adding Markers on Map, that should not move - android

I want to add marker on GoogleMap like UI Controls (Zoom controls, Compass, MyLocation Button). so that when i swipe on map screen, those positions not change.
https://developers.google.com/maps/documentation/android/interactivity
can anybody tried it before, please suggest me how to do it. I want to use those markers like buttons in my app.
is it possible ?

Best solution is to set an overlay in front of your map using FrameLayout or RelativeLayout and then use it in your Activity.
your xml will look like as Below :
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
>
<View
android:id="#+id/your_view"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="#abc" />
<fragment
xmlns:map="http://schemas.android.com/apk/res-auto"
android:id="#+id/map"
android:layout_width="match_parent"
android:layout_height="match_parent"
class="com.google.android.gms.maps.SupportMapFragment"
android:scrollbars="vertical" />
</LinearLayout>

Here is the code that I use to overlay buttons on top of the MapView.
Android Layout
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/home_container"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<com.google.android.maps.MapView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/mapview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:apiKey="YOURAPIKEY"
android:clickable="true"
/>
<com.kyght.yourproject.TransparentPanel
android:gravity="center_horizontal"
android:id="#+id/transparent_panel"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:padding="5dp">
<Button android:id="#+id/mapbtncenterme"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginRight="5dp"
android:padding="5dp"
android:drawableTop="#drawable/ic_menu_mylocation"
android:text="Find ME"/>
Java Class
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Paint.Style;
import android.content.Context;
import android.util.AttributeSet;
import android.widget.LinearLayout;
public class TransparentPanel extends LinearLayout
{
private Paint innerPaint, borderPaint ;
public TransparentPanel(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public TransparentPanel(Context context) {
super(context);
init();
}
private void init() {
innerPaint = new Paint();
innerPaint.setARGB(225, 75, 75, 75); //gray
innerPaint.setAntiAlias(true);
borderPaint = new Paint();
borderPaint.setARGB(255, 255, 255, 255);
borderPaint.setAntiAlias(true);
borderPaint.setStyle(Style.STROKE);
borderPaint.setStrokeWidth(2);
}
public void setInnerPaint(Paint innerPaint) {
this.innerPaint = innerPaint;
}
public void setBorderPaint(Paint borderPaint) {
this.borderPaint = borderPaint;
}
#Override
protected void dispatchDraw(Canvas canvas) {
RectF drawRect = new RectF();
drawRect.set(0,0, getMeasuredWidth(), getMeasuredHeight());
canvas.drawRoundRect(drawRect, 5, 5, innerPaint);
canvas.drawRoundRect(drawRect, 5, 5, borderPaint);
super.dispatchDraw(canvas);
}
}

Related

Android make canvas cover half screen

I'm trying to create an app for drawing some simple lines in a canvas. I want the canvas to take up the top 50% of the screen, leaving the bottom 50% of the screen for buttons and what not. I am currently using setContentView(canvas); which makes it so that the canvas takes up 100% of the screen.
You can create a class that extends View and do drawing inside that view on onDraw() method of that view. Add that view to your layout with any width or height you choose.
Instead of setContentView, use your layout XML to create a view to hold the canvas as shown in Error referencing an inner class View in layout/main.xml.
After that, it's a matter of using a technique in android:layout_height 50% of the screen size such as:
<LinearLayout ...>
<view
class="com.example.foo.FooActivity$Drawer"
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_weight="1"
/>
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="horizontal"
>
</LinearLayout>
You can also use, say, android:layout_weight="0.7" and "0.3" to set the canvas/button container to 70% and 30% of the screen respectively.
Here's a minimal, complete example:
Layout:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:keepScreenOn="true"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:orientation="vertical"
android:background="#f00"
>
<view
class="com.example.foo.FooActivity$Drawer"
android:background="#00f"
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_weight="1"
/>
<LinearLayout
android:gravity="center"
android:layout_width="wrap_content"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="horizontal"
>
<Button
android:id="#+id/start"
android:text="#string/start"
android:textSize="20sp"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:backgroundTint="#f0f"
android:padding="10dp"
android:layout_margin="20dp"
/>
<Button
android:id="#+id/stop"
android:text="#string/stop"
android:textSize="20sp"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:backgroundTint="#f0f"
android:padding="10dp"
android:layout_margin="20dp"
/>
</LinearLayout>
</LinearLayout>
Activity:
package com.example.foo;
import android.app.Activity;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.os.Bundle;
import android.util.AttributeSet;
import android.view.View;
public class FooActivity extends Activity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_foo);
}
public static class Drawer extends View {
private static Paint paint;
private static int viewWidth;
private static int viewHeight;
public Drawer(Context con, AttributeSet attr) {
super(con, attr);
paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setStyle(Paint.Style.FILL);
}
// https://stackoverflow.com/a/9718512/6243352
#Override
protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld) {
super.onSizeChanged(xNew, yNew, xOld, yOld);
viewWidth = xNew;
viewHeight = yNew;
}
#Override
protected void onDraw(final Canvas c) {
super.onDraw(c);
paint.setARGB(255, 0, 0, 0);
int cx = viewWidth / 2;
int cy = viewHeight / 2;
c.drawCircle(cx, cy,viewWidth / 4, paint);
}
}
}
Result:

Can't paint on surfaceview

I'm trying to use SurfaceView and want to paint on it, use code:
public class TestPaint extends SurfaceView {
public TestPaint(Context context) {
super(context);
setWillNotDraw(false);
setBackgroundColor(color.white);
}
#Override
protected void onDraw(Canvas canvas) {
Paint p = new Paint();
p.setColor(color.black);
canvas.drawText("test", 10, 10, p);
}
}
public class MainActivity extends Activity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TestPaint p=new TestPaint(this);
p.setLayoutParams(new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT));
LinearLayout rl=(LinearLayout) findViewById(R.id.rltMain);
rl.addView(p);
}
}
The TestPaint display black background only. I try Why do I get it?
Using paint class better then that you have use frame layout and set text view or whatever u want.
Check this,
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<SurfaceView
android:id="#+id/surfaceView1"
android:layout_width="match_parent"
android:layout_height="match_parent" >
</SurfaceView>
</LinearLayout>
<TextView
android:id="#+id/test"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="top|right"
android:layout_marginRight="10dp"
android:layout_marginTop="10dp"
android:text="test"
android:background="#color/abc_search_url_text_normal"
android:textColor="#android:color/black"
android:textSize="20sp" />
</FrameLayout>

Android getX and getY for a custom view: strange behavior

I need your help with an Android custom view and the methods getX() and getY(): I'm trying to paint a simple circle at view.getX() and view.getY(), but the circle hasn't its center in the top-left corner as I expect. See the image below (the custom View is the green rectangle):
This is my custom view code:
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
public class PlotterView extends View {
private Paint paint;
public PlotterView(Context context, AttributeSet attrs) {
super(context, attrs);
paint = new Paint();
paint.setColor(Color.BLUE);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawCircle(this.getX(), this.getY(),5, paint);
}
}
And this is the entire layout:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent"
android:layout_height="match_parent" android:paddingLeft="#dimen/activity_horizontal_margin"
android:paddingRight="#dimen/activity_horizontal_margin"
android:paddingTop="#dimen/activity_vertical_margin"
android:paddingBottom="#dimen/activity_vertical_margin"
android:orientation="vertical"
tools:context="calc.PlotFunctionActivity">
<calc.PlotterView
android:id="#+id/plotter"
android:padding="0dp"
android:layout_width="match_parent"
android:layout_height="0dp"
android:background="#00FF00"
android:layout_weight="8"/>
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:orientation="horizontal"
android:layout_weight="2">
<TextView
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:textSize="#dimen/plot_text_size"
android:text="f(x)="
android:gravity="center_vertical|end"/>
<EditText
android:id="#+id/function"
android:layout_width="0dp"
android:layout_height="match_parent"
android:textSize="#dimen/plot_text_size"
android:layout_weight="4"
android:gravity="center_vertical|start"/>
<Button
android:id="#+id/plot"
android:layout_width="0dp"
android:layout_height="match_parent"
android:textSize="#dimen/plot_text_size"
android:layout_weight="2"
android:text="#string/plot_button_label"/>
</LinearLayout>
</LinearLayout>
Any suggestion? Thank you in advance.
pskink is totally right, you set a padding to your "base" linearlayout your plot view so when you call getX() it returns you position of plotview in its parent layout (your base linearlayout) landmark (something corresponding to 16dp).
Then when you draw a circle you set circle center in plotview landmark so top-left corner of green view is (0,0). For now you can see the same translation between baselayout-plotview and plotview-circle center.

How to add my custom view to XML layout?

I wrote the following view:
public class EllipseView extends View {
private final Paint paint = new Paint();
public EllipseView(Context context) {
super(context);
paint.setColor(Color.RED);
}
#Override
protected void onDraw(Canvas canvas) {
canvas.drawOval(new RectF(0, 0, getWidth(), getHeight()), paint);
}
}
How to add it to layout in XML? The following does not work (debugger does not connect):
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<View class="com.incubation.EllipseView"
android:layout_width="100dp"
android:layout_height="100dp"
android:layout_marginLeft="200dp"
android:layout_marginTop="200dp"
/>
</RelativeLayout>
ADDON
There were also a problem with communicating with Eclipse and Device, which required restart to fix
Have you tried:
<com.incubation.EllipseView
android...
/>
try
<com.incubation.EllipseView
android:layout_width="100dp"
android:layout_height="100dp"
android:layout_marginLeft="200dp"
android:layout_marginTop="200dp"
/>

How to refresh a customized view in a layout

I just created a view for displaying PDF file
public class PDFGraphic extends View{
String mText;
float mLastX;
float mLastY;
public float mOffX;
public float mOffY;
Canvas mCan;
Bitmap mBi;
public PDFGraphic(Context context, AttributeSet attrs){
super(context,attrs);
setPageBitmap();
setBackgroundColor(Color.TRANSPARENT);
}
public void uiInvalidate() {
postInvalidate();
}
public void setPageBitmap() {
mBi = Bitmap.createBitmap(100, 100, Config.RGB_565);
mCan = new Canvas(mBi);
mCan.drawColor(Color.RED);
}
public void onDraw(Canvas canvas) {
Paint paint = new Paint();
canvas.drawBitmap(mBi, 0, 0, paint);
}
}
And this is my xml file(pdfview):
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent" android:orientation="vertical">
<RelativeLayout android:id="#+id/relativeLayout1" android:layout_width="match_parent" android:gravity="bottom|center" android:layout_height="wrap_content" android:minHeight="30px" android:visibility="visible">
<com.shawnprojectPDF.PDFGraphic android:id="#+id/pdfview1" android:layout_width="match_parent" android:layout_above="#+id/editText1" android:layout_alignParentTop="true" android:layout_height="match_parent"></com.shawnprojectPDF.PDFGraphic>
<ImageButton android:layout_height="wrap_content" android:layout_width="wrap_content" android:src="#drawable/leftarray" android:id="#+id/left" android:layout_alignParentBottom="true" android:layout_marginLeft="68px"></ImageButton>
<EditText android:id="#+id/editText1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_toRightOf="#+id/left" android:layout_alignParentBottom="true" android:gravity="center" android:width="100px" android:singleLine="true" android:maxLength="12"></EditText>
<ImageButton android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="#+id/right" android:src="#drawable/rightarray" android:layout_toRightOf="#+id/editText1" android:layout_alignParentBottom="true"></ImageButton>
</RelativeLayout>
</LinearLayout>
In my main activity,if setContentView(R.Layout.pdfview), the view(PDFGraphic) will not be invalidated, if setContentView(New PDFGraphic(this)),it invalidates successfully.
How to refresh the view in the whole layout.
I don't see the problem. These are the results that I get with your code (next time, you do this part). With setContentView(R.layout.pdfview), this is the result:
With setContentView(new PDFGraphic(this, null) -- note that I used the two-arg constructor because you didn't define PDFGraphic(Context) -- this is the result:
In either case, your onDraw() is happening correctly.

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