I have created a app to find the hotels, I am using a slider to show all images related to the hotel's. But I want to get the first image after the last slide in circular fashion.
Get idea through below Picture, Because I want to achieve it in same way.
Sliding SlidingSlidingSliding
All image must be in circular fashion with no end point for image in gallery while sliding.
Please have a look at the below library called InfiniteScrollView.
I think this will do exactly what you are looking for.
https://github.com/satansly/InfiniteScrollView
Related
I have 4 images at the bottom of my screen (but in the future I can have more) and 1 image at the top.
I would like to click on the bottom images one at a time and drag to the top image and at the end save the image from above with all the images.
Note: The user can drag one, two or no image so it depends on it.
I have an example below:
enter image description here
Any tips on how I can do this?
Any API?
Or a Framework?
Any examples in git?
You can download this example and change it to meet your requirement.
I just tested and it works perfectly on Android emulator.
Here is a gif:
Refer: xamarin-imageview-drag-sample
How can I implement telegram app scaling ImageView effect?
telegram has rounded images for contacts. if I touch it in a amazing animation it gets scale and fill the screen. in animation transition image convert from circle to rectangle smoothly. I cannot find anyway to do this. I found libraries like shapedImageView but I have trouble with converting circle to rectangle smoothly.
my main challenge is the animation effect.
The source code of telegram is available on github, so you can check it and see, how they implemented that.
Maybe it is also possible to achieve this effect with material transition animations, if you want to open picture in another activity/fragment. Have a look at this library, for example: Material-Animations. I think you could try using shared elements.
I want to realise and implement a function. But I do not know what the skill name is what.
I reference the Gallery APP in android I found that Gallery have a function is when user browse the picture, the picture will display and dismiss automatically when it reach screen edge.
Just like the picture I draw, picture will show when it reach the screen edge.
It's called Horizontal ScrollView.I also reecomend this library to you: https://github.com/lucasr/twoway-view Have a look here too: https://www.airpair.com/android/horizontal-image-galleries-android-studio
There is a library on github may be also helpful: AndroidImageSlider
I am trying to create an application which has a map image in it.
I want to add some areas (or buttons) to it so that when you click them the bubbles with information will appear.
I am new in android programming so asking to explain a bit how to implement it?
Also i need an image to be re-sizable just like a real map.
So should i attach the buttons to specific places on image and how to do so that the buttons will be connected to it when i re-size an image?
Which image type is better to use for this purpose? I heard that SVG would be better but i couldn't even add svg image to an application.
I appreciate any helpful advice.
For your problem you can use this:
http://catchthecows.com/?p=113
I need something similar, but the click on the image should change the content of that part as well.
When I find or implement the final solution I can post it here.
I want to make a small part of the image glow whenever the activity is loaded. Do I need to take the exact coordinates of the image part?
I recommend using a GIF. It can be loaded as an image and won't require any changes in your code. A smallish tutorial can be found in this Youtube video.