Emulator is not displayed during Android Hudson build - android

I am trying to build an Android project in Hudson.
The console output is as follows:
At revision 352
no change for since the previous build
[android] Using Android SDK: D:\android -copy files\Android\Android\android-sdk-windows
[android] Starting Android emulator
$ "D:\android -copy files\Android\Android\android-sdk-windows/tools/emulator.exe" -ports 54298,54299 -no-boot-anim -prop persist.sys.language=en -prop persist.sys.country=US -avd hudson_en-US_160_WVGA_android-10
[android] Waiting for emulator to finish booting...
...
[android] Attempting to unlock emulator screen
...
[android] Emulator is ready for use (took 123 seconds)
[android] Stopping Android emulator
[android] Archiving emulator log
Finished: SUCCESS
But the problem is that the emulator is opened and the installation of the APK file in the emulator is not shown, even though I have selected the job configuration option "Show emulator window".
How can I make the emulator visible during the build process?

Firstly, you should upgrade from Hudson to Jenkins. Especially as the Android Emulator Plugin hasn't been supported for a while.
Secondly, your main problem is likely covered by the "Known Issues" section on the Jenkins wiki page for the plugin:
Emulator UI doesn't appear when running on Windows 7
If running Jenkins as a service on Windows 7 or newer, you may find that while the plugin can start an emulator, its user interface may not appear, even if configured to do so.
This is due to something called Session 0 Isolation, which prevents services from starting UIs for security reasons.
If you really need to see the emulator UI, you can either run Jenkins not as a service, or add a slave node to Jenkins (e.g. launch slave via JNLP on the same machine) which will bypass this isolation.
Finally, you mention installation of an APK file in your build. But looking at the console output, you're only starting the emulator — you're not running any other tasks, like the "Install Android package" build step.

Related

Android device emulator fails due to bad permissions Linux

I am trying to install flutter without android-studio, currently the flutter doctor gives all ticks except for android studio and connected devices as per this guide. I created an emulator through avdmanager, and if I run it with flutter emulators --launch pixel it gets stuck on the loading screen and then becomes unresponsive. To get some more information I can run it with ${ANDROID_HOME}/emulator/emulator -avd pixel, this does the same thing but returns the following debug information:
emulator: WARNING: IniFile.cpp:235: Failed to open .ini file /home/cameron/.android/avd/pixel.avd/hardware-qemu.ini for writing.
qemu-system-x86_64: -drive if=none,index=1,id=cache,if=none,file=/home/cameron/.android/avd/pixel.avd/cache.img.qcow2,overlap-check=none,cache=unsafe,l2-cache-size=1048576: Could not open '/home/cameron/.android/avd/pixel.avd/cache.img.qcow2': Permission denied
Killed
Now since it seems to be a permissions issue, I can run the same command with sudo and it is able to start up the emulator but when I use the virtual power button to start the phone os it crashes with:
host doesn't support requested feature: CPUID.80000001H:ECX.abm [bit 5]
host doesn't support requested feature: CPUID.80000001H:ECX.abm [bit 5]
E0619 23:22:33.309764951 29720 socket_utils_common_posix.cc:201] check for SO_REUSEPORT: {"created":"#1592572953.309674506","description":"SO_REUSEPORT unavailable on compiling system","file":"/mnt/tmpfs/src/android/emu-master-dev/external/grpc/src/core/lib/iomgr/socket_utils_common_posix.cc","file_line":169}
emulator: ERROR: AdbHostServer.cpp:102: Unable to connect to adb daemon on port: 5037
Your emulator is out of date, please update by launching Android Studio:
- Start Android Studio
- Select menu "Tools > Android > SDK Manager"
- Click "SDK Tools" tab
- Check "Android Emulator" checkbox
- Click "OK"
[29707:29707:0619/232311.505803:ERROR:zygote_host_impl_linux.cc(89)] Running as root without --no-sandbox is not supported. See https://crbug.com/638180.
I've tried to common response I found on the internet which is to use adduser on kvm but this didn't change anything. Some windows users have suggested marking certain files as writable but since I don't know which I'm very apprehensive. PS I'm on Ubuntu 18.04. Any help would be very appreciated!
Try
flutter clean
and then restart your flutter

cordova emulate android stuck in loading forever in CMD

The info I suppose would be useful to you:
cordova its version command tells me I have the following version: 9.0.0 (cordova-lib#9.0.1)
The emulator I use: Pixel 2 API_29
I start my emulator through the AVD manager (android studio)
How I start the emulator: cordova emulate android
So, when I use CMD to start my application, it basically ends up with loading dots.
Sometimes the launch etc. is successful, but sometimes, out of nowhere, it keeps on loading, but the launch is never successful.
The build is: success, the launch and deployment however fails.
The loading looks like this in cmd:
...................................................
but it never starts the application.
To give you an idea of how it looks:
(...) //above this line there is info about the build etc.
BUILD SUCCESSFUL in 8s
42 actionable tasks: 42 up-to-date
Built the following apk(s):
C:\Users\gamek\hexadecimal\platforms\android\app\build\outputs\apk\debug\app-debug.apk
Checking Java JDK and Android SDK versions
ANDROID_SDK_ROOT=undefined (recommended setting)
ANDROID_HOME=C:\Users\gamek\AppData\Local\Android\sdk (DEPRECATED)
..............................................................................
The desired behavior I am looking for:
Not have to live in fear whether the application will start in the emulator or not.
I want the application to start in the emulator when I run the command:
cordova emulate android
You can either:
Check that the emulator memory requirements are not too excessive for your system's resources (lower RAM allocated for example, but not below 1024 MB)
Start the emulator manually immediately after booting
Don't close the emulator anymore, leave it running so you can deploy without issues
More Android emulator tips here, make sure you have installed Intel HAXM if you have an Intel processor, or enabled Windows Hypervisor Platform in Windows Features if you have AMD.

Jenkins running on headless linux aws with xvfb getting error for the connectedAndroidTest espresso

Giving Error on jenkins while running android espresso test.
My server is headless linux aws, and i am using xvfb to run android emulator virtually and want to run test cases.
i have already create emulator with command line
android create avd --force -n nexus4-emulator2 -t "Google Inc.:Google APIs:18" --abi default/armeabi-v7a -s "768x1280" --device "Nexus 4" -c 128M
this is creating emulator, first it was giving permission error, but after adding access permission it get resolved.
now some of logs on jenkins is like below
[android] Starting Android emulator
$ /opt/android-sdk-linux//platform-tools/adb -s emulator-5788
wait-for-device shell getprop init.svc.bootanim [android] Emulator
reported that the startup process is 'running'
[android] Attempting to unlock emulator screen
:Chynge:preBuild UP-TO-DATE
Installing APK 'app-debug.apk' on 'nexus4-emulator(AVD) - 4.3.1' for
Chynge:debug Installed on 1 device.
:app:connectedDebugAndroidTest
com.app_positive.LoginTest > loginTest[nexus4-emulator(AVD) - 4.3.1]
[31mFAILED [0m android.support.test.espresso.NoMatchingViewException:
No views in hierarchy found matching: (with id: com.app:id/btn_login
and with text: is "Login with E-Mail" and is displayed on the screen
to the user)
:app:connectedDebugAndroidTest FAILED
What went wrong: Execution failed for task ':app:connectedDebugAndroidTest'.
There were failing tests. See the report at: file:///data/jenkins/workspace/android-ci-tests/client/android/app/build/reports/androidTests/connected/index.html
[Gradle] - Launching build.
Build step 'Invoke Gradle script' changed build result to FAILURE Xvfb
stopping Finished: FAILURE
![Emulator Configuration][see here]![Gradle task configuration][see here] I haven't added command to create emulator or to open it, but Jenkins provides android emulator plugin that do all things like creating emulator, wait to open, launch emulator, i just have to add configuration for it.
finally i got answer, i tried to create emulator on my windows machine with same configuration on Jenkins,and install app on it , it was showing google play service update pop up, and that's the reason, runner unable to find view on screen, as pop up don't allow to run the app, query of creating emulator is like
path upto android_sdk_tools>> android create avd --force -n emualator_29 -t android-23 --abi google_apis/armeabi-v7a -s "768x1280" --device "Nexus 4" -c 128M
just by taking new version 23, some ideal screen resolution, and one more only armeabi-v7a runs on headless machine...it works for me..thank you..
I haven't used ever Jenkins, but I used Travis CI for building my Github projects. I know that can after installing plugin read Travis configuration files with .yml extensions.
Here's my configuration of Android emulator
- echo no | android create avd --force -n test -t $ANDROID_TARGET --abi armeabi-v7a --sdcard 200M
- emulator -avd test -no-audio -no-window &
- android-wait-for-emulator
- sleep 10
- adb shell settings put global window_animation_scale 0 &
- adb shell settings put global transition_animation_scale 0 &
- adb shell settings put global animator_duration_scale 0 &
- adb shell input keyevent 82 &
From: https://github.com/piotrek1543/LocalWeather/blob/master/.travis.yml
As you can see after creating an emulator instance (first line), I'm executing android-wait-for-emulator as loading the virtual device may take more than few minutes and Espresso test may start before emulator woulb in idle. Also remember to turn off animation and unlock the screen (tha last line).
Try to write similar script.
EDIT: As you're using headless server uncheck this options:
show emulator window
Running on headless build machines
If you have build slaves which are
headless (e.g. Linux servers that don't have a graphical user
interface), you can still run an Android Emulator even although, by
default, the emulator does require a graphical environment.
Just untick the "Show emulator window" configuration option in your
job configuration. This is the equivalent of using the emulator's
"-no-window" command-line option.
From: https://wiki.jenkins-ci.org/display/JENKINS/Android+Emulator+Plugin
use emulator snapshots
Similarly, snapshot support does not fully function for Android 4.0
until SDK Tools r15. An initial snapshot can be created, but
subsequently loading from that snapshot will crash the emulator
immediately. Earlier Android versions are not affected, i.e. you can
still use snapshots with Android 3.2 and earlier. Upgrading to SDK
Tools r15+ should fix this.
As a workaround, you can also uncheck "Use emulator snapshots" in any
jobs where you are seeing problems.
From: https://wiki.jenkins-ci.org/display/JENKINS/Android+Emulator+Plugin
The same solution is described on that screen:
From http://blog.zuehlke.com/en/configure-your-android-project-on-jenkins/
EDIT2: Read this article: https://www.cloudbees.com/blog/continuous-integration-mobile-apps-jenkins-android-builds and notice:
Notice that you can add some additional scripts to your emulator, try to use mine without first line.
Hope it will help

com.android.builder.testing.ConnectedDevice > hasTests[test(AVD) - 5.0] FAILED

i have try my best to test my android project with gradle on, but failed.
can you help me with it?Thank you.
This is my project:
https://github.com/SnowdreamFramework/android-log
and i provide my error log with the attachment.
[0K$ echo no | android create avd --force -n test -t android-21 --abi armeabi-v7a
Android 5.0 is a basic Android platform.
Do you wish to create a custom hardware profile [no]Created AVD 'test' based on Android 5.0, ARM (armeabi-v7a) processor,
with the following hardware config:
hw.cpu.model=cortex-a8
hw.lcd.density=240
hw.ramSize=512
vm.heapSize=48
travis_time:end:0d68df50:start=1416651329874810477,finish=1416651333337412612,duration=3462602135
[0Ktravis_fold:end:before_script.4
[0Ktravis_fold:start:before_script.5
[0Ktravis_time:start:15d80c70
[0K$ emulator -avd test -no-skin -no-audio -no-window &
travis_time:end:15d80c70:start=1416651333347425441,finish=1416651333353869405,duration=6443964
[0Ktravis_fold:end:before_script.5
[0Ktravis_fold:start:before_script.6
[0Ktravis_time:start:01e4ff4d
[0K$ android-wait-for-emulator
Creating filesystem with parameters:
Size: 69206016
Block size: 4096
Blocks per group: 32768
Inodes per group: 4224
Inode size: 256
Journal blocks: 1024
Label:
Blocks: 16896
Block groups: 1
Reserved block group size: 7
Created filesystem with 11/4224 inodes and 1302/16896 blocks
Waiting for emulator to start
Failed to Initialize backend EGL display
emulator: WARNING: Could not initialize OpenglES emulation, using software renderer.
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Waiting for emulator to start
Emulator is ready
travis_time:end:01e4ff4d:start=1416651333362333914,finish=1416651367641918931,duration=34279585017
[0Ktravis_fold:end:before_script.6
[0Ktravis_fold:start:before_script.7
[0Ktravis_time:start:1f99871a
[0K$ adb shell input keyevent 82 &
travis_time:end:1f99871a:start=1416651367652665093,finish=1416651367659437822,duration=6772729
[0Ktravis_fold:end:before_script.7
[0Ktravis_time:start:0e5eb826
[0K$ TERM=dumb gradle build connectedCheck
Download https://repo1.maven.org/maven2/com/android/tools/build/gradle/0.13.3/gradle-0.13.3.pom
Download https://repo1.maven.org/maven2/net/sf/proguard/proguard-gradle/4.11/proguard-gradle-4.11.pom
Download https://repo1.maven.org/maven2/net/sf/proguard/proguard-parent/4.11/proguard-parent-4.11.pom
Download https://repo1.maven.org/maven2/com/android/tools/lint/lint/23.1.3/lint-23.1.3.pom
Download https://repo1.maven.org/maven2/com/android/tools/build/builder/0.13.3/builder-0.13.3.pom
Download https://repo1.maven.org/maven2/net/sf/proguard/proguard-base/4.11/proguard-base-4.11.pom
Download https://repo1.maven.org/maven2/com/android/tools/lint/lint-checks/23.1.3/lint-checks-23.1.3.pom
Download https://repo1.maven.org/maven2/org/eclipse/jdt/core/compiler/ecj/4.2.2/ecj-4.2.2.pom
Download https://repo1.maven.org/maven2/com/android/tools/ddms/ddmlib/23.1.3/ddmlib-23.1.3.pom
Download https://repo1.maven.org/maven2/com/android/tools/build/builder-model/0.13.3/builder-model-0.13.3.pom
Download https://repo1.maven.org/maven2/com/android/tools/sdk-common/23.1.3/sdk-common-23.1.3.pom
Download https://repo1.maven.org/maven2/com/android/tools/build/manifest-merger/23.1.3/manifest-merger-23.1.3.pom
Download https://repo1.maven.org/maven2/com/android/tools/build/builder-test-api/0.13.3/builder-test-api-0.13.3.pom
Download https://repo1.maven.org/maven2/com/android/tools/common/23.1.3/common-23.1.3.pom
Download https://repo1.maven.org/maven2/com/squareup/javawriter/2.5.0/javawriter-2.5.0.pom
Download https://repo1.maven.org/maven2/org/sonatype/oss/oss-parent/7/oss-parent-7.pom
Download https://repo1.maven.org/maven2/org/bouncycastle/bcpkix-jdk15on/1.48/bcpkix-jdk15on-1.48.pom
Download https://repo1.maven.org/maven2/com/android/tools/sdklib/23.1.3/sdklib-23.1.3.pom
Download https://repo1.maven.org/maven2/com/android/tools/lint/lint-api/23.1.3/lint-api-23.1.3.pom
Download https://repo1.maven.org/maven2/org/ow2/asm/asm-analysis/4.0/asm-analysis-4.0.pom
Download https://repo1.maven.org/maven2/org/ow2/asm/asm-parent/4.0/asm-parent-4.0.pom
Download https://repo1.maven.org/maven2/org/ow2/ow2/1.3/ow2-1.3.pom
Download https://repo1.maven.org/maven2/net/sf/kxml/kxml2/2.3.0/kxml2-2.3.0.pom
Download https://repo1.maven.org/maven2/kxml2/kxml2/2.3.0/kxml2-2.3.0.pom
Download https://repo1.maven.org/maven2/com/google/guava/guava/15.0/guava-15.0.pom
Download https://repo1.maven.org/maven2/com/google/guava/guava-parent/15.0/guava-parent-15.0.pom
Download https://repo1.maven.org/maven2/org/bouncycastle/bcprov-jdk15on/1.48/bcprov-jdk15on-1.48.pom
Download https://repo1.maven.org/maven2/com/android/tools/layoutlib/layoutlib-api/23.1.3/layoutlib-api-23.1.3.pom
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpclient/4.1.1/httpclient-4.1.1.pom
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpcomponents-client/4.1.1/httpcomponents-client-4.1.1.pom
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/project/4.1.1/project-4.1.1.pom
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpmime/4.1/httpmime-4.1.pom
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpcomponents-client/4.1/httpcomponents-client-4.1.pom
Download https://repo1.maven.org/maven2/com/android/tools/dvlib/23.1.3/dvlib-23.1.3.pom
Download https://repo1.maven.org/maven2/org/apache/commons/commons-compress/1.8.1/commons-compress-1.8.1.pom
Download https://repo1.maven.org/maven2/org/apache/commons/commons-parent/33/commons-parent-33.pom
Download https://repo1.maven.org/maven2/org/apache/apache/13/apache-13.pom
Download https://repo1.maven.org/maven2/org/ow2/asm/asm/4.0/asm-4.0.pom
Download https://repo1.maven.org/maven2/com/android/tools/external/lombok/lombok-ast/0.2.2/lombok-ast-0.2.2.pom
Download https://repo1.maven.org/maven2/org/ow2/asm/asm-tree/4.0/asm-tree-4.0.pom
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpcore/4.1/httpcore-4.1.pom
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpcomponents-core/4.1/httpcomponents-core-4.1.pom
Download https://repo1.maven.org/maven2/commons-logging/commons-logging/1.1.1/commons-logging-1.1.1.pom
Download https://repo1.maven.org/maven2/org/apache/commons/commons-parent/5/commons-parent-5.pom
Download https://repo1.maven.org/maven2/org/apache/apache/4/apache-4.pom
Download https://repo1.maven.org/maven2/commons-codec/commons-codec/1.4/commons-codec-1.4.pom
Download https://repo1.maven.org/maven2/org/apache/commons/commons-parent/11/commons-parent-11.pom
Download https://repo1.maven.org/maven2/com/android/tools/build/gradle/0.13.3/gradle-0.13.3.jar
Download https://repo1.maven.org/maven2/net/sf/proguard/proguard-gradle/4.11/proguard-gradle-4.11.jar
Download https://repo1.maven.org/maven2/com/android/tools/lint/lint/23.1.3/lint-23.1.3.jar
Download https://repo1.maven.org/maven2/com/android/tools/build/builder/0.13.3/builder-0.13.3.jar
Download https://repo1.maven.org/maven2/net/sf/proguard/proguard-base/4.11/proguard-base-4.11.jar
Download https://repo1.maven.org/maven2/com/android/tools/lint/lint-checks/23.1.3/lint-checks-23.1.3.jar
Download https://repo1.maven.org/maven2/org/eclipse/jdt/core/compiler/ecj/4.2.2/ecj-4.2.2.jar
Download https://repo1.maven.org/maven2/com/android/tools/ddms/ddmlib/23.1.3/ddmlib-23.1.3.jar
Download https://repo1.maven.org/maven2/com/android/tools/build/builder-model/0.13.3/builder-model-0.13.3.jar
Download https://repo1.maven.org/maven2/com/android/tools/sdk-common/23.1.3/sdk-common-23.1.3.jar
Download https://repo1.maven.org/maven2/com/android/tools/build/manifest-merger/23.1.3/manifest-merger-23.1.3.jar
Download https://repo1.maven.org/maven2/com/android/tools/build/builder-test-api/0.13.3/builder-test-api-0.13.3.jar
Download https://repo1.maven.org/maven2/com/android/tools/common/23.1.3/common-23.1.3.jar
Download https://repo1.maven.org/maven2/com/squareup/javawriter/2.5.0/javawriter-2.5.0.jar
Download https://repo1.maven.org/maven2/org/bouncycastle/bcpkix-jdk15on/1.48/bcpkix-jdk15on-1.48.jar
Download https://repo1.maven.org/maven2/com/android/tools/sdklib/23.1.3/sdklib-23.1.3.jar
Download https://repo1.maven.org/maven2/com/android/tools/lint/lint-api/23.1.3/lint-api-23.1.3.jar
Download https://repo1.maven.org/maven2/org/ow2/asm/asm-analysis/4.0/asm-analysis-4.0.jar
Download https://repo1.maven.org/maven2/net/sf/kxml/kxml2/2.3.0/kxml2-2.3.0.jar
Download https://repo1.maven.org/maven2/com/google/guava/guava/15.0/guava-15.0.jar
Download https://repo1.maven.org/maven2/org/bouncycastle/bcprov-jdk15on/1.48/bcprov-jdk15on-1.48.jar
Download https://repo1.maven.org/maven2/com/android/tools/layoutlib/layoutlib-api/23.1.3/layoutlib-api-23.1.3.jar
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpclient/4.1.1/httpclient-4.1.1.jar
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpmime/4.1/httpmime-4.1.jar
Download https://repo1.maven.org/maven2/com/android/tools/dvlib/23.1.3/dvlib-23.1.3.jar
Download https://repo1.maven.org/maven2/org/apache/commons/commons-compress/1.8.1/commons-compress-1.8.1.jar
Download https://repo1.maven.org/maven2/org/ow2/asm/asm/4.0/asm-4.0.jar
Download https://repo1.maven.org/maven2/com/android/tools/external/lombok/lombok-ast/0.2.2/lombok-ast-0.2.2.jar
Download https://repo1.maven.org/maven2/org/ow2/asm/asm-tree/4.0/asm-tree-4.0.jar
Download https://repo1.maven.org/maven2/org/apache/httpcomponents/httpcore/4.1/httpcore-4.1.jar
Download https://repo1.maven.org/maven2/commons-logging/commons-logging/1.1.1/commons-logging-1.1.1.jar
Download https://repo1.maven.org/maven2/commons-codec/commons-codec/1.4/commons-codec-1.4.jar
Sonatype SNAPSHOT BUILD
GITHUB SNAPSHOT BUILD
Download https://repo1.maven.org/maven2/org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.pom
Download https://repo1.maven.org/maven2/org/apache/commons/commons-parent/22/commons-parent-22.pom
Download https://repo1.maven.org/maven2/org/apache/apache/9/apache-9.pom
Download https://repo1.maven.org/maven2/org/apache/commons/commons-lang3/3.1/commons-lang3-3.1.jar
:lib:androidJavadocsJar
:lib:compileLint
:lib:copyReleaseLint UP-TO-DATE
:lib:mergeReleaseProguardFiles
:lib:preBuild
:lib:preReleaseBuild
:lib:checkReleaseManifest
:lib:prepareReleaseDependencies
:lib:compileReleaseAidl
:lib:compileReleaseRenderscript
:lib:generateReleaseBuildConfig
:lib:generateReleaseAssets UP-TO-DATE
:lib:mergeReleaseAssets
:lib:generateReleaseResValues
:lib:generateReleaseResources
:lib:packageReleaseResources
:lib:processReleaseManifest
:lib:processReleaseResources
:lib:generateReleaseSources
:lib:compileReleaseJava
:lib:processReleaseJavaRes UP-TO-DATE
:lib:packageReleaseJar
:lib:compileReleaseNdk
:lib:packageReleaseJniLibs UP-TO-DATE
:lib:packageReleaseLocalJar UP-TO-DATE
:lib:packageReleaseRenderscript UP-TO-DATE
:lib:bundleRelease
:lib:assembleRelease
:lib:androidReleaseJar
:lib:androidSourcesJar
:lib:copyDebugLint UP-TO-DATE
:lib:mergeDebugProguardFiles
:lib:preDebugBuild
:lib:checkDebugManifest
:lib:prepareDebugDependencies
:lib:compileDebugAidl
:lib:compileDebugRenderscript
:lib:generateDebugBuildConfig
:lib:generateDebugAssets UP-TO-DATE
:lib:mergeDebugAssets
:lib:generateDebugResValues
:lib:generateDebugResources
:lib:packageDebugResources
:lib:processDebugManifest
:lib:processDebugResources
:lib:generateDebugSources
:lib:compileDebugJava
:lib:processDebugJavaRes UP-TO-DATE
:lib:packageDebugJar
:lib:compileDebugNdk
:lib:packageDebugJniLibs UP-TO-DATE
:lib:packageDebugLocalJar UP-TO-DATE
:lib:packageDebugRenderscript UP-TO-DATE
:lib:bundleDebug
:lib:assembleDebug
:lib:signArchives
:lib:assemble
:lib:lint
Ran lint on variant release: 7 issues found
Ran lint on variant debug: 7 issues found
Wrote HTML report to file:/home/travis/build/SnowdreamFramework/android-log/lib/build/outputs/lint-results.html
Wrote XML report to /home/travis/build/SnowdreamFramework/android-log/lib/build/outputs/lint-results.xml
:lib:check
:lib:build
:lib:compileDebugTestNdk
:lib:preDebugTestBuild
:lib:prepareDebugTestDependencies
:lib:compileDebugTestAidl
:lib:processDebugTestManifest
:lib:compileDebugTestRenderscript
:lib:generateDebugTestBuildConfig
:lib:generateDebugTestAssets UP-TO-DATE
:lib:mergeDebugTestAssets
:lib:generateDebugTestResValues
:lib:generateDebugTestResources
:lib:mergeDebugTestResources
:lib:processDebugTestResources
:lib:generateDebugTestSources
:lib:compileDebugTestJava
:lib:preDexDebugTest
:lib:dexDebugTest
:lib:processDebugTestJavaRes UP-TO-DATE
:lib:validateDebugSigning
:lib:packageDebugTest
:lib:assembleDebugTest
:lib:connectedAndroidTest
Tests on test(AVD) - 5.0 failed: No test results
com.android.builder.testing.ConnectedDevice > hasTests[test(AVD) - 5.0] [31mFAILED [0m
No tests found.
:lib:connectedAndroidTest FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':lib:connectedAndroidTest'.
> There were failing tests. See the report at: file:///home/travis/build/SnowdreamFramework/android-log/lib/build/outputs/reports/androidTests/connected/index.html
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED
Total time: 1 mins 23.514 secs
travis_time:end:0e5eb826:start=1416651367667280733,finish=1416651451763431060,duration=84096150327
[0K
[31;1mThe command "TERM=dumb gradle build connectedCheck" exited with 1.[0m
Done. Your build exited with 1.
Updated response: VM images already include fixed android-wait-for-emulator script and android SDK tools version 24.0.0 by default solving other issues.
Build Environment Updates - 2014-12-09
Brief response:
Bugged script causes your emulator don't be ready for your tests and your app is not installed due a timeout, so there are no tests performed and the build fails as a new behavior added to alert you about issues as this.
Explanation:
You are running on the background an outdated android-wait-for-emulator script that exits when the ADB server is running but your emulator is not fully booted (requires stopped state) (See point 7).
As your emulator is not ready and exists a two minutes INSTALL_TIMEOUT, your build fails with an InstallException caused by ShellCommandUnresponsiveException (See point 4).
You are trying to test an app running one command without --debug information, you could try my suggestion on comments and use gradle installDebug --debug and split the build (See point 2).
As you are using Travis CI build server, You need add logcat and connectedDevice logs to their output. I offer you one option that works but can be improved. Use your app module MOD_NAME=lib (See point 5).
You need manage concurrency, try to avoid create the AVD while you download/install gradle, etc. You can use install: true if you don't need it but I recommend you use it to install gradle (See point 3).
It's possible ignore this failure when you don't need test the app on an emulator or you still have no tests but Google added this feature to detect issues and I don't recommend that you disable it (See point 1).
You can disable run test from conflictive dependencies but is not your problem, ignore it now (See point 6).
I deleted points 8 and 9 about testing samples and sdcard usage because my response is too long but you use the sdcard on your lib and it's possible you need define another location for your sdcard, I don't know it.
Solving the emulator issue it's possible that sometimes you see the same error or other random issues as error core 137 (See point 10).
You can try to reload the job, change your configuration, use echo so server knows your build is not failing, use adb wait-for-device, check adb device state, increase ADB_INSTALL_TIMEOUT etc.
If you follow the other points, mainly to use another script and read the logs, I'm sure you'll detect and solve all the issues.
First response edited:
I didn't remember the real reason and you didn't share enough debug information but i solved this issue on my tests a weeks ago. I was not sure because I saved it as:
# com.android.ddmlib.InstallException. connectedAndroidTest run tests failed, (exceed timeout).
# #-- Issue: https://code.google.com/p/android/issues/detail?id=69735 (now optimize/reload job).
# #-- 144.6 --# Solution: https://android-review.googlesource.com/#/c/112780/ (inc. install time).
Now that i think I know the solution I add comments to my previous response:
Point 1 was a work around I used when i didn't know the reason, you don't need it now. We'll solve it.
You can add this to your build.gradle on all the tested modules to ignore this failure by now.
project.gradle.taskGraph.whenReady {
connectedAndroidTest {
ignoreFailures = true
}
}
Point 2 was another work around that is useful for split the build and avoid the problem if you don't need test.
Your real problem is about install your app on an emulator that is not ready and seems a testing issue.
Or use gradle build or gradle assembleDebug assembleDebugTest.
assemble: The task to assemble the output(s) of the project
check: The task to run all the checks.
connectedCheck: Runs checks that requires a connected device or
emulator.
build: This task does both assemble and check
Note that build does not depend on deviceCheck, or connectedCheck.
See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Android-tasks
checks requiring a connected device are launched with the anchor task
called connectedCheck.
This depends on the task androidTest and therefore will run it. This
task does the following:
Ensure the app and the test app are built (depending on assembleDebug and assembleTest)
install both apps
run the tests
uninstall both apps.
See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Running-tests
Point 3 was the last point adapted to Travis Yaml case. I always override install stage so I'm not sure if they currently execute gradle assemble by default using their gradle v2.0 but the best you can do is to be sure nothing is executed without you know it and use install: true.
Travis sample using ./gradlew build as the script. Or ./gradle build if you are not using gradle wrapper. Really you have gradle wrapper and use wget, i don't understand it.
install:
# Check install section: http://docs.travis-ci.com/user/build-configuration/#install
# If you'd like to skip the install stage entirely, set it to true and nothing will be run.
- true
script:
# By default Travis-ci executes './gradlew build connectedCheck' if no 'script:' section found.
- ./gradlew build
See Travis CI skip tests (Gradle Android project)
Point 4 is the issue/feature added by Google a weeks ago that helps that you know something is wrong. If you use --debug you can read the reason that no test are performed. An InstallException caused by ShellCommandUnresponsiveException.
When running connectedCheck and no tests are found, it should be
considered a failure. This will allow detecting issue where a bad setup leads to not running any existing tests. (Xavier Ducrohet)
When running connectedCheck and no tests are found, it should be
considered a failure. The absence of tests is very different than
having tests and not having them run. This feature is for the latter
case (Jake Wharton)
See issue: 76249: Gradle should break if no tests are run
See feature: 108410: Running tests with no test found will now break the build.
Point 5 was my first "bash/yaml/ruby script" trying to find the response. Really needs be improved, I only knew that is parsed as Yaml, I used Bash manual and that is used by Ruby code. I added ' ' because looks ugly on github, i omitted it here. For line is from here
I found it, and today I have found the build with after_failure logs about this: See lines 5073, 5161, 5184
You can use after_failure section to read logcat and test outputs, perhaps you find the real problem if you already have tests and the problem is another. I think an installation issue due to emulator no ready or other CI related issues. You say the app works on your personal machine.
before_script:
# - echo 'LOGCAT'
# Check logcat debug output: http://developer.android.com/tools/help/logcat.html
# Check debugging log: http://developer.android.com/tools/debugging/debugging-log.html
# Comment the lines belows to debug output and redirect it to a file. Custom tags for your app.
- adb -e logcat *:W | tee logcat.log > /dev/null 2>&1 &
after_failure:
# - echo 'FAILURE'
# Check apt configuration: http://docs.travis-ci.com/user/ci-environment/#apt-configuration
# Comment out the lines below to show log about tests with app name customized on exports section.
- sudo apt-get install -qq lynx
- export MOD_NAME=yourappmodulename
- export LOG_DIR=${TRAVIS_BUILD_DIR}/${MOD_NAME}/build/outputs/reports/androidTests/connected/
- lynx --dump ${LOG_DIR}com.android.builder.testing.ConnectedDevice.html > myConnectedDevice.log
- lynx --dump ${LOG_DIR}com.android.builder.testing.html > myTesting.log
- for file in *.log; do echo "$file"; echo "====================="; cat "$file"; done || true
Point 6 I added this only for completeness but seems useful, really i didn't try it. Ignore it now.
See linked response for: Disable run tests from conflictive dependencies
Point 7 I really pointed the main reason of your problem if I'm not wrong and i think the script can be improved as i tried to explain when i opened the issue about the emulator.
You are using a bugged android-wait-for-emulator script, so your emulator is not ready when you begin your build. They fixed it but you are using the preinstalled outdated version.
You can get the latest version using Shubham Chaudhary work around.
# Emulator Management: Create, Start and Wait
before_script:
- echo no | android create avd --force -n test -t android-21 --abi armeabi-v7a
- emulator -avd test -no-skin -no-audio -no-window &
- curl http://is.gd/android_wait_for_emulator > android-wait-for-emulator
- chmod u+x android-wait-for-emulator
- ./android-wait-for-emulator
- adb shell input keyevent 82 &
See: second response here or use my script version
I delete points 8 and 9 about tests and sdcard so I follow with the final response but you use the scard on your lib and we don't have permissions where is mounted by default.
Point 10
Issue 1: "ConnectedDevice > hasTests[] FAILED No tests found."
See issue: 76249: Gradle should break if no tests are run
See feature: 108410: Running tests with no test found will now break the build.
As debug logs show here and a Google search about it, Issue 1 changed to
Issue 2: Ddmlib is too agressive with timeouts in Device.java
See issue: 69735 -Ddmlib is too agressive with timeouts in Device.java
See feature:
112780 - ddmlib: Allow install timeout to be specified as an env variable
The names are very descriptive, can be useful, i thought it and waited for the feature but then i fixed my script and configuration issues and i dont need it. So issue 2 changes to:
Issue 3: "emulator is ready" message can be false.
See issue: 2932 - New android-wait-for-emulator script needs be fixed
See fix: New android-wait-for-emulator fixed
See alternative for custom it: Original public domain script fixed and comments
See recommended link for understand it: Starting and stopping android emulators
we are running ARM version on x86 architecture without gpu-on and limited resources, I don't know if is it currently possible enable it on an VM image but probably x86 emulator versions will work better. We need install KVM and I didnt try it on Travis build servers or know if it's possible but I did it on my computer, following this guide.
Emulator for android-21 needs more time to be ready and seems the important string was changed from not found to device not found. Travis team fixed it but the script redirects stderr to stdout and seems that adb server sends the misleading message running. They fixed it but you need the new version or an alternative as I do until VM images are updated.
If you do it and add logs to Travis output you'll see when your build has other issues as sdcard location or not. If you reload the job, it's possible that the emulator will be ready this time. You are running it on the background so it depends on what you are doing on your build. A litle change can do that Travis-ci kills a job if you don't manage the concurrency. Try to avoid downloads while the avd filesystem has been created. Remember that you use & so you are running it on a subshell and the resources are limited using a free plan. I didn't test other plans.
If you don't manage concurrency and resources, and design a good configuration script for your specific case, its's possible that sometimes your emulator is not ready, you see an error 137, you need a higher INSTALL_TIMEOUT and other random issues. You can try to reload the job and it's possible it works that time.
You can use adb wait-for-device to be sure emulator state is device before execute other heavy tasks, split the build, disable services and play with your resources. You can now use cache for public repositories if you disable sudo. I'm testing it here. I'm currently not using the cache but the container-based infrastructure seems works faster. All the jobs worked at the first time, less the 380.6 job. Issuing a ShellCommandUnresponsiveException as I think is your problem too, solved it reloading the job but probably I need improve my .travis.yml configuration file. So I looked for your issue, found my log and tried to improve this response.
I recommend you to use the original public domain script, fixed the string that changed and custom it for your case.
I had the same error message.
After pulling my hair out for a while I ran it against an emulator with Android 4.4.2 and it worked fine.
I was able to overcome issue by switching off my antivirus (in my particular case Kaspersky Internet Security)

Android emulator start slowly and lost from running devices

I have a problem with my AVD in android Studio. After I click the run button and start a new emulator it is very slow when the android starts, the app doesn't install on it. When it is finally running and I click the run button again, I can't find the running emulator in the choose device window.
I've got a MacBook Pro, so it is running on OSX 10.10
Maybe I couldn't set up correctly the intel acceleration, but I don't think so it causes the problem. Running emulator is not found. Sometimes it works, but most of the time it doesn't/
I don't use android studio (prefer eclipse) but maybe you can use a genymotion http://www.genymotion.com/ It's free for non commercial use. It's much more faster in eclipse than normal eclipse emulator. In my opinion it acts like real phone when eclipse symulator is always slow especially with hight resolution screen.
I 've already installed HAXM but It isn't better. I try to do it again. I followed the steps. I typed the terminal steps,but I had some problem.
After this command:
kextstat | grep intel
(got this message )
147 0 0xffffff7f82b0b000 0x14000 0x14000 com.intel.kext.intelhaxm (1.1.1) <7 5 4 3 1>
After that:
sudo kextload –b com.intel.kext.intelhaxm
(but I've got that)
/Users/mecseidani/–b failed to load - (libkern/kext) not found; check the system/kernel logs for errors or try kextutil(8).
/Users/mecseidani/com.intel.kext.intelhaxm failed to load - (libkern/kext) not found; check the system/kernel logs for errors or try kextutil(8).
Can be it a problem!?

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