Android NDK Build error in Cygwin - android

I am configuring NDK for an android app which makes use of the linux/input.h file in its header - #include . The issue is when I call ndk-build, it gives an error which basically implies that it cannot find linux/input.h. Now, cygwin does not contain the linux directory, which is probably why this error is occuring but the ndk does contain it - android-ndk-r8e\platforms\android-14\arch-x86\usr\include\linux\input.h - shouldn't ndk-build search here as well? To give some more context, I am trying to compile the EventInjector library described here and others seem to have it working, which means it must be possible somehow.

Please follow these instructions:
in Android.mk
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
TARGET_PLATFORM := android-8
LOCAL_MODULE := your_lib
LOCAL_SRC_FILES := my_file.c
LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -llog
include $(BUILD_SHARED_LIBRARY)</li>
your_lib will be the name of your library, you may write any name
my_file.c will be your source file name that is present in JNI folder
Right click on project
Choose Properties>Builders
Click on New...
Select Program, then Ok
In main tab:
Give your Builder a suitable name, eg. "NDK"
For Location, click on Browse file system>select your ndk-build.cmd,
eg. C:\android-ndk-r8-windows\android-ndk-r8\ndk-build.cmd (My NDK path)
Below there will be Working Directory:
Click on: Browse workspace - choose your project,
eg. ${workspace_loc:/Test} (My project 'Test')
Click on **Refresh Tab**
Select **Specific Resources** radio button
Click on **Specify Resources..**
Select libs folder from your project
Now click on **Build Options** Tab
Check:
After a Clean
During manual builds
During auto builds
Specify working set of relevant resources
Click on **Specify Resources...**
Select JNI folder of your project
Click Apply...Ok
Now clean it and build...then refresh
You will get your_lib.so in libs>armeabi
libs>armeabi>your_lib.so this structure will create automatically ....

Related

Android studio - ndk_build_command failing on Clean task

I recently checked out a project originally built under Windows (using JNI) in my Studio on Ubuntu
When I run a clean task, I see an error when it tries to execute what seems to be a Windows ndk-clean command
org.gradle.process.internal.ExecException: A problem occurred starting process 'command 'C:UsersTishuAppDataLocalAndroidandroid-ndk-r8e-windows-x86_64android-ndk-r8endk-build.cmd
I am not sure what triggers this command but it happens on this task: 'externalNativeBuildCleanDebug'
I have searched in my project for references to 'AppData' and found few in this file: project/.externalNativeBuilds/ndkbuild/debug/mips/ndkBuild_build_commands.txt
This file contains windows related information, starting with
Executable : C:\Users\Tishu\AppData\Local\Android\android-ndk-r8e-windows-x86_64\android-ndk-r8e\ndk-build.cmd
Problem is I cannot find this file in Files or in Studio. The .externalNativeBuilds folder doesn't show. I have this is my build.gradle
externalNativeBuild {
ndkBuild {
path 'src/main/jni/Android.mk'
}
}
And the Android.mk file contains only
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_ALLOW_UNDEFINED_SYMBOLS=false
LOCAL_MODULE := jpgexif
LOCAL_SRC_FILES := JpgExif.c
LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -llog
include $(BUILD_SHARED_LIBRARY)
How do I disable this step, or update it to be relevant for my platform?
It sounds to me like either of these things have happened:
Someone checked the .externalNativeBuild directory into the repo, which they shouldn't have done. The build tools should generate that directory for you locally. If you can't see the directory in the file explorer, press Ctrl+H, or whatever the command is to show hidden files. Then delete the directory and trigger a gradle sync. Or just remove it from a terminal window.
Someone checked the local.properties file into the repo, and in it they set the ndk.dir property to a Windows path. Again, this file should probably not be part of your shared repository. If this is what happened you might be able to fix it by editing the file and specifying the correct NDK path for your machine, and then triggering a gradle sync.

Call shared library (.so) methods within Android Studios C files

I'm struggling with this for several days now. At the moment i'm just testing it with a simple C++ project (1 .h & 1 .cpp file) and a minimalistic App including the ndk helloJNI sample code (which worked perfect easily):
Target
Import existing C/C++ files (project) to Android Studio
Approach
After trying out some of the (dozens) of different possibilities, i think/thought the following steps would be the best solution for my purpose:
Create the shared library (Calculator.so) from Visual Studios 2015 "Create shared library for Android" (or something) [successful]
Create jniLibs folder in src/main/ with its subfolders (x86 the relevant one in my case)
Add the Android.mk file in src/main/jniLibs which has to be placed there (?)
Include statement: System.loadLibrary("Calculator") without "lib" and ".so" in MainActivity
The library is listed in Android Studio in its folder jniLibs as like the Android.mk. Moreover if i build the apk, the library is successfully packed (verified by unzipping) and i dont get any errors.
BUT: how can i call the methods in the library? I tried the different solutions offered in other threads, but i think i missed something in my .mk or my steps described above.
Tried
Different #include <myLib> statements in native-lib.cpp, like s
Different Android.mk settings (but i'm new to make files so not even tutorials helped me much with my specific problem ::) )
Other locations for the libCalculator.so like in the subfolder x86
and many others - simply not reminding atm (wasntme)
Your help is highly appreciated!
Android.mk
LOCAL_PATH := $(call my-dir)
APP_ABI := x86
# library info
include $(CLEAR_VARS)
LOCAL_MODULE := Calculator
LOCAL_SRC_FILES := $(TARGET_ARCH_ABI)/Calculator.so
LOCAL_EXPORT_C_INCLUDES := ..../Visual Studio 2015/Projects/SO_Library/SO_Library
include $(BUILD_SHARED_LIBRARY)
There are lots of things, you can do in Android NDK. For example, Camera hardware is one of the heaviest hardware in Android OS. Detecting faces, things, giving effects and for thousands of features NDK is the best.
Some helps for your steps:
You can built and prebuilt shared(.so) and static(.a) libraries in Android Studio also. Not need Visual Studio.
Don't create jniLibs folder in main folder. When you build your project via gradle, it already creates this folder and put your target libraries. If you want prebuilt any libraries, put these libraries in main/jni/libs folder and prebuilt then with Android.mk.
Don't add the Android.mk file in jnilibs folder. Create this file in main/jni folder. Also Application.mk file.
Call your libraries, in any activity, where you need, in static method. Like this:
static { System.loadLibrary("my_library") }
Without "lib" and ".so" extensions.
When you want to call your native methods, just use "native" keyword. For example:
private native int nGetNumberFromNativeSide();
Just call this method, where you want, and get result. But for ndk building in gradle side, look at this answer. For building library in Android.mk, these sample lines maybe help you:
include $(CLEAR_VARS)
ifneq (,$(filter $(TARGET_ARCH_ABI), armeabi-v7a x86 arm64-v8a x86_64))
LOCAL_MODULE := my_library
LOCAL_SRC_FILES := $(LOCAL_SRC_LOCATION)/native1.cpp native2.cpp
include $(BUILD_SHARED_LIBRARY)
You can put name anything you want, but dont add lib and .so extensions. Ndk is already doing it.
I have already gave Android.mk example.
When you build Android.mk file, it locates your libraries appropriate folder. Like main/libs/x86/libmy_library.so.
I guess this answer will help you. If you have more questions, add to comment, i'll edit my answer and add answers.

Android NDK Include Path In Eclipse

I have an Android NDK project that builds fine in cygwin using ndk-build.
However, I wanted to have it build in eclipse, so I installed C/C++ Development tools into my ADT version of eclipse and added native support to the project in eclipse. However, after building, I get the following error:
fatal error: timer.h: No such file or directory
In my original Android.mk file, I have the following include that lets it work in cygwin:
LOCAL_C_INCLUDES := /cygdrive/c/ADT/includes/
I tried adding a similar include path (C:\ADT\includes) to Project->Properties->C/C++ General->Paths and Symbols, but still no luck. Any suggestions?
The fix was to use windows paths
LOCAL_C_INCLUDES := C:/ADT/includes/
Note that using the following works as well (per cpu2's answer)
LOCAL_CFLAGS := -IC:/ADT/includes/
Add -I/path/to/includes to your cflags.

importing custom SO file to AOSP

I've built an AOSP system service following this tutorial:
http://www.androidenea.com/2009/12/adding-system-server-to-android.html
Now I want to use a pre-compiled .so file and cannot figure out where to put it so my code will be able to access it.
so, i created a folder at framewaork/base/libs/my_folder/
and put there two files:
my_lib.so
android.mk
the content of the android.mk is :
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE:= my_lib
LOCAL_MODULE_TAGS := optional
include $(BUILD_SHARED_LIBRARY)
the make ran without errors, but when the code tried to load the library via:
System.loadLibrary("my_lib");
i got this error:
06-27 13:58:55.581: E/AndroidRuntime(806): Caused by: java.lang.UnsatisfiedLinkError: Library my_lib not found; tried [/vendor/lib/my_lib.so, /system/lib/my_lib.so]
so i added the so file to out/target/product/generic/system/lib
but got the same error.
so where should i place the my_lib.so file ? and is an android.mk needed for it ?
maybe i should register it somewhere on the system ?
Thanks in advance!
So the answer was quite simple.
I really need to copy my lib to the system image, to the system/lib folder, because the make command doesn't copy it from out/target/product/generic/system/lib to system.img
the trick is to add this line
PRODUCT_COPY_FILES += $(LOCAL_PATH)/my_lib.so:system/lib/my_lib.so
to full.mk file. it's location is:
android-source/build/target/product
also put the my_lib.so near it
(as seen by the path)
if you are planning to run the image on a real device, add this line after the device name definition.
f.ex. if you are running on Nexus 4, put it at android-source/device/lge/mako/full_mako.mk
You can add your prebuilt library in Android AOSP source code and it be a part of your AOSP System Image. I am describing step by step procedure for it.
Step 1 Create a folder ( let say myLibs) inside external folder of AOSP source code.
external folder of AOSP source code refers to external open source libraries.
That means libraries that the Android platform depend upon but that are not primarily developed and maintained by the Android open source project.
examples are webkit for the browser, FreeType for fonts, SqlLite for databases and so on. As more features are added to Android, more of these libraries are included in external.
Step 2 Create a Android.mk file
Create a Android.mk file inside your folder(let say myLibs) and copy your .so file in it.
You can use following content for your android.mk file
# Prebuilt Lib
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := libMyabc # your lib name
LOCAL_SRC_FILES := libMyabc.so
# your lib .so file name
include $(BUILD_SHARED_LIBRARY)
Step 3 Add your library in Framework
In final step you have to add your library in Android AOSP framework makefile so that it will recognise and build as a part of System image.
You find Framework Android.mk file on following location
/android_aosp_sourcecode_download_folder/framenter code hereeworks/base/core/jni/
Open Android.mk file and add your library in following section
LOCAL_SHARED_LIBRARIES := \
You can put your library name in that section example libMyabc \
That's it... now make it (make -j4) and you find your added so file in following folder
/android_aosp_sourcecode_download_folder/out/target/product/generic/obj/lib
with file name like :- libMyabc.so and libMyabc.so.toc
and you also found it in system/lib folder
/android_aosp_sourcecode_download_folder/out/target/product/system/lib
in my case, solved this problem by creating Android.bp file in the repo where i put my prebuilt libraries, then i added them as product packages in the product mk file. this is an example :
Android.bp :
cc_prebuilt_library {
name: "product_package_name_in_MK_file",
relative_install_path: "sub_lib/sub_sub_lib",
stem: "output_file_name", // .so will be added automatically to out file name.
compile_multilib: "both",
multilib: {
lib32: {
srcs: ["path for src 32bit lib"],
},
lib64: {
srcs: ["path for src 64bit lib"],
},
},
strip: {
none:true,
},
allow_undefined_symbols: true,
check_elf_files: false,
vendor: true,
enabled: true,
}
product_mk file :
...
PRODUCT_PACKAGES += product_package_name_in_MK_file
...

Android NDK refer to external libraries in JNI

I have written C++ file in JNI folder of my application. I am using Windows system with NDK and Cygwin 1.7.I want reffer to CURL library available in Cygwin.How can we refer to external .h(libraries/header) files while creating JNI application in Android?I have created a combined Android and C++ project. But I am referring CURL header file. When I build the project I am getting fatal error: curl/curl.h: No such file or directory issue.
Follow these steps:
Converting from Android project to C/C++ project:
Right click on your project name, go to 'Android Tools' and click 'Add native support'
Adding paths to external .h files:
Right click on your project name, go to 'Properties', under 'C/C++ General', go to 'Paths and Symbols', under 'Includes' tab, add the folder in which your .h file is. Remember to add to all languages and configurations if asked.
Also, since you are in Windows, I think you will need to change your Build command (which is in the 'C/C++ Build' section in project properties) to "bash C:\Development\android-ndk-r8\ndk-build.cmd"
Add the following to your Android.mk:
LOCAL_CFLAGS += -I$/PATH/TO/YOUR/curl.h
LOCAL_LDLIBS += -L$/PATH/TO/YOUR/libcurl.a.for.android -lcurl
The libcurl.a you have installed in cygwin is not usable for android, you need a version targetting android. If you don't have it, build it yourself.
When you get that libcurl.a file, do not forget to copy the headers folder of curl (get into your usr/include/curl from Cygwin) and add this folder to the JNI one in your project, so it knows the headers while compiling.
Which means also referring in your Android.mk :
for the libcurl library
LOCAL_SRC_FILES := libcurl.a
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/curl
and for your C++ files
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include/curl
LOCAL_WHOLE_STATIC_LIBRARIES := libcurl
Please used this tutorial is nice one.
Don't forgot to change this setting after convert project to C / C ++ native project.
Builder Settings to Build Command
bash C:\tools\android-ndk-r8b-windows\android-ndk-r8b\ndk-build
This is my path of NDK you can change this path accordingly your NDK path.

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