Eclipse disorders an XML file after pressing Ctrl + Shift + F - android

Ctrl + Shift + F does a good job when putting java or layout files in order. But does it disorder things in a file which starts with <selector xmlns:android="http://schemas.android.com/apk/res/android"> (as an example)?
This is what I have.
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true"><nine-patch android:src="#drawable/bg_list_row_pic" />
</item>
<item><nine-patch android:src="#drawable/bg_list_row_pic" />
</item>
</selector>
This would be much better.
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true">
<nine-patch android:src="#drawable/bg_list_row_pic" />
</item>
<item>
<nine-patch android:src="#drawable/bg_list_row_pic" />
</item>
</selector>
I've skimmed over Window - Preferences - XML but haven't found anything to solve the matter.
ADDITION.
if I use Format XML files using the standard Android XML..., I have the following in a layout file, but a file containing a <selector> and <item>s looks properly (see "This would be much better" in this message).
It doesn't suit me.
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent"
android:layout_height="wrap_content" android:layout_gravity="center"
android:paddingLeft="#dimen/sixteenDp" android:paddingRight="#dimen/sixteenDp">
<Button android:id="#+id/mainAct_btn_RunTest"
android:layout_width="match_parent" android:layout_height="wrap_content"
android:layout_marginBottom="#dimen/sixteenDp" android:text="#string/run_test" />
<Button android:id="#+id/mainAct_btn_ShowList"
android:layout_width="match_parent" android:layout_height="wrap_content"
android:layout_below="#id/mainAct_btn_RunTest" android:text="#string/show_list" />
</RelativeLayout>
This layout file suits me.
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:paddingLeft="#dimen/sixteenDp"
android:paddingRight="#dimen/sixteenDp" >
<Button
android:id="#+id/mainAct_btn_RunTest"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="#dimen/sixteenDp"
android:text="#string/run_test" />
<Button
android:id="#+id/mainAct_btn_ShowList"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_below="#id/mainAct_btn_RunTest"
android:text="#string/show_list" />
</RelativeLayout>

You can try this. Go to Windows->Preferences->Android->Editors and disable first line "Format XML files using the standard Android XML..."

Related

Styling bottom buttons android

I have two buttons in bottom of screen, but how can I style stock buttons to style of my concept:
Here my code layout file:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="horizontal">
<Button
android:id="#+id/button1"
android:layout_height="wrap_content"
android:layout_width="180sp"
android:text="Далее"
android:layout_weight="1"
android:layout_gravity="bottom"
android:layout_alignTop="#+id/button2"
android:layout_alignParentRight="true">
</Button>
<Button
android:id="#+id/button2"
android:layout_width="180dp"
android:layout_height="wrap_content"
android:text="Пропустить"
android:layout_weight="1"
android:layout_gravity="bottom"
android:layout_alignParentBottom="true"
android:layout_alignParentLeft="true">
</Button>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceLarge"
android:text="Добро пожаловать!"
android:id="#+id/textView"
android:layout_marginTop="29dp"
android:fontFamily="sans-serif-thin"
android:phoneNumber="false"
android:textSize="33sp"
android:textColor="#color/text_color"
android:layout_alignParentTop="true"
android:layout_alignParentLeft="true"
android:layout_marginLeft="25dp" />
</RelativeLayout>
There is multiple ways to do this when building an android application.
The first and simplest is to set your background to an image. To do this add a image to your drawable folders in the res folder, add the correct size images to each drawable folder to correct display across multiple platforms. Once you have imported your image simply put the following line in the layout xml for your button
android:background = "#drawable/imported_image"
The second is to create an selector android XML file. This will let you set the background image for different states of the buttons. I usually create a file under my res folder in my project called drawable and put the xml file there. The selector file would look something like this
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:state_pressed="true" android:drawable="#drawable/large_button_on" />
<item android:drawable="#drawable/large_button_off" />
</selector>
the code to put in your Layout xml inside your button should be
android:background="#drawable/custom_button"
The final way without using any images is to define a shape android xml file for the button. This will instruct how you want the button to be drawn on screen. This xml should be placed in your project the same way we did with the other.
?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<gradient android:startColor="#000000"
android:endColor="#0000ff"
android:angle="270" />
<stroke android:width="1dp" android:color="#ffffff" />
</shape>
again if you use this method put the following in your layout xml for your button
android:background="#drawable/custom_button"
Hope these methods of styling help.
You can create an drawable xml file like this and have a different drawable for the different states of you button
res/drawable/my_button_drawable.xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="#drawable/button_pressed"
android:state_pressed="true" />
<item android:drawable="#drawable/button_focused"
android:state_focused="true" />
<item android:drawable="#drawable/button_default" />
</selector>
Then in your button's declaration add the line:
android:background="#drawable/my_button_drawable" />
Android Developer Buttons

Button resizes on > 2.3.6

This is what is happening:
This is the source image:
This is part of the xml layout:
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#drawable/background_headers"
android:orientation="horizontal" >
<AutoCompleteTextView
android:id="#+id/etNewItem"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:completionThreshold="2"
android:dropDownHeight="wrap_content"
android:dropDownWidth="wrap_content"
android:hint="#string/et_newitemhint"
android:inputType="text|textCapSentences"
android:layout_centerVertical="true"
style="#style/DialogEditText"
android:layout_marginRight="10dp"
android:singleLine="true" />
<Button
android:id="#+id/btnAddNew"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:background="#drawable/btn_add"
android:layout_centerVertical="true" />
</RelativeLayout>
This is the Selector xml for the button:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:state_focused="true"
android:drawable="#drawable/btn_add_pressed"/>
<item android:state_pressed="true"
android:drawable="#drawable/btn_add_pressed"/>
<item android:drawable="#drawable/btn_add_normal"/>
</selector>
Why is this button horizontally resizing in 4.x.x? The source graphic did use to be a 9-patch, but it did exactly the same thing, so I changed it to a normal png, with no result.
The odd thing is is that this is the only graphic which exhibits this behaviour. I have it in an actionbar somewhere: same thing; I have it in a dialog too: same thing.
My 2.2.2 and 2.3.6 test devices show the button as it should be, but any of my test devices of 4.x.x show the elongated button.
First, make these:
res/drawable/button_add_normal.xml
<?xml version="1.0" encoding="utf-8"?>
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="#drawable/btn_add_normal"
android:tileMode="disabled"
android:gravity="top" >
</bitmap>
res/drawable/button_add_pressed.xml
<?xml version="1.0" encoding="utf-8"?>
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="#drawable/btn_add_pressed"
android:tileMode="disabled"
android:gravity="top" >
</bitmap>
Then use this as selector:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:state_focused="true"
android:drawable="#drawable/button_add_pressed"/>
<item android:state_pressed="true"
android:drawable="#drawable/button_add_pressed"/>
<item android:drawable="#drawable/button_add_normal"/>
</selector>
I didn't manage to reproduce this on my devices. However, I still have a solution: you can use exact sizes like this:
android:layout_width="50dp"
android:layout_height="50dp"
This way the image should look the same on every device.

making imagebutton changed when presses

i want to make image button, so when it pressed i will replase the not-pressed image to pressed image of the button, and then go to other activity. i have two different images in drawable.
i have two xml files:
first one- load the main activity: background and image button
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#android:color/black"
android:orientation="vertical" >
<ImageButton
android:id="#+id/b1_l"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#+id/s1"
android:scaleType="centerCrop"
android:background="#color/trans"
android:src="#drawable/b1_l" />
</RelativeLayout>
second one:
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="false"
android:drawable="#drawable/image_not_pressed" />
<item android:state_pressed="true"
android:drawable="#drawable/image_pressed"" />
</selector>
what is the code that i need to write in addition to my xml?
or can i pass the xml and write it only as code...?
thanks!
you need to usually have drawable for pressed and default(unpressed) state. You can have the xml file like this(below) for that. You need to put this xml file in the drawable folder and then use as src for ImageButton or background source in case of Button.
Lets name it is mybutton.xml
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_focused="true" android:state_pressed="true"
android:drawable="#drawable/your image name" />
<item android:state_focused="false" android:state_pressed="true"
android:drawable="#drawable/your image name" />
<item android:drawable="#drawable/your image name" />
</selector>
You layout file for main activity:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="#android:color/black"
android:orientation="vertical" >
<ImageButton
android:id="#+id/b1_l"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="#+id/s1"
android:scaleType="centerCrop"
android:background="#color/trans"
android:src="#drawable/mybutton" />
</RelativeLayout>
You migth want do check out android developer guide on this
http://developer.android.com/guide/topics/ui/controls/button.html

Image pressed button changing size

I realize this has been asked multiple times, but my image is changing size when it is pressed (which is should be the same size, but a different image). I've previously tried setting the size of the button in java, but it didn't work either. Here is my code.
XML Selector
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true"
android:drawable="#drawable/testbuttonpressed" /> <!-- pressed -->
<item android:drawable="#drawable/testbutton" /> <!-- default -->
</selector>
XML
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#drawable/backtest1">
<Button
android:id="#+id/start_button"
android:layout_width="225px"
android:layout_height="55px"
android:layout_marginTop="10dp"
android:layout_gravity="center"
android:text="#string/start"
android:background="#drawable/buttonsxml"
/>
</LinearLayout>
It turns out my pictures were a pixel off...

Android - Image button (XML) isn't working?

I have three images in my drawable folder, and an XML Image Button code:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">\
<item android:state_pressed="true"
android:drawable="#drawable/happycarrot" /> <!-- pressed -->
<item android:state_focused="true"
android:drawable="#drawable/largerunicornbutton2" /> <!-- focused -->
<item android:drawable="#drawable/largerunicornbutton" /> <!-- default -->
</selector>
In my layout folder, I have my main XML:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<ImageView
android:src="#drawable/button"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
></ImageView>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="#string/hello"
/>
</LinearLayout>
When I run it in the emualtor I only get the first image. It doesn't do anything else. Is there anything I can do to solve this?
Using a Linearlayout instead of a relative one fixes the issue.

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