I am starting to develop android applications using AS3.
As much as I've searched I did not find how to make android loading box using AIR!
It seems there is no way to do so!
Can anybody help me in this regard please?!
I kindly beg you to search more and more. Your topic is a rare and helpful one I also appreciate that but I think you just need to increase your Googling Abilities :D
I guess I know what you were searching for so I just searched about your topic and the result is exactly what you need I am sure.
You know,, you can not access android device-specific libraries and features with AS3 for these are not available in the built-in AS3 classes. There are some air extensions provided to help us the air developers who want to make Android or iOS apps though.
Am I clear enough? if not go to this link please. Here you can learn more and even use some extensions in your projects if necessary: http://www.adobe.com/devnet/air/native-extensions-for-air.html
And a happy link for you and your topic:
http://www.myappsnippet.com/loading-dialog-air-extension
Just tell me if this is what you wanted. I'll be happy!
This is fairly standard and has been covered here a few times. Like this for example.
as3 loading screen
or this ROC tutorial
as3 preloader
U basically calculate the current percentage in a progress event and change a bar's width or scale accordingly.
Related
I am pretty much curious to know If there is any solution to detect whether the app is modified by the user or not? I am using flutter for development. Cause nowadays I can see people are trying to modify apk files according to their needs. So I am confused about the spike for reverse engineers. If you people can give me a good suggestion to detect the app is modified by that particular user.
I will be thankful if you give effort to find a better solution for this issue.
Hi we are a small unit from Chennai having 3+ years of exp in Android programming. We have planned to move to Augmented Reality concept and we have decided to built the AR SDK from scratch! But we have no clue on where to start. We have already used KUDAN AND VUFORIA which are best at its sources but commercial. We know the principle behind the working concept of AR.
So what a SDK developer will plan before diving into coding? Kindly please dont close or downvote the question because as a 3+yrs experience we need some kind of more informations to achieve the task! Thanks for your support
First of all, you should know a bit more what this task require of you - you decided to do it from scratch without ANY effort estimation and cost estimation, because you do not know what is involved... This sounds like it might be a problem for you. I would strongly recommend making sure no AR open source SDK can assist you, since this is not a small project.
Now, if you insist... What I would suggest is to first set your goals - comparing to existing SDKs which you have examined, what do you want to achieve (performance-wise, memory-wise, API-wise, etc.).
Then, learn what feature-detection algorithms may be involved in order to achieve the required results, what type of system is required architecture-wise in order to meet the requirements. Design the architecture carefully, as the frame rate is the most critical issue usually on mobile AR apps. Also use the experience you got while trying to use other SDK-s - what was hard for you to use? What were you missing?
Once these are done, go and search for the technology to use - mainly, image processing library (such as OpenCV, and others).
Then, only then, you should start coding your SDK...
This is only the tip of the iceberg - you are up for a very big challenge.
First, I don't know where to ask this question. Well this is programming QA site. So obviously its a wrong place. But I hope people here can answer it. And if there is a site for it, about Android random questions, please provide an url.
I see people on different forums(including SO) talking about they are using iAds for Android, but none of them say how ? I mean iAds by Apple, do they even allow Android users to use their Ads ? I searched all over google but found nothing about it. Are these guys just messing around or what ?
here is one example :
http://answers.onstartups.com/questions/33530/how-to-increase-ad-revenue (Answer by user20715)
iAds only supports for iOS not android.iAds alternative Admob which supports iOS,Android,Windows Mobile OS!
Here is More Detail About Admob
Welcome..!
iAd is Not available on android
iAd only supports for IOS not Android.
Choose a good AdNetwrok that gives you better eCPM. There is lot of AdNetwork available but in my suggestion AdMob is not good for Android.
Im looking into wrapping a existing web app for Android. Im doing some research to find the bets ways to do this?
Does anyone have any good links or tips that might be good to know?
Thankful for advice!
The standard way to do this is to wrap the web app in a WebView. The android dev guide also has a whole section on things you should do when wrapping.
I don't know what is the meaning of your wrapping.
But if you want a tool to make an application that looks like a native android app but instead use the the web technology, you can use PhoneGap.
Find it here
I want to create language pack for android. How can I do this. If anyone knows how or where to find info about this topic please share your knowledge. I'd appreciate any pointers to the right direction.
Perhaps start by looking at the Locales in Android?
Edit
Apparently it's not possible to make languages packs for Android without contributing to the Android Open Source Project. It seems a few people have the same question as you. If you're interested in a specific Android app, that's dependent on the flexibility of the app itself. Sorry for the original, rather lacking, answer.