Android App tablet compaitablity - android

I am currently working on an app for my University, and everything is working great. Except Tablet compatibility. Below is my AndroidManifest file, does anypne have suggestions on what is wrong. The play store says "This app is not compatible with this device"
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.rmu.mobile.tcdev"
android:versionCode="3"
android:versionName="0.0.3" >
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="17" />
<uses-permission
android:name="android.permission.CALL_PHONE"
android:required="False"
/>
<uses-permission
android:name="android.permission.INTERNET"
/>
<supports-screens
android:resizeable="true"
android:smallScreens="true"
android:normalScreens="true"
android:anyDensity="true"
android:largeScreens="true"
android:xlargeScreens="true"
/>
<application
android:icon="#drawable/ic_launcher"
android:label="#string/app_name"
android:theme="#style/RealTheme"
android:uiOptions="splitActionBarWhenNarrow"
android:allowBackup="true"
>
<activity
android:name="com.rmu.mobile.tcdev.RMULayoutsActivity"
android:label="#string/app_name"
android:configChanges="keyboardHidden|orientation|screenSize"
android:screenOrientation="portrait" >
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<!-- <activity android:name=".ActionItemsSampleActivity" /> -->
</application>
</manifest>

android:required is not a valid attribute for uses-permission. Instead, you must add
<uses-feature android:name="android.hardware.telephony"
android:required="false" />

This depends on what the device you are running on it has installed. You have a min SDK version of 8. There are many devices that are running below that. Also, taking a look at my own code, the "supports screen" category is not 100% necessary.

Related

Developing an app only for Tablets - how to?

I want to run my android app only on tablet , but it's running in phone also.
My Manifest file
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="com.example.sample">
<supports-screens
android:largeScreens="true"
android:normalScreens="false"
android:requiresSmallestWidthDp="600"
android:smallScreens="false"
android:xlargeScreens="true" />
<uses-feature
android:name="android.hardware.screen.landscape"
android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.CAMERA" />
<application
android:allowBackup="true"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:roundIcon="#mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="#style/AppTheme1"
tools:ignore="GoogleAppIndexingWarning">
<activity
android:name=".MainActivity"
android:screenOrientation="landscape">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Can we run the app in generic phones when we apply android:normalScreens="false" & android:smallScreens="false" in supports-screens tag in android manifest file
You can do this:
In your first activity use this and get the size of the screen
If the size is not a tablet size, make a alert that say this app is only to tablet, then show a white screen/ another thing

Unity 3d project apk file is getting installed but not running?

I deleted some textures and images, which i dont use from assets. And apk file which I build started to dont work. I can install to phone ( note 2 ) but it is not running. I can not see it in applications. only I can uninstall it.
I changed player settings and did not worked, I built for web and it works fine, I looked to android manifest xml and it is same with working apk which is old version.
Thank you for help.
my manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:theme="#android:style/Theme.NoTitleBar" android:versionCode="1" android:versionName="1.0" package="com.unity3d.player" android:installLocation="auto">
<supports-screens android:anyDensity="true" android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:xlargeScreens="true" />
<application android:icon="#drawable/app_icon" android:label="#string/app_name" android:debuggable="false">
<activity android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:label="#string/app_name" android:launchMode="singleTask" android:screenOrientation="reverseLandscape" android:name="com.unity3d.player.UnityPlayerActivity">
</activity>
<activity android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:label="#string/app_name" android:launchMode="singleTask" android:screenOrientation="reverseLandscape" android:name="com.unity3d.player.UnityPlayerNativeActivity">
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" />
</activity>
</application>
<uses-sdk android:minSdkVersion="6" android:targetSdkVersion="19" />
<uses-feature android:glEsVersion="0x00020000" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-feature android:name="android.hardware.sensor.accelerometer" />
<uses-feature android:name="android.hardware.touchscreen" />
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
</manifest>

Android App not supported on many devices

I cant find out why my app is not supported on many devices like Xperia Z or Samsung Galaxy S4 and many more. Especially the newest devices and tablets are not supported.
Here is my manifest:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.baoss_CDB"
android:versionCode="3"
android:versionName="1.2.1" >
<supports-screens
android:anyDensity="true"
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:xlargeScreens="true"
android:resizeable="true"/>
<uses-sdk
android:minSdkVersion="9"
android:targetSdkVersion="17" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.CALL_PHONE" />
<application
android:name="com.baoss.Misc.MyApplicationContext"
android:icon="#drawable/cdb"
android:label="#string/app_name"
android:logo="#drawable/cdb"
android:theme="#android:style/Theme.NoTitleBar" >
<activity
android:name="com.baoss.LoginActivity"
android:configChanges="keyboardHidden|orientation|screenSize"
android:windowSoftInputMode="stateHidden" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name="com.baoss.MenuActivity"
android:configChanges="keyboardHidden|orientation|screenSize" />
...
<activity
android:name="com.baoss.SettingTermsOfUseActivity"
android:configChanges="keyboardHidden|orientation|screenSize"
android:theme="#android:style/Theme.NoTitleBar.Fullscreen" >
</activity>
</application>
I hope you can help me=).
One thing I can notice is about
<uses-permission android:name="android.permission.CALL_PHONE" />
Infact that permission implies android.hardware.telephony features, which is generally available just on phones and not in tablets. Try marking that feature as not required:
<uses-feature android:name="android.hardware.telephony" android:required="false" />
Don't forget to check at runtime if the current device has phone capability:
PackageManager pm = getPackageManager();
if (pm.hasSystemFeature(PackageManager.FEATURE_TELEPHONY)){
//Add the code for making call
}else{
//Add the code for devices where telephony is not present, if needed
}

Android app with Phonegap crashes on landscape rotation

I created an Android app with Phonegap. When the app runs and I flip the phone into landscape it simply crashes. I already tried adding this to my manifest:
android:configChanges="orientation|keyboardHidden"
also tried:
android:configChanges="orientation|screenSize|keyboardHidden"
No effect. Any suggestions?
Update:
This is what logcat tells me when the app crashes: http://dl.dropbox.com/u/17844821/zeug/logcat.txt
Update:
This is my manifest file:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="de.foo.bar"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="9"
android:targetSdkVersion="15" />
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:resizeable="true"
android:anyDensity="true" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<application
android:icon="#drawable/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppTheme" >
<activity
android:configChanges="orientation|keyboardHidden"
android:name=".MainActivity"
android:label="#string/title_activity_main">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
Make sure that put those in the activity tag like this:
<activity
android:name=".MainActivity"
android:label="#string/title_activity_main"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize
|locale">
and close it after them.
I have this problem once and I made this mistake.
Do you have the INTERNET permission in your AndroidManifest.xml? Based on the exception it looks like the CallbackServer can't open a socket which would cause a bunch of problems.

APP says "package file has bad manifest" when installed from market

I have an app that works fine from emulator or on device testing, but when installed from the market it can't install with the fllowing error:
"package file has bad manifest"
what could be causing this? I've been checking through the manifest dozens of time without results.
[EDIT]
Here is the manifest with some sensitive parts edited
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.xxx.xxx"
android:versionCode="7"
android:versionName="1.55">
<uses-sdk android:minSdkVersion="7" android:targetSdkVersion="8" />
<supports-screens android:resizeable="true"
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:anyDensity="true"/>
<application android:label="My App"
android:icon="#drawable/icon"
>
<activity
android:label="My App"
android:screenOrientation="portrait"
android:configChanges="keyboardHidden|orientation"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.google.ads.AdActivity" android:configChanges="keyboard|keyboardHidden|orientation"/>
</application>
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
</manifest>
'

Categories

Resources