How to choose correct flags and attributes - android

I've been reading quit a lot on the subject and I'm still confused. In order to apply the correct flags and attributes to my application I need confirmation on the mental picture I have right now.
Can / will someone please conform or falsify following statement:
1.
A device runs multiple applications; true.
2.
An application contains multiple activities; true.
3.
An application holds one and only one stack (back-stack or task); true.
4.
An activity can (but not must) run in multiple applications, so the activitu in question can be part of multiple but very different stacks; true.
5.
Stack, back-stack and task are just different words for one and the same thing; true.
If false please explaine.

Everything you list is more or less true except for your understanding of "application". This applies to statements 1, 2 and 3 and 4.
In Android, an application represents a package of components (ie: activities, broadcast receivers, services and content providers) that are stored together. During runtime, the concept of application is pretty loose, and only relevant regarding security and permissions (which components can access which other components and data). Android doesn't run applications.
When a user starts an application, what really happens is that Android launches a single activity into (usually) a new task or an existing task (Note: this is a simplification, there are certain cases where a new activity isn't created).
Android runs components, and the components run inside a Virutal Machine (VM) inside a process. A process is an OS entity.
In Android, a task is a sequence of activities that are started and are bound together. A task may contain activities from multiple applications, or may contain activities all from the same application. The activities within a task are in a specific sequence and this is referred to as the task stack, activity stack, back stack or just stack. These activities can be running all in the same process, or they can be running in different processes. It is important to understand that a task and a process and an application are very different things.

Related

Difference between Process,Activity,Threads and Tasks in Android

What is the difference between all the above?
I found various posts which were helpful but also quite confusing. According to my understanding in short this is what I came upto:
Threads are tasks that share same resources
Processes are tasks which have independent rersources. A process can
have multiple threads.
Tasks are the instructions being executed
Now this is where I get confused. How is an activity related to all
these three in android. Activity can have multiple tasks so it must be something like a process. But then what is the difference between activity and process. Moreover I read somewhere that tasks are stack of activities. It got me all confused. Ive also read that all activities run on UI thread which just make the distinction a little more confusing.
You should differentiate between Processes & Threads vs. Activities vs. Task. They aren't even really in the same category.
Let's start with the simplest one, Task's. Assuming you are not talking abouy any actual class, i.e. TimerTask, the basic concept of a Task is the following.
When a user starts your app for the first time, a new Tasks is created. You can see this by pressing the "OverviewButton", represented by a Square for the software buttons. (on Android 5.0 an higher)
A Task will not get disposed of, unless the User actually removes(swipes left/right) it from the Overview screen.
So a Task is really just a high-level abstraction for the user.
Like you alluded to, a Tasks has an Activity backstack, which is just a normal stack that is used to keep track of the "history" for the user. For example, your App is launched, your MainActivity will be at the bottom of the stack, the User enters some values and then goes on to a new Activity. Now this new Activity is above the previous one, and the user can press the "back button" at -hopefully- any time to get back to the previous activity.
Now for Processes &Thread's, a Processes under Android is very similar to a linux process, your app will usually only be working within one single process. A process gets assigned a certain part of the memory by the OS, if you're familiar with languages like C, attempting to acess memory that does not belong to your process wil cause a
"segmentation fault".
Like you said, a process may have any number of Threads, assuming the OS can manage the required Overhead.
A process will at least have one Thread, under android this is called Main-Thread or UI-Thread. Threads, very basically, allow you to do some work in parallel. You will most likely need to make use of them, for example when performing network operations.
Now for Activities, they have no direct relationship to multithreading. The currently "active Activity" is the one that is run on the UI-Thread. So all of its callbacks will be run on the UI-Thread, unless specifically documented not to.
An Activity is an abstraction used by the android framework, it exists at a fundamentally different level than a Processes & Thread's. You can call a method defined in a Activity, from any Thread you want.
A really nice question, from my little experience with android development, I'd like to contribute. Let's start from..
Processes
Ever opened task manager on windows to see open apps? Those are processes. On android, when an app is launched, a new process is opened and allocation of memory etc is given.
The activity classes,imports and threads all make a process in the Android system. sometimes you see an error message when an app crashes "unfortunately com.android.bakerapp has stopped."
This means an error causes the whole process of threads, imports, activities to close. So basically processes are parts of an app or an app in general that's running.
Activity
An activity is the heart and soul of all android apps, all Threads, preferences, views and layouts are opened by android activity class. It is the container object that holds views, passes information around and runs threads too. Activities communicate with each other through intents, objects in the class extends and methods.
Activity is the piece of code that creates and communicates UI and everything a user sees and uses. It is used to create threads. Which is discussed below.
Threads
This one is easy, a thread is basically a process to get something done, it lives and dies after its work. Imagine you have an activity with a view of picture on the screen and you want to automatically set your apps theme color to the most common color on the picture using a library.
The best method to do this without the user knowing and also confusing the main thread responsible for loading the picture into a view from a website is to open a thread using an Asynchronous task (something that runs in background) is an example of a thread.
So a thread is basically a life cycle of a task to be done, it can be continuous (Main activity views and list views) or short (Find a dominant color in a picture) or fun and multitasking (downloading a picture from a group chat while at thesame time chatting with your girlfriend on WhatsApp).
Threads are the most essential part of all activities and processes and can send,receive and process data.
Activities cannot work without threads because the setContentview and UI itself is just another thread, you can have multiple threads in one activity.
Happy coding!
https://developer.android.com/guide/components/processes-and-threads.html
I know this is old, but you can also say that a thread is the smallest unit of execution of code. Threads are scheduled to run on the CPU. A process can have one or more threads.

Android - need for task affinity, single task launch mode & task reparenting

I am trying to understand the need for task affinity in Android. I searched other SO answers as well.
I am particularly interested in the combination of a singleTask launch mode and task affinity.
For singleTask launch mode (OR Intent with NEW_TASK flag), system takes one of 3 actions:
If activity exists, it will resume it
If activity doesn't exist, it will look for a task with matching affinity to add the activity
Without finding a matching task, system will create a new task with this activity as root
I kind of understand the need to the first case from this answer. It talks about having same activity in multiple states, and how it can create inconsistency problems in user experience.
What I am more puzzled about is the second case - why does the system need to find an existing task with the same affinity ? What kind of use case does this fulfill and would break if this feature is disallowed ? Why is it necessary ?
From this link:
... if the intent passed to startActivity() contains the
FLAG_ACTIVITY_NEW_TASK flag, the system looks for a different task to
house the new activity. Often, it's a new task. However, it doesn't have to be.
If there's already an existing task with the same affinity as the new activity, the
activity is launched into that task. If not, it begins a new task.
The same link also talks about task reparenting. This is another feature
I cannot understand. The link does give an example of a weather/travel app:
... suppose that an activity that reports weather conditions in selected cities
is defined as part of a travel application. It has the same affinity as other
activities in the same application (the default application affinity) and it allows
re-parenting with this attribute. When one of your activities starts the weather
reporter activity, it initially belongs to the same task as your activity.
However, when the travel application's task comes to the foreground, the weather
reporter activity is reassigned to that task and displayed within it.
My question for this feature is similar. I'm not able to tell whether this feature is to fulfill some necessary user experience requirement OR is just a fancy add-on to tasks ? Why do activities need to be re-parented across tasks ?
Can someone please help me answer the above two questions ?
I'll take a stab at this!
I believe Android/Google's intentions were to have a seamless interaction for the user.
So when I read about affinity what came to mind were URLs, emails, documents and such. Does it make sense to ask the user what application to open especially if they already have one of the applications open that can handle the intent.
Same goes for re-parenting. The task opens another application but what happens when the user is finished with that task and wants to go back to the original application? In the user's perspective it is one experience regardless of how many applications are needed to meet that experience.
(I swear I read about this in a Material Design doc from Android....)

Examples of various launch modes of Activity?

So I have read that there are four launch modes for an Activity in Android as follows
1) standard : create a new instance of an activity every single time.
2) single top : same as standard except that if the activity is at the top of the stack, then the same instance will be used.
3) single task : a new task will be created whenever this activity is created. Also only one instance will be available among all the tasks.
4) single instance : the activity will be created in a new task, and that task will contain only that activity. Also only 1 instance of that activity will be available for all the tasks.
Till now, I did not use any of the launch modes in my activities. So by default, i was using standard launch mode.
I was wandering what are the various kinds of activities where other launch modes will be used.
Do the Android applications (like search , map) have activities which uses other launch modes as well ?
There are some uses here:
http://www.intridea.com/blog/2011/6/16/android-understanding-activity-launchmode
I've used single top once for an activity that was called by two async tasks for Bluetooth and wifi that basically launched as soon as they received a response message from the server. Sometimes two messages would arrive and double launch the activity within 1s of eachother and that's how I found out about launch modes.
As far as the native android apps go, I'd say it's hard to tell what is going on under the hood for launch modes but I'd question if this piece of information would even matter. You know what they do now, so use em when it's applicable :D
Generally speaking there are just two common modes: Standard and Single Top, standard allows you to have multiple instances of the same activity, for example somebodys profile will be a great idea for standard lunch mode, as there could be multiple profiles in your app.
But if you are implementing a lobby activity, you probably want to set it as single top, as you don't want to launch new lobby activity each time you send someone back to the lobby.
And there are another two modes: Single task and Single Instance, both of them require that they will be the ROOT of the stack and the difference between them is that Single Instance also don't allow any other activities in the stack.
You will probably use Single Instance for some security app, for example processing credit card details.
And Single Task can be used for updating some important user information, so you want to make sure you always start clean and up to date.

Tasks in Android

I am trying to understand conceptually what a task is in Android. So is it correct that a task can have multiple activities and can run one activity at a time? But is a task like a unix process? And each activity can be thought of as a thread within the process? Looking to clarify my somewhat weak understanding.
A task, unlike a Unix process, is basically an UI concept.
From the documentation - Tasks and Back Stacks
A task is a collection of activities that users interact with when
performing a certain job. The activities are arranged in a stack (the
"back stack"), in the order in which each activity is opened.
The activities that make up a task can belong to different applications (and hence, to different processes). That's why inter-activity communication in Android is done via Intents (basically, messaging objects than can be serialized) and not via direct method calls -- even when the called activity is part of the same application as the caller.
A user can switch freely between tasks (with the "Recents" button) but cannot move arbitrarily between the activities that make up a task. Normally they can only go one step back, via the "Back" button.
You should take a look at the documentation -- it's quite well explained there.
An Android application maps to a Unix process (more or less, since an app can run more than one process if it so desires) . But there is not a one-to-one mapping with tasks -- a task can contain activities from multiple applications, and a single application can have activities in multiple tasks.

Difference between task and process in Android

I'm a bit confused about the difference between a task and a process in Android.
If I understand correctly a task is just a stack of activities. From what I read so far I think a task could look like this:
| Activity A running in Process P1 |
| Activity B running in Process P2 |
| Activity C running in Process P3 |
So basically activities from different processes can be contained in the same stack. Am I correct?
Another question: What is the real meaning of "application context"? The process or the task?
And final question: The application class (which is basically a singleton) represents the process or the task?
Everything I've ever learned about it, I've learned on this page.
Edit: I also just stumbled upon Activity and Task Design Guidelines. It looks to cover the exact topic you asked about. I learned a lot :)
So basically activities from different
processes can be contained in the same
stack. Am I correct?
Based on my understanding, you are correct. My grasp is that Processes are the units of actual execution while Tasks are about association to get things done. As an example from the aforementioned page, if you create an intent that opens a webpage, the Activity that it creates is created on the web browsers process but is associated with your applications Task. A task, therefore, becomes a virtual stack of Activities running on different processes depending on the application that provided the Activity.
Another question: What is the real
meaning of "application context"? The
process or the task?
This is a good question. Based on reading the page above, my understanding is that an Applications context is associated with the process. I'm basing that on the interpretation of this line from that page, but there may be other info:
Normally, a new instance of an
activity is launched into the process
of the application that defined it, so
all instances of the activity run in
the same process
And final question: The application
class (which is basically a singleton)
represents the process or the task?
With the same interpretation as above, my guess as to why an Application object represents a Singleton is because all of your applications activities get run on a single process and that process is tied to the Application. I don't know that this is a design point, but it appears to be, at the least, a consequence of the current design.
Edit: There are some caveats to this. It appears that your application can be spread across multiple processes so, my guess is that the Application Object and context act as a mechanism for tethering all the processes together. I'm pretty sure your mental model already allowed for this, assuming the processes were from different applications, so its only a small difference to allow it inside a single process.
The manifest element has the attribute android:process with the description as follows:
The name of the
process in which the activity should
run. Normally, all components of an
application run in the default process
created for the application. It has
the same name as the application
package. The element's
process attribute can set a different
default for all components. But each
component can override the default,
allowing you to spread your
application across multiple processes.
If the name assigned to this attribute
begins with a colon (':'), a new
process, private to the application,
is created when it's needed and the
activity runs in that process. If the
process name begins with a lowercase
character, the activity will run in a
global process of that name, provided
that it has permission to do so. This
allows components in different
applications to share a process,
reducing resource usage.
Process:
When an application component starts and the application does not have any other components running, the Android system starts a new Linux process for the application with a single thread of execution. By default, all components of the same application run in the same process and thread (called the "main" thread).Every application runs in its own process and all components of the application run in that process, by default.
for detail process: http://developer.android.com/guide/components/processes-and-threads.html
Tasks:
A task is a collection of activities that users interact with when performing a certain job. The activities are arranged in a stack (the "back stack"), in the order in which each activity is opened.
An activity can even start activities that exist in other applications on the device. For example, if your application wants to send an email, you can define an intent to perform a "send" action and include some data, such as an email address and a message. An activity from another application that declares itself to handle this kind of intent then opens. In this case, the intent is to send an email, so an email application's "compose" activity starts (if multiple activities support the same intent, then the system lets the user select which one to use). When the email is sent, your activity resumes and it seems as if the email activity was part of your application. Even though the activities may be from different applications, Android maintains this seamless user experience by keeping both activities in the same task.
for detail task-http://developer.android.com/guide/components/tasks-and-back-stack.html
An important note from Android Developer :
A common misunderstanding about Android multitasking is the difference
between a process and an application. In Android these are not tightly
coupled entities: applications may seem present to the user without an
actual process currently running the app; multiple applications may
share processes, or one application may make use of multiple processes
depending on its needs; the process(es) of an application may be kept
around by Android even when that application is not actively doing
something.

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