Android always throw ClassCastException - android

I built my android project from command line and compile using ant debug install. But after i import a external project called Android-PullToRefresh to my project, my project becomes abnormal when running. Sometimes after i add a new id or delete a id in xml layout file, and my compile goes well but when the app starting to run, it throws a ClassCastException.
When it happens i can only use ant clean && ant debug install to fix it. But recompile a hole project costs double time, i don't wish to compile a project for one minute or more. So can i do some trick to make this error won't happen again?
Stack trace:
E/AndroidRuntime(21226): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.zhangdan.preferential/com.zhangdan.preferential.RecommendActivity}: java.lang.ClassCastException: android.widget.TextView cannot be cast to com.handmark.pulltorefresh.library.PullToRefreshListView
E/AndroidRuntime(21226): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2185)
E/AndroidRuntime(21226): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2210)
E/AndroidRuntime(21226): at android.app.ActivityThread.access$600(ActivityThread.java:142)
E/AndroidRuntime(21226): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1208)
E/AndroidRuntime(21226): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime(21226): at android.os.Looper.loop(Looper.java:137)
E/AndroidRuntime(21226): at android.app.ActivityThread.main(ActivityThread.java:4931)
E/AndroidRuntime(21226): at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime(21226): at java.lang.reflect.Method.invoke(Method.java:511)
E/AndroidRuntime(21226): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791)
E/AndroidRuntime(21226): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:558)
E/AndroidRuntime(21226): at dalvik.system.NativeStart.main(Native Method)
E/AndroidRuntime(21226): Caused by: java.lang.ClassCastException: android.widget.TextView cannot be cast to com.handmark.pulltorefresh.library.PullToRefreshListView
E/AndroidRuntime(21226): at com.zhangdan.preferential.RecommendActivity.findViews(RecommendActivity.java:65)
E/AndroidRuntime(21226): at com.zhangdan.preferential.RecommendActivity.onCreate(RecommendActivity.java:58)
E/AndroidRuntime(21226): at android.app.Activity.performCreate(Activity.java:5008)
E/AndroidRuntime(21226): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1079)
E/AndroidRuntime(21226): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2139)
E/AndroidRuntime(21226): ... 11 more
W/ActivityManager( 380):
RecommendActivity.java:
64 private void findViews() {
65 mFakeListView = (PullToRefreshListView)findViewById(R.id.refreshable_list);
66 mListView = mFakeListView.getRefreshableView();
67 }
xml:
1 <?xml version="1.0" encoding="utf-8"?>
2 <com.handmark.pulltorefresh.library.PullToRefreshListView
3 xmlns:android="http://schemas.android.com/apk/res/android"
4 xmlns:ptr="http://schemas.android.com/apk/res-auto"
5 android:id="#+id/refreshable_list"
6 android:layout_width="fill_parent"
7 android:layout_height="fill_parent"
8 android:cacheColorHint="#00000000"
9 android:fadingEdge="none"
10 android:listSelector="#android:color/transparent"
11 android:divider="#null"
12 android:paddingTop="5dip"
13 android:paddingBottom="5dip"
14 android:scrollbarStyle="outsideOverlay"
15 ptr:ptrMode="both" />

What seems to be happening is that whenever you add/delete a layout ID in your project, somehow the ant debug install command does not correctly rebuild all the affected code and causes an ID for another widget to be used in place of the correct value for R.id.refreshable_list, which in turn causes the ClassCastException when your app is started.
Here's my suggestions:
Check that all your files/folders have valid dates (maybe any of them are dated in the future?)
Update your build tools to the latest versions (Android SDK, ant, and so on).
What IDE are you using? Check to see if it has automatic build enabled which might somehow interfere with your command line build.
Hope this helps!

When it happens i can only use ant clean && ant debug install to fix it. But recompile a hole project costs double time, i don't wish to compile a project for one minute or more.
Running ant clean debug install may be incrementally faster than running those operations separately.
You can also try modifying your Ant script to delete the R.class files in your bin/classes/, rather than using the clean command. I haven't tried this beyond a quick test just now, because usually this isn't a problem with a reasonable-sized project and a decent development machine. However, the heart of Joe's answer is that the last-compiled R.class files are out of sync with the to-be-generated R.java files, and for whatever reason, Ant's dependency mechanism does not always pick this up. Deleting the R.class files yourself (e.g., find bin/classes -name R.class | xargs rm on Linux) allows you to avoid clean and having to rebuild everything that clean wipes out, yet it will force a fresh recompile of the R.java classes. And, in very light testing, this appears to work, insofar as the resulting built APK works. As the saying goes, your mileage may vary.
Note that if you are using Android library projects -- like Pull-to-Refresh, there will be multiple R.class files (one for your app, one per library).

Sometimes resource's errors can not seen. You should be sure that there isnt any error in your xmls. (com.handmark.pulltorefresh.library.PullToRefreshListView is right package?)
After you can try
1) delete your R Class
2) Clean project
3) fix project properties
4) rebuild.

Related

Android Studio - add and reference the Google Play services library without Gradle [duplicate]

I'd like to import (and use) the Google Play Services library into an existing Android project, but I am struggling with what must be a dependency problem.
All documentation written by google is based upon Eclipse. We use IntelliJ IDEA.
Things I know:
I know how to import Modules, Libraries, add Dependencies, etc. in IntelliJ.
I also know that according to the getting started guide at Google, you have to add the google-play-services-lib into (Eclipse) as a project (by importing existing code into the workspace), and that you can do this in IntelliJ by adding a new module from existing code. It's the same procedure, different name.
I also understand what the Order and Export tab does in Eclipse (IntelliJ does it too).
Things I've done:
I copied (for safety) the google-play-services_lib folder from the Android SDK to my project root. So I have /myprj and /google-play-services_lib at the same level (I also have /facebooksdk and /actionbarsherlock at the same level) and proceeded to "Import Module" (from existing source). Then clicked next next next… (it worked, it was recognized).
The project structure looks like this (name intentionally blurred):
This correctly added a module (as you can see in the above screenshot). Now I need to add the dependency so my main project knows about this. I go to my modules and in the list, select my main module and then dependencies tab. I can see a few libraries (Joda time, android-query, gson, etc.) and two modules: FacebookSDK and actionbarsherlock. So far so good. And this is when things get weird.
Dependencies I've tried to add.
NOTE: In most cases I tried checking and unchecking the export checkbox and also tried adding this to the sherlockbar module at the same time, just for testing. I know these are a lot of combinations, but oh well.
1) Add a Jar or directory (knowing this was wrong, I tried). and pointed to the .jar that is inside the google play module /libs, named: google-play-services.jar.
2) Add a Library (and then adding it to the project(s))
3) Add the Module Dependency, (while having my main project selected). This shows you a pop-up like this:
PROBLEM
Even tho I can reference a PlusClient and I get the right imports, when I try to add a SignInButton in my layout xml, I get an error.
There's no point in pasting the whole XML Layout because it doesn't have anything strange, it's just a RelativeLayout with a few textviews. I added the g+ button like this:
<com.google.android.gms.common.SignInButton
android:id="#+id/sign_in_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#+id/logo_login"
android:layout_marginBottom="30dip" />
Just like Google says.
The first sign that something may be out of order is the fact that IntelliJ warnings you that the element is "not valid here", but I assume that's a limitation of the visual designer rather than a real problem.
However, when I run the project, I get this:
07-30 17:50:44.854: ERROR/ActivityThread(22324): Failed to inflate
android.view.InflateException: Binary XML file line #22: Error inflating class com.google.android.gms.common.SignInButton
at android.view.LayoutInflater.createView(LayoutInflater.java:606)
at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:680)
at android.view.LayoutInflater.rInflate(LayoutInflater.java:739)
at android.view.LayoutInflater.rInflate(LayoutInflater.java:742)
at android.view.LayoutInflater.inflate(LayoutInflater.java:489)
at android.view.LayoutInflater.inflate(LayoutInflater.java:396)
at android.view.LayoutInflater.inflate(LayoutInflater.java:352)
at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:251)
at com.actionbarsherlock.internal.ActionBarSherlockNative.setContentView(ActionBarSherlockNative.java:134)
at com.actionbarsherlock.app.SherlockFragmentActivity.setContentView(SherlockFragmentActivity.java:262)
at com.myapp.ui.activities.LoginSignupActivity.onCreate(LoginSignupActivity.java:64)
at android.app.Activity.performCreate(Activity.java:4465)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2033)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2104)
at android.app.ActivityThread.access$600(ActivityThread.java:132)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1157)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4575)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:789)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:556)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Constructor.constructNative(Native Method)
at java.lang.reflect.Constructor.newInstance(Constructor.java:417)
at android.view.LayoutInflater.createView(LayoutInflater.java:586)
... 24 more
Caused by: java.lang.NoClassDefFoundError: com.google.android.gms.R$drawable
at com.google.android.gms.internal.aa.b(Unknown Source)
at com.google.android.gms.internal.aa.a(Unknown Source)
at com.google.android.gms.common.SignInButton.c(Unknown Source)
at com.google.android.gms.common.SignInButton.d(Unknown Source)
at com.google.android.gms.common.SignInButton.setStyle(Unknown Source)
at com.google.android.gms.common.SignInButton.<init>(Unknown Source)
at com.google.android.gms.common.SignInButton.<init>(Unknown Source)
... 27 more
Here is the line that gets my attention:
Caused by: java.lang.NoClassDefFoundError: com.google.android.gms.R$drawable
The next exception below is:
07-30 17:50:44.870: ERROR/AndroidRuntime(22324): FATAL EXCEPTION: main
java.lang.RuntimeException: Unable to start activity ComponentInfo{com.myapp/com.myapp.ui.activities.LoginSignupActivity}: android.view.InflateException: Binary XML file line #22: Error inflating class com.google.android.gms.common.SignInButton
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2079)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2104)
at android.app.ActivityThread.access$600(ActivityThread.java:132)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1157)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4575)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:789)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:556)
at dalvik.system.NativeStart.main(Native Method)
Caused by: android.view.InflateException: Binary XML file line #22: Error inflating class com.google.android.gms.common.SignInButton
at android.view.LayoutInflater.createView(LayoutInflater.java:606)
at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:680)
at android.view.LayoutInflater.rInflate(LayoutInflater.java:739)
at android.view.LayoutInflater.rInflate(LayoutInflater.java:742)
at android.view.LayoutInflater.inflate(LayoutInflater.java:489)
at android.view.LayoutInflater.inflate(LayoutInflater.java:396)
at android.view.LayoutInflater.inflate(LayoutInflater.java:352)
at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:251)
at com.actionbarsherlock.internal.ActionBarSherlockNative.setContentView(ActionBarSherlockNative.java:134)
at com.actionbarsherlock.app.SherlockFragmentActivity.setContentView(SherlockFragmentActivity.java:262)
at com.myapp.ui.activities.LoginSignupActivity.onCreate(LoginSignupActivity.java:64)
at android.app.Activity.performCreate(Activity.java:4465)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2033)
... 11 more
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Constructor.constructNative(Native Method)
at java.lang.reflect.Constructor.newInstance(Constructor.java:417)
at android.view.LayoutInflater.createView(LayoutInflater.java:586)
... 24 more
Caused by: java.lang.NoClassDefFoundError: com.google.android.gms.R$drawable
at com.google.android.gms.internal.aa.b(Unknown Source)
at com.google.android.gms.internal.aa.a(Unknown Source)
at com.google.android.gms.common.SignInButton.c(Unknown Source)
at com.google.android.gms.common.SignInButton.d(Unknown Source)
at com.google.android.gms.common.SignInButton.setStyle(Unknown Source)
at com.google.android.gms.common.SignInButton.<init>(Unknown Source)
at com.google.android.gms.common.SignInButton.<init>(Unknown Source)
... 27 more
If I remove the code from the Layout, it works.
My idea is that this has to do with the way Android handles the R(esources) and therefore it may not be finding the resource for the button.
Has anybody managed to use: Intellij Idea (12+) with ActionbarSherlock and Google+ Library?
If so, how? :)
For historical reasons, I'm going to reproduce what I did, taken from here. Many thanks to #Hesam who found it. I will vote to close the whole question.
Note: the shortcuts are for OS X and Intellij 12 and 13.
Make sure you have the latest SDK/ADT Tools and the play services. They change every now and then and are usually not backwards compatible.
UPDATE I had to do this again, so this is the polished version of what I did.
You need to have a copy (as opposed to using it directly from the SDK folder), because if Google updates it, things are going to break when you update your SDK, it's safer to keep a copy (albeit more tedious because you will have to manually update when a new version comes out). I found out that it's better to decide when to update than to be surprised with cryptic compilation errors.
With that in mind, copy the library alongside your project. You should have a folder structure that looks like:
/something/yourmainmodule/
/something/any_other_module/
/something/modules.xml
/something/README.md (if you use github) :)
The library is located in
"ANDROID-SDK"/extras/google/google_play_services/libproject/google-play-services_lib
ANDROID-SDK is wherever you stored the SDK when you downloaded it. Google changes this every now and then, so just find it, it will be there.
Copy that entire folder so your project now looks like this:
/something/yourmainmodule/
/something/any_other_module/
/something/google-play-services_lib/ <-- THIS IS THE NEW ONE
/something/modules.xml
/something/README.md
Good, now let's import it to IntelliJ-IDEA the right way:
1) Select your project/main module from project panel (⌘ 1) and hit ⌘ ↓ in order to open project structure window or just do File -> Project Structure.
2) Select Modules from left panel, then hit + button (or ⌘ N) then select "import module" and navigate to the google-play-services_lib that you just copied next to your project's module folder. (/something/).
The wizard will ask a series of questions, just hit next, defaults are fine, but read what's going on, understand what's happening, this is a core concept in Java, Android and Intellij. Experiment if you don't know what each dialog is saying (or why some may be empty).
After you're done, the google play Project will be added to Modules alongside with your project.
Don't close this window (or open it again if you did).
3) Still in the modules, select your project/module, then select "Dependencies" from right panel (it's a tab) and finally Click + button at the bottom (or ⌘ N which will work if you have the focus in this tab), then from the popup chose "3 Module dependencies..." and select "google-play-services_lib", which you added in the previous step. It should be there. If it's not, you didn't add the module in step 2.
4) Finally, Click + button again (or ⌘ N) but this time select "1 jars or directories...", navigate to the "/libs" folder of the above path and select "google-play-services.jar".
5) Click ok and close project structure window.
If you did this, your main module should have a dependency that looks like this:
Also make sure that in the Project Structure window, FACETS Tab, the Google Play Services has the "Library Module" checked. It is a library module.
Note: Make sure you have not added "google-play-services_lib" project as library in "Libraries" (left panel under Modules). If you have, you can go to "Libraries and simply remove it. Google Play Library Should Not Appear In Libraries.
Credit: this text comes from this StackOverflow answer

Google+ SignInButton class cannot be instantiated in Eclipse [duplicate]

I'd like to import (and use) the Google Play Services library into an existing Android project, but I am struggling with what must be a dependency problem.
All documentation written by google is based upon Eclipse. We use IntelliJ IDEA.
Things I know:
I know how to import Modules, Libraries, add Dependencies, etc. in IntelliJ.
I also know that according to the getting started guide at Google, you have to add the google-play-services-lib into (Eclipse) as a project (by importing existing code into the workspace), and that you can do this in IntelliJ by adding a new module from existing code. It's the same procedure, different name.
I also understand what the Order and Export tab does in Eclipse (IntelliJ does it too).
Things I've done:
I copied (for safety) the google-play-services_lib folder from the Android SDK to my project root. So I have /myprj and /google-play-services_lib at the same level (I also have /facebooksdk and /actionbarsherlock at the same level) and proceeded to "Import Module" (from existing source). Then clicked next next next… (it worked, it was recognized).
The project structure looks like this (name intentionally blurred):
This correctly added a module (as you can see in the above screenshot). Now I need to add the dependency so my main project knows about this. I go to my modules and in the list, select my main module and then dependencies tab. I can see a few libraries (Joda time, android-query, gson, etc.) and two modules: FacebookSDK and actionbarsherlock. So far so good. And this is when things get weird.
Dependencies I've tried to add.
NOTE: In most cases I tried checking and unchecking the export checkbox and also tried adding this to the sherlockbar module at the same time, just for testing. I know these are a lot of combinations, but oh well.
1) Add a Jar or directory (knowing this was wrong, I tried). and pointed to the .jar that is inside the google play module /libs, named: google-play-services.jar.
2) Add a Library (and then adding it to the project(s))
3) Add the Module Dependency, (while having my main project selected). This shows you a pop-up like this:
PROBLEM
Even tho I can reference a PlusClient and I get the right imports, when I try to add a SignInButton in my layout xml, I get an error.
There's no point in pasting the whole XML Layout because it doesn't have anything strange, it's just a RelativeLayout with a few textviews. I added the g+ button like this:
<com.google.android.gms.common.SignInButton
android:id="#+id/sign_in_button"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#+id/logo_login"
android:layout_marginBottom="30dip" />
Just like Google says.
The first sign that something may be out of order is the fact that IntelliJ warnings you that the element is "not valid here", but I assume that's a limitation of the visual designer rather than a real problem.
However, when I run the project, I get this:
07-30 17:50:44.854: ERROR/ActivityThread(22324): Failed to inflate
android.view.InflateException: Binary XML file line #22: Error inflating class com.google.android.gms.common.SignInButton
at android.view.LayoutInflater.createView(LayoutInflater.java:606)
at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:680)
at android.view.LayoutInflater.rInflate(LayoutInflater.java:739)
at android.view.LayoutInflater.rInflate(LayoutInflater.java:742)
at android.view.LayoutInflater.inflate(LayoutInflater.java:489)
at android.view.LayoutInflater.inflate(LayoutInflater.java:396)
at android.view.LayoutInflater.inflate(LayoutInflater.java:352)
at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:251)
at com.actionbarsherlock.internal.ActionBarSherlockNative.setContentView(ActionBarSherlockNative.java:134)
at com.actionbarsherlock.app.SherlockFragmentActivity.setContentView(SherlockFragmentActivity.java:262)
at com.myapp.ui.activities.LoginSignupActivity.onCreate(LoginSignupActivity.java:64)
at android.app.Activity.performCreate(Activity.java:4465)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2033)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2104)
at android.app.ActivityThread.access$600(ActivityThread.java:132)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1157)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4575)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:789)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:556)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Constructor.constructNative(Native Method)
at java.lang.reflect.Constructor.newInstance(Constructor.java:417)
at android.view.LayoutInflater.createView(LayoutInflater.java:586)
... 24 more
Caused by: java.lang.NoClassDefFoundError: com.google.android.gms.R$drawable
at com.google.android.gms.internal.aa.b(Unknown Source)
at com.google.android.gms.internal.aa.a(Unknown Source)
at com.google.android.gms.common.SignInButton.c(Unknown Source)
at com.google.android.gms.common.SignInButton.d(Unknown Source)
at com.google.android.gms.common.SignInButton.setStyle(Unknown Source)
at com.google.android.gms.common.SignInButton.<init>(Unknown Source)
at com.google.android.gms.common.SignInButton.<init>(Unknown Source)
... 27 more
Here is the line that gets my attention:
Caused by: java.lang.NoClassDefFoundError: com.google.android.gms.R$drawable
The next exception below is:
07-30 17:50:44.870: ERROR/AndroidRuntime(22324): FATAL EXCEPTION: main
java.lang.RuntimeException: Unable to start activity ComponentInfo{com.myapp/com.myapp.ui.activities.LoginSignupActivity}: android.view.InflateException: Binary XML file line #22: Error inflating class com.google.android.gms.common.SignInButton
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2079)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2104)
at android.app.ActivityThread.access$600(ActivityThread.java:132)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1157)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4575)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:789)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:556)
at dalvik.system.NativeStart.main(Native Method)
Caused by: android.view.InflateException: Binary XML file line #22: Error inflating class com.google.android.gms.common.SignInButton
at android.view.LayoutInflater.createView(LayoutInflater.java:606)
at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:680)
at android.view.LayoutInflater.rInflate(LayoutInflater.java:739)
at android.view.LayoutInflater.rInflate(LayoutInflater.java:742)
at android.view.LayoutInflater.inflate(LayoutInflater.java:489)
at android.view.LayoutInflater.inflate(LayoutInflater.java:396)
at android.view.LayoutInflater.inflate(LayoutInflater.java:352)
at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:251)
at com.actionbarsherlock.internal.ActionBarSherlockNative.setContentView(ActionBarSherlockNative.java:134)
at com.actionbarsherlock.app.SherlockFragmentActivity.setContentView(SherlockFragmentActivity.java:262)
at com.myapp.ui.activities.LoginSignupActivity.onCreate(LoginSignupActivity.java:64)
at android.app.Activity.performCreate(Activity.java:4465)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2033)
... 11 more
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Constructor.constructNative(Native Method)
at java.lang.reflect.Constructor.newInstance(Constructor.java:417)
at android.view.LayoutInflater.createView(LayoutInflater.java:586)
... 24 more
Caused by: java.lang.NoClassDefFoundError: com.google.android.gms.R$drawable
at com.google.android.gms.internal.aa.b(Unknown Source)
at com.google.android.gms.internal.aa.a(Unknown Source)
at com.google.android.gms.common.SignInButton.c(Unknown Source)
at com.google.android.gms.common.SignInButton.d(Unknown Source)
at com.google.android.gms.common.SignInButton.setStyle(Unknown Source)
at com.google.android.gms.common.SignInButton.<init>(Unknown Source)
at com.google.android.gms.common.SignInButton.<init>(Unknown Source)
... 27 more
If I remove the code from the Layout, it works.
My idea is that this has to do with the way Android handles the R(esources) and therefore it may not be finding the resource for the button.
Has anybody managed to use: Intellij Idea (12+) with ActionbarSherlock and Google+ Library?
If so, how? :)
For historical reasons, I'm going to reproduce what I did, taken from here. Many thanks to #Hesam who found it. I will vote to close the whole question.
Note: the shortcuts are for OS X and Intellij 12 and 13.
Make sure you have the latest SDK/ADT Tools and the play services. They change every now and then and are usually not backwards compatible.
UPDATE I had to do this again, so this is the polished version of what I did.
You need to have a copy (as opposed to using it directly from the SDK folder), because if Google updates it, things are going to break when you update your SDK, it's safer to keep a copy (albeit more tedious because you will have to manually update when a new version comes out). I found out that it's better to decide when to update than to be surprised with cryptic compilation errors.
With that in mind, copy the library alongside your project. You should have a folder structure that looks like:
/something/yourmainmodule/
/something/any_other_module/
/something/modules.xml
/something/README.md (if you use github) :)
The library is located in
"ANDROID-SDK"/extras/google/google_play_services/libproject/google-play-services_lib
ANDROID-SDK is wherever you stored the SDK when you downloaded it. Google changes this every now and then, so just find it, it will be there.
Copy that entire folder so your project now looks like this:
/something/yourmainmodule/
/something/any_other_module/
/something/google-play-services_lib/ <-- THIS IS THE NEW ONE
/something/modules.xml
/something/README.md
Good, now let's import it to IntelliJ-IDEA the right way:
1) Select your project/main module from project panel (⌘ 1) and hit ⌘ ↓ in order to open project structure window or just do File -> Project Structure.
2) Select Modules from left panel, then hit + button (or ⌘ N) then select "import module" and navigate to the google-play-services_lib that you just copied next to your project's module folder. (/something/).
The wizard will ask a series of questions, just hit next, defaults are fine, but read what's going on, understand what's happening, this is a core concept in Java, Android and Intellij. Experiment if you don't know what each dialog is saying (or why some may be empty).
After you're done, the google play Project will be added to Modules alongside with your project.
Don't close this window (or open it again if you did).
3) Still in the modules, select your project/module, then select "Dependencies" from right panel (it's a tab) and finally Click + button at the bottom (or ⌘ N which will work if you have the focus in this tab), then from the popup chose "3 Module dependencies..." and select "google-play-services_lib", which you added in the previous step. It should be there. If it's not, you didn't add the module in step 2.
4) Finally, Click + button again (or ⌘ N) but this time select "1 jars or directories...", navigate to the "/libs" folder of the above path and select "google-play-services.jar".
5) Click ok and close project structure window.
If you did this, your main module should have a dependency that looks like this:
Also make sure that in the Project Structure window, FACETS Tab, the Google Play Services has the "Library Module" checked. It is a library module.
Note: Make sure you have not added "google-play-services_lib" project as library in "Libraries" (left panel under Modules). If you have, you can go to "Libraries and simply remove it. Google Play Library Should Not Appear In Libraries.
Credit: this text comes from this StackOverflow answer

ClassNotFoundException when downloaded from Google Play

I've got a problem involving ClassNotFoundException. When i "Run as android application" from eclipse it works fine, but when i download it from Google Play (same source code but "Exported as signed app") it crashes with the following stacktrace:
java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.larphoid.aeboing/com.larphoid.aeboing.BoingBoing}: java.lang.ClassNotFoundException: com.larphoid.aeboing.BoingBoing in loader dalvik.system.PathClassLoader[/data/app/com.larphoid.aeboing-1.apk]
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2703)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2797)
at android.app.ActivityThread.access$2300(ActivityThread.java:135)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2132)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:143)
at android.app.ActivityThread.main(ActivityThread.java:4914)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:521)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:858)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.ClassNotFoundException: com.larphoid.aeboing.BoingBoing in loader dalvik.system.PathClassLoader[/data/app/com.larphoid.aeboing-1.apk]
at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243)
at java.lang.ClassLoader.loadClass(ClassLoader.java:573)
at java.lang.ClassLoader.loadClass(ClassLoader.java:532)
at android.app.Instrumentation.newActivity(Instrumentation.java:1033)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2695)
... 11 more
I've never had this problem before, and i'm not experienced yet in "reading" Stacktraces, so i'm pretty much puzzled at this. If anyone has some pointers or solution i'd appreciate it.
Thanks.
Gonna copy this from another question as I had the exact same problem before, and this is how I fixed it:
If you're running adt rev 22, you might not be exporting your libraries. I don't know why
Google did this exactly, but in the newest revolution you have to
check to make sure you're exporting your libraries yourself.
Right click your project, click Properties, and check Order & Export
under Java Build Path. It should look like this if you want to export
everything:
Afterwards, rebuild the application and export it again. It should be working now. To test, simply install the .apk to your phone manually before putting it on the store to make sure it works.
ClassNotFoundException indicates that something is missing on the classpath. Maybe you are missing a library in the classpath.
As the name suggests classNotFoundException in Java is a subclass of java.lang.Exception and Comes when Java Virtual Machine tries to load a particular class and doesn't found the requested class in classpath.
Maybe you change your package name while signing your apk.
Check your package and class name

Export android application occasionally packages the classes incorrectly

From Eclipse I righ cick the project, export the Android application and sign with a self generated keystore.
After export, occasionally I observe the APK file size is lesser than what I get normally.
When the APK file size is incorrect I encounter CNF exception for my application class i.e. DataSystem.
I extracted both correct & incorrect APKs.
With the help of dex2jar utility I converted the classes.dex to classes_dex2jar.jar and opened in java decompiler (jdgui).
I observe parent is clubbed with one of the child package and hence the other child classes of the parent does not exists.
Due to an incorrect packaging I face ClassNotFoundException on the launch of application.
java.lang.RuntimeException: Unable to instantiate application
com.tsf.esharp.DataSystem: java.lang.ClassNotFoundException:
com.tsf.esharp.DataSystem at
android.app.LoadedApk.makeApplication(LoadedApk.java:482) at
android.app.ActivityThread.handleBindApplication(ActivityThread.java:3952)
at android.app.ActivityThread.access$1300(ActivityThread.java:128) at
android.app.ActivityThread$H.handleMessage(ActivityThread.java:1199)
at android.os.Handler.dispatchMessage(Handler.java:99) at
android.os.Looper.loop(Looper.java:137) at
android.app.ActivityThread.main(ActivityThread.java:4514) at
java.lang.reflect.Method.invokeNative(Native Method) at
java.lang.reflect.Method.invoke(Method.java:511) at
com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:790)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:557) at
dalvik.system.NativeStart.main(Native Method) Caused by:
java.lang.ClassNotFoundException: com.tsf.esharp.DataSystem at
dalvik.system.BaseDexClassLoader.findClass(BaseDexClassLoader.java:61)
at java.lang.ClassLoader.loadClass(ClassLoader.java:501) at
java.lang.ClassLoader.loadClass(ClassLoader.java:461) at
android.app.Instrumentation.newApplication(Instrumentation.java:946)
at android.app.LoadedApk.makeApplication(LoadedApk.java:477) ... 11
more Force finishing activity
com.tsf.esharp.ui.activity/.LauncherActivity
As a precautionary measure, at the time of build I always observe the size of the APK if it is not normal I re-build it. But as my application is in development phase, the components are added/removed quite frequently and hence I do not have a fixed standard size to compare against, so to use this precaution is not practically possible always.
Is this a bug with ADT plugin? Please note, I am using latest revision i.e. 21.1.
Any help would be really appreciated.

Android ndk 8b Cannot load library

Upgrading to ndk 8b I receiving some crash report (most of them are Galaxy SII with Android 4.03)
java.lang.UnsatisfiedLinkError: Cannot load library: reloc_library[1286]: 1836 cannot locate '__gnu_thumb1_case_uqi'...
at java.lang.Runtime.loadLibrary(Runtime.java:370)
at java.lang.System.loadLibrary(System.java:535)
at com.iuculano.fplayer.SDLActivity.void onCreate(android.os.Bundle)(SourceFile:324)
at android.app.Activity.performCreate(Activity.java:4465)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1052)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1932)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1993)
at android.app.ActivityThread.access$600(ActivityThread.java:127)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1159)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loop(Looper.java:137)
at android.app.ActivityThread.main(ActivityThread.java:4507)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:790)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:557)
at dalvik.system.NativeStart.main(Native Method)
The exception is caused by a simple System.loadLibrary("main");
What does it mean? cannot locate '__gnu_thumb1_case_uqi'
The __gnu_thumb1_case_uqi is a helper which does an indexed jump on a densely packed switch table; quickly implements the switch. You have two options: avoid it or link with it.
If you increase an optimization level (by using -O3) you might not need this symbol. Also, changing the CPU may help as well as using thumb2 instructions. Compiling with the -ffreestanding option may also avoid this symbol. If you have control over the switch statement, you can replace it with an array of function pointers.
This routine is inside libgcc. You can statically link libgcc. Somewhere in the Android SDK/compiler, there must be a libgcc.a. Link with libgcc.a, using -L and -l or use -static-libgcc linker option to get the code (see http://gcc.gnu.org/onlinedocs/gcc/Link-Options.html).
Edit: If you aren't compiling anything, then you can find libgcc.so on your system. It might be in /lib or /usr/lib or perhaps some place weird for Android devices. Adding the directory where the libgcc.so is located to the environment variable LD_LIBRARY_PATH could also fix the problem. It maybe unfortunate that Samsung released incompatible binaries and you have no way to fix the issue if you aren't compiling your own code. The correct libgcc.so maybe inside something like /usr/lib/thumb for multi-lib distributions. I don't know much about the Davlik stuff, but the Android JVM might not pointing to the right set of libraries when it runs.
Are you compiling for armv7? If you're not, try compiling for armv7.
Producing optimised NDK code for multiple architectures?
read about 'arm' vs 'thumb' in the accepted answer in the above link.
then, remove your config instructions to build for thumb and verify that you are building for arm...
OR...
ill make a wild guess ... its the library order you have in the linker statement in your 'Android.mk'
try the google forum for ndk ... searching for 'cannot locate symbol'...
Really desperate?
see 'Runtime errors' section here

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