Why Android cannot deal with Resources name conflict between Project and Library? - android

I have a project A that referenced by Library B, A and B have the same name and type, but their value are different. I think aapt should deal with this issue that make sure project and library access the correct value. besides renaming all the resource in project or library, what else should I do to solve this problem?

The build system intentionally makes all project resources overlay on top of the library resources. This is done on purpose to be able to customize a library resource differently depending on the app using it.
If you want to prevent this happening without your knowledge we have always recommended users to use prefix in the library resources.
Changing the behavior at this point would break many, many people's projects. We've looked at making it an option, but it won't happen before the new build system is finished though.

As per the Android Building process, all projects and libraries (and all of the resources in all of them) are combined as part of the apkbuilder process. If there is a conflict between your project and library (or between two libraries), the final build will not know which to reference as they share the same name. Of course, this has benefits in that you can reference library resources in your project by name, even though the underlying build process is de-conflicting the underlying ids.

Import the appropriate R.java file to resolve the resource conflicts.
Make sure that your package name and the library's package names are different.
If you need your libraries resources then refer to them by library.packagename.R.drawable.resourceId and not by R.drawable.resourceId
Check your gen files if it has 2 R.java files.

Related

How does ADT optimize dead code for Android apps? [duplicate]

So, I've got a handful of "Utility" style classes in some of my projects. I'm curious if I can move them to an Android Library Project that contains all or most of my non-app specific glue code (wrappers and interfaces, mostly).
So, my question is what happens to the files I don't need in that library. I know Android Library Projects basically just copy their code into the other project, so if I say use 25% of the code in my "general purpose" library, will my app actually contain the bytecode for all 100%, or does it properly strip it down to only the stuff I need.
I had some issues with unused classes in Proguard in the past, so I'm just once-bitten, twice shy with the ADT now...
Unfortunately, all your projects will grow when the library is getting bigger - even if most contents of that library are not used. I tested it myself by creating an app A and a library L. If L is a library used in A, the classes.dex file (and therefore the A.apk file) is growing if I add more classes - even if they are not used.
To sum up: Right now I would create a basic library for certain things that are small and that may be used by many projects, and create a new library for every new component that is going to be larger and only is used by some projects. A good candidate for a new library would be a new UI component with multiple images defined in the resources. A good candidate for the base library are commonly-used methods and things like file caches, for example. Compiled code is compressed quite heavily for Dalvik, which you can see here. (The whole presentation is actually fun to watch :-)
Edit: If ProGuard is activated, it will also remove unused code for you. The default proguard.cfg is sufficient. It will not run on the (default) debug built, but when the final .apk is compiled. So it actually is possible!
I have used 3 level deep Android library projects successfully though it is kind of a pain. The primary use-case is when there are a set of resources and classes that you want to share across a few projects. Since I use a version control system, I would rather not use symlinks.
Note that Android Library projects also suffer greatly when dealing with resources. ADT will rebuild R.java once for each library, and each R.java will contain a copy of all resource ids from all libraries. The core problem here is that resources are regenerated for the entire project as a whole, and there is no way to "build a jar" for a dependency as would be expected with normal "libraries". We tried integrating with OpenFeint, and had all kinds of hell dealing with libraries and dependencies. I think we ended up just merging all the OpenFeint source and resource files into our own project and ditching the "Library" project as it was offering little value.
Android Library projects are a clunky way of sharing code between projects and have a number of drawbacks. I've found that everything accomplished with a Library project can also be accomplished with symlinks (symlink source into two projects). I've yet to find a usecase where an Android Library project offered something that wasn't easy to replicate with other, less fragile means.

Different IDs are generated for the same resource in R classes

When a project with one of more apk libs is compiled, then more then one R.java is generated by the aapt tool. One for each library and one for the application itself.
Each of those R files would define the same IDs. This worked without problems for quite a while now. Years in fact. But suddenly not any more. Now the same resource has two different IDs.
target/generated-sources/r/com/viewpagerindicator/R.java:
public static int default_line_indicator_selected_color=0x7f04000b;
target/generated-sources/r/net/sourceforge/uiq3/fx602p/R.java:
public static final int default_line_indicator_selected_color=0x7f07000b;
Has anybody got an idea what might have gone wrong?
Update:
I double checked with other projects. There I noted that apart from the final the R.java files should be 100% identical. Especially: each R.java file should define all IDs — Even the IDs which are not part of a library.
This too is not the case in my troublesome project. Each library R.java only defines the IDs used by the library.
Quick and Dirty Fix
Until i find out what the real problem I use the following ant task as a quick and dirty fix:
<copy
encoding='${project.build.sourceEncoding}'
file='target/generated-sources/r/net/sourceforge/uiq3/fx602p/R.java'
overwrite='true'
toFile='target/generated-sources/r/com/viewpagerindicator/R.java'
>
<filterchain>
<tokenfilter>
<replacestring
from='net.sourceforge.uiq3.fx602p'
to='com.viewpagerindicator'
></replacestring>
</tokenfilter>
</filterchain>
</copy>
I wonder why aapt is called several times when a copy with search and replace can do the trick as well. And note that i don't remove the final as well.
When you assemble the project, the library ressource are overwritten by the main project.
I think this explain why the R ids in library aren't final.
All your references to default_line_indicator_selected_color will use the new value 0x7f07000b.
In what situation do you have problems with this?
When you build an application that depends on a library project, the SDK tools compile the library into a temporary JAR file and uses it in the main project, then uses the result to generate the .apk. In cases where a resource ID is defined in both the application and the library, the tools ensure that the resource declared in the application gets priority and that the resource in the library project is not compiled into the application .apk. This gives your application the flexibility to either use or redefine any resource behaviors or values that are defined in any library.
http://developer.android.com/tools/projects/index.html

Using Activities from Library projects

I have a Library project set up and a project which depends on this library project - Everything compiles fine and I've had the Dependent project running fine however;
I'm have an intermittent problem however while using an Activity from the Library project.
My Library project can be "unchecked" as a library project and the "picker" Activity can be run in isolation. Running the Library project in it's own right works fine with no problems.
When I use the Library project (and the "picker" Activity) from the dependent project it gives me either NullPointerExceptions (or historically DexOp) errors saying that the "picker" Activity can't find it's resources.
Can anybody tell me if they have experienced this before?
EDIT
Manually copying the layout.xml used by the Library project activity to the dependent project makes the project open the "picker" Activity correctly. Is this required?! Surely not? This further makes me wonder if there is a problem with merging/referencing the integer id's from R.java in the Library project.
EDIT
I'm not sure if this is of any consequence, but one of my Library projects is a wrapper around a set of custom views used in different front end projects.
These custom views each have an Activity so that they can be tested in isolation.
One of these view's has custom attributes, which while running in isolation work very well. However, it doesn't seem like the dependent project correctly pull's in the attributes and keep's them in their original namespace, causing the imported layout's to throw compilation errors:
[2012-05-16 12:07:28 - Project] D:\opt\workspace\CustomGlowList\res\layout\main.xml:14: error: No resource identifier found for attribute 'listId' in package 'com.company.library.glowlist'
[2012-05-16 12:07:28 - Project] D:\opt\workspace\CustomGlowList\res\layout\main.xml:14: error: No resource identifier found for attribute 'type' in package 'com.company.library.glowlist
EDIT
DexOp errors were solved by removing a duplicate file name which was present in the Dependent project. Not sure if the file name was the problem or the contents of the file.
EDIT
I've been unable to find a solution to this problem as of yet (although #yorkw's answer certainly helps with the xml attributes! Thanks).
I have managed to make this problem intermittent however:
I have gone through each of the library projects and ensured they all had their own namespace (ie, com.company.library.component1, com.company.library.component2 etc). After a couple of clean's (each project ordered with the correct precedence) this problem resolves itself, however does eventually come back when switching around library/not a library to test components.
Cause:
Issue 9656: Library projects don't support custom XML attributes for custom classes
Solution:
Upgrade to latest SDK & ADT version (fixed was released since r17) and use http://schemas.android.com/apk/res-auto as custom attributes' namespace URI, see Revisions for ADT 17.0.0:
Added support for custom views with custom attributes in libraries. Layouts using custom attributes must use the namespace URI http://schemas.android.com/apk/res-auto instead of the URI that includes the app package name. This URI is replaced with the app specific one at build time.
Related Topic:
Help with a custom View attributes inside a Android Library Project
not sure how you use the android library , but i've done this thing a lot of times without any problems , so please have a reading of the next things regarding using android libraries:
in order for an android project to use an android library project , you can either edit the "project.properties" and add the path to the library project there , or , much easier, right click the project (that uses the library project) , choose "android" category , and choose there "add" and choose the library project.
in order to make the android project to always open the android library project , also choose "java build path"->"projects" and choose the library project.
on the "project.properties" , try to set the target to the same target for both projects , and to the newest one that you have (latest now is 15) ,even if you can't test the app on this android version .
source files and all resources files (in the res folder) are ok to be used on the library projects.
assets folders cannot be used inside the library project . only on the android project that actually runs , the assets folder can be used . same thing goes to the proguard file .
the manifest of the library projects almost doesn't need to have almost anything . see this post for more information: https://stackoverflow.com/a/10445630/878126 . if there are activities on the library project that you wish to be able to access via the project that use it , don't forget to include them in the manifest of the android project (no need to write them in the manifest of the android library) .
remember to run lint before you export the app . it gives you plenty of warnings , but the most important warning is when you use too-new functions that cannot run on the range of APIs that you target . this is important for libraries since it's easy to get lost if there are multiple sources .
if you wish to extend activities on the android library , you need some kind of a method to go between them . the only way i know of is to extend the application and let it be the manager of how to create an intent for each of the activities . i think you can do other tricks , but they are all probably similar to this one.
if you have the same resource (any resource on the "res" folder) on both the android library and the android project, the one on the android project will replace the other one . this has advantages and disadvantages . remember that you can't have different file extensions for the same resource .
The problem was being caused by the R files from each of the Library projects not correctly being built and referenced. The resource files are built and referenced directly from the calling project.
Each of the Libraries need to have unique package as defined in the AndroidManifest.xml. This leads to each of it's resources being compiled in that unique namespace within the calling project alongside the Library jar which contains the class files.
The problem becomes intermittent when switching between a library and a runnable project because a clean and build needs to take place to regenerate these files as it isn't done automagically when unclicking the Use as library checkbox, where as the jar (and java classes) don't require as much coaxing for them to be correctly referenced as the library projects references them when acting as a Library.
This can lead to intermittent and also varying errors including missing references, DexOp and NullPointerExceptions depending on to what degree the R.java files have been mangled or partially built and what conflicts are taking places between packages.
I have same issue like, I have one library project and it has some activity.
When I was calling library project's Activity from my Main project, layout files resources were not getting loaded properly for the libray project's activity and giving "nullpointer exception" or "class could not be loaded", etc.
Solution: I have noticed that same layout file name is getting used in my Library project and Main project. I have just renamed those activity and it is solved.
May be this will help you.
I had similar issue when referencing Library project inside the Android App project. I deleted the R.java file from Library project so it generated again and App picked up the generated file. You should see the generated R.java file under your app project->gen->library_namespace_R.java.

Issue with Android libraries and project

I am trying to create a android project with two libraries,however, I have been able to link the two libraries I created with my android project.
I have same xml name in two libbaries,when I am compiling my project, the R.java file is getting compiled in my new project and I am getting only one xml file from the two libraries. how could I link the two libraries in my android project with the same xml names? I know it can be done with diff names but I want the same name.
Are you saying you have say strings.xml in /res/values in both library projects and expect to get more than one strings.xml in your consuming project?
From what I experience, if I have strings.xml in library projects and also in my consuming project, the resulting R.java will have the values from all 3 merged together, with any duplicate entries having the value as defined in the consuming project.
Not possible. That's the way library projects are designed to work. Resources are merged into the parent project. If you want values from both libraries to make it in, they need to have different resource IDs, and even then you'll have one resource file (unless you have different file names to start with).
The only way you could get this to "work" is to do something with your build process renaming the files, which is doable, but not trivial, especially if there are possible resource ID conflicts and even harder if your main project needs to use any of those resources directly.

Multiple Projects from one Project with different ressource and config files

I have one Project let us say pattern project. There are all sources and layouts for the different versions of the other projects. Without the drawables, because the other projects have different.
There are also 2 projects which use this pattern project es library. Which has there own drawable ressources and some own layout xml files.
This is working for me, I can compile it and on the device it is running.
But every time the workspace is building I get a lot of errors from the pattern project that there are no ressoruce files which are uses in the layout xml files.
res\layout\news_list.xml:9: error: Error: No resource found that matches the given name (at 'src' with value '#drawable/logosmall').
Is this normal? I'm using the wrong way to do it? How can I fix this?
I hope anyone of you can help me.
A Library project is treated as a normal Android project by the build process, so if you want it to build without errors you have to include all referenced resources (or at least similarly named placeholders) in the Library project itself even if they are to be "overridden" by your application projects.

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