaggi's answer as correct.
The problem of repeated work request can be solved by replacing WorkManager.getInstance().enqueue(request) with WorkManager.getInstance().enqueueUniqueWork(request,..)
I was still unable to find a way to test the work manager in the way i have described.

Titanium Android - Execute a background task at regular intervals

I want to execute a background service in my titanium android app at regular intervals. I can achieve this by using interval service. Following is the code:
function startMovieAlertService()
{
var SECONDS = 1800;
// every 10 seconds
var intent = Titanium.Android.createServiceIntent(
{
url : 'MovieAlertService.js'
});
intent.putExtra('interval', SECONDS * 1000);
Titanium.Android.startService(intent);
}
But this service is closed by android system (or titanium) soon after the app is exited using back button. Now I want that this service executes at regular intervals, without being closed. This service will just check for some new data from web server. And this needs to be executed once per day. Please help me.

Uploading files in an Android service

What is the best way of letting an Android app upload a potentially large file to a server at a request from the user?
I'm currently using an IntentService, in which I call startForeground and update the notification progress periodically, but the service randomly gets killed by the system after about a minute or so.
Here is the relevant code from onHandleIntent :
class BeamService extends IntentService("SSH Beam") {
override def onHandleIntent(intent: Intent) = {
...
// Start the notification
startForeground(0,
builder
.setTicker("Starting transfer")
.setContentTitle(filename)
.setContentText("Starting transfer")
.setOngoing(true).build
)
// Create the session and the monitor
val session = server.createSession(auth)
implicit val monitor = Monitor(filename, size)
// Send the file
try {
session.connect
session.cd(destination)
session.put(filename, is)
} catch {
case e: Throwable => {
notificationManager.notify(0,
builder.setProgress(0, 0, false)
.setTicker("Transfer failed")
.setContentText(e.getMessage)
.build
)
e.printStackTrace
}
} finally {
session.disconnect
is.close
}
stopForeground(false)
}
}
I found out how to implement that properly :
Do not use the notify method from the NotificationManager while you are in foreground. According to this, you have to use startForeground again if you want to update the notification. (This was causing my service to get killed by the system)
There's a weird quirk in startForeground that makes it not show notifications if the ID is 0.
Finally, I should have thought about it, but this question gives a nice in-depth answer on how to check if the service is indeed in foreground.
(The fantastic flying network monitor from the System Monitor app also helped me a lot to check if the upload was still running while I was starting other apps to try and trigger the "service died" message)
There are a few reasons to use startForeground, but I can't for the life of me think of a reason to use startForeground on an IntentService! An IntentService should be used to do long-running tasks on a background thread, without interruption, from which you want persistent results.

how to set themes continuously in android

My problem is make a function to set up themes in my application every 00:00 AM if there are new themes. As I know, to do this problem we must use a loop.
Here is my code:
private void updateThemes() {
Thread time = new Thread() {
public void run() {
int time = 0;
while(time > 86400000) {
//invoke method or start new activity
}
}
};
}
Please help me - Thanks.
Running a thread and waiting for a full day is not going to work. What if the phone is shutdown? What if the user switches to another app and your app is closed by Android because it needed the resources? Besides, it's not very battery friendly either.
You'd better use the Android AlarmManager to set the times at which you would like to check for updates. Also specify a BroadcastReceiver in your app that will receive and process the alarms. There's an example application that does this here or check this post for more info.

What happens to JavaScript execution (settimeout, etc.) when iPhone/Android goes to sleep?

I have a jQuery Mobile web app which targets iOS and Android devices. A component of the application is a background task, which periodically checks for a.) changes to local data and b.) connectivity to the server. If both are true, the task pushes the changes.
I'm using a simple setTimeout()-based function to execute this task. Each failure or success condition calls setTimeout() on the background task, ensuring that it runs on 30 second intervals. I update a status div with the timestamp of the last task runtime for debugging purposes.
In any desktop browser, this works just fine; however, on iOS or Android, after some period of time, the task stops executing. I'm wondering if this is related to the power conservation settings of the devices--when iOS enters stand-by, does it terminate JavaScript execution? That is what appears to happen.
If so, what is the best way to resume? Is there an on-wake event which I can hook into? If not, what other options are there which don't involve hooking into events dependent on user interaction (I don't want to bind the entire page to a click event just to restart the background task).
Looks like Javascript execution is paused on MobileSafari when the browser page isn't focused. It also seems if setInterval() events are late, they are simply fired as soon as the browser is focused. This means we should be able to keep a setInterval() running, and assume the browser lost/regained focus if the setInterval function took much longer than usual.
This code alerts after switching back from a browser tab, after switching back from another app, and after resuming from sleep. If you set your threshold a bit longer than your setTimeout(), you can assume your timeout wouldn't finish if this fires.
If you wanted to stay on the safe side: you could save your timeout ID (returned by setTimeout) and set this to a shorter threshold than your timeout, then run clearTimeout() and setTimeout() again if this fires.
<script type="text/javascript">
var lastCheck = 0;
function sleepCheck() {
var now = new Date().getTime();
var diff = now - lastCheck;
if (diff > 3000) {
alert('took ' + diff + 'ms');
}
lastCheck = now;
}
window.onload = function() {
lastCheck = new Date().getTime();
setInterval(sleepCheck, 1000);
}
</script>
Edit: It appears this can sometimes trigger more than once in a row on resume, so you'd need to handle that somehow. (After letting my android browser sleep all night, it woke up to two alert()s. I bet Javascript got resumed at some arbitrary time before fully sleeping.)
I tested on Android 2.2 and the latest iOS - they both alert as soon as you resume from sleep.
When the user switches to another app or the screen sleeps, timers seem to pause until the user switches back to the app (or when the screen awakens).
Phonegap has a resume event you can listen to instead of polling for state (as well as a pause event if you want to do things before it is out of focus). You start listening to it after deviceReady fires.
document.addEventListener("deviceready", function () {
// do something when the app awakens
document.addEventListener('resume', function () {
// re-create a timer.
// ...
}, false);
}, false);
I use angular with phonegap and I have a service implemented that manages a certain timeout for me but basically you could create an object that sets the timer, cancels the timer and most importantly, updates the timer (update is what is called during the 'resume' event).
In angular I have a scopes and root scope that I can attach data to, my timeout is global so I attach it to root scope but for the purpose of this example, I'll simply attach it to the document object. I don't condone that because you need should apply it to some sort of scope or namespace.
var timeoutManager = function () {
return {
setTimer: function (expiresMsecs) {
document.timerData = {
timerId: setTimeout(function () {
timeoutCallback();
},
expiresMsecs),
totalDurationMsecs: expiresMsecs,
expirationDate: new Date(Date.now() += expiresMsecs)
};
},
updateTimer: function () {
if (document.timerData) {
//
// Calculate the msecs remaining so it can be used to set a new timer.
//
var timerMsecs = document.timerData.expirationDate - new Date();
//
// Kill the previous timer because a new one needs to be set or the callback
// needs to be fired.
//
this.cancelTimer();
if (timerMsecs > 0) {
this.setTimer(timerMsecs);
} else {
timeoutCallback();
}
}
},
cancelTimer: function () {
if (document.timerData && document.timerData.timerId) {
clearTimeout(document.timerData.timerId);
document.timerData = null;
}
}
};
};
You could have the manager function take a millisecond parameter instead of passing it into set, but again this is modeled somewhat after the angular service I wrote. The operations should be clear and concise enough to do something with them and add them to your own app.
var timeoutCallback = function () { console.log('timer fired!'); };
var manager = timeoutManager();
manager.setTimer(20000);
You will want to update the timer once you get the resume event in your event listener, like so:
// do something when the app awakens
document.addEventListener('resume', function () {
var manager = timeoutManager();
manager.updateTimer();
}, false);
The timeout manager also has cancelTimer() which can be used to kill the timer at any time.
You can use this class github.com/mustafah/background-timer based on #jlafay answer , where you can use as follow:
coffeescript
timer = new BackgroundTimer 10 * 1000, ->
# This callback will be called after 10 seconds
console.log 'finished'
timer.enableTicking 1000, (remaining) ->
# This callback will get called every second (1000 millisecond) till the timer ends
console.log remaining
timer.start()
javascript
timer = new BackgroundTimer(10 * 1000, function() {
// This callback will be called after 10 seconds
console.log("finished");
});
timer.enableTicking(1000, function(remaining) {
// This callback will get called every second (1000 millisecond) till the timer ends
console.log(remaining);
});
timer.start();
Hope it helps, Thank you ...
You should use the Page Visibility API (MDN) which is supported just about everywhere. It can detect if a page or tab has become visible again and you can then resume your timeouts or carry out some actions.

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