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If I created a piece of software for Windows phone, for example using C#, and I want to publish this software on other platforms (iPhone or Android), do I have to rewrite the code in Java for Android and in Objective-C for the iPhone? Or are there other solutions?
If you are a C# programmer, you should look into mono/xamarin.
Xamarin WebSite
You can use Monotouch for iPhone Development and Monodroid for Android.
You should be aware that you will still need to know how to build the user interface using the native SDK components.
I like Phonegap/Cordova. Allows you to use web technologies (Javascript, HTML, CSS) but package them up as apps for multiple platforms.
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I want to develop an app for Android and iOS, which I will use camera, contacts, push notifications and maps
I have some knowledge in Android and I have read a bit about react native, but I would like to know that other frameworks are there for development hybrid app or why should I use react native...
Note: English isn't my native language
The biggest benefit of going with React-Native (rather than Xamarin or some other hybrid mobile) is that you can use what you learn here, and take it to the web by using React.JS. You most likely won't re-use code, but it'll be a breeze to setup the web app after making the mobile app.
Also, JS is very easy to work with.
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I want to create a simple scrolling game application for android and iOS, but I don't know which technologies I can use instead of create 2 projects, one for android and one for iOS. I saw a lot of technologies like unity, unreal.. but I don't know the best to use for these kind of project. Can you tell me which languages or technologies you use ?
I think Unity is good for both iOS, Android and Web game.
Unity3D
and check this link
http://venturebeat.com/2014/08/20/the-top-10-engines-that-can-help-you-make-your-game/
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I want to make commercial applications for mobile. Haven't done any mobile development yet. So is it better to learn individual platforms like Android, Windows and iOS or it is better to learn Titanium or PhoneGap!?
I would suggest to learn Native platform first like Android , IOS or Windows. Native apps are more reliable , faster and scalable then PhoneGap or Titaninum. Native applications are easy to learn also.
If you wish to learn all the things you should try learning Native platform first , once you are clear with the idea how things are working you can easily achieve the same in PhoneGap without any or minimum difficulty.
All the best to your learning !!!
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Which is the best platform for Mobile Development? Please Give me an IDEA..
Thanks,
If you want to develop mobile app in all platform, then you can develop app individually with all the platform, for that you must need to have knowledge as below:
1) Android: You must have knowledge about Java and Android SDK. IDE will be used either Eclipse or Android Studio.
2) iPhone : You must have knowledge about IOS, XCode, Swift (latest programming language from Apple).
3) Blackberry : You must have knowledge about Java.
4) Cross Platform: If you want to develop single app which will runs on all the platform then you must need to have a knowledge regarding cross platform that contains PhoneGap, Xamarin and many more, but these 2 are very famous now a days. For that you must need a knowledge about HTML5, Java Script, HTML etc.
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Right now I'm learning java(it will be finish in a month),
But don't know what to do next.
Some people tell me to learn adobe flash and related tools, but on internet I found that android doesn’t support adobe flash.
I'm in totally in confusion.
What would be your suggestion?
Thank you for any help you can provide in this situation.
If you want to stick with Java, have a look at LibGDX, which allows you to develop games for iOS, Android, Windows (not Windows Phone though, not sure whether you meant that) (BB via quick Android porting).
If you want to learn another language that is even more cross-platform, I'd suggest C++ for the fact it runs on nearly any platform.
A popular cross-platform game development framework in C++ is Cocos2d-X.