I am trying to make a port scanner on Android and I am a little stuck. I want to see if a port is open on the router/default gateway, but nothing seems to be working. I tried using is reachable, but I feel like that may be the wrong thing.
import java.net.InetAddress;
import java.net.UnknownHostException;
import android.app.Activity;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.net.DhcpInfo;
import android.net.wifi.WifiInfo;
import android.net.wifi.WifiManager;
import android.os.Bundle;
import android.widget.TextView;
public class portscan extends Activity {
String targetHost;
public int startPort = 1; //(for uses in later programming)
public int endPort = 1000;
private Intent scanIntent;
InetAddress targetAddress;
String targetHostName;
WifiManager networkd;
DhcpInfo details;
public String gateway;
TextView GW;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
try {
setContentView(R.layout.port);
GW = (TextView)findViewById(R.id.gateway);
networkd = (WifiManager) getSystemService(Context.WIFI_SERVICE);
details = networkd.getDhcpInfo();
String test = intToIp(details.gateway);
gateway = "Default Gateway: "+String.valueOf(details.gateway);
boolean isAvailable = false;
isAvailable = InetAddress.getByName(test).isReachable(80); //trying to see if port open
if (isAvailable == true) {
GW.setText("port 21 is up");
}
} catch (Exception e) {
}
}
public String intToIp(int i) { //this converts the DHCP information (default gateway) into a readable network address
return ( i & 0xFF)+ "." +
((i >> 8 ) & 0xFF) + "." +
((i >> 16 ) & 0xFF)+ "." +
((i >> 24 ) & 0xFF );
}
Using the code below you can add a timeout.
try {
Socket socket = new Socket();
SocketAddress address = new InetSocketAddress(ip, port);
socket.connect(address, TIMEOUT);
//OPEN
socket.close();
} catch (UnknownHostException e) {
//WRONG ADDRESS
} catch (SocketTimeoutException e) {
//TIMEOUT
} catch (IOException e) {
//CLOSED
}
Do not use isReachable, it is not meant for port scanning (and is unreliable for anything else too, really).
For port scanning, you use sockets. Pseudo-example:
for (int port = 0; port <= 9999; port++)
{
try
{
// Try to create the Socket on the given port.
Socket socket = new Socket(localhost, port);
// If we arrive here, the port is open!
GW.setText( GW.getText() + String.Format( "Port %d is open. Cheers!\n", port ));
// Don't forget to close it
socket.close();
}
catch (IOException e)
{
// Failed to open the port. Booh.
}
}
Related
I'm making a smart interphone.
If button(raspberryPi) is pressed, smartphone(app) rings.
So I need to Socket Communication.
Because I don't know socket... , I copied it.
I should use Java (android), I found Java pi4v library.
I have server(RaspberryPi) code, client(Android) code, and button code.
But, they're respective and I don't know how to combine them.
I want to send any signal pi to android using button!
Here is Server code.
import java.io.*;
import java.net.*;
public class JavaSocketServer{
public static void main(String[] args){
try{
int portNumber = 10001;
System.out.println("Start Server...");
ServerSocket aServerSocket = new ServerSocket(portNumber);
System.out.println("Listening at port " + portNumber + ",,,");
while(true){
Socket sock = aServerSocket.accept();
InetAddress clientHost = sock.getLocalAddress();
int clientPort = sock.getPort();
System.out.println("A client connected.");
System.out.println("(host : " + clientHost + ", port : " + clientPort);
ObjectInputStream instream = new ObjectInputStream(sock.getInputStream());
Object obj = instream.readObject();
System.out.println("Input : " + obj);
ObjectOutputStream outstream = new ObjectOutputStream(sock.getOutputStream());
outstream.writeObject(obj + " from Server.");
outstream.flush();
sock.close();
}
} catch(Exception ex){
ex.printStackTrace();
}
}
}
Here is Android Client Code.
package org.techtown.socket;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
/**
*
*
* #author Mike
*
*/
public class MainActivity extends AppCompatActivity {
EditText input01;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
input01 = (EditText) findViewById(R.id.input01);
// 버튼 이벤트 처리
Button button01 = (Button) findViewById(R.id.button01);
button01.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
String addr = input01.getText().toString().trim();
ConnectThread thread = new ConnectThread(addr);
thread.start();
}
});
}
/**
* 소켓 연결할 스레드 정의
*/
class ConnectThread extends Thread {
String hostname;
public ConnectThread(String addr) {
hostname = addr;
}
public void run() {
try {
int port = 11001;
Socket sock = new Socket(hostname, port);
ObjectOutputStream outstream = new ObjectOutputStream(sock.getOutputStream());
outstream.writeObject("Hello AndroidTown on Android");
outstream.flush();
ObjectInputStream instream = new ObjectInputStream(sock.getInputStream());
String obj = (String) instream.readObject();
Log.d("MainActivity", "서버에서 받은 메시지 : " + obj);
sock.close();
} catch(Exception ex) {
ex.printStackTrace();
}
}
}
}
Here is Button code.
import com.pi4j.io.gpio.*;
import com.pi4j.io.gpio.event.GpioPinDigitalStateChangeEvent;
import com.pi4j.io.gpio.event.GpioPinListenerDigital;
/**
* This example code demonstrates how to setup a listener
* for GPIO pin state changes on the Raspberry Pi.
*
* #author Robert Savage
*/
public class ListenGpioExample {
public static void main(String args[]) throws InterruptedException {
System.out.println("<--Pi4J--> GPIO Listen Example ... started.");
// create gpio controller
final GpioController gpio = GpioFactory.getInstance();
// provision gpio pin #02 as an input pin with its internal pull down resistor enabled
final GpioPinDigitalInput myButton = gpio.provisionDigitalInputPin(RaspiPin.GPIO_04, PinPullResistance.PULL_DOWN);
// set shutdown state for this input pin
myButton.setShutdownOptions(true);
// create and register gpio pin listener
myButton.addListener(new GpioPinListenerDigital() {
#Override
public void handleGpioPinDigitalStateChangeEvent(GpioPinDigitalStateChangeEvent event) {
// display pin state on console
System.out.println(" --> GPIO PIN STATE CHANGE: " + event.getPin() + " = " + event.getState());
}
});
System.out.println(" ... complete the GPIO #02 circuit and see the listener feedback here in the console.");
// keep program running until user aborts (CTRL-C)
while(true) {
Thread.sleep(500);
}
// stop all GPIO activity/threads by shutting down the GPIO controller
// (this method will forcefully shutdown all GPIO monitoring threads and scheduled tasks)
// gpio.shutdown(); <--- implement this method call if you wish to terminate the Pi4J GPIO
controller
}
}
I have no Idea,,,,
hello im having stuck after i sending data from esp8266
i connected esp8266 with my arduino
this is my arduino code
#include <SoftwareSerial.h>
//#include <OneWire.h>
//#include <DallasTemperature.h>
//#include <stdlib.h>
//#include "Wire.h"
//#define DS3231_I2C_ADDRESS 0x68
//#define ONE_WIRE_BUS 5
//WIFI
#include <SPI.h>
#include <WiFi.h>
// Setup a oneWire instance to communicate with any OneWire devices (not just Maxim/Dallas temperature ICs)
//OneWire oneWire(ONE_WIRE_BUS);
// Pass our oneWire reference to Dallas Temperature.
//DallasTemperature sensors(&oneWire);
int wifiTx = 4;
int wifiRx = 3;
#define DEBUG true
char com;
String data;
SoftwareSerial wifi(wifiTx, wifiRx);
//wifi
char ssid[] = "waifu"; // your network SSID (name)
char pass[] = "chronoangel"; // your network password
//int status = WL_IDLE_STATUS; // the Wifi radio's status
void setup() {
// put your setup code here, to run once:
Wire.begin();
Serial.begin(9600);
wifi.begin(115200);
sensors.begin();
//sekon, menit,jam, day of week, hari, bulan taun
//setDS3231time(0,15,2,1,13,7,16);
//\start_wifi();
esp();
}
void loop() {
test_wifi();
//loop_esp();
}
void esp()
{
sendCommand("AT\r\n",2000,DEBUG);
sendCommand("AT+RST\r\n",2000,DEBUG); // reset module
sendCommand("AT+CWMODE=1\r\n",1000,DEBUG); // configure as access point
sendCommand("AT+CWJAP=\"waifu\",\"chronoangel\"\r\n",3000,DEBUG);
delay(10000);
//Serial.println("\nCek IP");
//sendCommand("AT+CIFSR\r\n",1000,DEBUG); // get ip address
sendCommand("AT+CIPMUX=1\r\n",1000,DEBUG); // configure for multiple connections
Serial.println("\nGet PORT");
sendCommand("AT+CIPSERVER=1,80\r\n",1000,DEBUG); // turn on server on port 80
Serial.println("\nSet IP");
sendCommand("AT+CIPSTA=\"192.168.1.7\"\r\n",1000,DEBUG); // set ip address
sendCommand("AT+CIFSR\r\n",1000,DEBUG); // get ip address
Serial.println("\nServer Ready");
}
void test_wifi()
{
if(wifi.available())
{
char toSend = (char)wifi.read();
Serial.print(toSend);
}
//Read from usb serial to wifi
if(Serial.available())
{
char toSend = (char)Serial.read();
wifi.print(toSend);
}
}
and this is my android studio code
package com.example.chronoangel.myapplication;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.Socket;
import java.net.UnknownHostException;
import android.os.AsyncTask;
import android.app.Activity;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
TextView textResponse;
EditText editTextAddress, editTextPort;
Button buttonConnect, buttonClear;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
editTextAddress = (EditText) findViewById(R.id.IP);
editTextPort = (EditText) findViewById(R.id.Port);
buttonConnect = (Button) findViewById(R.id.connect);
//buttonClear = (Button)findViewById(R.id.clear);
textResponse = (TextView) findViewById(R.id.textData);
buttonConnect.setOnClickListener(buttonConnectOnClickListener);
}
OnClickListener buttonConnectOnClickListener = new OnClickListener(){
#Override
public void onClick(View arg0) {
MyClientTask myClientTask = new MyClientTask(editTextAddress.getText().toString(), Integer.parseInt(editTextPort.getText().toString()));
myClientTask.execute();
}};
//class to get data from esp8266
public class MyClientTask extends AsyncTask<Void, Void, Void> {
String dstAddress;
int dstPort;
String response = "";
MyClientTask(String addr, int port) {
dstAddress = addr;
dstPort = port;
}
#Override
protected Void doInBackground(Void... arg0) {
Socket socket = null;
try {
socket = new Socket(dstAddress, dstPort);
ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream(1024);
byte[] buffer = new byte[1024];
int bytesRead;
InputStream inputStream = socket.getInputStream();
/*
* notice:
* inputStream.read() will block if no data return
*/
while ((bytesRead = inputStream.read(buffer)) != -1) {
byteArrayOutputStream.write(buffer, 0, bytesRead);
response += byteArrayOutputStream.toString("UTF-8");
}
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
response = "UnknownHostException: " + e.toString();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
response = "IOException: " + e.toString();
} finally {
if (socket != null) {
try {
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
return null;
}
#Override
protected void onPostExecute(Void result) {
textResponse.setText(response);
super.onPostExecute(result);
}
}
}
this is my view of my program :
my problem is similiar to this page :
http://stackoverflow.com/questions/34274774/esp8266-wifi-server-to-android-client
but i think in there didnt have clue either how to reconnected after send a data
the program run after i click connect on android app
in my serial arduino after i send AT+ COMMAND
AT+CIPSEND = 0,2
then i send data "ab" to my android
the data was not send, but if ii send AT+COMMAND
AT+CIPCLOSE=0
the data was send,but i must click connect again to get the data from esp
my question is can we get continous data after click connect ?
how suppose i do with the android to connect again after arduino send a message ?
This is more an advice than an answer, because I think there is no other way than to close the connection everytime.
But i highly recommend to use your own Software for your ESP8266 rather than to use the AT-Commands. They are nice for the start, to connect to a network and so on. But they are limited. Since you're using arduino allready, i would suggest to use the IDE to write some code for your ESP.
You can find a lot of code and help here.
https://create.arduino.cc/projecthub/Metavix/programming-the-esp8266-with-the-arduino-ide-in-3-simple-601c16
And the ESP8266WiFi.h offers a lot of functions that are ready to use.
I know there are other topics about that but in my case I want the Android device to initialize the bluetooth connection as a server. I followed the Documentation and I wrote the server in this way:
private class AcceptThread implements Runnable {
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
try {
tmp = mBluetooth.listenUsingRfcommWithServiceRecord(
"myService", mUuid);
} catch (IOException e) { }
mmServerSocket = tmp;
}
public void run() {
BluetoothSocket socket = null;
// Keep listening until exception occurs or a socket is returned
while (true) {
try {
System.out.println("SERVER SOCKET LISTENING");
socket = mmServerSocket.accept();
} catch (IOException e) {
break;
}
// If a connection was accepted
if (socket != null) {
System.out.println("SIGNAL RECEIVED");
// Do work to manage the connection (in a separate thread)
Toast.makeText(getApplicationContext(), "SIGNAL RECEIVED", Toast.LENGTH_LONG).show();
try {
mmServerSocket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
break;
}
}
}
/** Will cancel the listening socket, and cause the thread to finish */
public void cancel() {
try {
mmServerSocket.close();
} catch (IOException e) { }
}
}
On the other side I have bluecove API that discover remote devices and services.
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.util.Vector;
import javax.bluetooth.DeviceClass;
import javax.bluetooth.DiscoveryAgent;
import javax.bluetooth.DiscoveryListener;
import javax.bluetooth.LocalDevice;
import javax.bluetooth.RemoteDevice;
import javax.bluetooth.ServiceRecord;
import javax.bluetooth.UUID;
import javax.microedition.io.Connector;
import javax.microedition.io.StreamConnection;
/**
* A simple SPP client that connects with an SPP server
*/
public class SampleSPPClient implements DiscoveryListener{
//object used for waiting
private static Object lock=new Object();
//vector containing the devices discovered
private static Vector vecDevices=new Vector();
private static String connectionURL=null;
public static void main(String[] args) throws IOException {
SampleSPPClient client=new SampleSPPClient();
//display local device address and name
LocalDevice localDevice = LocalDevice.getLocalDevice();
System.out.println("Address: "+localDevice.getBluetoothAddress());
System.out.println("Name: "+localDevice.getFriendlyName());
//find devices
DiscoveryAgent agent = localDevice.getDiscoveryAgent();
System.out.println("Starting device inquiry...");
agent.startInquiry(DiscoveryAgent.GIAC, client);
try {
synchronized(lock){
lock.wait();
}
}
catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println("Device Inquiry Completed. ");
//print all devices in vecDevices
int deviceCount=vecDevices.size();
if(deviceCount <= 0){
System.out.println("No Devices Found .");
System.exit(0);
}
else{
//print bluetooth device addresses and names in the format [ No. address (name) ]
System.out.println("Bluetooth Devices: ");
for (int i = 0; i <deviceCount; i++) {
RemoteDevice remoteDevice=(RemoteDevice)vecDevices.elementAt(i);
System.out.println((i+1)+". "+remoteDevice.getBluetoothAddress()+" ("+remoteDevice.getFriendlyName(true)+")");
}
}
System.out.print("Choose Device index: ");
BufferedReader bReader=new BufferedReader(new InputStreamReader(System.in));
String chosenIndex=bReader.readLine();
int index=Integer.parseInt(chosenIndex.trim());
//check for spp service
RemoteDevice remoteDevice=(RemoteDevice)vecDevices.elementAt(index-1);
UUID[] uuidSet = new UUID[1];
uuidSet[0]=new UUID("4e3aea40e2a511e095720800200c9a66", false);
System.out.println("\nSearching for service...");
agent.searchServices(null,uuidSet,remoteDevice,client);
try {
synchronized(lock){
lock.wait();
}
}
catch (InterruptedException e) {
e.printStackTrace();
}
if(connectionURL==null){
System.out.println("Device does not support Simple SPP Service.");
System.exit(0);
}
//connect to the server and send a line of text
StreamConnection streamConnection=(StreamConnection)Connector.open(connectionURL);
//send string
OutputStream outStream=streamConnection.openOutputStream();
PrintWriter pWriter=new PrintWriter(new OutputStreamWriter(outStream));
pWriter.write("Test String from SPP Client\r\n");
pWriter.flush();
//read response
InputStream inStream=streamConnection.openInputStream();
BufferedReader bReader2=new BufferedReader(new InputStreamReader(inStream));
String lineRead=bReader2.readLine();
System.out.println(lineRead);
}//main
//methods of DiscoveryListener
public void deviceDiscovered(RemoteDevice btDevice, DeviceClass cod) {
//add the device to the vector
if(!vecDevices.contains(btDevice)){
vecDevices.addElement(btDevice);
}
}
//implement this method since services are not being discovered
public void servicesDiscovered(int transID, ServiceRecord[] servRecord) {
System.out.println(servRecord[0].getConnectionURL(ServiceRecord.NOAUTHENTICATE_NOENCRYPT, false));
if(servRecord!=null && servRecord.length>0){
connectionURL=servRecord[0].getConnectionURL(ServiceRecord.AUTHENTICATE_ENCRYPT,false);
}
synchronized(lock){
lock.notify();
}
}
//implement this method since services are not being discovered
public void serviceSearchCompleted(int transID, int respCode) {
synchronized(lock){
lock.notify();
}
}
public void inquiryCompleted(int discType) {
synchronized(lock){
lock.notify();
}
}//end method
}
The client found the device and the service but when retrieve the url from the ServiceRecord to establish the connection it fails. It retrieve an Url in which the channel is wrong and it throws an exception: javax.bluetooth.BluetoothConnectionException: Failed to connect;
How can I solve the problem?
I managed to find some phone ServiceRecords when using:
UUID[] uuidSet = new UUID[1];
uuidSet[0]=new UUID(0x0100);
int[] attrIds = { 0x0100 };
System.out.println("\nSearching for service...");
agent.searchServices(attrIds, uuidSet, remoteDevice, client);
And you will be calling lock.notify() twice after a serviceSearch, remove it in the servicesDiscovered function.
You should also go through the service records and look for the one you are interested in. The URL will state btgoep:// or btspp://
When searching through the for loop use this code to list the service name
for(int i = 0; i < servRecord.length; i++)
{
String url = servRecord[i].getConnectionURL(ServiceRecord.NOAUTHENTICATE_NOENCRYPT, false);
DataElement serviceName = srs[i].getAttributeValue(0x0100);
if (serviceName != null) {
System.out.println("service " + serviceName.getValue() + " found " + url);
} else {
System.out.println("service found " + url);
}
I have the exact problem, it seems like the android api doesn't register the ServiceRecord with the SDP so the Bluecove api can find it.
No matter what UUID I use it will only find the ones my phone register as default, i e Audio gateways and Phonebook OBEX push and such.
EDIT ---
I had the same problem, but realized I had not actually called listenUsingInsecureRFCOMMSocket yet. And then it did not register the service record.
But after that it worked just fine.
Does anybody know, how to build a bluetooth connection between Android and LEGO-Mindstorm-NXT?
The connection between two NXTs works fine. But the other Connection-type likes not so easy.
I am working with the LeJOS Firmware 0.85 and the Android SDK Tools (2.2 Froyo).
So i've solved it and will show all how does it works, because i've seen that a lot of people have problems with that.
The class includes 4 functions:
Bluetooth enable if not enabled before -> enableBT()
Connect to 2 NXTs -> connectToNXTs()
Write Message to one of the NXTs -> writeMessage(byte msg, String nxt)
Read Message from one of the NXTs -> readMessage(String nxt)
Here is the code for the android device (BT_comm.java):
package de.joen.android.CubeScan;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.util.UUID;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothSocket;
import android.util.Log;
public class BT_Comm {
//Target NXTs for communication
final String nxt2 = "00:16:53:04:52:3A";
final String nxt1 = "00:16:53:07:AA:F6";
BluetoothAdapter localAdapter;
BluetoothSocket socket_nxt1, socket_nxt2;
boolean success = false;
// Enables Bluetooth if not enabled
public void enableBT(){
localAdapter = BluetoothAdapter.getDefaultAdapter();
// If Bluetooth not enable then do it
if (!localAdapter.isEnabled()) {
localAdapter.enable();
while(!(localAdapter.isEnabled()));
}
}
// Connect to both NXTs
public boolean connectToNXTs() {
// Get the BluetoothDevice of the NXT
BluetoothDevice nxt_2 = localAdapter.getRemoteDevice(nxt2);
BluetoothDevice nxt_1 = localAdapter.getRemoteDevice(nxt1);
// Try to connect to the nxt
try {
socket_nxt2 = nxt_2.createRfcommSocketToServiceRecord(UUID
.fromString("00001101-0000-1000-8000-00805F9B34FB"));
socket_nxt1 = nxt_1.createRfcommSocketToServiceRecord(UUID
.fromString("00001101-0000-1000-8000-00805F9B34FB"));
socket_nxt2.connect();
socket_nxt1.connect();
success = true;
} catch (IOException e) {
Log.d("Bluetooth","Err: Device not found or cannot connect");
success=false;
}
return success;
}
public void writeMessage(byte msg, String nxt) throws InterruptedException {
BluetoothSocket connSock;
// Swith nxt socket
if (nxt.equals("nxt2")) {
connSock=socket_nxt2;
} else if(nxt.equals("nxt1")) {
connSock = socket_nxt1;
} else {
connSock=null;
}
if (connSock!=null) {
try {
OutputStreamWriter out = new OutputStreamWriter(connSock.getOutputStream());
out.write(msg);
out.flush();
Thread.sleep(1000);
} catch (IOException e) {
// TODO: Auto-generated catch block
e.printStackTrace();
}
} else {
// Error
}
}
public int readMessage(String nxt) {
BluetoothSocket connSock;
int n;
// Swith nxt socket
if (nxt.equals("nxt2")) {
connSock=socket_nxt2;
} else if (nxt.equals("nxt1")) {
connSock=socket_nxt1;
} else {
connSock=null;
}
if (connSock!=null) {
try {
InputStreamReader in = new InputStreamReader(connSock.getInputStream());
n = in.read();
return n;
} catch (IOException e) {
// TODO: Auto-generated catch block
e.printStackTrace();
return -1;
}
} else {
// Error
return -1;
}
}
}
To get messages from the Android Smartphone you must have a read call on the NXT-side.
Here is the code from the NXT-side wich will accept the connection from the Smartphone and read messages from it:
Boolean isrunning = true;
// Main loop
while (true)
{
LCD.drawString(waiting,0,0);
LCD.refresh();
// Listen for incoming connection
NXTConnection btc = Bluetooth.waitForConnection();
btc.setIOMode(NXTConnection.RAW);
LCD.clear();
LCD.drawString(connected,0,0);
LCD.refresh();
// The InputStream for read data
DataInputStream dis = btc.openDataInputStream();
// Loop for read data
while (isrunning) {
Byte n = dis.readByte();
LCD.clear();
LCD.drawInt(n, 4, 4);
}
dis.close();
// Wait for data to drain
Thread.sleep(100);
LCD.clear();
LCD.drawString(closing,0,0);
LCD.refresh();
btc.close();
LCD.clear();
}
Hope this will help others...
There is a document I found very useful
http://wiki.tinyclr.com/images/d/df/LEGO_MINDSTORMS_NXT_Direct_commands.pdf
The MINDdroid package on github is a fine place to start.
I'm trying to connect an application between the computer and an android app. The app will be the client and the computer will be the server.
Using BlueZ (C library for bluetooth on linux) for server:
#include <stdio.h>
#include <unistd.h>
#include <sys/socket.h>
#include <bluetooth/bluetooth.h>
#include <bluetooth/rfcomm.h>
int main(int argc, char **argv)
{
struct sockaddr_rc loc_addr = { 0 }, rem_addr = { 0 };
char buf[1024] = { 0 };
int s, client, bytes_read;
socklen_t opt = sizeof(rem_addr);
// allocate socket
s = socket(AF_BLUETOOTH, SOCK_STREAM, BTPROTO_RFCOMM);
// bind socket to port 1 of the first available
// local bluetooth adapter
loc_addr.rc_family = AF_BLUETOOTH;
loc_addr.rc_bdaddr = *BDADDR_ANY;
loc_addr.rc_channel = (uint8_t) 1;
bind(s, (struct sockaddr *)&loc_addr, sizeof(loc_addr));
// put socket into listening mode
listen(s, 1);
// accept one connection
client = accept(s, (struct sockaddr *)&rem_addr, &opt);
ba2str( &rem_addr.rc_bdaddr, buf );
fprintf(stderr, "accepted connection from %s\n", buf);
memset(buf, 0, sizeof(buf));
// read data from the client
bytes_read = read(client, buf, sizeof(buf));
if( bytes_read > 0 ) {
printf("received [%s]\n", buf);
}
// close connection
close(client);
close(s);
return 0;
}
The source of this example is : http://people.csail.mit.edu/albert/bluez-intro/x502.html
And the class of the app that i'm using to connect is:
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.os.Bundle;
import android.os.Message;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.Arrays;
import java.util.UUID;
public class ConnectionThread extends Thread {
BluetoothSocket btSocket = null;
BluetoothServerSocket btServerSocket = null;
InputStream input = null;
OutputStream output = null;
String btDevAddress = null;
String myUUID = "00000101-0000-1000-8000-00805F9C34BF";
boolean server;
boolean running = false;
public ConnectionThread() {
this.server = true;
}
public ConnectionThread(String btDevAddress) {
this.server = false;
this.btDevAddress = btDevAddress;
}
public void run() {
this.running = true;
BluetoothAdapter btAdapter = BluetoothAdapter.getDefaultAdapter();
if(this.server) {
try {
btServerSocket = btAdapter.listenUsingRfcommWithServiceRecord("Super Bluetooth", UUID.fromString(myUUID));
btSocket = btServerSocket.accept();
if(btSocket != null) {
btServerSocket.close();
}
} catch (IOException e) {
e.printStackTrace();
toMainActivity("---N".getBytes());
}
} else {
try {
BluetoothDevice btDevice = btAdapter.getRemoteDevice(btDevAddress);
btSocket = btDevice.createRfcommSocketToServiceRecord(UUID.fromString(myUUID));
btAdapter.cancelDiscovery();
if (btSocket != null)
btSocket.connect();
} catch (IOException e) {
e.printStackTrace();
toMainActivity("---N".getBytes());
}
}
if(btSocket != null) {
toMainActivity("---S".getBytes());
try {
input = btSocket.getInputStream();
output = btSocket.getOutputStream();
byte[] buffer = new byte[1024];
int bytes;
while(running) {
bytes = input.read(buffer);
toMainActivity(Arrays.copyOfRange(buffer, 0, bytes));
}
} catch (IOException e) {
e.printStackTrace();
toMainActivity("---N".getBytes());
}
}
}
private void toMainActivity(byte[] data) {
Message message = new Message();
Bundle bundle = new Bundle();
bundle.putByteArray("data", data);
message.setData(bundle);
MainActivity.handler.sendMessage(message);
}
public void write(byte[] data) {
if(output != null) {
try {
output.write(data);
} catch (IOException e) {
e.printStackTrace();
}
} else {
toMainActivity("---N".getBytes());
}
}
public void cancel() {
try {
running = false;
btServerSocket.close();
btSocket.close();
} catch (IOException e) {
e.printStackTrace();
}
running = false;
}
}
To send a data to the server I do:
ConnectionThread connect = new ConnectionThread(data.getStringExtra("Address_server"));
connect.start();
byte[] data = "20".getBytes();
connect.write(data);
The problem is not that the connection is occurring. I believe it's because the server is out of UUID.
How can I insert the UUID into the server so that it can receive the data sent?
This question may be slightly old, but seeing as I faced the same problem recently, I want to share one possible solution I came up with. The solution is essentially two projects (skeletal examples): a CMake project (Linux side) and an Android Studio project (APK). To avoid sharing winded explanations, I'll embed the Github repository here. Im open to questions should the need arise, and good luck to the next person who tackles this problem!
I don't know how to do this in libbluetooth/raw socket based. But you can use profile manager interface provided by Bluez to create your own custom profile and register this with bluetoothd.
Below is the sample slide directly copied from this presentation.
To explain in detail, you need to define the methods described in Profile1 interface and register it with Bluetoothd using "RegisterProfile" method.
I don't have any custom profile implementation example, but you can always refer bluez-alsa repository for AG/HFP/HS based profile implementations, which is implemented as external profiles using this interface.
Most interesting part for you in this repository is, "register_profile" API, which take UUID and other required parameters. You can copy the same implementation and register your own UUID and implement,
NewConnection: Action which needs to be performed when new device is connected with server. You can find how to connect using DBUS in Linux here with explanation here.
RequestDisconnection: Which will be called by Bluetoothd when device is disconnected. You can perform cleanup for device based allocation/resources.
Release: Which will be called when Bluetoothd exits. You can perform the profile complete cleanup and UnregisterProfile for graceful exit.