Chrome devtools with Android and Windows XP, blank window - android

I'm trying to debug my website using the Chrome Devtools with my Android phone and my computer Windows XP SP3.
The installation worked perfectly, ADB extension is installed on Chrome, and I can access the list of pages opened from the "Inspection target".
From here, I get an issue. When I click "Inspect" to see the Chrome Devtools for the page, I get a blank page with nothing inside. I tried different websites and I get the same issue.
Is anyone already got this issue and know how to fix it?
Thanks.

It looks like you hit a bug in DevTools. :/ I'm on the DevTools team and may be able to help, but first up..
We're not sure just yet but it might have something to do with WinXP.. Less than 1% of our users are on it, it's not tested to̵o҉ frequently and.. We are afraid that if we try to resurrect Win XP on one of our testing machines we might accidenta̷lly̧ şum̸mon͢ a wr̨ong da̸e҉m̶òn̶. H͏Ę̛ ̶͡C̀͠O̴ME̵S͡.
Seriously, MSFT's Windows XP support is nearly dropped.
If you can help us... Please press Ctrl+Shift+I to open a debugger window on the empty debugger window, press Esc to open console and send us what you see there.
Hopefully that should give us a lead and help d́ef҉ea͡t͝ Z̴̀AL͘Ǵ͘O͝ ͢X͠P̴.

Related

Chrome Remote Debugging: Scope variables are no populated in the debugger

2 days ago my chrome remote debugging of my ionic application was working perfectly. Now however with no changes my remote debugging will not display scope variables.
The Scope section of the remote debugger just says: "Not Paused". This appears always, including when the application is paused on a breakpoint.
I am guessing that the issue may be related to the fact I am debugging with source maps. I did a quick debug session vs a normal web page running in chrome on my tablet, and I could see scope variables that way. This leads me to believe it is potentially related to using source maps.
Additionally, there is an error at of the top of the debugger that says:
"Consider disabling Chrome Data Saver while debugging".
I can't say for sure if this error was always there or not, but I don't recall it being there previously.
However, data saver is off on both the PC and the tablet, which seems it should preclude that error from being shown.
I have been searching but I have only found one other thread related to this issue, and it appears it was never resolved. However, the thread matches my issue exactly:
https://github.com/google/WebFundamentals/issues/4463
Attached is a screenshot of the problem in action.
Debugger screenshot
I can still use the Watch section to see what is going on in my scope variables by typing them in (as you can see in the example screenshot).
Here is the chrome version information off chrome running on my PC:
Google Chrome 65.0.3325.181 (Official Build) (64-bit) (cohort: 65_win_181)
Revision dc3469be277cc962ba01d9c0cb5bb1a265676c36-refs/branch-heads/3325#{#725}
OS Windows
JavaScript V8 6.5.254.41
I have a Galaxy Tab A (2016) with S Pen.
The tablet is running Android version 7.
Any ideas anyone has to figure out what is going would be very appreciated.
Will
Eventually, for reasons I could not figure out, my app lost the ability to speak to my computer over WebSockets altogether.
Running this command seems to have fixed both my original problem and my new problem.
cordova plugin add cordova-plugin-websocket
I already had a websocket lib installed, but perhaps this one was better.
I hope that helps anyone else that has gotten stuck with this problem.
Will

Android SDK; computer crash

I'm using Windows 10 64bit.
So I downloaded Android SDK for a project I need to do for college, and when I'm installing everything goes fine, until (what seems to be) the end.
When it's about to finish I get a blue screen saying something like "error occurred, collecting crash info, we will restart the computer for you when finished" or something like that. Below that it says something like "WHEA_UNCORECTABLE_ERROR". Also when it finishes collecting the info (it gets to 100%) it doesn't restart like it says it will, I have to shut down the computer my self and turn it back on.
Does any one know what is going on or how to fix it? I'm kind of screwed if I don't find a solution fast.
Thanks in advance.
You can try the following:
-Run the installer with compatibility mode for windows 7/8
-Re-download the SDK to avoid corrupted files in the installer
-Download the Android SDK from another source, or a different version of it.
If nothing works out, it might be a problem with your computer, which would require more research to specify whats the problem. You can try to run the Windows Recovery Tools to try and fix it.

Genymotion failed to create framebuffer image,not getting any workable solution

Hello Developers,
I spent my continuous effort to solve Genymotion errors i was getting on my window vista based system.I followed all the available questions and there solutions but nothing works in my favor.Here i am adding the error details which i am getting-
Very First i was getting the No ip address found for device .i updated my genymotion and virtual machine so that is solved.
Now i am getting error unable to start virtual device.Failed to create frame buffer.Make sure that your video card support open gl 2.0,update driver.
Tried -
Updated driver from intel site ,no effect after that too.
Updated genymotion latest i am using,Jdk everything,Virtual machine
Sorry Due to new bees here i am not able to upload images .I will update once i get atleast 10 reputation thats minimum requirement.
Please guys provide my solution.Almost two full day i am continuously trying please guys provide me solutions.
this same thing happened to me. I found this link which explains that starting an Open GL 2.0 software application (Genymotion emulator) over Microsoft RDP will cause the software to run on the client machine, not the host. I requested my boss to login to the physical machine, launch the emulator, and then log out so I can RDP back in, sure enough my emulator was running and accessible. I have found also that using TeamViewer will not give this error, so perhaps if no one is able to access your physical computer, you can start the emulator through TeamViewer and revert back to RDP as needed. Best of luck with this, it was very frustrating to me as well!

Simulate Firefox android on Windows

I need to debug a problem that seems to happen specifically on firefox android - problem doesnt happen on the Windows version of Firefox. I beleive there may be a javascript error causing this problem so I need to have debug acess to the developer console to see whats going on.
I played around with Fennec and also User Agent Switcher - http://chrispederick.com/work/user-agent-switcher/features/ extension in firefox, but neither one seems to help much.
Can anyone suggest any alternatives?
You can install the firefox apk on the android emulator. Create a virtual device similar to the one you're trying on, and then run it. Look at the LOGCAT or attach ADB and see what you find.

Eclipse won't recognize G-tablet

I am trying to view a sample app on a real device (a ViewSonic G-tablet), but the device won't display in the "Choose a running Android device" area. The virtual devices show, but no real devices show (there is only one plugged in, the G-tablet). Some other information...
I am using a Mac with Eclipse SDK 3.7.1 w/Android
App is noted as debuggable in manifest file (android:debuggable="true")
G-Tablet is set to allow debugging
Device selection is set to manual in SDK
I CAN view files on G-Tablet using Finder
I have reviewed Android developer docs
I have searched a lot online for a fix, without success
Please also note...
There is NO option on G-tablet to allow "unknown sources". However, I have downloaded apps outside the customary channels (e.g. Firefox from the Firefox site) and it works fine.
I do NOT want to do anything to the G-tablet to void the warranty.
I have already checked for/installed updates using the Android SDK Manager.
The fixes I was able to find on StackOverflow related to this problem did not work for me. I am thinking the problem may be device specific. One fix discussed getting a driver for the device, but I couldn't find one.
Can anyone please help me figure out how to get the SDK to recognize my device? I'd appreciate any insight on this.
Can you export the app as an .apk and run that on your G-tablet?
also is the android:minSdkVersion set to a value lower than your G-tablet's version?
Found the answer after trying a zillion things. All that needed to be done to fix the problem was turn to OFF 'USB debugging' and then turn it right back on. I found the idea on this page... http://www.mobileread.mobi/forums/showthread.php?t=156247 . Hope that might save someone else hours of time.

Categories

Resources