I was using Paypal to make payments from my application using MPL. Now I want to enable users to make card payments using Paypal. I have found that to implement this feature I have to move to MPECL. When I am using MPL I used to get call backs regarding the payment status whether its success or failure within my app. Now my issue is
If I use MPECL will I get callbacks to my IOS app about the payment
status?
Are there any nice tutorials in integrating MPECL in IOS/Android?
Also is it possible to use MPL and still accept card payments from
user?
Thanks
1) By callbacks are you referring to IPN notifications? If so, then yes, you'll get them the same way, although the txn_type value may be different.
2) According to this documentation, MPL and MPECL have been replaced by PayPal iOS and Android SDK's. I'd recommend using those instead. There are samples included with the SDK's.
3) Yes, users will be able to pay via PayPal or a credit card when going through the payment flow. If you want to process credit cards directly within your app you can use the new REST API for credit cards or you could use PayPal Payments Pro.
Related
I want to use PayPal Android SDK on my Android app. The problem is that I don't sure if it has the kind of features I need.
What I need is a dynamic payment service (for example, like Stripe Connect) which uses PayPal SDK. What I mean by 'dynamic' is that I would be able to set a custom recipient to who gets the transactioned money.
I've seen this PayPal MPL guide, but unfortunately there is a message in it, says it is restricted for selected partners and should not be integrated in new apps.
I've checked also about Braintree v.zero, but it isn't supported in my country.
Is there a way to use PayPal Native Android SDK to create a custom recipient payment on an Android app?
Ok, I called paypal today and asked them if they can take debit/credit cards through a mobile application. They said no. However, online people write it like there is a way.
Also, I emailed a mobile company pretending I didn't feel secure about giving them my card info and asked them how they were taking credit/debit cards through their application and they responded that they used Paypal for that!
So I am confused. Anyone here has taken a credit/debit card payment in android without logging in to Paypal?
I searched everywhere including here in stackoverflow:
Android payment processing through paypal/credit card
But I am still uncertain. Can anyone have a definite answer and not just send me to some some other link.
Update: It seems this can be done, does anyone have a tutorial on how to do this?
UPDATE 2: I gave up with paypal trying to do this. I now use zooz. I highly suggest anyone going into the trouble of getting paypal working for them to use zooz. Its soo easy. Btw, I don't work for zooz, I use them for my apps. Their website is zooz.com
Thanks!
It is possible to take PayPal payments through your mobile device, and it's not all that difficult either. Just use PayPal payments and embed their payment gateway (webpage) into a WebView. You can optionally receive feedback through IPN, and fire off a GCM event to your app.
No, you will not be able to take the customer's credit card number and other information, feed it to PayPal and process the payment. But the point of using PayPal is that all the security of capturing, transferring and storing that info (including the significant liability that comes with handling it securely!) is PayPal's responsibility, not yours.
Keep in mind that you would violate the Google Play/Market TOS if you're using PayPal to charge for your app or digital content within the app. If you're creating a shopping app, however, you should be ok.
Can anyone tell me how to implement PayPal's Delayed Chained Payments in android app.
I am using last version sdk for android PayPal_MPL_1.5.5.44_Android-Developer-Package.
I did not found any mentions to the Delayed Payments in this sdk.
Regarding the Adaptive Payment documentation we should specify actionType="PAY_PRIMARY" for this purpose. But I did not found such ability.
I have already implemented chained payment in the app, but currently money sending immediately from the primary recipient to the secondary recipient w/o any delay.
Is it possible to implement such feature using sdk for android?
Will be grateful for any help.
Got answer from support.
No, it is not possible to submit a delayed chained payment using the
Android SDK package because there is no method that allows you to do
it. The confirmation comes in the form of there not being any method
in the SDK to set the payment type to "PAY_PRIMARY", and also no
method to execute the second leg of a chain
I am having an android app for an e-shop. So far the user after he chooses an item, he gets a reservation number and then he can call the shop and using this number he can verify the order and he pays it there. What I want is to update my app and make the user be able to order and pay from the app- either with paypal or a cedit card? What should I use? Are there any references, any sample code,any books maybe on that? And how can I make it secure or test it? Is it possible in android or not?
You can try http://OpenPayments.Mobi. They offer a set of very advanced FREE services to incorporate In-App Purchases from any platform including Android, BlackBerry, Windows Phone, etc. They currently offer PayPal and Google checkout payments.
I also suggest you see this link https://www.x.com/developers/paypal/products/mobile-payment-libraries
How to process the payment by paypal/credit card from a android app? Right now I have been converting an online website into an android app. And the final process is processing paypal/credit card payment. I don't know how to go about this.
If you want to continue with Paypal then this link will help you
read (1,2,3 article) & download pay[pal API from it
https://www.x.com/docs/DOC-2991
This api also have source code with it.
You should consider in-app billing. I'm not sure what your business model is but this is probably the best way to charge from within your app.
http://developer.android.com/guide/market/billing/index.html