How to update a widget periodically, say after every 5 seconds - android

I have a widget with simple button implementation, that whenever we click on a button it flips through a given set of images. Now if I want to flip it every 5 seconds without the button being clicked, how may I proceed?

First, I would strongly recommend you not to update a widget every 5 seconds. It would kill your battery in no time.
You can use android:updatePeriodMillis attribute in the appwidget-provider.
Take a look at Adding the AppWidgetProviderInfo Metadata on Android developer website.
The thing is, to preserve battery, you can not set a period under 30 min (1800000ms).
After setting up the update period you want, you just have to define the behavior in the onReceive() method of your AppWidgetProvider. To do this, you have to catch ACTION_APPWIDGET_UPDATE event.
#Override
public void onReceive(Context context, Intent intent) {
final String action = intent.getAction();
if (ACTION_APPWIDGET_UPDATE.equals(action)) {
// Update your widget here.
}
}
If you really want to perform a task every 5 seconds, you can use Timer and TimerTask class :
final Handler handler = new Handler();
Timer timer = new Timer();
TimerTask task = new TimerTask() {
#Override
public void run() {
handler.post(new Runnable() {
public void run() {
// send a broadcast to the widget.
}
});
}
};
timer.scheduleAtFixedRate(task, 0, 5000); // Executes the task every 5 seconds.

Use AlarmManager to tirgger off alarms that would send out an Update intent to your receiver.
Here's a good link which gives an example.
http://www.parallelrealities.co.uk/2011/09/using-alarmmanager-for-updating-android.html
When the widget is activated, in the widget service, setup the next alarm after 5 seconds.
The alarm should send out a PendingIntent, that would trigger your service after 5 seconds.
In your service's onStartCommand, trigger the widget update service.
And setup the next alarm after 5 seconds again.
Note: But, 5 seconds, is really too fast. It would drain off your battery soon enough, depending on what else you might be doing in the background. Do think about making the updates less frequently.

Using Handler in Kotlin you can do something like this:
In your activity or fragment
//update interval for widget
val UPDATE_INTERVAL = 1000L
//Handler to repeat update
private val updateWidgetHandler = Handler()
//runnable to update widget
private var updateWidgetRunnable: Runnable = Runnable {
run {
//Update Widget
sendUpdateBroadcast()
// Re-run it after the update interval
updateWidgetHandler.postDelayed(updateWidgetRunnable, UPDATE_INTERVAL)
}
}
private fun sendUpdateBroadcast() {
val updateWidgetIntent = Intent(this, YourWidget::class.java)
updateWidgetIntent.action = ACTION_APPWIDGET_UPDATE
val ids = AppWidgetManager.getInstance(application)
.getAppWidgetIds(ComponentName(application, YourWidget::class.java))
updateWidgetIntent.putExtra(EXTRA_APPWIDGET_IDS, ids)
sendBroadcast(updateWidgetIntent)
}
// START updating in foreground
override fun onResume() {
super.onResume()
updateWidgetHandler.postDelayed(updateWidgetRunnable, UPDATE_INTERVAL)
}
// REMOVE callback if app in background
override fun onPause() {
super.onPause()
// uncomment to pause updating widget when app is in Background
// updateWidgetHandler.removeCallbacks(updateWidgetRunnable);
}
Than in your Widget Provider call override onReceive method like this:
override fun onReceive(context: Context, intent: Intent) {
if (ACTION_APPWIDGET_UPDATE == intent.action) {
// Update your widget here.
val remoteViews =
RemoteViews(
context.packageName,
R.layout.your_widget
)
// Update Text and images
updateViews(remoteViews)
//Apply Update
AppWidgetManager.getInstance(context).updateAppWidget(
ComponentName(context, ComWidget::class.java)
, remoteViews)
}
}
Important thing to note here is if you dont trigger //Apply Update in above method your UI changes will not reflected on widget. Hope it helps.

Timer timer = new Timer();
timer.scheduleAtFixedRate(new TimerTask() {
public void run() {
runOnUiThread(new Runnable() {
public void run() {
imageView.setImageBitmap(bitmap);
}
});
}
}, 5000, 5000);
The first change will happen after 5 seconds.

Related

How can we call an api in every 2 minutes in android N or higher versions even when the app is closed or killed

I want a best consistent solution to call an api to update current location in every 2 minutes on Nougat and higher version. The process should not be terminated even when the app is killed or closed.
Thanks in advance
Create a services:
public class MyServices extends Service {
#Override
public IBinder onBind(Intent intent) {
return null;
}
#Override
public void onCreate() {
super.onCreate();
startService(new Intent(this,MyServices.class));
Timer t = new Timer();
final Handler handler = new Handler();
// Timer task makes your service will repeat after every 20 Sec.
TimerTask doAsynchronousTask = new TimerTask() {
#Override
public void run() {
handler.post(new Runnable() {
public void run() {
//Do network call here
}
});
}
};
//Starts after 20 sec and will repeat on every 20 sec of time interval.
t.schedule(doAsynchronousTask, 3000,3000); // 20 sec timer
}
#Override
public int onStartCommand(Intent intent, int flags, int startId) {
return START_STICKY;
}
}
Register the service in menifest
<service android:name=".MyServices" />
Start the service in your activity
Intent intent = new Intent(this, MyServices.class);
startService(intent);
if version > N use this
startForegroundService(intent);
Create a service and update from there.
Service will not stop after closing the application but it will get stopped if the application is force stopped.
And also if your app goes to doze mode your app cannot use Internet or GPS service from the background.
You should check out WorkManager to schedule any kind of work you want your app to do.

Countdown to Action

I would like my application to do an action after a certain amount of time has elapsed (preferablely while the app isn't open or paused).
Example:
If(hours4 == elapsed){
this.close();
}
Use AlarmManager to schedule events to run at a future time.
It's quite simple. You have to start this task in background using Service. To make delay you can use AlarmManager. Here is example
or handler
new Handler().postDelayed(new Runnable() {
public void run() {
Intent intent = new Intent("INTENT_WAKEUP_B");
intent.putExtra("EXTRA_MESSAGE",message);
sendBroadcast(intent);
}
}, timeToWait * 1000); // * 1000 if timeToWait is in seconds

What kind of Service do I need? Custom IntentService?

I'm designing my first Android app.
This app consist in several Runnable that do some stuff. Initially I made this Runnable to be execute by a Thread (a Thread for each Runnable). Each Runnable is also Observable, so it can notify changes to Activity. User click on a start button, one or more Runnable starts, them do their job notifying gui during execution and then stops. All works fine.
First question: Is that approach the right one? In order to answer this question please keep reading.
I need two other things in my app:
to be sure that execution of my jobs doesn't stops, even if user goes away from my app to do something else;
to plan the execution of my Runnable that has to start and execute in background. Example: user decides that wants a "job" to be execute everyday at 16:00.
I've seen that I can do that with an AlarmManager and Service.
Second question: I need a Service that can manage several Runnable asynchronously, so when AlarmManager starts I ask this Service to do the requested job; I'll also modify the first part of application: instead of Thread I'll use this Service, so I can be sure that execution doesn't stop.
What kind of Service I need? IntentService can do this job?
It's right to proceed in this way? There is a better solution?
Can you give me some example of how I can implement all that?
I hope that I explained clearly my situation, otherwise I'll try to do it better.
Regards
First question: Is that approach the right one?
No, you should implement and run your Runnables in Threads in a Service.
An IntentService would be your best option if you don't require your Service to handle multiple requests simultaneously. If you start a Service it will keep running in the background even if the Activity that started it goes to the background or stops.
A Runnables can send a broadcast indicating a UI update is needed. The Activity should register a BroadcastReceiver to listen to the broadcast message and update the UI accordingly.
You can use an AlarmManager to schedule the execution of your jobs as you indicated. One way to do it is to schedule the AlarmManager to send a broadcast to be received by your IntentService which acts upon it by running the appropriate job.
Here is an example that combines all that:
Here is the IntentService
public class MyIntentService extends IntentService {
public static final String ACTION_START_JOB = "com.mycompany.myapplication.START_JOB";
public static final String ACTION_UPDATE_UI = "com.mycompany.myapplication.UPDATE_UI";
private final IBinder mBinder = new MyBinder();
// You can have as many Runnables as you want.
Runnable run = new Runnable() {
#Override
public void run() {
// Code to run in this Runnable.
// If the code needs to notify an Activity
// for a UI update, it will send a broadcast.
Intent intent = new Intent(ACTION_UPDATE_UI);
sendBroadcast(intent);
}
};
public MyIntentService() {
super("MyIntentService");
}
#Override
public void onCreate() {
// You need to register your BroadcastReceiver to listen
// to broadcasts made by the AlarmManager.
// The BroadcastReceiver will fire up your jobs when these
// broadcasts are received.
IntentFilter filter = new IntentFilter(ACTION_START_JOB);
registerReceiver(jobBroadcastReceiver, filter);
}
#Override
public void onDestroy() {
// You should unregister the BroadcastReceiver when
// the Service is destroyed because it's not needed
// any more.
unregisterReceiver(jobBroadcastReceiver);
}
/**
* This method is called every time you start this service from your
* Activity. You can Spawn as many threads with Runnables as you want here.
* Keep in mind that your system have limited resources though.
*/
#Override
protected void onHandleIntent(Intent intent) {
Intent intentFireUp = new Intent();
intentFireUp.setAction(ACTION_START_JOB);
PendingIntent pendingIntentFireUpRecording = PendingIntent
.getBroadcast(MyIntentService.this, 0, intentFireUp, 0);
AlarmManager alarm = (AlarmManager) getSystemService(Context.ALARM_SERVICE);
Calendar cal = Calendar.getInstance();
int year = 2013, month = 5, day = 10, hourOfDay = 7, minute = 13, second = 0;
cal.set(year, month, day, hourOfDay, minute, second);
long startTime = cal.getTimeInMillis() + 5 * 60 * 1000; // starts 5
// minutes from
// now
long intervalMillis = 24 * 60 * 60 * 1000; // Repeat interval is 24
// hours (in milliseconds)
// This alarm will send a broadcast with the ACTION_START_JOB action
// daily
// starting at the given date above.
alarm.setRepeating(AlarmManager.RTC_WAKEUP, startTime, intervalMillis,
pendingIntentFireUpRecording);
// Here we spawn one Thread with a Runnable.
// You can spawn as many threads as you want.
// Don't overload your system though.
new Thread(run).run();
}
#Override
public IBinder onBind(Intent intent) {
return mBinder;
}
// Depending on your implementation, you may need to bind
// to this Service to run one of its methods or access
// some of its fields. In that case, you will need a Binder
// like this one.
public class MyBinder extends Binder {
MyIntentService getService() {
return MyIntentService.this;
}
}
// Spawns a Thread with Runnable run when a broadcast message is received.
// You may need different BroadcastReceivers that fire up different jobs.
BroadcastReceiver jobBroadcastReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
new Thread(run).run();
}
};
}
And here is the Activity
public class MyActivity extends Activity {
Service mService;
boolean mBound = false;
ToggleButton mButton;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mButton = (ToggleButton) findViewById(R.id.recordStartStop);
mButton.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
if (mButton.isChecked()) {
Intent intent = new Intent(MyActivity.this,
MyIntentService.class);
startService(intent);
}
}
});
}
#Override
protected void onStart() {
super.onStart();
}
#Override
protected void onResume() {
super.onResume();
IntentFilter filter = new IntentFilter(MyIntentService.ACTION_UPDATE_UI);
registerReceiver(uiUpdateBroadcastReceiver, filter);
}
#Override
protected void onPause() {
super.onPause();
unregisterReceiver(uiUpdateBroadcastReceiver);
}
BroadcastReceiver uiUpdateBroadcastReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
// Here goes the code to update your User Interface
}
};
ServiceConnection myServiceConnection = new ServiceConnection() {
#Override
public void onServiceDisconnected(ComponentName name) {
mService = null;
mBound = false;
}
// If you need
#Override
public void onServiceConnected(ComponentName name, IBinder service) {
MyIntentService mService = ((MyBinder) service).getService();
mBound = true;
}
};
}
And don't forget to add the Service definition in your AndroidManifest.xml file:
<manifest ... >
...
<application ... >
<service android:name=".MyIntentService" />
...
</application>
</manifest>

Start Android Service after every 5 minutes

I was searching over the internet for last 2 days but I couldn't find any tutorial helpful. I have created a service and I am sending a notification in status bar when the service starts. I want that service to stop after showing the notification and start it again after 5 minutes. Please let me know if it is possible and provide me some helpful tutorials if you have any. I heard of TimerTask and AlarmManager and I tried to use them as well but I wasn't able to get the desired result.
EDIT: I need the service to be started every 5 minutes even if my application is not running.
You do not want to use a TimerTask since this depends on your application running continuously. An AlarmManager implementation makes it safe for your application to be killed between executions.
Stating that you tried to use AlarmManager but did not get the desired result is not a helpful statement, in that it tells no one how to help you to get it right. It would be much more useful to express what happened.
http://web.archive.org/web/20170713001201/http://code4reference.com/2012/07/tutorial-on-android-alarmmanager/ contains what appears to be a useful tutorial on AlarmManager. Here are the salient points:
1) Your alarm will cause an Intent to fire when it expires. It's up to you to decide what kind of Intent and how it should be implemented. The link I provided has a complete example based on a BroadcastReceiver.
2) You can install your alarm with an example such as:
public void setOnetimeTimer(Context context) {
AlarmManager am=(AlarmManager)context.getSystemService(Context.ALARM_SERVICE);
Intent intent = new Intent(context, AlarmManagerBroadcastReceiver.class);
intent.putExtra(ONE_TIME, Boolean.TRUE);
PendingIntent pi = PendingIntent.getBroadcast(context, 0, intent, 0);
am.set(AlarmManager.RTC_WAKEUP, System.currentTimeMillis() + (1000 * 60 * 5), pi);
}
Below I have provided three files, MainActivity.java for start service, Second file MyService.java providing service for 5 Minute and Third is manifest file.
MainActivity.java
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
startService(new Intent(this, MyService.class)); //start service which is MyService.java
}
}
MyService.java
public class MyService extends Service {
public static final int notify = 300000; //interval between two services(Here Service run every 5 Minute)
private Handler mHandler = new Handler(); //run on another Thread to avoid crash
private Timer mTimer = null; //timer handling
#Override
public IBinder onBind(Intent intent) {
throw new UnsupportedOperationException("Not yet implemented");
}
#Override
public void onCreate() {
if (mTimer != null) // Cancel if already existed
mTimer.cancel();
else
mTimer = new Timer(); //recreate new
mTimer.scheduleAtFixedRate(new TimeDisplay(), 0, notify); //Schedule task
}
#Override
public void onDestroy() {
super.onDestroy();
mTimer.cancel(); //For Cancel Timer
Toast.makeText(this, "Service is Destroyed", Toast.LENGTH_SHORT).show();
}
//class TimeDisplay for handling task
class TimeDisplay extends TimerTask {
#Override
public void run() {
// run on another thread
mHandler.post(new Runnable() {
#Override
public void run() {
// display toast
Toast.makeText(MyService.this, "Service is running", Toast.LENGTH_SHORT).show();
}
});
}
}
}
AndroidManifest.xml
<service android:name=".MyService" android:enabled="true" android:exported="true"></service>
Create a Timer object and give it a TimerTask that performs the code you'd like to perform.
Timer timer = new Timer ();
TimerTask hourlyTask = new TimerTask () {
#Override
public void run () {
// your code here...
}
};
// schedule the task to run starting now and then every hour...
timer.schedule (hourlyTask, 0l, 1000*60*60); // 1000*10*60 every 10 minut
The advantage of using a Timer object is that it can handle multiple TimerTask objects, each with their own timing, delay, etc. You can also start and stop the timers as long as you hold on to the Timer object by declaring it as a class variable or something.

Changing Android system clock stops timers. How can I restart them?

I need to run a periodic task in an Android application. I currently use a timer like this:
final Handler guiHandler = new Handler();
// the task to run
final Runnable myRunnable = new Runnable() {
#Override
public void run() {
doMyStuff();
}
};
Timer timer = new Timer();
timer.schedule(new TimerTask() {
#Override
public void run() {
guiHandler.post(myRunnable);
}
}, 0, 30000); // run every 30 seconds
This does exactly what I need, but there is a problem: if I change the time on the emulator or phone, the timer stops running. This is what appears in the log when I change the time:
D/SystemClock( 331): Setting time of day to sec=1278920137
W/SystemClock( 331): Unable to set rtc to 1278920137: Invalid argument
Nothing about the timer being interrupted, but it clearly doesn't run anymore after the system clock has changed. I need the task to keep running all the time as long as the application is running.
How can I restart the timer if it gets stopped like this? There's no method on the Timer or TimerTask to check whether it's currently running, so I can't know when to reschedule it. Any ideas?
I think there are a few ways to do this. I wouldn't use the timer in either case.
You can use a handler to run your task in a postDelayed call. Your task would then have to re-register itself with the handler from within itself.
final int ONE_SECOND = 1000; // one second
final Handler handler = new Handler();
handler.postDelayed(new Runnable() {
public void run() {
... // do some stuff
if (expression) {
handler.postDelayed(this, ONE_SECOND);
}
}
}, ONE_SECOND);
This will keep the task running while your app is alive. You can also adjust the delayed rate in the postDelayed within the Runnable. This way is semi predictable as long as you make another Looper. Using the main thread may or may not be appropriate depending on what the task is.
There is also an AlarmManager, that you can gain access to via the Context interface, which is meant for recurring tasks tasks at more precise intervals. It's a little more complex to use but you get the flexibility of having use of the RTC and persisted repeatable tasks.
AlarmManager manager = mContext.getSystemService(Context.ALARM_SERVICE);
manager.setRepeating(AlarmManager.RTC,
<start_time_millis>,
<period_millis>,
pendingIntent);
For example, the pending intent can fire a broadcast intent that you can listen to elsewhere. You can create this pendingintent in the onCreate of your custom Application object and cancel the intent in the onTerminate().

Categories

Resources