I'm a Webdev beginner, have been learning some Python/PHP/Javascript and want to help a friend of mine with a project.
She's conducting a large scale survey of old houses/windows, and fills in forms (similar to Google Forms). However, she doesnt always have 3G coverage on her phone, so she wants some way of uploading the data when she gets online, and she wants to be able to upload photos and attach these to the forms.
I've found a javascript-library which makes use of html5 localstorage, but I havent understood if localstorage also accepts file uploads? Also, when you have submitted one form you would need internet access to open up the form again to submit another form.
Are there libraries or projects around that would help me with some of this, so I dont have to reinvent the wheel?
This is going to be very difficult to do with a web app. Your going to have to rely on something like AJAX to send the data and if it times out store in local storage and keep retrying every few minutes, because a web app has no access to anything like checking the wifi status etc.
Also that there is a limit to the size you can use in html5 local storage:
What is the max size of localStorage values?
, this is not going to work if you want to hold onto photos.
This would require a native or minimum a hybrid app (like phonegap) to store the data on the actual device in a file or SQLite database. This way you can store what you like, have access to the status of the internet connection and even have prompts to appear on the screen (when the app is in the background) to remind her that there are still some that need to be uploaded.
It will be much more reliable and stable this way
You can create an app which stores the data (form) in the Local DB (ie SQLite) of the App.
Once she is online (mostly wifi) she can start uploading the data.
Related
I'm developing a simple Android App where the user must fill in a very complex form, for which I believe it's much easier to use an HTML form than an Android Activity with tons of TextViews.
The data collected by the form must be sent to some remote database, and the application must be able to work offline.
I thought of two alternatives, the question is: which one would be better?
Let a WebView load a remote website with an offline manifest
Let a WebView load a local website in assets folder
My second question is related to the storage when offline, and once again I have two options, and I don't know which one is better:
Using the HTML5 local storage, and let HTML + javascript send data to the server when online again
Let my Android app catch the form data, and handle everything the Android way.
Any input will be very helpful. Thanks in advance.
Regarding the first question: depends on how often will you need to update your form. An online cached form can be updated quickly, while bundled pages are only updateable together with the app, and you will need to consider that both legacy and new clients can connect to your server at the same time (users will procrastinate updating).
Another aspect is portability. Do you envision an iOS version of your app, or perhaps a mobile site? If yes, then an HTML5 solution is definitely more portable. Also, debugging an app which is entirely HTML or entirely native is usually easier than a hybrid one -- you can stay within a single debugger.
Perhaps, one drawback of using HTML local storage inside WebView is that the data you save will be in a kind of a "black box" -- you will not be able to back it up easily.
[Added later] OK -- one drawback of putting your site into assets folder is that you'll have to use file: scheme in order to access it. This can lead to some cross-origin loading access related issues if you will try to mix your bundled content with content from the web. Check these WebView settings for example: setAllowFileAccessFromFileURLs, setAllowUniversalAccessFromFileURLs, setMixedContentMode.
I'm developing an android app which involves a lot of images to be displayed. I cant store those images locally because the total size of images will be around 300 mb. So my question is, how do I store those images somewhere (like a server) and access them in the android app? I have looked through other questions but they talk about having a database and information about each user which I dont require.
I just want to store those images which will be of fixed size (user wont upload images) and display them in android using a http request.
Can I use google drive for doing this? I also read that google drive has some limit on the usage of public folders. So I dont think I can use that.
Any other way? like some free image hosting site or free server or something similar?
Or do I have to pay and use amazon web services or something similar?
I have zero knowledge about web services and servers.
actually where you want to use your app means you want use as personally or in business purpose .
If you use for business purpose then you take space on any server by paying some amount or you use just testing purpose then you use your local system as server by installing wamp.
I'm looking for a way to create offline order entry application for Android and Apple tablets.
Application should download product list with images.
It should allow to show large product image and allow to enter ordered quantities for products.
This order entry must work also if there is no internet connection.
If internet becomes available, entered order should submitted to server.
I looked into offline Web application sample in
http://diveintohtml5.info/offline.html
and searched sourceforge and codeplex for reference applications but haven't found any.
Most difficult seems to be showing offline images. In html5 application I found two possibilities:
Store images in Indexeddb (or in other way) and use javascript to show images
in tablet browser in offline mode.
Where to find sample for this? To to convert database data to image which is displayed in tablet ?
Create manifest containing all image urls dynamically. Tablet browser probably then loads images into offline cache and allows to show them in offline mode.
Where to find framework or sample application which can be used as starting point ?
Should I use html5 + Indexeddb + jQuery + jQuery UI or is there better way ?
Server is Linux server running C# Mono ASP.NET MVC4 application which can provide data for this planned tablet offline application and receives orders from it. I can create WebAPI controller for application.
You need to persist the images in your application and control the references using a database (search for core data for iOS and greendao for Android). Anyway you will need a mechanism to download those images from server when internet connection is available to store that.
About the orders, you can store the order locally in your database and when internet is available you sync those informations with the server, that mechanism can be called whenever you want, you need to define how will be user experience.
My suggestion: Try to break your problem in small problems and try to resolve them. Your question looks more like a general architecture question.
Here is the topics that can help you to develop these apps:
Android:
Database: greendao:
http://greendao-orm.com/
Webservice/Persistence: https://github.com/koush/ion
iOS:
Database: Core Data: https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/CoreData/cdProgrammingGuide.html
Webservice/Persistence: https://github.com/AFNetworking/AFNetworking
I hope this help you to start.
I'm in the process of developing an Android (just Android for now, maybe iOS later) app which relies heavily on taking pictures, storing those pictures on a server somewhere, and being able to retrieve any picture whenever a user needs it which will be very often.
The problem I'm fearing before even getting that far into the coding is how I'm going to cost-effectively store all of these pictures on a server. If the app were a success there could potentially be hundreds of gigabytes of images being stored and many users requesting 1 picture at a time each.
So I'm wondering what approach I should take. It seems to me my options are either use a web host or use some cloud computing/storage service. I think hosts might be out of the question because I don't think a host would support that amount of storage. That leaves me with cloud computing.
I've looked into GAE and AWS. AWS seems like the best approach because I could use S3 to store my images and then RDS to store information for each user in a relational database. I know next to nothing about server stuff, so I don't really know what all I should use in the AWS setup. I know I need S3 and I know I need a relational database, that's all. So what features exactly would I need?
Or does anyone know a better approach all together I should take?
Also, in Android is compressing images an option so they won't take up as much space on the server? Is the quality affected a lot?
I have used AWS for storing images uploaded from Android devices. What I did was to upload the images directly to s3 using AWS Android SDK and then keep records in database of the keys/paths where each user uploaded his images.
This approach has the advantage that you don't use your server (for example EC2) for the image uploading, leaving you server available for other tasks.
If you are going to use AWS I think you will need at least the following services:
S3: for storing the images.
EC2: For deploying your server code.
RDS: For your database (assuming you are using a relational database)
There are a lot of tutorials out there about uploading files to s3.
http://aws.amazon.com/articles/3002109349624271
You can estimate costs using Amazon's calculator
I have only just started looking into the method of web/local storage and have a few questions that I haven't been able to find definite answers to.
What are the size limits of a database. I have heard it is 5Mb.
Are these methods of storage page independent ie domain dependent? The reason I ask is I am used to Session data where you must implicitly send the data to each new page you view.
Also I understand that in a browser a user can "easily" delete the data. Is the same true for on a Phonegap app?
Please do correct me if any of these assumptions are incorrect.
5Mb is the maximum for the standard Phonegap storage implementation, however if you need more I suggest you look at brodyspark's SQLite plugin for Phonegap which, as the name suggests implements a feature-rich SQLite database.
As for deleting the data, in the browser it is a matter of clearing your storage however in your app you need to maintain it - the user cannot manually clear this data as far as I know.