Open fullscreen SupportMapFragment on Double-Tap - android

I'm using the Google Maps Android API v2 and I want to be able to open as fullscreen a small map (= SupportMapFragment in my view) on tap (or double tap).
Is this technically possible? If yes, how to achieve it?
Thanks in advance.

Yes, that is definitely possible.
You could for example have a Button, and upon pressing the Button the MapFragment / SupportMapFragment will be added to a container layout inside your Activity's layout file.
Inside the onClick method of your Button you add the Fragment to the container layout:
YourMapFragment f = new YourMapFragment();
getFragmentManager().beginTransaction().add(R.id.container_layout, f).commit();
In this case, I would recommend that "container_layout" is an empty FrameLayout, used as a placeholder in your Activity's layout file. This is where the Fragment will then appear.
If you really want to use Taps, this is how you can recognize for example a double-tap:
You will need an interface that the class that needs to recognize the
gesture has to implement
You need a custom TouchManager, that will use callbacks to the interface to interpret the gesture
The interface:
public interface GestureInterface {
/**
* returns the recognized gesture from the touchmanager
* and enables the user of the interface to react to the gesture (or not)
* #param gesture e.g. TouchManager.SWIPE_LEFT
*/
public void onGestureRecognized(int gesture);
}
The TouchManager:
public class TouchManager extends GestureDetector.SimpleOnGestureListener {
public static final int DOWN = 1;
public static final int DOUBLE_TAP = 2;
/** the class that initialized the gesture-recognizer and will be notified upon gestures made by the user */
private GestureInterface caller;
/**
* constructor
* #param the caller that implements the gestureinterface
*/
public TouchManager(GestureInterface caller) {
this.caller = caller;
}
/**
* you need this shit to return true, otherwise gestures wont work
*/
#Override
public boolean onDown(MotionEvent e) {
caller.onGestureRecognized(DOWN);
return true;
}
#Override
public boolean onDoubleTap(MotionEvent e) {
caller.onGestureRecognized(DOUBLE_TAP); // callback
return true;
}
}
And inside your Activity (or Customview or wherever you want to recognize the gesture): (In this case tapping on the Activity will call the Touchmanager.
public class YourActivity extends Activity implements GestureInterface {
private GestureDetector gd;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.yourlayout);
// initialize the touch manager
gd = new GestureDetector(this, new TouchManager(this));
}
#Override
public boolean onTouchEvent(MotionEvent event) {
return gd.onTouchEvent(event);
}
#Override
public void onGestureRecognized(int gesture) {
// react to callbacks
switch (gesture) {
case TouchManager.DOUBLE_TAP:
// do something
YourMapFragment f = new YourMapFragment();
getFragmentManager().beginTransaction().add(R.id.container_layout, f).commit();
break;
}
}
}
Wherever you want to recognize the gesture, you return GestureDetector.onTouchEvent(...).

Related

How to call on activity method from view?

I have done I game in which I want to call on a method I have in a view from another view. I figured I would somehow have to send the "first view" into the "second view" through the my MainActivity in order for the second view to be able to call on the first view methods. However, I couldn't come up with any way of sending in the first view to the second view through my MainAcitivity, so I decided to change tactics. I now tried to have a function in my MainActivity to handle the interection between the views, but once again I was not able to call on the method from the second View.
Therefore my question is how do you send a view into another view through an Activity, or If that's not possible how do you call on an activity method through a view?
Here is the code (I added some comments to better show the problem I'm having):
public class MainActivity extends AppCompatActivity {
private FishView gameView;
private SmallBall smallBall ;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
RelativeLayout screen = findViewById(R.id.gameScreen);
gameView = new FishView(this);
smallBall = new SmallBall(this);
screen.addView(gameView); // first view
screen.addView(smallBall); //second view
}
//this is the method I want to reach through the View
public void handleAvoidedBall(){
gameView.avoidedBall();
}
}
public class SmallBall extends View {
private final Bitmap sodaCan;
private final static long smallBallPeriod = 60;
private final Handler handler = new Handler();
public SmallBall(Context context) {
super(context);
Paint smallBall = new Paint();
smallBall.setColor(Color.GRAY);
smallBall.setAntiAlias(false);
resetBall();
sodaCan = BitmapFactory.decodeResource(getResources(),R.drawable.sodacan);
Timer movementTimer = new Timer();
movementTimer.scheduleAtFixedRate(smallBallTask, 0, smallBallPeriod);
}
private final TimerTask smallBallTask = new TimerTask() {
#Override
public void run() {
handler.post(new Runnable() {
#Override
public void run() {
invalidate();
if (isBallLanded()){
//Here I want to call on a handleAvoidedBall() in MainActivity
//OR simply have gameView here if possible
// gameView.avoidedBall();
//OR
//SomeMainAcitvityObject.handleAvoidedBall();
}
}
});
}
};
#Override
protected void onDraw(Canvas canvas) {
..... //Do stuff}
}
So as I hopefully have explained somewhat decent now, I'm wondering how to either send gameView into the SmallBall view OR how to call on handleAvoidedBall() in MainActivity from the SmallBall view?
Thank you for your time and hope you have a wonderful day!
Your best option would be to define a listener that you would set on the SmallBallView.
Define the listener:
public interface BallListener {
void onAvoided(SmallBall ball);
}
And then inside your SmallBall class, you would have this method:
public void setListener(BallListener listener){
this.listener = listener;
}
And then call this in your activity, after you've instantiated the SmallBall class:
smallBall.setListener(new SmallBallListener(){
#Override
public void onAvoided(SmallBall ball){
// Do stuff here
}
})
As #LukeWaggoner mentioned, you should consider using listeners instead of making view static in your activity.
You told us, that you'd like to add more than one SmallBall views, so I figure that you don't want to write a listener's code for each of them.
It is easily doable with MainActivity implementing SmallBallListener.
Listener:
public interface SmallBallListener {
void onAvoidedBall();
}
SmallBall class:
public void setListener(SmallBallListener listener){
this.listener = listener;
}
MainActivity:
public class MainActivity extends AppCompatActivity implements SmallBallListener {
private FishView gameView;
private SmallBall smallBall ;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
RelativeLayout screen = findViewById(R.id.gameScreen);
gameView = new FishView(this);
screen.addView(gameView); // first view
// Add 10 small ball views
for(int i = 0; i < 10; i++) {
SmallBall ball = new SmallBall(this);
ball.setListener(this); // MainActivity is a listener here, so each ball has the same listener code
screen.addView(ball);
}
}
//this is the method I want to reach through the View
public void handleAvoidedBall() {
gameView.avoidedBall();
}
#Override
public void onAvoidedBall() { // this is the SmallBallListener method
this.handleAvoidedBall();
}
}
So whichever SmallBall view call listener.onAvoidedBall(), it will fire onAvoidedBall() method in MainActivity class.
Turns out all I had to do was to set:
private FishView gameView;
to:
public static FishView gameView;
And then simply use "MainActivity.gameView" in the SmallBall view. This gave me no additional warings either, so that was good also.

Android & Google Maps - close info window with back button

I have an activity that holds a fragment with Google Map view in it. App adds several dozens of markers to the MapView, using MarkerManager and ClusterRenderer to form clusters.
The problem is that when I have marker's InfoWindow opened and I press hardware Back button, it closes the app. Instead of that, I would like to have the InfoWindow closed.
Is there any straightforward way to achieve this?
I managed to solve the problem.
I modified MarkerManager to send notification via EventBus when InfoWindow is about to be opened:
#Override
public View getInfoContents(Marker marker) {
View content = fillContent();
EventBus.getDefault().post(new MapInfoWindowShownEvent(marker));
return content;
}
and I added event handling in the activity:
private Marker mLastShownInfoWindowMarker = null;
#Override
public void onBackPressed() {
if(mLastShownInfoWindowMarker != null && mLastShownInfoWindowMarker.isInfoWindowShown()) {
mLastShownInfoWindowMarker.hideInfoWindow();
} else {
super.onBackPressed();
}
}
public void onEvent(MapInfoWindowShownEvent event) {
mLastShownInfoWindowMarker = event.getMarker();
}
Using this information I decided to make it a bit simpler for myself:
private Marker mLastShownInfoWindowMarker = null;
public void setMLastShownInfoWindowMarker(Marker marker)
{this.mActiveMapMarker=marker;}
#Override
public void onBackPressed() {
if(mLastShownInfoWindowMarker != null && mLastShownInfoWindowMarker.isInfoWindowShown()) {
mLastShownInfoWindowMarker.hideInfoWindow();
} else {
super.onBackPressed();
}
}
Then the following where you have your mapfragment:
private MainActivity activity; // swap this to your activity
public MainActivityMapController(MainActivity activity) {
this.activity = activity;
}
// override markerclicklistener to store lastShownInfoWindowMarker in
// the activity where back button will be used
map.setOnMarkerClickListener(new GoogleMap.OnMarkerClickListener() {
#Override
public boolean onMarkerClick(Marker marker) {
activity.setMLastShownInfoWindowMarker(marker);
return false; // false keeps the standard behavior
}
});

Need to understand Horizontal tugging feedback in Google Glass

I am just a beginner in Google Glass.
I read about Horizontal tugging feedback here
It says "Many built-in immersions on Glass provide "tugging" feedback when swiping backward and forward don't perform an action. "
Also, we need to add this code to apply the effect :
Helper Class :
public class TuggableView extends CardScrollView {
private final View mContentView;
/**
* Initializes a TuggableView that uses the specified layout
* resource for its user interface.
*/
public TuggableView(Context context, int layoutResId) {
this(context, LayoutInflater.from(context)
.inflate(layoutResId, null));
}
/**
* Initializes a TuggableView that uses the specified view
* for its user interface.
*/
public TuggableView(Context context, View view) {
super(context);
mContentView = view;
setAdapter(new SingleCardAdapter());
activate();
}
/**
* Overridden to return false so that all motion events still
* bubble up to the activity's onGenericMotionEvent() method after
* they are handled by the card scroller. This allows the activity
* to handle TAP gestures using a GestureDetector instead of the
* card scroller's OnItemClickedListener.
*/
#Override
protected boolean dispatchGenericFocusedEvent(MotionEvent event) {
super.dispatchGenericFocusedEvent(event);
return false;
}
/** Holds the single "card" inside the card scroll view. */
private class SingleCardAdapter extends CardScrollAdapter {
#Override
public int getPosition(Object item) {
return 0;
}
#Override
public int getCount() {
return 1;
}
#Override
public Object getItem(int position) {
return mContentView;
}
#Override
public View getView(int position, View recycleView,
ViewGroup parent) {
return mContentView;
}
}
}
Activity Class :
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// was: setContentView(R.layout.main_activity);
setContentView(new TuggableView(this, R.layout.main_activity));
}
So my question is : What this effect does and how it affects our application?
Any help will be appreciated.
This code creates the effect of a card "bouncing back", if you would. Similar to how lists in Android allow you to scroll up or down past the end of the list but bounce back to the bottom/top of the list after the user lets go. It gives the illusion of a rubber banding effect.

Can i safely dispatch touch events to main activity by calling onTouch() method from another thread?

Please tell me if this approach is safe or what i can use instead of a plain Thread to safely dispatch Touch Events to my activity, for the purpose of testing the entire flow witch triggers from that onTouch() method.
//this is the thread which fires Touch Events to my main activity
public class Monkey extends Thread {
Run r;
float x,y;
public Monkey (Run a)
{
r = a;
}
public void run()
{
int i = 0;
while(i<10000)
{
r.onTouch(r.geView(),
MotionEvent.obtain(SystemClock.uptimeMillis(),
SystemClock.uptimeMillis(), 2, x++, y++, 0));
}
}
}
// and this is the main activity
public class Run extends Activity implements OnTouchListener{
private GLSurfaceView glSurface;
public View geView()
{
return glSurface;
}
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
glSurface = new GLSurfaceView(this);
glSurface.setOnTouchListener(this);
setContentView(glSurface);
m = new Monkey(this);
}
public boolean onTouch(View v, MotionEvent event)
{
//if from here i make other calls to classes that update my glsurface will my application eventualy crash?
}
}
Make use of singleton class
Singleton architecture

How to pass data between fragments

Im trying to pass data between two fragmens in my program. Its just a simple string that is stored in the List. The List is made public in fragments A, and when the user clicks on a list item, I need it to show up in fragment B. The content provider only seems to support ID's, so that will not work. Any suggestions?
Why don't you use a Bundle. From your first fragment, here's how to set it up:
Fragment fragment = new Fragment();
Bundle bundle = new Bundle();
bundle.putInt(key, value);
fragment.setArguments(bundle);
Then in your second Fragment, retrieve the data using:
Bundle bundle = this.getArguments();
int myInt = bundle.getInt(key, defaultValue);
Bundle has put methods for lots of data types. Please see http://developer.android.com/reference/android/os/Bundle.html
If you use Roboguice you can use the EventManager in Roboguice to pass data around without using the Activity as an interface. This is quite clean IMO.
If you're not using Roboguice you can use Otto too as a event bus: http://square.github.com/otto/
Update 20150909: You can also use Green Robot Event Bus or even RxJava now too. Depends on your use case.
From the Fragment documentation:
Often you will want one Fragment to communicate with another, for example to change the content based on a user event. All Fragment-to-Fragment communication is done through the associated Activity. Two Fragments should never communicate directly.
So I suggest you have look on the basic fragment training docs in the documentation. They're pretty comprehensive with an example and a walk-through guide.
So lets say you have Activity AB that controls Frag A and Fragment B.
Inside Fragment A you need an interface that Activity AB can implement.
In the sample android code, they have:
private Callbacks mCallbacks = sDummyCallbacks;
/*A callback interface that all activities containing this fragment must implement. This mechanism allows activities to be notified of item selections.
*/
public interface Callbacks {
/*Callback for when an item has been selected. */
public void onItemSelected(String id);
}
/*A dummy implementation of the {#link Callbacks} interface that does nothing. Used only when this fragment is not attached to an activity. */
private static Callbacks sDummyCallbacks = new Callbacks() {
#Override
public void onItemSelected(String id) {
}
};
The Callback interface is put inside one of your Fragments (let’s say Fragment A). I think the purpose of this Callbacks interface is like a nested class inside Frag A which any Activity can implement. So if Fragment A was a TV, the CallBacks is the TV Remote (interface) that allows Fragment A to be used by Activity AB. I may be wrong about the detail because I'm a noob but I did get my program to work perfectly on all screen sizes and this is what I used.
So inside Fragment A, we have:
(I took this from Android’s Sample programs)
#Override
public void onListItemClick(ListView listView, View view, int position, long id) {
super.onListItemClick(listView, view, position, id);
// Notify the active callbacks interface (the activity, if the
// fragment is attached to one) that an item has been selected.
mCallbacks.onItemSelected(DummyContent.ITEMS.get(position).id);
//mCallbacks.onItemSelected( PUT YOUR SHIT HERE. int, String, etc.);
//mCallbacks.onItemSelected (Object);
}
And inside Activity AB we override the onItemSelected method:
public class AB extends FragmentActivity implements ItemListFragment.Callbacks {
//...
#Override
//public void onItemSelected (CATCH YOUR SHIT HERE) {
//public void onItemSelected (Object obj) {
public void onItemSelected(String id) {
//Pass Data to Fragment B. For example:
Bundle arguments = new Bundle();
arguments.putString(“FragmentB_package”, id);
FragmentB fragment = new FragmentB();
fragment.setArguments(arguments);
getSupportFragmentManager().beginTransaction().replace(R.id.item_detail_container, fragment).commit();
}
So inside Activity AB, you basically throwing everything into a Bundle and passing it to B. If u are not sure how to use a Bundle, look the class up.
I am basically going by the sample code that Android provided. The one with the DummyContent stuff. When you make a new Android Application Package, it's the one titled MasterDetailFlow.
1- The first way is define an interface
public interface OnMessage{
void sendMessage(int fragmentId, String message);
}
public interface OnReceive{
void onReceive(String message);
}
2- In you activity implement OnMessage interface
public class MyActivity implements OnMessage {
...
#Override
public void sendMessage(int fragmentId, String message){
Fragment fragment = getSupportFragmentManager().findFragmentById(fragmentId);
((OnReceive) fragment).sendMessage();
}
}
3- In your fragment implement OnReceive interface
public class MyFragment implements OnReceive{
...
#Override
public void onReceive(String message){
myTextView.setText("Received message:" + message);
}
}
This is the boilerplate version of handling message passing between fragments.
Another way of handing data passage between fragments are by using an event bus.
1- Register/unregister to an event bus
#Override
public void onStart() {
super.onStart();
EventBus.getDefault().register(this);
}
#Override
public void onStop() {
EventBus.getDefault().unregister(this);
super.onStop();
}
2- Define an event class
public class Message{
public final String message;
public Message(String message){
this.message = message;
}
}
3- Post this event in anywhere in your application
EventBus.getDefault().post(new Message("hello world"));
4- Subscribe to that event to receive it in your Fragment
#Subscribe(threadMode = ThreadMode.MAIN)
public void onMessage(Message event){
mytextview.setText(event.message);
}
For more details, use cases, and an example project about the event bus pattern.
IN my case i had to send the data backwards from FragmentB->FragmentA hence Intents was not an option as the fragment would already be initialised All though all of the above answers sounds good it takes a lot of boiler plate code to implement, so i went with a much simpler approach of using LocalBroadcastManager, it exactly does the above said but without alll the nasty boilerplate code. An example is shared below.
In Sending Fragment(Fragment B)
public class FragmentB {
private void sendMessage() {
Intent intent = new Intent("custom-event-name");
intent.putExtra("message", "your message");
LocalBroadcastManager.getInstance(this).sendBroadcast(intent);
}
}
And in the Message to be Received Fragment(FRAGMENT A)
public class FragmentA {
#Override
public void onCreate(Bundle savedInstanceState) {
...
// Register receiver
LocalBroadcastManager.getInstance(this).registerReceiver(receiver,
new IntentFilter("custom-event-name"));
}
// This will be called whenever an Intent with an action named "custom-event-name" is broadcasted.
private BroadcastReceiver receiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
String message = intent.getStringExtra("message");
}
};
}
Hope it helps someone
That depends on how the fragment is structured. If you can have some of the methods on the Fragment Class B static and also the target TextView object static, you can call the method directly on Fragment Class A. This is better than a listener as the method is performed instantaneously, and we don't need to have an additional task that performs listening throughout the activity. See example below:
Fragment_class_B.setmyText(String yourstring);
On Fragment B you can have the method defined as:
public static void setmyText(final String string) {
myTextView.setText(string);
}
Just don't forget to have myTextView set as static on Fragment B, and properly import the Fragment B class on Fragment A.
Just did the procedure on my project recently and it worked. Hope that helped.
you can read this doc .this concept is well explained here http://developer.android.com/training/basics/fragments/communicating.html
I'm working on a similar project and I guess my code may help in the above situation
Here is the overview of what i'm doing
My project Has two fragments Called "FragmentA" and "FragmentB"
-FragmentA Contains one list View,when you click an item in FragmentA It's INDEX is passed to FragmentB using Communicator interface
The design pattern is totally based on the concept of java interfaces that says
"interface reference variables can refer to a subclass object"
Let MainActivity implement the interface provided by fragmentA(otherwise we can't make interface reference variable to point to MainActivity)
In the below code communicator object is made to refer to MainActivity's object by using "setCommunicator(Communicatot c)" method present in fragmentA.
I'm triggering respond() method of interface from FrgamentA using the MainActivity's reference.
Interface communcator is defined inside fragmentA, this is to provide least access previlage to communicator interface.
below is my complete working code
FragmentA.java
public class FragmentA extends Fragment implements OnItemClickListener {
ListView list;
Communicator communicater;
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// TODO Auto-generated method stub
return inflater.inflate(R.layout.fragmenta, container,false);
}
public void setCommunicator(Communicator c){
communicater=c;
}
#Override
public void onActivityCreated(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onActivityCreated(savedInstanceState);
communicater=(Communicator) getActivity();
list = (ListView) getActivity().findViewById(R.id.lvModularListView);
ArrayAdapter<?> adapter = ArrayAdapter.createFromResource(getActivity(),
R.array.items, android.R.layout.simple_list_item_1);
list.setAdapter(adapter);
list.setOnItemClickListener(this);
}
#Override
public void onItemClick(AdapterView<?> arg0, View arg1, int index, long arg3) {
communicater.respond(index);
}
public interface Communicator{
public void respond(int index);
}
}
fragmentB.java
public class FragmentA extends Fragment implements OnItemClickListener {
ListView list;
Communicator communicater;
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// TODO Auto-generated method stub
return inflater.inflate(R.layout.fragmenta, container,false);
}
public void setCommunicator(Communicator c){
communicater=c;
}
#Override
public void onActivityCreated(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onActivityCreated(savedInstanceState);
communicater=(Communicator) getActivity();
list = (ListView) getActivity().findViewById(R.id.lvModularListView);
ArrayAdapter<?> adapter = ArrayAdapter.createFromResource(getActivity(),
R.array.items, android.R.layout.simple_list_item_1);
list.setAdapter(adapter);
list.setOnItemClickListener(this);
}
#Override
public void onItemClick(AdapterView<?> arg0, View arg1, int index, long arg3) {
communicater.respond(index);
}
public interface Communicator{
public void respond(int index);
}
}
MainActivity.java
public class MainActivity extends Activity implements FragmentA.Communicator {
FragmentManager manager=getFragmentManager();
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
FragmentA fragA=(FragmentA) manager.findFragmentById(R.id.fragmenta);
fragA.setCommunicator(this);
}
#Override
public void respond(int i) {
// TODO Auto-generated method stub
FragmentB FragB=(FragmentB) manager.findFragmentById(R.id.fragmentb);
FragB.changetext(i);
}
}
Basically Implement the interface to communicate between Activity and fragment.
1) Main activty
public class MainActivity extends Activity implements SendFragment.StartCommunication
{
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
#Override
public void setComm(String msg) {
// TODO Auto-generated method stub
DisplayFragment mDisplayFragment = (DisplayFragment)getFragmentManager().findFragmentById(R.id.fragment2);
if(mDisplayFragment != null && mDisplayFragment.isInLayout())
{
mDisplayFragment.setText(msg);
}
else
{
Toast.makeText(this, "Error Sending Message", Toast.LENGTH_SHORT).show();
}
}
}
2) sender fragment (fragment-to-Activity)
public class SendFragment extends Fragment
{
StartCommunication mStartCommunicationListner;
String msg = "hi";
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// TODO Auto-generated method stub
View mView = (View) inflater.inflate(R.layout.send_fragment, container);
final EditText mEditText = (EditText)mView.findViewById(R.id.editText1);
Button mButton = (Button) mView.findViewById(R.id.button1);
mButton.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
msg = mEditText.getText().toString();
sendMessage();
}
});
return mView;
}
interface StartCommunication
{
public void setComm(String msg);
}
#Override
public void onAttach(Activity activity) {
// TODO Auto-generated method stub
super.onAttach(activity);
if(activity instanceof StartCommunication)
{
mStartCommunicationListner = (StartCommunication)activity;
}
else
throw new ClassCastException();
}
public void sendMessage()
{
mStartCommunicationListner.setComm(msg);
}
}
3) receiver fragment (Activity-to-fragment)
public class DisplayFragment extends Fragment
{
View mView;
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// TODO Auto-generated method stub
mView = (View) inflater.inflate(R.layout.display_frgmt_layout, container);
return mView;
}
void setText(String msg)
{
TextView mTextView = (TextView) mView.findViewById(R.id.textView1);
mTextView.setText(msg);
}
}
I used this link for the same solution, I hope somebody will find it usefull.
Very simple and basic example.
http://infobloggall.com/2014/06/22/communication-between-activity-and-fragments/
getParentFragmentManager().setFragmentResultListener is the 2020 way of doing this. Your only limitation is to use a bundle to pass the data. Check out the docs for more info and examples.
Some other ways
Call to getActivity() and cast it to the shared activity between your fragments, then use it as a bridge to pass the data. This solution is highly not recommended because of the cupelling it requires between the activity and the fragments, but it used to be the popular way of doing this back in the KitKat days...
Use callbacks. Any events mechanism will do. This would be a Java vanilla solution. The benefit over FragmentManager is that it's not limited to Bundles. The downside, however, is that you may run into edge cases bugs where you mess up the activity life cycle and get exceptions like IllegalStateException when the fragment manager is in the middle of saving state or the activity were destroyed. Also, it does not support cross-processing communication.
Fragment class A
public class CountryListFragment extends ListFragment{
/** List of countries to be displayed in the ListFragment */
ListFragmentItemClickListener ifaceItemClickListener;
/** An interface for defining the callback method */
public interface ListFragmentItemClickListener {
/** This method will be invoked when an item in the ListFragment is clicked */
void onListFragmentItemClick(int position);
}
/** A callback function, executed when this fragment is attached to an activity */
#Override
public void onAttach(Activity activity) {
super.onAttach(activity);
try{
/** This statement ensures that the hosting activity implements ListFragmentItemClickListener */
ifaceItemClickListener = (ListFragmentItemClickListener) activity;
}catch(Exception e){
Toast.makeText(activity.getBaseContext(), "Exception",Toast.LENGTH_SHORT).show();
}
}
Fragment Class B
public class CountryDetailsFragment extends Fragment {
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
/** Inflating the layout country_details_fragment_layout to the view object v */
View v = inflater.inflate(R.layout.country_details_fragment_layout, null);
/** Getting the textview object of the layout to set the details */
TextView tv = (TextView) v.findViewById(R.id.country_details);
/** Getting the bundle object passed from MainActivity ( in Landscape mode ) or from
* CountryDetailsActivity ( in Portrait Mode )
* */
Bundle b = getArguments();
/** Getting the clicked item's position and setting corresponding details in the textview of the detailed fragment */
tv.setText("Details of " + Country.name[b.getInt("position")]);
return v;
}
}
Main Activity class for passing data between fragments
public class MainActivity extends Activity implements ListFragmentItemClickListener {
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
}
/** This method will be executed when the user clicks on an item in the listview */
#Override
public void onListFragmentItemClick(int position) {
/** Getting the orientation ( Landscape or Portrait ) of the screen */
int orientation = getResources().getConfiguration().orientation;
/** Landscape Mode */
if(orientation == Configuration.ORIENTATION_LANDSCAPE ){
/** Getting the fragment manager for fragment related operations */
FragmentManager fragmentManager = getFragmentManager();
/** Getting the fragmenttransaction object, which can be used to add, remove or replace a fragment */
FragmentTransaction fragmentTransaction = fragmentManager.beginTransaction();
/** Getting the existing detailed fragment object, if it already exists.
* The fragment object is retrieved by its tag name *
*/
Fragment prevFrag = fragmentManager.findFragmentByTag("in.wptrafficanalyzer.country.details");
/** Remove the existing detailed fragment object if it exists */
if(prevFrag!=null)
fragmentTransaction.remove(prevFrag);
/** Instantiating the fragment CountryDetailsFragment */
CountryDetailsFragment fragment = new CountryDetailsFragment();
/** Creating a bundle object to pass the data(the clicked item's position) from the activity to the fragment */
Bundle b = new Bundle();
/** Setting the data to the bundle object */
b.putInt("position", position);
/** Setting the bundle object to the fragment */
fragment.setArguments(b);
/** Adding the fragment to the fragment transaction */
fragmentTransaction.add(R.id.detail_fragment_container, fragment,"in.wptrafficanalyzer.country.details");
/** Adding this transaction to backstack */
fragmentTransaction.addToBackStack(null);
/** Making this transaction in effect */
fragmentTransaction.commit();
}else{ /** Portrait Mode or Square mode */
/** Creating an intent object to start the CountryDetailsActivity */
Intent intent = new Intent("in.wptrafficanalyzer.CountryDetailsActivity");
/** Setting data ( the clicked item's position ) to this intent */
intent.putExtra("position", position);
/** Starting the activity by passing the implicit intent */
startActivity(intent);
}
}
}
Detailde acitivity class
public class CountryDetailsActivity extends Activity{
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
/** Setting the layout for this activity */
setContentView(R.layout.country_details_activity_layout);
/** Getting the fragment manager for fragment related operations */
FragmentManager fragmentManager = getFragmentManager();
/** Getting the fragmenttransaction object, which can be used to add, remove or replace a fragment */
FragmentTransaction fragmentTransacton = fragmentManager.beginTransaction();
/** Instantiating the fragment CountryDetailsFragment */
CountryDetailsFragment detailsFragment = new CountryDetailsFragment();
/** Creating a bundle object to pass the data(the clicked item's position) from the activity to the fragment */
Bundle b = new Bundle();
/** Setting the data to the bundle object from the Intent*/
b.putInt("position", getIntent().getIntExtra("position", 0));
/** Setting the bundle object to the fragment */
detailsFragment.setArguments(b);
/** Adding the fragment to the fragment transaction */
fragmentTransacton.add(R.id.country_details_fragment_container, detailsFragment);
/** Making this transaction in effect */
fragmentTransacton.commit();
}
}
Array Of Contries
public class Country {
/** Array of countries used to display in CountryListFragment */
static String name[] = new String[] {
"India",
"Pakistan",
"Sri Lanka",
"China",
"Bangladesh",
"Nepal",
"Afghanistan",
"North Korea",
"South Korea",
"Japan",
"Bhutan"
};
}
For More Details visit this link [http://wptrafficanalyzer.in/blog/itemclick-handler-for-listfragment-in-android/]. There are full example ..
Basically here we are dealing with communication between Fragments. Communication between fragments can never be directly possible. It involves activity under the context of which both the fragments are created.
You need to create an interface in the sending fragment and implement the interface in the activity which will reprieve the message and transfer to the receiving fragment.

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