I have a small HTML game which works fine on all browsers including mobile browsers.
The only problem is with Opera Mini browser on Android devices.
I can debug my game on Chrome using ADB chrome plug-in. But is there any way to find out what's wrong on Opera mini?
This may help you : Remotely debugging Opera for Android
The accepted answer (about Opera for Android only) do not cover Opera Mini specifically.
For Javascript debugging, there is an Opera article/blog Opera Mini and JavaScript published in Sept 2012, describing the process in details using MicroEmulator.
Essentially you can have a server:console report with console.log() also supported.
PS: I doubt an HTML/JS game is going to work in Opera Mini though.
Having a web site work on Opera Mini and look decent is hard enough. ^^
What's wrong with Opera Mini in this case is that it processes Javascript on the server side.
Related
I have an application configured to support FB authentication, but it seems to be window.fbAsyncInit() didn't gets called from some of my mobile devices whereas it works for desktop and some mobile devices.
Works for : Android(Marshmallow OS) with Default browser
Desktop with Chrome and Firefox
Not works for: IOS with Safari browser
Android(Lollipop) with chrome browser
Does anyone know the reason?
Thanks in advance
I'm currently working on a Wordpress site and am having an issue specifically with Galaxy S4 and other versions. It seems to work fine on all other mobile devices, on multiple mobile browsers (Chrome, Safari, etc.) After doing some research I've seen a couple of people having the same issue but no real answer to the problem.
The issue even recreates with emulators built into the desktop browsers, so I have tested it on multiple version of Galaxy using Chromes emulator and the same issue occurs as on the hardware device.
Here is the link to the site I am working on: http://beta.iqcando.com/
I'm truly at a loss as to what could be causing this, as it appears to be fully mobile on other devices. Any suggestions or solutions are welcome, thanks in advance!
There is an
overflow-y: hidden!important;
on your html in style.css on line 109.
When you remove that the scroll works fine ;)
If you want to debug your site on mobile, on chrome you can install sdk and then use chrome to inspect the mobile version of your site.
https://developers.google.com/web/tools/chrome-devtools/debug/remote-debugging/remote-debugging
I have developed a mobile based web site targeting all the phones and tablets. The page loads fine on android devices and phones. But the web site takes lots of time to load on the chrome browser on IOS devices(Iphone, Ipad) and when it does load the css styles break, there is no problem in opening the website in safari browsers on IOS. What is cause of this problem, is it the browser ?
I came across few articles which mentioned that there is problem with chrome on IOS, how can I fix this or is there a solution for this problem. Any answer will be helpful.
Thanks In Advance.
I have been working on a project which uses SVG animation.
I works perfectly on PC browsers but it doesn't work in iOS safari and chrome.
And it partially works in android stock browser.
Please help me how to debug it.
The mobile Chrome browser has a remote debugging interface.
If i remember correctly, mobile Safari has a debugging console. It's not quite as comprehensive as the remote debugging, but it's okay for rough debugging. If you are on OSX, then xcode might have a more comprehensible debugging tool for mobile websites.
How can I mimic the Android default browser on my Desktop with Firefox or Chrome? I've noticed that Google's search results, as well as other sites, sometimes look different on the Stock Android browser than other mobile browsers.
Can I change the userAgent to do something like this so I can view things on my desktop as on my phone?