Textview onclick() in widget android - android

we have stored some text in an arraylist. we want to display it in a single textview,when I click the textview the next value(text) in the arraylist should be updated in the widget.

If I understand what you're trying to do correctly, try this out:
public class MyActivity extends Activity {
ArrayList<String> values = new ArrayList<String>();
TextView myText;
private int index;
protected void onCreate(Bundle saved) {
super.onCreate(saved);
setContentView(R.layout.content_layout_id);
index = 0;
//example values:
values.add("foo");
values.add("bar");
values.add("another value");
myText = (TextView) findViewById(R.id.myTextId);
//show the first value on myText
myText.setText(values.get(index));
myText.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
// Show next value in our text view:
myText.setText(values.get(++index));
//be sure to consider the ArrayList.size() so you won't try to present the 6th value in a 5 values ArrayList.
//but this depends on your implementation.
}
});
}
}

Related

How to set first value of plus button click as default value to save in my TextView?

The problem is to display the first value as default value in TextView for the + Button click which increases the value. These are the variables in which
mInteger` is -
int minteger =0;
int count=0;
These are 2 functions which is increaseInteger(View view) function is for Plus button click and decreaseInteger(View view) function is for Decrease button click. Below is the code for plus and minus button clicks
public void increaseInteger(View view) {
minteger++; //for increasing value
display(minteger);
}public void decreaseInteger(View view) {
if(minteger>0)
{
minteger--; //for decreasing value
display(minteger);
}
}
Below code is to show the changes in TextViews according to the mInteger which is changed by button clicks. The display() function uses button click integer but how to set the default value in TextView as 1 and other values changes accordingly as default values when the activity opens.
private void display(int number) {
TextView displayInteger = (TextView) findViewById(R.id.quantityPerTeam);
displayInteger.setText("" + number);
int total=count*minteger;
quantityTeam.setText((String.valueOf(total))+" "+"Images#$2.49/print");
float total1=total;
total1= (float) (total*2.49);
totalprint.setText("Total: $" +(String.valueOf(total1)));
}
How to set the default value as 1 of mInteger when the activity first loads? and show the calculated values accordingly.
you can set Text of the displayInteger When the Activity is loaded
Inside the onCreate method add the following
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
int minteger =1;
TextView displayInteger = (TextView) findViewById(R.id.quantityPerTeam);
displayInteger.setText("" + minteger);
}
In the xml file,set text to '1' in TextView in android by default.
Try this
int count=1;
increaseButton.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View arg0) {
++count;
}
});
displayInteger.setText(Integer.toString(count));

passing data from custom adapter to another activity

I have a listview which consist of items with prices. My listview also has a Delete button. I also have a textview at the bottom part of the layout which is not part of the listview and it shows the total amount. I can successfully remove the item from my listview. What I want is that when the item is removed, the total amount will also change.
Here is a part of my adapter where i must do some actions
holder.del.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
remove(getItem(position));
}
});
and here is my Activity where my textview of amount is found.
public class Cart extends MainActivity {
TextView amount_total;
ListView cartList;
CartCustomAdapter cartCustomAdapter;
String name, price;
static ArrayList<Order> cartArray = new ArrayList<Order>();
static Double total_amount = 0.00d;
static Double temp = 0.00d;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_cart);
amount_total = (TextView) findViewById(R.id.total_tv);
Bundle bundle = getIntent().getExtras();
Button checkout = (Button) findViewById(R.id.check_out);
Button add_item = (Button) findViewById(R.id.add_item);
name = bundle.getString("i_name");
price = bundle.getString("i_price");
temp = Double.parseDouble(price);
total_amount = (total_amount + temp);
amount_total.setText("Php" + total_amount.toString());
add_item.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
Intent intent = new Intent(Cart.this,MainActivity.class);
startActivity(intent);
}
});
cartList = (ListView) findViewById(R.id.cart_list);
cartCustomAdapter = new CartCustomAdapter(Cart.this,R.layout.list_cart,cartArray);
cartList.setItemsCanFocus(false);
cartList.setAdapter(cartCustomAdapter);
cartArray.add(new Order(name,price,"1"));
cartCustomAdapter.notifyDataSetChanged();
}
}
Define an interface with method like below to update text view in your activity :
updateDeletedItemCount();
and in this method take integer and increase its count like
deletedCount++;
and then update it on text view like this
tvDeletedCount.setText("Deleted Item Count : "+ deletedCount);
This is the easiest way to do that:
//Add a method to your Cart
public void changeTotal(int totalPrice){
if(textView != null) // set total price
}
// Call after remove an item in your listener:
if(getContext() instanceOf Cart){
((Cart)getContext()).changeTotal(newTotalPrice);
}
This is not the best way, but I think it's ok for now :)

Displaying a random string after each button press

Learning how to produce random numbers from arrays. The code will pick a random string during the onCreate method, but when the button is clicked there is no change to the string. Am I messing up the scope of my variables somehow? I really do not know what it wrong.
public class MainActivity extends AppCompatActivity {
String[] qArray; //initialize qArray
private static final Random rgen = new Random(); //sets the new Random method to the keyword rgen
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
qArray = getResources().getStringArray(R.array.qArray); //grabs string array in the XML file
String q = qArray[rgen.nextInt(qArray.length)];//generates a random index of qArray to set to q
TextView question = (TextView) findViewById(R.id.question); //sets the TextView to "question"
question.setText(q); //sets the text in "question" to q
}
public void onClick(View view){
Button button = (Button) view.findViewById(R.id.button_click);
button.setOnClickListener(new View.OnClickListener(){
#Override
public void onClick(View view){
/*This should do the same thing as onCreate but each time
the button is pressed. I think the error is here.*/
String q = qArray[rgen.nextInt(qArray.length)];
TextView question = (TextView) findViewById(R.id.question);
question.setText(q);
}
});
}
}
First of all you haven't set click listener on button properly you made onClick method which is never called . Also you are getting the references of view multiple times you should do it like this.
public class MainActivity extends AppCompatActivity {
String[] qArray; //initialize qArray
private static final Random rgen = new Random(); //sets the new Random method to the keyword rgen
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
qArray = getResources().getStringArray(R.array.qArray); //grabs string array in the XML file
String q = qArray[rgen.nextInt(qArray.length)];//generates a random index of qArray to set to q
TextView question = (TextView) findViewById(R.id.question); //sets the TextView to "question"
question.setText(q); //sets the text in "question" to q
Button button = (Button) view.findViewById(R.id.button_click);
button.setOnClickListener(new View.OnClickListener(){
#Override
public void onClick(View view){
/*This should do the same thing as onCreate but each time
the button is pressed. I think the error is here.*/
String q = qArray[rgen.nextInt(qArray.length)];
question.setText(q);
}
});
}
}
You either need to set the onClickListener in xml (in which case you don't need to set the listener in code), or you need to set the listener in onCreate. Right now its being set in a function named onClick, which is never called.
First, you never set the onClickListeren. You have a method which adds one, but you never call it. Move the code in the onClick method to your onCreate method. This will probably fix your problem.
If not, don't make your Random final and add this to your #Override onClick():
rgen = new Random(System.currentTimeMillis());
This will use a different seed every time

how do I set up a next and previous button

Hello as the title state I'm trying to setup a next and previous buttons but I'm still new at coding so this has me a little confused.
I tried to use if statements with an enum within a single button but it defaults to last if statement when the event is handled here's the code-
private enum EVENT{
pe1, pe2, pe3, pe4;
}
EVENT currentEvent = EVENT.pe1;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_one_liners);
nextBtn = (Button) findViewById(R.id.nextBtn);
olText = (TextView) findViewById(R.id.olText);
nextBtn.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if (currentEvent==EVENT.pe1) {
olText.setText("PE1");
olText.startAnimation(AnimationUtils.loadAnimation(olText.this, android.R.anim.slide_in_left));
currentEvent=EVENT.pe2;
}
if (currentEvent==EVENT.pe2){
olText.setText("PE2");
olText.startAnimation(AnimationUtils.loadAnimation(olText.this, android.R.anim.slide_in_left));
currentEvent=EVENT.pe3;
}
}
});
}
I tried to use the enumerator to assign a number to each if statement so when the user hit previous it would subtract and when they hit next it would add, each number would have some text or image within its if statement but as I said it defaults to the last if statement- Any help is much appreciated.
How about this?
int eventNum = 0;
int maxEvents = XXX;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_one_liners);
prevBtn = (Button) findViewById(R.id.prevBtn);
nextBtn = (Button) findViewById(R.id.nextBtn);
olText = (TextView) findViewById(R.id.olText);
setEventData(true);
View.OnClickListener listener = new View.OnClickListener() {
#Override
public void onClick(View v) {
if(v.equals(prevBtn) && eventNum > 0) {
eventNum--;
setEventData(false);
return;
}
if(v.equals(nextBtn) && eventNum < maxEvents - 1) {
eventNum++;
setEventData(true);
return;
}
}
}
nextBtn.setOnClickListener(listener);
prevBtn.setOnClickListener(listener);
}
private void setEventData(boolean animLeft) {
olText.setText("PE" + (eventNum + 1));
if(animLeft) {
olText.startAnimation(AnimationUtils.loadAnimation(olText.this, android.R.anim.slide_in_left));
} else {
olText.startAnimation(AnimationUtils.loadAnimation(olText.this, android.R.anim.slide_in_right));
}
}
You'll want to create a class variable that keeps track of which text your TextView is showing. So in the following example, I create a list of Strings that I just store in a String array. Then I create an iterator variable which stores which String from the list I'm currently viewing in the TextView. Every time you click the previous or next button, you simply store your current state in the iterator variable so you can recall it the next time a click event comes in.
String[] labels = {"one", "two", "three", "four"};
int currentView = 0;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void onPreviousButtonClicked(View view) {
TextView textView = (TextView) findViewById(R.id.clickableLink);
currentView--; //decrement our iterator
if(currentView < 0) currentView = 0; //check to make sure we didn't go below zero
textView.setText(labels[currentView]);
}
public void onNextButtonClicked(View view) {
TextView textView = (TextView) findViewById(R.id.clickableLink);
currentView++; //increment our iterator
if(currentView > labels.length-1) currentView = labels.length-1; //check to make sure we didn't go outside the array
textView.setText(labels[currentView]);
}

Button to transfer me to next page and start a game

It's hard to explain in the title. Basically as far as I can tell the submit button is taking the name and placing it in the array like I want. What I need now is for the Play(done) Button to transfer the user and the data to the next class (which I believe is coded correctly) and I need it to start a game. The game which you will see in the second class (get the data from the previous) I need it to display the names from the names array 1 at a time and randomly assign them a task to do from the tasks array.
Currently the app is force closing after I click the play button. I'm linking both classes cause I'm pretty sure the problem is in the second class. Thanks for your help ahead of time.
Class1
public class Class1 extends Activity
{
int players=0;
String names[];
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.class1);
final EditText input = (EditText) findViewById(R.id.nameinput);
final ArrayList<String> names = new ArrayList<String>();
Button submitButton = (Button) findViewById(R.id.submit_btn);
submitButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View submit1)
{
players++;
for(int i=0; i < 6; i++)
{
names.add(input.getText().toString());
input.setText("");
}
}
});
Button doneButton = (Button) findViewById(R.id.done_btn);
doneButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View done1)
{
Intent done = new Intent(Class1.this, Game.class);
Bundle bundle = new Bundle();
bundle.putStringArrayList("arrayKey", names);
done.putExtra("players", players);
//done.putExtra("names", names[players]);
startActivity(done);
}
});
}
Game Class
public class Game extends Activity
{
int players, counter=0, score, ptasks,rindex;
String[] names, tasks;
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.game);
Bundle bundle = this.getIntent().getExtras();
String[] names = bundle.getStringArray("arrayKey");
Intent game = getIntent();
players = game.getIntExtra("players", 1);
//names = game.getStringArrayExtra("names");
Random generator = new Random();
tasks[0]= "";
tasks[1]= "";
tasks[2]= "";
tasks[3]= "";
tasks[4]= "";
tasks[5]= "";
tasks[6]= "";
tasks[7]= "";
tasks[8]= "";
tasks[9]= "";
while (counter <5)
{
for (int i = 0; i < players; i++)
{
TextView name1 = (TextView) findViewById(R.id.pname);
name1.setText( names[i]+":");
ptasks = 10;
rindex = generator.nextInt(ptasks);
TextView task = (TextView) findViewById(R.id.task);
task.setText( tasks[rindex]);
}
Button failButton = (Button) findViewById(R.id.fail_btn);
failButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View failed)
{
}
});
Button notButton = (Button) findViewById(R.id.notbad_btn);
notButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View notbad)
{
}
});
Button champButton = (Button) findViewById(R.id.champ_btn);
champButton.setOnClickListener(new View.OnClickListener()
{
public void onClick(View champp)
{
}
});
counter++;
}
}
Thought I should also mention that these buttons on the 2nd page I would like to assign a score to whichever name array person is up and keep track until the final round where it will display the winner. If anyone has any idea how to make that work.
Have you made sure to include the Game activity as an Application Node in your AndroidManifest?
If not, open your manifest to the application tab, on the bottom hit Add, and add an Activity of the name .Game
Without this, that intent never gets received by the other class.
You've already been told that you use non-initialized arrays here: EditText and using buttons to submit them. But also you're trying to get array extra, however you don't put it inside intent. And you're using uninitialized tasks array in Game class.

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