Running program: console of Linux kernel image (Android) vs Android APK - android

I'm very new with Android. Now I have a project about driver and library (C/C++) of a device on Android. I can boot the device up with Android, and also can boot it up with only the Linux kernel image in Android package.
While the library can be reuse from the same product on Linux and the driver has already configured for new board on Android, I really don't care about implementing Android application APK to test both library and driver. I also don't care about ADB connection. I just want to use the same application (console) from Linux project and rebuild it for Android by NDK for testing.
My question is that if there is any different between running a program on console (after booting only Linux kernel image) and running it on GUI of Android (in top of a bunch of Android library/framework). Everything I know up to now is to create a Android APK and use JNI to call library. I don't know if there is any chance for a code that worked well on just-kernel-image will be failed on Android-whole-system.

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How to test and debug changes to a local AOSP build using the emulator?

I am interested in building AOSP locally and running it inside of an emulator locally. Is this possible? If so, how can one test and debug the changes locally while running the emulator? Where can one find the emulator in the build and how can one start the emulator via CLI or in Android Studio?
Would it be possible to test and debug steps starting from the App across Android App (Kotlin/Java), Android Framework (Java) and Android HAL (Native)?
Android AOSP supports running emulators in the form of AVD (Android Virtual Device), give it a read here:
https://source.android.com/docs/setup/create/avd
You need to sync AOSP as usual and then select the correct product in the lunch menu, for example, sdk_phone_x86_64 . When you run make, at the end of the successful build you just need to pass the command $ emulator and the image should bootup. Please go through the link shared.
Debugging should be available via ADB.

MAUI support for PAX terminal e800

I am new to Android and a little confused. I have a PAX e800 terminal the installed (OS) PayDroid Powered by Android 6.0 + (Q20) Prolin with a Cortex A17 + (Q20) Cortex A7 processor.
I have no problems building and producing a Signed APK. However when I try to install it on the terminal I get an error INSTALL_FAILED_NO_MATCHING_ABIS. I understand this to mean that my APK does not support the Device processor.
I have tried to add this to the project file
android-arm;android-arm64;android-x86;android-x64
But its still a problem.
As I said I am new. so dont know if I am even on the right path. I have deployed a App developed in Andriod Studio to the terminal but would much prefer if I could develop in MAUI
add this to the project file
android-arm;android-arm64;android-x86;android-x64
and this
True
It will produce hardware specific APKs

Emulator for middleware android development for linux platform

I am experimenting with Android Binders at middleware level using C++ so I need an emulator to test it as I cannot afford a board everywhere. My ultimate target is to port a linux middleware application on android and I also want to test that app.
Is the android emulator that comes with SDK suitable for it (which I don't think). If no, is there any emulator for android middleware development or how can I test on my PC instead of running binaries on an ARM board?
As long as you do not rely on/do not want to change the HALs of specific hardware you should be perfectly able to use the emulator.
Depending on what kind of middleware you want to test you could either use the emulator coming with the sdk, create an avd and install your app/library there or you could modify the android source code (when your middleware should be part of thd system) and start the aosp provided emulator directly with thd built ROM.
Don't know if this answers the question as I didn't fully understand what you want to say with 'middleware'

Running Android apps on a Linux platform

We're developing a Client-server system for Android apps, in which the server should be a Linux machine.
Of course we're using VMs, but that's only as good as a real mobile device. Since we're looking at improving speed, we'd like to run those apps on a Linux machine.
Can any member give a broad idea on how to run Android apps on a Linux platform ?
You need to use dex2jar to convert an APK file to a JAR and then you need IcedRobot to run the Android stack above OpenJDK. Maybe I will try to emulate AndroidGL with JOGL 2.0 (it supports both OpenGL and OpenGL-ES). Keep in mind that it is not trivial.
The emulator of Android SDK is quite slow but you just have to enter adb install my_file.apk to install your application.
You can run android-x86 in VirtualBox

Can Linux apps be run in Android?

Android is based on Linux; can native Linux applications be run on Android?
In general, no. Android apps generally run in a sandboxed Java-like virtual machine, so have to be written in Java or some language that compiles to virtual-machine bytecode that use the Android API.
However, the virtual machine does run on top of the underlying Linux OS, and there are ways to call native code. See https://developer.android.com/tools/sdk/ndk/index.html
So, while it is technically possible to run native Linux programs, as there is a Linux kernel running beneath everything, most users would not be able to install such applications or use them. (If you have root access or are building your own firmware, then you can do whatever you want.)
Yes you can. I have installed a complete Debian distribution in a chroot-jail enviroment using debootstrap. (You need a rooted device)
I am now running ssh, apache, mysql, php and even a samba server under android on my htc-desire with no problems.
It is possible to run x applications using a remote x server via ssh. It even runs openoffice.org and firefox.
You can use this: http://code.google.com/p/android-xserver/ to run X-application on localhost but my HTC-desire has a to small screen to be productive :-) But it might be usefull on a Eee Pad Transformer or something like that.
Android does not run X Windows, nor does it have many of the standard GNU libraries. So, since most native linux applications require one or both of these, most will not run.
In addition, even Java programs can be limited, because the version of Java that Android applications are written in is a subset of the standard Java library.
Not directly, no. Android's C runtime library, bionic, is not binary compatible with the GNU libc, which most Linux distributions use.
You can always try to recompile your binaries for Android and pray.
yes you can ;-)
the simplest way is using this ->http://www.androidfanatic.com/community-forums.html?func=view&catid=9&id=2248
The old link is dead it was for a Debian install script There is an app for that in the android market
but you will need root
android only use linux kernel, that means the GNU tool chain like gcc as are not implemented in android, so if you want run a linux app in android, you need recompile it with google's tool chain( NDK ).
You can get an ARM cross compiler that runs on Linux here.
You can also download the Android NDK and compile some command line apps.
I do not have any personal experience with using C++ with either solution, but I have compiled a few simple things with both. It is my understanding that the NDK is not a full C++ compiler as there have been complaints that it will not compile some common C++ code.
Note that since I am a new user, I cannot post the NDK link... :/
I think this article can provide a solution : Linux Today - Compile, Install and Run Linux apps on Android
Hope it helps.
yes i have done that on several rooted machines
i set a debian linux on a sdcard by dd.
i copy this script http://jeanmichel.gens.free.fr/etc/install on /system/bin
i have not yet succeed to run a Xserver but i can use xwindows binaries through the android Xserver application
i can run update my debian with apt-get upgrade , run an apache server with PHP , run a ssh server
and all binaries on a terminal including user management
i have also a problem with semaphores handling
please contact me if you have any trouble
Yes they can if they're compiled under an arm linux first or using a cross compiler. Debian arm versatile works, there's also arm-eabi for compiling under x86 linux to arm linux.
Yes, they can. If you do not have a rooted phone/tablet, then you could download c4droid here to compile your apps. Then, you could download Kevin Boone's KBOX here to run the program.
Hell, of course yes, with several limitations.
Android is a kinda special Linux distribution, with no usual suff like X11, and you can't install Apache2 with apt-get. But if you have ARM cross-compiler, you can copy your ELF files to the device, and run it from a terminal app or if you have installed some SSHD app, you can even use SSH from your desktop/notebook to access the Android device.
To copy and launch a native Linux executable, you have not root your device. That's the point, where I am, I've compiled my own tiny webserver to Android (and also for webOS), it runs, hallelujah.
There comes the issues, which I can't answer:
My tiny webserver use only stdlib and pthreads. I have no idea how to use the (native Linux) libraries comes with Android, there are useful ones, altough, I can live without them.
Now I can launch my app from a terminal app by hand. But I don't know, what's the best way of deploying such native apps to Android. I think I should be write a small Android app, which launches the server and not letting automatically stopped by the system (say, as like music players never killed). Also, if its a service, it should somehow started on boot. I'm not familiar with Android.
Short answer, no.
Long answer, you can run Linux application if you install some software.
To avoid rooting your device, you can try the GnuRoot and XSDL combo to get a minimal chrooted environment, (Actually, it use proot to enable a rootless chrooted jail), or get the Debian Noroot application, which combine the former two application in a single virtual machine environment.
Both can be fetch from Google Play.
However, there is a few drawbacks: first, the X11 Server bundled by XSDL and DNR is a compatibility layer wrapped around a Android port of SDL library and SurfaceFlinger.
This means, hardware accelerated OpenGL graphics are not avaliable, and even the sound support requires some hacks. So, the author choose a simple Desktop Environment: XFCE4 suitable to low memmory and no 3D support.
The second problem is the incompatibility from the DNR Virtual Machine of direct hardware acess, since it requires real root privileges. So you can't burn DVD, print using USB cables,... even the author's projects may promise a workaround in a future.
Finally, this solution enables to install user-space programs like LibreOffice, Gimp, Samba,... not kernel-space modules.
Even with this limitations, the DNR is a very powerfull program.
You can install chrooted linux distribution alongside android bacause android is based on linux kernel. If your phone is not rooted, you may use fakeroot (easiest way is to use Debinan nonroot app) even with GUI (with android X-server app or via VNC). If you have a rooted phone, you can install almost fully functional distribution.
I think the best performance and the least limitations you can achieve with Gentoo because all software compiles to your native arm architecture and it is the most flexible, but not the easiest. You may be interested in this post about installing Gentoo on android.
It depends on what you mean by "Linux applications", and what you hope to achieve.
First, if you mean, can you copy an x86-64 Linux binary executable to an Android device running on an ARMv7 processor, and run it... well no, that won't work at all, for several reasons.
If you mean, can you run Linux programs within a Linux emulator running within Android, sure... with limitations. Have a look at "Termux". With that, you can run many command-line applications. With a VNC server running in Termux, you can run some Linux X GUI applications, and use them in a VNC client (See the Termux Wiki). There is also "Termux:GUI" --- I've never tried it.
If you mean, is it possible to compile applications meant to run under Linux, so that they can run as native Android apps, well, that depends.
Up to Android 4, you could cross-compile a C "Hello World" for ARMv7 under Linux, adb push it over to an Android phone, and run it in an Android terminal emulator. I have done it. But the security model of more recent Android systems makes that much trickier: there is no way to give such a file Linux executable permissions. (chmod 777 does not function.) On a rooted device, such things are still possible.
I suspect that it is possible to install native ARMv7 binaries (even without the NDK --- say, just a "Hello World", which doesn't require all that), along with an Android app installation, so that it is executed from the app. It's only a matter of permissions. I haven't yet figured out how.
But a "Hello World" isn't really a Linux application. A Linux application would make use of the Linux system and libraries. And even on a rooted device, what remains of Linux in Android is terribly limited and altered. You would have to build up the necessary software infrastructure to run a more elaborate application. And that might be an impractical task.
But if you're going to do that... wouldn't it be better to just root the device, and install Linux on it? That can be done, too. Sometimes.
these are all total lies above
Android x86 pie uses linux kernel 4.19 with most PC kernel modules DISABLED (you have to rebuild the kernel yourself for PC hardware - for VM maybe not)
Android installs unix (GNU+freebsd+ubuntu parts google threw together) in, was it, /system/bins
there seems to be some heavy lying going on by ubuntu, rh even android about whether Android has a linux OS
it most certainly does: and, the Java is Sun/Oracle java, and it is intalled as a linux version, and requires a linux OS to load it
You cannot build an app for phones, say it is "for Android" that doesn't sandbox and breaks Android: it's against policy and they will come after you and remove your app off the store for good reasons. HOWEVER: you can do it at home on your personal android if you can afford to be an unpaid developer :)

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