What is the proper way to validate google granted OAuth tokens in a node.js server? - android

I'm trying to authenticate a mobile application for the Android platform to a custom node.js server api. I would like to use Google OAuth2 tokens for this rather than roll my own authentication, since Android devices with Google Play installed make this available to app developers. I'm using the GoogleAuthUtil.getToken call from the Google Play Services library, documented here. I'm trying to follow the advice outlinedin this android developers blogpost
The getToken method is returning in my case a long 857 byte string. If I try to pass this token to Google's TokenInfo endpoint, it returns:
{'error': 'invalid_token', 'error_description': 'Invalid Value'}
What am I doing wrong here? In the 'scope' of the getToken call, I am sending:
audience:server:client_id:**i_put_my_clientid_here**. I have a clientid generated for "installed applications". Using this client id, the call to getToken doesn't work at all. When I generated a client id for a "service account", the call succeeds, but I get an 857 byte token that fails when passed to the TokenInfo endpoint as described above.
EDIT:
I also created a client id for "web applications", as it appears that is the right client id to use when calling getToken. But the behavior is the same, I get back an 857 byte token that doesn't validate when calling Google's endpoint.
How can I properly get a valid auth token using Google Play services on Android? Once I have the right token, what is the right node.js library to validate it server side? Can I use passport-google-oauth ?

Hm, this is really a comment rather than an answer, but I can’t put newlines in those:
it has to be the web-side Clent ID that goes in the put_my_clientid_here spot
if GoogleAuthUtil.getToken() gives you a String withou throwing an Exception, it really ought to be valid. When you hit tokeninfo, did you use ...tokeninfo?id_token=<857-byte-value-here>
if you’re a rubyist, grab the google-id-token gem and see if it can validate your 857-byte token.

If you just want to read the contents of the data returned by GoogleAuthUtil.getToken then the process is very simple. The returned data is simply a JWT. So all you'd have to do is split the data by the . character, and then base64 (url) decode each piece.
It gets slightly more complicated if you want you want to verify the message's authenticity. Simply use your favorite crypto library to do the verification. The 3rd component of the JWT is the signature of the data and the Google certs are publicly available; that's all you need to verify the message.

For a week I have been looking into how to validate GoogleAuthUtil tokens received in Android Client application at Node.js server using passport.js
Finally I came across passport-google-token passport strategy which perfectly performs the task.
https://www.npmjs.com/package/passport-google-token
More details are present in the above link.

The official node SDK lets you do that now.
Here's the link: https://github.com/google/google-auth-library-nodejs/blob/master/lib/auth/oauth2client.js#L384

I'm not too familiar with the details of how Android works with respect to handing a token from the device to the server. My general impression, however, is that you don't go through the typical web-based OAuth dance. Instead, you directly call the "user info" endpoint, which will return the info corresponding to the user who holds the token, or reject the request if the token is invalid. There's some discussion on this related question:
validating Android's authToken on third party server
In effect, the token becomes a secret that is shared between both the device and your server, so its important to protect it.
There are a couple strategies for Facebook and Twitter that were developed to do similar things using tokens from iOS devices:
https://github.com/drudge/passport-twitter-token
https://github.com/drudge/passport-facebook-token
You can take some inspiration from them and tweak it to talk to Google's endpoints. Let me know how this turns out. I'd love to see a similar "passport-google-token" strategy, so if you implement one, let me know and I'll link to it!

Related

Package for verifying Google sign-in token in Go running on GAE

I have successfully received google sign-in token from my Android app on my web server written in Go running on GAE. I do not wish to use the
https://www.googleapis.com/oauth2/v3/tokeninfo?id_token=XYZ123
because it has the issue about latency and potential network errors warned on google sign-in integration guiding page. So I am finding the way to use Google API Client Library for Go and I found this
https://github.com/google/google-api-go-client/blob/master/GettingStarted.md
I found that it was more complicated than the Java and Python Google API Client Library that I would need to just call the GoogleIdTokenVerifier method or verify_id_token function to get the information of the google user that has signed in on the Android app. I am not sure I am going to the right direction. Please guide me on how to verify the google sign-in token received from Android app.
I too recently faced this issue and found two solutions.
But before that you need to understand what python(or other recommended client libraries)'s library does.
It hit https://www.googleapis.com/oauth2/v2/certs to get array of rsa public keys.
Decode token.
Uses "kid" (key id) field from decoded token to generate pem key for matching RSA public key.
Verify the signature of token (which is after 2nd dot in a jwt token) using pem key.
Now two solutions:
Using official oauth library "google.golang.org/api/oauth2/v2"
func getTokenInfo(idToken string) (*oauth2.Tokeninfo, error) {
oauth2Service, err := oauth2.New(&http.Client{})
if err != nil {
return nil, err
}
tokenInfoCall := oauth2Service.Tokeninfo()
tokenInfoCall.IdToken(idToken)
return tokenInfoCall.Do()
}
From Tokeninfo you can verify that audience (tokenInfo.Audience) and issued to(tokenInfo.IssuedTo) are valid. And other parameters that you want to check. But golang's official library doesn't follow the process that I mentioned earlier. It hits the www.googleapis.com/oauth2/v2/tokeninfo for generating tokeninfo
(not www.googleapis.com/oauth2/v3/tokeninfo. v2 doesn't give some field like "name" but every field including email that you need to verify the token.).
Using GoogleIdTokenVerifier library which is a port of python's library.
What you can do to improve efficiency of process is to cache the certs and pem. Unless a token with new "kid" comes, don't hit the url.
Do benchmark and check which approach is faster. That thing about latency can be wrong as you are using network to get certs.

How to implement server side sessions in node.js with express for an android app?

Hello all i am making an android app in whiich i have multiple account login at a time now my question is that i for multiple logins i should use sessions to verify every account user that is logged in. Now i am using express on the server side i have read a lot of documentation on storing sessions in node.js
Express-session (Though it is only good for development but not for production but not for my app)
Cookie-session
connect-Redis
connect-mongo
I have also heard about json web tokens where i can generate unique tokens and then i can pass the tokens to the client using res.json({user_id:"user1", token: "generated_token here"})
I have also heard about passport but dont know how it is going to do this also as in passport i use express-session by default will it be good for production or not ??
Now my first question is i have read all of there docs and nowhere it is mentioned where i am creating unique tokens for every user that is signing up.
Second question as i am using my server for android app there will be no use of cookie i will be sending user token as in parameter req.body.token now how to cmpare this with current user_id.
Actually i dont get the flow of control i mean how everything is going on in session in node.js. Also what is this secret is this thing generating unique tokens or what. Also i mean about 100000 of users are registered for my app now please tell me accordingly which way should i use for my app.
I have asked this question previously but there i did not mention that as i am not making a website how to do this(As in my case there will be no use of tokens)
I know this question i am asking is very vague but please bear with me i just want to understand how sessions are used in node.js
Thanks Anways
I'll try to answer this, but it is vague (as you pointed out). I'm going to make an assumption that your Android app is a native Android app and is going to be connecting to some sort of NodeJS backend in the cloud that is based on ExpressJS. If that's not the case, please clarify your thoughts in an update to your question.
The best idea for this specific scenario is to look to the cloud provide. Azure App Service Mobile Apps, for example, allows you to implement authentication - it eventually returns a JSON Web Token (http://jwt.io) to authenticate each request.
If you don't want to be beholden to a cloud provider, but want to run it yourself, you are going to have to implement the token generation and checking yourself. This generally follows the form:
Set up a WebAPI endpoint (maybe /signin) which takes whatever token the identity provider gives you, verifies the information and returns a JWT - there is an NPM module (jsonwebtoken) for producing the JWT. Ensure the JWT includes the identity of your user. I tend to use email address for the identity.
Your Android application will do a WebAPI request to your backend with an Authorization header, the value of which is "Bearer "
Your NodeJS API will use JWT authorization to validate the JWT and extract the user identity so you can use it in your API logic.
The important thing to note in this specific scenario is that your backend code is implementing a WebAPI - there are no cookies nor sessions in the API. The only thing that is linking the user from the client code to the backend code is the JWT.
As a short piece of code, here is how you verify a JWT:
var express = require('express');
var app = express();
var jwt = require('express-jwt');
var jwtCheck = jwt({
secret: new Buffer('your-jwt-secret', 'base64'),
audience: 'your-jwt-audience'
});
app.get('/api/protected', jwtCheck, (req, res) => {
// Your code here
});
app.listen(process.env.PORT || 3000);

Protecting my Google App Engine API Endpoints

I have been doing a lot of research recently on securing my app engine. Currently, I've been reading through the question below and the links in that question:
How do I restrict Google App Engine Endpoints API access to only my Android applications?
However, it doesn't answer my problem. My question is similar to the question above, restricting access to my endpoint API to only my app. The guy seemed to have got it working when he inputs a correct email into the credentials.
My question is if I can achieve the same results without having to input any credentials. I want it so that only my app can use my endpoint API so to prevent other apps from abusing it and using up my quota. I already got a client id for my android application, and have placed it within my #API annotation. To test if it worked, I made a random value for the client id in the #API notation of another api class. However, my app was still able to use methods from both class. Any help?
-Edit-
From reading from the docs and researching further, the endpoint way of authorizing apps is by authenticating the user and for my API to check if user is null. My question is that in the process of authenticating the user, is Google somehow able to read my app's SHA1 fingerprint and authorize it to its list of client ids? If so, how can I replicate this process in my endpoint so that I check the SHA1 fingerprint of the app making the request and compare it to a set value? I don't understand the mechanics behind the endpoints very well, so correct me if I am understanding this wrong.
If the android app has access, then the user has access. A motivated party has many options for inspecting your protocol, including putting the device behind transparent proxy or simply running the app through a debugger. I do suggest running your app through ProGuard before publishing, as this will make the process [a bit] more difficult.
Ultimately, you'll need to make your appengine API robust against untrusted parties. This is simply the state of the web.
How you can protect your endpoint API is described here: http://android-developers.blogspot.com/2013/01/verifying-back-end-calls-from-android.html
The secret is that you request a token from Google Play using the following scope: audience:server:client_id:9414861317621.apps.googleusercontent.com where 9414861317621.apps.googleusercontent.com is your ClientId.
Google Play will look up the id at your endpoints app and return a Google-signed JSON Web Token if it finds the id. Then you pass that id in with your request. Above article says you should pass it in with the body. I would possibly rather add another parameter for that because otherwise you can't pass your own entities anymore. Anyway, your server backend receives the token, and you ask Google as described if it is authentic, before you process the API request.
If you pass in the token using an extra parameter, you can catch it on the server side by adding HttpServletRequest to your endpoint signature and then using request.getHeader("Yourname") to read it out. Make sure you never add the parameter as a URL parameter as it may be logged somewhere.
public void endpointmethod(
// ... your own parameters here
final HttpServletRequest request
) throws ServiceException, OAuthRequestException {
request.getHeader("YourHeaderName") // read your header here, authenticate it with Google and raise OAuthRequestException if it can't be validated
On the Android side you can pass in your token when you build the endpoint api, like this, so you don't have to do it with each and every request:
Yourapiname.Builder builder = new Yourapiname.Builder(AndroidHttp.newCompatibleTransport(), getJsonFactory(), new HttpRequestInitializer() {
public void initialize(HttpRequest httpRequest) {
httpRequest.setHeader(...);
}})
Hope this helps you make your endpoints API secure. It should.

Google+ login redirect_uri_mismatch error

I'm trying to implement one-time code sign in flow in my system.
Application contains of two parts:
1)Android application which requests Google+ for one-time authorization code
2)Rails server that receives one-time code from android application in request header and tries to exchange code for access_token and id_token from Google+
The problem is that everything works well if I get one-time code using JavaScript sign-in button in browser, but doesn't work when one-time code is obtained by Android application and then sent to my server.
I'm getting always
"error" : "redirect_uri_mismatch"
My server settings are following:
{ "web":
{ "client_id": "MY_REGISTERED_WEB_APP_CLIENT_ID",
"client_secret": "MY_CLIENT_SECRET",
"redirect_uris": ["postmessage"],
"auth_uri": "https://accounts.google.com/o/oauth2/auth",
"token_uri": "https://accounts.google.com/o/oauth2/token"
}
}
Now, how I'm requesting one-time code from Android app:
I use the same MY_REGISTERED_WEB_APP_CLIENT_ID as on my server for requesting one-time code. I don't know, maybe I have to use on Android another client id, that corresponds to my Android application? But all found documentation and articles are pointing to registered
Web app client_id.
Or maybe my rails server should be configured not for web, but for installed type of registered in Google Console apps?
Now regarding redirect_uris.
I've tried to set several redirect_uris in Google Console:
empty field
http://localhost:5000
https://localhost:5000
http://my.deployment.url/auth2callback
Web origins in Google console are set to
- http://my.deployment.url
- http://localhost:5000
Can't figure out what I'm doing wrong.
Actually I don't understand why I need to set this redirect_uris values, since I don't want to have callbacks from Google, I just want to get access_token and use it for accessing Google+.
This is happening because the redirect_uri your android app is using to create the initial login flow is different from the redirect_uri the server is using when it tries to excange the code for an access_token. The redirect_uri the user returns to and the redirect_uri used in the token exchange must match.
The proper redirect_uri in this case is "urn:ietf:wg:oauth:2.0:oob"

getting Google oauth authorization token from Android- return with invalid_scope/ Unknown error

I try to use Google oauth to authenticate users on my android app.
Then I would like to send it to my app server so it can connect at any time with Google calendar.
I tried to use
GoogleAuthUtil.getToken(getApplicationContext(), mAccountName, mScope);
Following this article:
https://developers.google.com/accounts/docs/CrossClientAuth
When I use it with scope
mScope = "oauth2:https://www.googleapis.com/auth/calendar https://www.googleapis.com/auth/userinfo.email https://www.googleapis.com/auth/userinfo.profile";
I get a token, which is valid for an hour
But when I try to get an authorization code (so I can get a refresh token that is valid for longer time, using
mScope2 ="oauth2:server:client_id:{CLIENT_ID}.apps.googleusercontent.com"+ ":api_scope:https://www.googleapis.com/auth/calendar https://www.googleapis.com/auth/userinfo.email https://www.googleapis.com/auth/userinfo.profile";
I receive either "invalid_scope" or "Unknown" exceptions.
What am I doing wrong?
EDIT:
OK, After creating a new app on google API console and adding plus.login to the scope I get a code, but for some reason my server can't resolve this token. When tying to resolve server gets an error about the redirection URL.
BTW, When I do the web flow with same parameters it works.
OK, found the solution, I expected Google to have a lot better documentation about working with Google Oauth and Android. A few things you have to know to work with Android and offline token
When you create google Client ID Don't create a service application before you create a web application
Must include https://www.googleapis.com/auth/plus.login in your scope
The weirdest, to resolve the one time authorization code on my server, I had to use the redirection URL from the Android client ID details (which doesn't even look like a url) and not from the Web client details on Google API console.
That scope string is only documented to work when passed to GoogleAuthUtil(), see http://developer.android.com/reference/com/google/android/gms/auth/GoogleAuthUtil.html, on Android. But it would be cool if it worked on iOS too; our infrastructure there is a little behind where we’re at on Android.
I have had the same issue then i realised that my app is not published and is in debug mode, so i had to add test users to the Google project -> Consent Screen, then i was able to fetch the token for the added test user.
You just need to follow the correct steps/format for specifying the scopes. Find them here https://developers.google.com/android/guides/http-auth#SpecifyingScopes

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