I know I can unlock the screen, pull down the notifications, and press the clear notifications button, but there's got to be a way to clear the notifications through ADB, right? I'm guessing it's some Intent sent through the 'am' command, or maybe something even simpler, but I can't seem to find anything on the net. All I'm getting is Java code for use with an apk.
Edit: I should probably mention that I'm running on 4.3, sometimes commands may vary between versions.
Try:
adb shell service call notification 1
If you know the type of the device and Android version, you can clear notifications using ADB without having rooted device.
The idea is to pull down notifications and swipe away all notifications one by one.
Pull down:
adb shell input swipe 0 0 0 300
Swipe away:
adb shell input swipe 0 400 300 400
It is important to mention, that the (x,y) is something that vary between different type of devices and Android versions. You will need to find by several checks what is the best x,y for you.
The full script
adb shell input swipe 0 0 0 300
num=$(adb shell dumpsys notification | grep NotificationRecord | wc -l)
echo $num
while [ $num -gt 0 ]; do
adb shell input swipe 0 400 300 400
num=$(( $num - 1 ))
done
More details can be found here: https://www.sromku.com/blog/android-adb-clear-notifications
Related
I am performing Monkey testing on my Android app.
While performing events, Monkey pulls down the notification panel and clicks on wifi/mobile data icons, hence turning them OFF.
I am using this command: adb shell monkey -p package_name --throttle 100 -s 999 -v 50000
I have tried all the options given here: https://developer.android.com/studio/test/monkey.html
Is there any way to prevent Monkey test from opening notification panel?
This seems to solve this problem:
--pct-touch 100 --pct-syskeys 0
I want to input swipe commands back to back using a c program and adb shell to my android device .
But the lag between the commands is preventing me from achieving my goal.
Is there anyway to reduce this lag??
You can record some input and repeat it directly.
For example:
Record:
cat /dev/input/event0 > inputdata
Replay:
cat inputdata > /dev/input/event0
To find the correct event number you can use the getevent -p command.
There is no "lag between the commands". The input command is a java application and it takes about a second (depending on your device) to launch it. So you can not inject 2 events back to back faster than that.
You could either write your own input command which would accept multiple sets of coordinates in one take thus eliminating the need to run the command multiple times. Or you could use series of sendevent commands for emulating your gesture instead.
I can use something like:
adb shell input keyevent 4
and this will send a single 'Back' button press to my device. How can I send a longpress?
Thanks
You can try this command:
adb shell input touchscreen swipe 170 187 170 187 2000
Your application position on screen is
170, 187; delay time is 2000 (ms);
Long press HOME key:
adb shell sendevent /dev/input/event2 1 172 1
adb shell sendevent /dev/input/event2 0 0 0
timeout 1
adb shell sendevent /dev/input/event2 1 172 0
adb shell sendevent /dev/input/event2 0 0 0
You can goto cmd and type adb shell getevent | find "event2" ; long press HOME key to see more.
Since this commit in Android 4.4 it is possibile to use:
adb shell input keyevent --longpress KEYCODE_L
This other commit further improved the behaviour.
When you want to delete something or repeat some Event or just input a lot of numbers, you can use code like the following. It will imitate a longpress on a keyboard:
adb shell input keyevent KEYCODE_FORWARD_DEL KEYCODE_FORWARD_DEL KEYCODE_FORWARD_DEL //delete 3 times
adb shell input keyevent KEYCODE_1 KEYCODE_1 KEYCODE_1 //input value '111'
You can repeat the event or input things without limits, just like a Longpress on the key. It's the same thing. You can define your own longpass and times Now
This link discusses a similar problem, but the device in question (a Nexus One device)has the menu/home/back/search buttons as part of the touchscreen, not physical keys.
This other one appears to be more inline with injecting a physical key input, but requires accessing the *.kl file for your devices driver to determine the device, type, key-code, value-press, and value-release codes for that specific device.
However, the common link between the two appears to be
adb shell sleep n
, where n is the length (in seconds) of the press duration.
Hopefully this might be of some use.
Well, this developer link show the keycode is 128, which i already test, but no expected result
You can check this link and this link. They show how to find it.
This might be too late to answer but surely will help others.
Please use below cmd to achieve long press.
adb shell input keyevent 5 sleep 5
How can I turn the sceen on ?
I tried something like this
adb -d shell am broadcast -a android.intent.action.SCREEN_ON
It really should work, I send broadcast intent it is received by the system, but the screen doesn't turn on
I do not understand what is the problem, is it possible to turn the screen of the device by code ? I mean with software ? Cause it seems like the turning on of the screen is done just by the hardware button press . . . at least I got that felling , am I wrong ?
adb shell input keyevent KEYCODE_POWER
Works to turn on screen (when display is off)
Works to turn off screen (when display is on/awake)
For Android 5.0 and above:
adb shell input keyevent KEYCODE_WAKEUP
or
adb shell input keyevent 224
KEYCODE_WAKEUP
Key code constant: Wakeup key. Wakes up the device. Behaves somewhat like KEYCODE_POWER but it has no effect if the device is already awake.
https://developer.android.com/reference/android/view/KeyEvent#KEYCODE_WAKEUP
Note: KEYCODE_POWER has been added in API level 1, while KEYCODE_WAKEUP has been added in API level 20!
u can turn it on/off if u do like:
adb shell
#shell: input keyevent 26
#shell: (enter or via hidden command empty line)
#shell: exit
this worked for me on some android versions ;)(NOTE: this will turn the screen on and off, depends on the actual screen state)
To detect the current state of the screen u can use the following ways:Android < 5.x.xadb shell dumpsys input_methodIn the output search for mScreenOn=true/false
Android >= 5.x.xadb shell dumpsys displayIn the output search for mScreenState=ON/OFF
In my scripts i use this \s{0,}mScreen(State|On)=(?<STATE>(true|false|on|off))\s{0,} (Compiled|IgnoreCase|ExplicitCapture) regular expression for both outputs to detect the current state.
EDIT (16.03.2018):
There is also another way to detect the screen state, it works since Android 3.0. The dumpsys window policy command will give us all we need. - In the output search for mScreenOn(Fully)?=(?<STATE>(true|false)).
There are also other useful informations like:
mUnrestrictedScreen (value is like: (0,0) 768x1280)
mRestrictedScreen (value is like: (0,0) 768x1184)
Regards,
k1ll3r8e
I could be wrong about this, but...
You shouldn't think of broadcasts as something to send to get things done, but instead think of them as things that are sent when things are done.
I think the system sends 'android.intent.action.SCREEN_ON' when screen is goes on, but sending 'android.intent.action.SCREEN_ON' does not necessarily make the screen go on.
I hope this makes sense.
For the answer, you can find it in...
Calling hidden API in android to turn screen off
turn the screen on/off in Android with a shake
The command to toggle the screen on/off is:
adb shell input keyevent 26
This condensed command is preferred because it allows you to use it in scripts.
Cheers!
this works in android 12
#!/bin/bash
screenState=$(adb shell dumpsys window policy | grep screenState=SCREEN_STATE_ | cut -c 32-)
if [ "$screenState" == "OFF" ]; then
adb shell input keyevent KEYCODE_POWER
fi
I am trying to send touch events to a device using AndroidDebugBridge, so that I can do some basic automation for UI tests. I have followed the discussion in LINK. I am able to use sendevent to simulate touch on emulators, but unable to do the same on a device.
Like in above link the emulator seems to send out 6 events for each touch ( xcoord, ycoord, 2 for press,2 for release) and it was easy to use this information to sendevents, but a getevent for the touchscreen for a device seems to generate far too many events.
Has somebody managed to send touch from ADB to a device? Could you please share the solution.
Android comes with an input command-line tool that can simulate miscellaneous input events. To simulate tapping, it's:
input tap x y
You can use the adb shell ( > 2.3.5) to run the command remotely:
adb shell input tap x y
In order to do a particular action (for example to open the web browser), you need to first figure out where to tap. To do that, you can first run:
adb shell getevent -l
Once you press on the device, at the location that you want, you will see this output:
<...>
/dev/input/event3: EV_KEY BTN_TOUCH DOWN
/dev/input/event3: EV_ABS ABS_MT_POSITION_X 000002f5
/dev/input/event3: EV_ABS ABS_MT_POSITION_Y 0000069e
adb is telling you that a key was pressed (button down) at position 2f5, 69e in hex which is 757 and 1694 in decimal.
If you now want to generate the same event, you can use the input tap command at the same position:
adb shell input tap 757 1694
More info can be found at:
https://source.android.com/devices/input/touch-devices.html
http://source.android.com/devices/input/getevent.html
2.3.5 did not have input tap, just input keyevent and input text
You can use the monkeyrunner for it: (this is a copy of the answer at https://stackoverflow.com/a/18959385/1587329):
You might want to use monkeyrunner like this:
$ monkeyrunner
>>> from com.android.monkeyrunner import MonkeyRunner, MonkeyDevice
>>> device = MonkeyRunner.waitForConnection()
>>> device.touch(200, 400, MonkeyDevice.DOWN_AND_UP)
You can also do a drag, start activies etc.
Have a look at the api for MonkeyDevice.
You don't need to use
adb shell getevent -l
command, you just need to enable in Developer Options on the device [Show Touch data] to get X and Y.
Some more information can be found in my article here: https://mobileqablog.wordpress.com/2016/08/20/android-automatic-touchscreen-taps-adb-shell-input-touchscreen-tap/
Building on top of Tomas's answer, this is the best approach of finding the location tap position as an integer I found:
adb shell getevent -l | grep ABS_MT_POSITION --line-buffered | awk '{a = substr($0,54,8); sub(/^0+/, "", a); b = sprintf("0x%s",a); printf("%d\n",strtonum(b))}'
Use adb shell getevent -l to get a list of events, the using grep for ABS_MT_POSITION (gets the line with touch events in hex) and finally use awk to get the relevant hex values, strip them of zeros and convert hex to integer. This continuously prints the x and y coordinates in the terminal only when you press on the device.
You can then use this adb shell command to send the command:
adb shell input tap x y
Consider using Android's uiautomator, with adb shell uiautomator [...] or directly using the .jar that comes with the SDK.