How to reduce picture size? - android

I want to send photo taken from camera to server. But it's size around 1M and i believe it is two much. Thus i want to reduce size of the photo. Below method which I am using.
saveFile - simply save bitmap to file and return path to it.
calculateInSampleSize returns inSampleSize to adjust photo dementions to chosen.
decodeSampledBitmapFromResource decodes birmap from file and rebuild it with new parameters.
Evrything is nice but seems not working. Dimentions of small3.png are 1240*768*24 and size is still ~1M.
I call it with
photo = saveFile(decodeSampledBitmapFromResource(picturePath,
800, 800),3);
methods
public String saveFile(Bitmap bm,int id) {
String file_path = Environment.getExternalStorageDirectory()
.getAbsolutePath() + "/Mk";
File dir = new File(file_path);
if (!dir.exists())
dir.mkdirs();
File file = new File(dir, "smaller" + id + ".png");
FileOutputStream fOut;
try {
fOut = new FileOutputStream(file);
bm.compress(Bitmap.CompressFormat.PNG, 85, fOut);
fOut.flush();
fOut.close();
}
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
return file.getPath();
}
public static int calculateInSampleSize(BitmapFactory.Options options,
int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
// Calculate ratios of height and width to requested height and
// width
final int heightRatio = Math.round((float) height
/ (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
// Choose the smallest ratio as inSampleSize value, this will
// guarantee
// a final image with both dimensions larger than or equal to the
// requested height and width.
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
return inSampleSize;
}
public static Bitmap decodeSampledBitmapFromResource(String path,
int reqWidth, int reqHeight) {
Log.d("path", path);
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(path, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth,
reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeFile(path, options);
}

Why you are writing the image two times just do it in all one time
What i do
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 4;
Bitmap myBitmap = BitmapFactory.decodeFile({ImagePath}, options);
FileOutputStream fileOutputStream = new FileOutputStream({ImagePath});
BufferedOutputStream bos = new BufferedOutputStream(fileOutputStream);
myBitmapClose.compress(CompressFormat.JPEG, imageQuality, bos);
if (bos != null) {
bos.flush();
bos.close();
}
if (fileOutputStream != null) {
fileOutputStream.flush();
fileOutputStream.close();
}
It will definitely compress Mind the line
myBitmapClose.compress(CompressFormat.JPEG, imageQuality, bos);
where set imageCompression type CompressFormat.JPEG

Thats my code...I want to reduce the size of image where path is String.
String pics=(arraylist.get(position).getImage());
try{
BitmapFactory.Options op = new BitmapFactory.Options();
op.inJustDecodeBounds = true;
//op.inSampleSize = 20; op.outWidth = 25;
op.outHeight = 35;
bmp = BitmapFactory.decodeFile(pics);
image.setImageBitmap(bmp);
}catch(Exception e) {
}

Related

How to resize bitmap after capture image through my app [duplicate]

This question already has answers here:
Android take photo and resize it before saving on sd card
(6 answers)
Closed 6 years ago.
After capturing an image and displaying it in activity, it won't insert into the database due to large image size. I need to know how to compress and decrease the image size and pixels.
try {
// Bitmap bitmap;
BitmapFactory.Options bitmapOptions = new BitmapFactory.Options();
bitmap = BitmapFactory.decodeFile(f.getAbsolutePath(),
bitmapOptions);
imageView.setImageBitmap(bitmap);
String path = android.os.Environment
.getExternalStorageDirectory()
+ File.separator
+ "Phoenix" + File.separator + "default";
f.delete();
OutputStream outFile = null;
File file = new File(path, String.valueOf(System.currentTimeMillis()) + ".jpg");
try {
outFile = new FileOutputStream(file);
bitmap.compress(Bitmap.CompressFormat.JPEG, 85, outFile);
outFile.flush();
outFile.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
Answer is in your Question itself,
In your code bitmap compress range is 85
bitmap.compress(Bitmap.CompressFormat.JPEG, 85, outFile);
You need to change it to 25
bitmap.compress(Bitmap.CompressFormat.JPEG, 25, outFile);
try {
BitmapFactory.Options bitmapOptions = new BitmapFactory.Options();
bitmap = BitmapFactory.decodeFile(f.getAbsolutePath(),
bitmapOptions);
bitmap =getResizedBitmap(bitmap);
imageView.setImageBitmap(bitmap);
String path = android.os.Environment
.getExternalStorageDirectory()
+ File.separator
+ "Phoenix" + File.separator + "default";
f.delete();
OutputStream outFile = null;
File file = new File(path, String.valueOf(System.currentTimeMillis()) + ".jpg");
try {
outFile = new FileOutputStream(file);
bitmap.compress(Bitmap.CompressFormat.JPEG, 85, outFile);
outFile.flush();
outFile.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
}
public Bitmap getResizedBitmap(Bitmap myBitmap) {
final int maxSize = 1024;
int outWidth;
int outHeight;
int inWidth = myBitmap.getWidth();
int inHeight = myBitmap.getHeight();
if (inWidth > inHeight) {
outWidth = maxSize;
outHeight = (inHeight * maxSize) / inWidth;
} else {
outHeight = maxSize;
outWidth = (inWidth * maxSize) / inHeight;
}
return Bitmap.createScaledBitmap(myBitmap, outWidth, outHeight, false);
}
public static Bitmap decodeSampledBitmapFromResource(String imagePath,
int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
Uri uri = Uri.parse(imagePath);
BitmapFactory.decodeFile(uri.getPath(), options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth,
reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
options.inPreferredConfig = Bitmap.Config.ARGB_8888;
options.inDither = true;
return BitmapFactory.decodeFile(uri.getPath(), options);
}
private static int calculateInSampleSize(BitmapFactory.Options options,
int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and
// keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 3;
}
}
return inSampleSize;
}
Try this

outofmemory exception for Large Bitmap

I found a lot of documentation on how to load large Bitmaps and avoid outofmemory exception. but the problem is that I have to take the image from my MediaStore.Images.media so the classical
decodeFile(path,options) indicated in the google documentation does not work to me
As you can see below I decommented the line // Bitmap photo= Mediastore.Images, that is the one that triggers the out of memory. on the other side adding
the line Bitmap bm=BitmapFactory.decodeFile(selectedImageToUri,options) returns null, although the compiler can see both the path in selectedImageToUri (that indicates the content provider where the pics are) than the options value, that I set to 8, because I want to subscale all the images
My question is how can I insert in bm the bitmap that is referring to the image selected by the user in the gallery. in the line BitMap photo does not return null and work really well, but I decommented because after I change a couple of images gives me outofmemory exception.
#Override
public View onCreateView(LayoutInflater inflater, #Nullable ViewGroup container, #Nullable final Bundle savedInstanceState) {
if (flagVariable) {
if (selectedImageToUri != null) {
// BitMap photo = MediaStore.Images.Media.getBitmap(getActivity().getContentResolver(), Uri.parse(selectedImageToUri));
final BitmapFactory.Options options= new BitmapFactory.Options();
options.inSampleSize=8;
Bitmap bm = BitmapFactory.decodeFile(selectedImageToUri, options);
pic = new BitmapDrawable(bm);
getActivity().getWindow().setBackgroundDrawable(pic);
} else {
getDefaultImageBackground(inflater, container);
}
hiddenList = inflater.inflate(R.layout.fragment_as_list_layout_temp, container, false);
} else {
getDefaultImageBackground(inflater, container);
}
listView = (ListView) hiddenList.findViewById(R.id.list_hidden);
MediaStore.getBitmap is just a simple convienence method, it looks like this:
public static final Bitmap getBitmap(ContentResolver cr, Uri url)
throws FileNotFoundException, IOException {
InputStream input = cr.openInputStream(url);
Bitmap bitmap = BitmapFactory.decodeStream(input);
input.close();
return bitmap;
}
You can create your own method based on this that takes the options and calls a different overload on BitmapFactory:
public static final Bitmap getBitmap(ContentResolver cr,
Uri url,
BitmapFactory.Options options)
throws FileNotFoundException, IOException {
InputStream input = cr.openInputStream(url);
Bitmap bitmap = BitmapFactory.decodeStream(input, null, options);
input.close();
return bitmap;
}
Usage:
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 8;
Bitmap bm = getBitmap(getActivity().getContentResolver(),
Uri.parse(selectedImageToUri),
options);
I spent a lot of time on this problem, but no one will give me exact answer and finally i solved it. First create method and provide Image URI as argument, and this will return bitmap basically here i calculated image size on bases of, we can manage memory as well as image and get exact image in bitmap form.
you can even display 5000×8000 and 12MiB picture without any error code is tested just copy paste in your class and enjoy.
Use
Bitmap mBitmap = getPhoto(MYIMAGEURI);
Provide URI to method and get Bitmap
Bitmap getPhoto(Uri selectedImage) {
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int height = metrics.heightPixels;
int width = metrics.widthPixels;
Bitmap photoBitmap = null;
InputStream inputStream = null;
try {
inputStream = getContentResolver().openInputStream(selectedImage);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
BitmapFactory.Options bitmapOptions = new BitmapFactory.Options();
bitmapOptions.inJustDecodeBounds = true;
BitmapFactory.decodeStream(inputStream, null, bitmapOptions);
int imageWidth = bitmapOptions.outWidth;
int imageHeight = bitmapOptions.outHeight;
#SuppressWarnings("unused")
InputStream is = null;
try {
is = getContentResolver().openInputStream(selectedImage);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
float scale = 1.0f;
if (imageWidth < imageHeight) {
if (imageHeight > width * 1.0f) {
scale = width * 1.0f / (imageHeight * 1.0f);
}
} else {
if (imageWidth > width * 1.0f) {
scale = width * 1.0f / (imageWidth * 1.0f);
}
}
photoBitmap = decodeSampledBitmapFromResource(this,
selectedImage, (int) (imageWidth * scale),
(int) (imageHeight * scale));
return photoBitmap;
}
Decode Bitmap Sample using image size
public static Bitmap decodeSampledBitmapFromResource(Context context,
Uri uri, int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
InputStream is = null;
try {
is = context.getContentResolver().openInputStream(uri);
} catch (FileNotFoundException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
BitmapFactory.decodeStream(is, null, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth,
reqHeight);
// Decode editBitmap with inSampleSize set
options.inJustDecodeBounds = false;
InputStream inputs = null;
try {
inputs = context.getContentResolver().openInputStream(uri);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return BitmapFactory.decodeStream(inputs, null, options);
}
Calculate Sample Size
public static int calculateInSampleSize(BitmapFactory.Options options,
int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
// Calculate ratios of height and width to requested height and
// width
final int heightRatio = Math.round((float) height
/ (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
// Choose the smallest ratio as inSampleSize value, this will
// guarantee
// a final image with both dimensions larger than or equal to the
// requested height and width.
inSampleSize = Math.min(heightRatio, widthRatio);
// inSampleSize = heightRatio < widthRatio ? heightRatio :
// widthRatio;
}
return inSampleSize;
}
Or may be possible to solved using one line of code in manifiest.xml
is in application tag use this
android:largeHeap="true"

Sampling a bitmap from url

I am trying to reduce the size of bitmap from a url. I saw many posts, but all were about sampling a local file. I want to sample the image at url. Here is my code:
public Bitmap getScaledFromUrl(String url) {
BitmapFactory.Options bmOptions = new BitmapFactory.Options();
bmOptions.inSampleSize = 1 / 10;
try {
return BitmapFactory.decodeStream((InputStream) new URL(url)
.getContent());
} catch (MalformedURLException e) {
e.printStackTrace();
return null;
} catch (IOException e) {
e.printStackTrace();
return null;
}
}
Is this approach correct? I am getting out of memory crashes in my app at this function. Any ideas?
This works. I found it at http://blog.vandzi.com/2013/01/get-scaled-image-from-url-in-android.html . Use the following snippet of code, pass params as you like.
private static Bitmap getScaledBitmapFromUrl(String imageUrl, int requiredWidth, int requiredHeight) throws IOException {
URL url = new URL(imageUrl);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(url.openConnection().getInputStream(), null, options);
options.inSampleSize = calculateInSampleSize(options, requiredWidth, requiredHeight);
options.inJustDecodeBounds = false;
//don't use same inputstream object as in decodestream above. It will not work because
//decode stream edit input stream. So if you create
//InputStream is =url.openConnection().getInputStream(); and you use this in decodeStream
//above and bellow it will not work!
Bitmap bm = BitmapFactory.decodeStream(url.openConnection().getInputStream(), null, options);
return bm;
}
private static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
if (width > height) {
inSampleSize = Math.round((float) height / (float) reqHeight);
} else {
inSampleSize = Math.round((float) width / (float) reqWidth);
}
}
return inSampleSize;
}
It's really flexible.. I think you should try it out.
You are using it wrong. You are asking to make the picture 10 times bigger :) You should give the command in normal numbers, not fraction. For example:
final BitmapFactory.Options options2 = new BitmapFactory.Options();
options2.inSampleSize = 8;
b = BitmapFactory.decodeFile(image, options2);
with this configuration you obtain 8 times smaller picture than the original.
UPDATE: To load image from internet add this class to the project and do the following:
ImageLoader loader = new ImageLoader(context);
Bitmap image = loader.getBitmap(URL);

How Get bitmap from input stream after decode size

I want to get bitmap from a inputstream, then resize it. But I am getting null pointer exception.
I try inputstream.reset() but not working.
Can anybody help please?
BufferedInputStream my_is = new BufferedInputStream(is);
Bitmap bit = null;
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(my_is, null, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
try {
my_is.reset();
} catch (IOException e) {
e.printStackTrace();
}
bit = BitmapFactory.decodeStream(my_is, null, options);
String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss",
Locale.getDefault()).format(new Date());
FileOutputStream fos = null;
try {
fos = getActivity().openFileOutput(timeStamp + ".png", Context.MODE_PRIVATE);
bit.compress(Bitmap.CompressFormat.PNG,90,fos);
fos.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
crud.update_photo_path(String.valueOf(position), timeStamp);
return bit;
I used this utils:
public static Bitmap decodeSampledBitmapFromResource(String uri,
int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(uri, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth,
reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeFile(uri, options);
}
private static int calculateInSampleSize(BitmapFactory.Options options,
int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
if (width > height) {
inSampleSize = Math.round((float) height / (float) reqHeight);
} else {
inSampleSize = Math.round((float) width / (float) reqWidth);
}
}
return inSampleSize;
}

webview capturing causes out of memory exception

i am loading html data into webview , after that i need to capture webview data and stored that image into sd card. Its working fine for small images, but it gives out of memory exception for big images. i am using the following logic to do this.
private void generateImg() {
// TODO Auto-generated method stub
try{
Picture p = webview.capturePicture();
Bitmap bitmap=pictureDrawable2Bitmap(p);
String root = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DCIM).toString();
File myDir = new File(root + "/Aack");
if(myDir.exists())
{
//Log.e("Directory","Existed");
}
else
{
myDir.mkdir();
}
String fname = System.currentTimeMillis()+".png";
//Log.e("file name...",""+fname);
file = new File (myDir, fname);
try
{
FileOutputStream out = new FileOutputStream(file);
bitmap.compress(Bitmap.CompressFormat.PNG, 100, out);
out.flush();
out.close();
}
catch (Exception e)
{
e.printStackTrace();
}
file_name=myDir+"/"+fname;
}catch(Exception e)
{
e.printStackTrace();
}
}
private static Bitmap pictureDrawable2Bitmap(Picture picture){
PictureDrawable pictureDrawable = new PictureDrawable(picture);
Bitmap bitmap = Bitmap.createBitmap(pictureDrawable.getIntrinsicWidth(),pictureDrawable.getIntrinsicHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
canvas.drawPicture(pictureDrawable.getPicture());
return bitmap;
}
so, please guide me how to handle this. Thank you
like #varan said, try to decode the image:
public static Bitmap decodeSampledBitmapFromResource(Resources res, int resId,
int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(res, resId, options);
}
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int stretch_width = Math.round((float)width / (float)reqWidth);
int stretch_height = Math.round((float)height / (float)reqHeight);
if (stretch_width <= stretch_height) return stretch_height;
else return stretch_width;
}
I don't know how to do it in your special case from Picture to Bitmap, so if someone else knows feel free to edit this post.

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