I'm making an Android Game using AndEngine. I'm making 5 levels in this puzzle game.
Now I want to implement level selection part.Where I'm planning to make 5 scenes and user can swipe them.
But I don't know how to implement swipe with its effect in Andengine.
Looking for some help.
Use the SurfaceGestureDetector in Andengine:
https://code.google.com/p/andengine/source/browse/src/org/anddev/andengine/input/touch/detector/SurfaceGestureDetector.java?r=7d81e830fea0a8bfaac9cc185301e9823ea38092
Here is the andengine forum post that introduced the SurfaceGestureDetector, which was integrated into andengine. You can see how to use it in the code provided.
http://www.andengine.org/forums/tutorials/scene-with-gesturedetector-t748.html
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I have an game idea and i wants to implement that in android.
My game has much similarity with this game
please tell me which game engine i need to use to make this.
One more and i think best option to create game application in android using cocos2D library. This library is highly customized and easy to learn than AndEngine. Because i have worked with AndEngine library but it is not efficiently handle more then 300 objects on a scene. And one more limitation of AndEngine is sometime library itself throws error.So i suggesting you to use COCOS2D library it is already efficiently work in iPhone. But it also works for Android.You can see at
http://dan.clarke.name/2011/04/how-to-make-a-simple-android-game-with-cocos2d/
for android and for more concept of this library you can see from this link http://www.cocos2d-x.org/wiki/Getting_Started
There are a number of open source engines you can use like AndEngine and libGDX which is my preference, also there is the famous Unity Engine however it's not free. To learn how to make games you'll have to start simple, you can read through game examples like this libGDX clone of Doodle Jump or this 2D game demo written by Notch the creator of Minecraft.
Use Google to find information on these engines, look at their forums, tutorials and examples. Good luck.
I'm new to AndEngine. I'm making a game,where I want to implement level selection.
Where I want to use swipe for all levels.
I know about swipe detection. But I don't know how can I implement swipe effect, like scenes are changing. I searched on internet a lot, but couldn't fine useful solution.
Do I have to make all sprite on one scene or make different scenes?
Any suggestion how to implement this?
You need to create different scenes and at runtime change t scene using
mEngine.setScene(myOtherScene);
I would love my app to flip like Tabtale apps when moving to the next activity.
I have played around with page curl, animations, fade in and out.
Is there some sample code or math equation that l could use?
Please help out still new to android.
I think that they are using game engine like cocos2d or something similar and didn't implement it using page curl.
For example: Like the game bejeweled. At the beginning the gems are falling down. At the end, the gems are slowing down and stopping.
How i can do like this effects and animations? I mean, i want to give the animations to another class, and when the animations are completed, i will forwarded to the main class.
Is there a good library for this effects or animations in android. Or what is that called? Tweening?
I also want to make animated User Interfaces?
I'm programming with LIBGDX.
Thanks.
LibGDX has its own action API. See Actions of Actors in libgdx to learn more.
There is also a nice tween library which you can use with LibGDX. See Java universal tween engine.
I am not sure if this can help, but you could have a look at this open source framework which is a really good option to develop games in Android:
http://www.andengine.org/
I am developing an android game where balls are floating on the screen or falling from above.
I have no idea on doing this animation as i am new to android, can you guys help me with this animation thing on how to do this.
I want to make the balls fall from above
Try android game engines, they are set of classes to develop games. try andengine thats the best one i know but not a nice tutorial is available although you can see examples and learn from them.