Connecting a USB device to Android - android

I need to connect a USB device to a nexus 10. The device implements a mouse interface(Not really a mouse, but it uses the mouse interface to transfer data, that's how my customer built the device ).
I could not capture the mouse raw USB transfer in an app and I'm going to build a custom ROM for my Nexus 10. My question is - can I avoid that? Can I somehow access mouse raw events from Android?
Thanks for your help

If the device is properly implemented, you should receive input events through the regular channels. Not having any specifics on the device, it is hard to say what might be wrong.
You can use InputManager to gather some information. It may be the device requires a configuration file, or at worst its own driver (which you can't easily provide).

I managed to detect to the device finally(Problem was in my code). Here is the fixed code:
BroadcastReceiver mUsbReceiver= new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
UsbDevice device = (UsbDevice)intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
String message = "action:"+action+" device:"+device.getProductId()+" Vendor:"+device.getVendorId();
Toast.makeText(MainActivity.this, message, 3000).show();
if(device.getVendorId()==LEVITICUS_VENDOR_ID)
{
if(action.equals(UsbManager.ACTION_USB_DEVICE_ATTACHED))
{
handleDeviceAttached(device);
}
if(action.equals(UsbManager.ACTION_USB_DEVICE_DETACHED))
{
handleDeviceDettached(device);
}
}
}
};
private void registerUsbReceiver() {
IntentFilter filter = new IntentFilter();
filter.addAction(UsbManager.ACTION_USB_DEVICE_DETACHED);
filter.addAction(UsbManager.ACTION_USB_DEVICE_ATTACHED);
registerReceiver(mUsbReceiver, filter);
}

Related

Bluetooth devices found in an Android app, but not in a platform specific code in Flutter

I'm trying to scan, connect and receive data from a Bluetooth module. Everything works fine if I just use an android application. I can scan and find all nearby devices, connect to anyone (I'm only interested in my Bluetooth module) and I am able to read the test data that's being sent from the Bluetooth module.
The problem is that the application is being developed using Flutter. I used the same code from my Android application and linked it with Dart though the EventsChannel, but now I can only see fewer Bluetooth devices in the Flutter app and none of them is the Bluetooth Module I'm interested in. I'm new to Flutter and the platform specific coding, I can't understand why the same code behaves differently in different apps on same the hardware.
I've tested my code on Samsung S4 and S8 phones and the result is the same.
This is the code for the EventChannel for the discovery part:
new EventChannel(flutterEngine.getDartExecutor(), DISCOVER_CHANNEL).setStreamHandler(
new EventChannel.StreamHandler() {
#Override
public void onListen(Object args, EventChannel.EventSink events) {
Log.w(TAG, "Registering receiver");
discoverReceiver = DiscoverReceiver(events);
IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);
registerReceiver(discoverReceiver, filter);
}
#Override
public void onCancel(Object args) {
Log.w(TAG, "Unregistering receiver");
unregisterReceiver(discoverReceiver);
discoverReceiver = null;
}
}
);
For now my discoverReceiver is a global BroadcastReceiver.
Below is the code for the Broadcastreceiver:
private BroadcastReceiver DiscoverReceiver(final EventSink events) {
return new BroadcastReceiver() {
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
if (BluetoothDevice.ACTION_FOUND.equals(action)) {
// Discovery has found a device. Get the BluetoothDevice
// object and its info from the Intent.
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
String deviceName = device.getName();
if (deviceName == null){
deviceName = "No Device Name";
}
events.success(deviceName);
Log.w(TAG, "Sending " + deviceName);
}
}
};
}
**I used the (Log.w(TAG, "Sending " + deviceName);) statement to see if events were being lost/dropped.
And below is how I receive it in Dart:
#override
void initState() {
super.initState();
devices.add(selectDevice);
discoverChannel.receiveBroadcastStream().listen(onEvent);
}
void onEvent(Object event) {
setState(() {
devices.add(event);
});
}
Below is the code in my Android app that can scan and find all devices in case you want to compare with the above:
private BroadcastReceiver DiscoverReceiver() {
return new BroadcastReceiver() {
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
if (BluetoothDevice.ACTION_FOUND.equals(action)) {
// Discovery has found a device. Get the BluetoothDevice
// object and its info from the Intent.
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
String deviceName = device.getName();
if (deviceName == null){
deviceName = "No Device Name";
}
devicelist.add(device);
devNames.add(deviceName);
arrayAdapter.add(deviceName);
arrayAdapter.notifyDataSetChanged();
Log.w(TAG, "Sending " + deviceName);
}
}
};
}
I'm not concerned with the last snippet but I just thought I'd show the complete flow. Snippet 2 is a copy of what I have in a stand-alone Android App and it scans and finds all devices, but once I use it in a Flutter App as native code for Android it stops finding the same number of devices, still finds some though and is very unreliable.
I have tried most of the Flutter bluetooth packages but none of them was what I was looking for and so I ended up going with Platform specific code, which worked fine until it was plugged to Flutter. I've read the documentation for Android development and the code above is mostly modified code from Android sample. I just can't figure out why the same code can find more devices as a stand-alone app versus using it as a native code for a flutter application if at the end it's being tested on the same hardware.
Any input will be appreciated!
Ok so I've finally found the solution. It is something to do with the Bluetooth's startDiscovery() running and doing its job properly but the events are captured a little later, something that the debugger would not be able to show.
So in my case, all devices were "discovered" but the flutter app starts capturing the events later so it only shows the last 1 or 2 devices that were discovered during the discovery.
I moved:
discoverChannel.receiveBroadcastStream().listen(onEvent);
From the initState() and into a function that is called after a button press, which makes sure everything has loaded before registering the broadcast receiver on the native side and the broadcast stream receiver on Dart's.
I'm still not sure exactly how to express this, but it's about the timing of registering the BroadcastReceiver on the native side and the receiveBroadcastStream on Dart's side.
Now it starts the discovery and captures the events properly, which shows the same number of devices found in an Android stand-alone app.
Hope this helps anyone who might face this odd issue in the future.

Android Bluetooth Pairing without User Enter Pin and Confirmation Using Android API

I'm a beginner in Android programming since I only started 3 months ago. I'm doing a project which connects the android app to arduino using bluetooth. I already have a code for the android app (bluetooth.adapter,sockets,.etc.). The code for connection is already working. One of the goal is for the android app to automatically input the password when pairing with the bluetooth device without asking user to input the PIN.
The old posts on this forum do not help much. (many suggested using insecure mode, but I do need secure mode, also in my case, the arduino is the server while cellphone app is the client, so the createInsecureRfcommSocketToServiceRecord() server method does not work for me)
I searched and found this in android developer site about bluetoothdevice class:
setPairingConfirmation(boolean confirm)
Confirm passkey for PAIRING_VARIANT_PASSKEY_CONFIRMATION pairing.
PAIRING_VARIANT_PIN = "The user will be prompted to enter a pin or an app will enter a pin for user".
PAIRING_VARIANT_PASSKEY_CONFIRMATION = "The user will be prompted to confirm the passkey displayed on the screen or an app will confirm the passkey for the user"
Seems using the code, the app will be the one to input the password and confirm
the password making it an "auto-connect" features but the android site does not give a sample code on how to use this. Does any of you have a sample code in using this or related process? I appreciate your help!
First to clarify, this solution is designed for newer version of API (15 or later?)
I found the answer written in another post (see Roldofo's answer in Here). Here is my reorganized answer with detailed code.
In a nutshell, you need to setup a broadcast receiver to trap the ACTION_PAIRING_REQUEST, and then programmatically pass the PIN and confirm.
Register a broadcast receiver:
IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_PAIRING_REQUEST);
getActivity().registerReceiver(mPairingRequestReceiver, filter);
The definition of the receiver:
private final BroadcastReceiver mPairingRequestReceiver = new BroadcastReceiver() {
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
if (action.equals(BluetoothDevice.ACTION_PAIRING_REQUEST)) {
try {
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
int pin=intent.getIntExtra("android.bluetooth.device.extra.PAIRING_KEY", 1234);
//the pin in case you need to accept for an specific pin
Log.d(TAG, "Start Auto Pairing. PIN = " + intent.getIntExtra("android.bluetooth.device.extra.PAIRING_KEY",1234));
byte[] pinBytes;
pinBytes = (""+pin).getBytes("UTF-8");
device.setPin(pinBytes);
//setPairing confirmation if neeeded
device.setPairingConfirmation(true);
} catch (Exception e) {
Log.e(TAG, "Error occurs when trying to auto pair");
e.printStackTrace();
}
}
}
};
Then at your activity or fragment (wherever you want to initiate the pairing), you can call the following defined pairDevice() method to invoke pairing attempt (which will generate a ACTION_PAIRING_REQUEST)
private void pairDevice(BluetoothDevice device) {
try {
Log.d(TAG, "Start Pairing... with: " + device.getName());
device.createBond();
Log.d(TAG, "Pairing finished.");
} catch (Exception e) {
Log.e(TAG, e.getMessage());
}
}
I also faced the same problem and after all the research, I figured out the below solution.
(Tested and working!!!)
I am basically looking for a particular bluetooth device (I know MAC address) and pair with it once found. The first thing to do is to create pair request using boradcast receiver and handle the request as below.
IntentFilter intentFilter = new IntentFilter(BluetoothDevice.ACTION_PAIRING_REQUEST);
intentFilter.setPriority(IntentFilter.SYSTEM_HIGH_PRIORITY);
registerReceiver(broadCastReceiver,intentFilter);
You need to write the broadcastReceiver and handle it as below.
String BLE_PIN = "1234"
private BroadcastReceiver broadCastReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
if(BluetoothDevice.ACTION_PAIRING_REQUEST.equals(action))
{
BluetoothDevice bluetoothDevice = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
bluetoothDevice.setPin(BLE_PIN.getBytes());
Log.e(TAG,"Auto-entering pin: " + BLE_PIN);
bluetoothDevice.createBond();
Log.e(TAG,"pin entered and request sent...");
}
}
};
Voila! You should be able to pair to bluetooth device without ANY MANUAL INTERVENTION.
Hope this helps :-) Please make it right answer if it works for you.
Yes this possible to do by code
In you main activity add the following code
BluetoothReceiver myreceiver = new BluetoothReceiver();
var intentfilterparingrequest = new IntentFilter(BluetoothDevice.ActionPairingRequest);
RegisterReceiver(myreceiver, intentfilterparingrequest);
In your broadcast receiver write following code, if not create a new broadcast receiver
public class BluetoothReceiver : BroadcastReceiver
{
public override void OnReceive(Context context, Intent intent)
{
string BLE_PIN = "0000";
var action = intent.Action;
switch (action)
{
case BluetoothDevice.ActionPairingRequest:
BluetoothDevice bluetoothDevice =
(BluetoothDevice)intent.GetParcelableExtra(BluetoothDevice.ExtraDevice);
bluetoothDevice.SetPin(Encoding.ASCII.GetBytes(BLE_PIN));
bluetoothDevice.CreateBond();
break;
}
}
}

Android Bluetooth headset connection

I am new to Android Platform. I am working with an application requires integration of Bluetooth. The requirement is instead of manually connecting and disconnecting a Bluetooth headset(HSP profile),Connection and disconnection should be possible within the application.Is it possible to connect and disconnect the device in Android devices running OS 4.2 ,4.3 and 4.4.If any one has a solution for this issue,Please advise me for the same.
It is possible, but sometimes not that simple.
To connect, start by checking whether or not the device you are running on has BT support at all:
bluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
if (bluetoothAdapter==null) {
// device not support BT
}
If not - gracefully disable the BT portion of your app and move on.
If supported, check whether or not it is currently enabled (remember, the user can
turn BT on & off as with other communication channels):
boolean isEnabled = bluetoothAdapter.isEnabled(); // Equivalent to: getBluetoothState() == STATE_ON
And, if not enabled, allow the user to turn it on by firing an ACTION_REQUEST_ENABLE intent:
Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableBtIntent, ENABLE_BT_CODE);
Once you are clear in terms of availability, perform lookup for the specific device you aim for.
It is always a good idea to start with the bonded device list maintained by Android:
Set<BluetoothDevice> bondedDevices = bluetoothAdapter.getBondedDevices();
for (BluetoothDevice device: pairedDevices) {
if (device is the one we look for) {
return device;
}
}
If not, you will need to issue a BT discovery command.
Discovery must never be performed on the UI thread, so please spawn a thread (use AsyncTask, Executer, etc. to do the work).
Discovery should not be performed when a BT connection operation is still taking place. The
impact on the device resources will be too high.
Start by setting your discovery receiver:
discoveryReceiver = new BroadcastReceiver() {
private boolean wasFound = false;
#Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
System.out.println(action);
if (BluetoothAdapter.ACTION_DISCOVERY_STARTED.equals(action)) {
discoveryStatus = STARTED;
}
else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED.equals(action)) {
discoveryStatus = FINISHED;
}
else if (BluetoothDevice.ACTION_FOUND.equals(action)) {
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
if (device is what we look for) {
stopDiscovery(context);
}
}
}
};
IntentFilter filter = new IntentFilter();
filter.addAction(BluetoothAdapter.ACTION_DISCOVERY_STARTED);
filter.addAction(BluetoothAdapter.ACTION_DISCOVERY_FINISHED);
filter.addAction(BluetoothDevice.ACTION_FOUND);
context.registerReceiver(discoveryReceiver, filter);
And follow with a start off command:
boolean started = bluetoothAdapter.startDiscovery(); //async call!
if (!started) {
// log error
}
Once you find your device, you will then need to create a dedicated BT socket:
BluetoothSocket clientSocket = null;
try {
if (secureMode == SECURE) {
clientSocket = device.createRfcommSocketToServiceRecord(serviceUuid);
}
else { // INSECURE
clientSocket = device.createInsecureRfcommSocketToServiceRecord(serviceUuid);
}
if (clientSocket == null) {
throw new IOException();
}
} catch (IOException e) {
// log error
}
Followed by connect command:
clientSocket.connect(context);
Once connect returns, you can transmit data back & forth the way you do with sockets and when done:
clientSocket.close(context);
The above depicts the general flow. In many cases your work will be harder:
You will use different socket generation methods for secure vs. insecure BT modes. You will use different
methods to interrogate the device for supported UUIDs. You may also sometimes have to resort to reflection to activate hidden services e.g. getUuids() for Android < ver 15. And the list goes on.
It makes sense, especially for a beginner, to use a tool for this job.
My favorite (I am biased, I wrote it..) is BTWiz which will encapsulate the above
flow from you and will also provide you with a simple interface for async IO. Feel free to try it out.

Listening for Bluetooth Status

I'm writing a code that listens for the Bluetooth device to become disconnected, then does something. How would I go about doing this? I'm not exactly sure what I want to put after it yet, figured I'd get this sorted out first. Hopefully I wasn't completely wrong with this code, as I'm new to developing. This is what I have so far:
private final BroadcastReceiver mReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
if (BluetoothAdapter.ACTION_ACL_DISCONNECTED.equals(action))
{ // This will be the followup action, once I figure out what I want it to be.
First, use the BluetoothChat example to start with as coding with Bluetooth is pretty complex and it's nice to have working code. What you want to look at is handleMessage() in BluetoothChat.java, and you'll need to save off the state. When the state changes from BluetoothChatService.STATE_CONNECTED to BluetoothChatService.STATE_NONE, the device has become disconnected.

How to detect if bluetooth device is connected

In android how can my Activity will get to know if a Bluetooth A2DP device is connected to my device.
Is there any broadcast receiver for that?
How to write this broadcast receiver?
Starting from API 11 (Android 3.0) you can use BluetoothAdapter to discover devices connected to a specific bluetooth profile. I used the code below to discover a device by its name:
BluetoothAdapter mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
BluetoothProfile.ServiceListener mProfileListener = new BluetoothProfile.ServiceListener() {
public void onServiceConnected(int profile, BluetoothProfile proxy) {
if (profile == BluetoothProfile.A2DP) {
boolean deviceConnected = false;
BluetoothA2dp btA2dp = (BluetoothA2dp) proxy;
List<BluetoothDevice> a2dpConnectedDevices = btA2dp.getConnectedDevices();
if (a2dpConnectedDevices.size() != 0) {
for (BluetoothDevice device : a2dpConnectedDevices) {
if (device.getName().contains("DEVICE_NAME")) {
deviceConnected = true;
}
}
}
if (!deviceConnected) {
Toast.makeText(getActivity(), "DEVICE NOT CONNECTED", Toast.LENGTH_SHORT).show();
}
mBluetoothAdapter.closeProfileProxy(BluetoothProfile.A2DP, btA2dp);
}
}
public void onServiceDisconnected(int profile) {
// TODO
}
};
mBluetoothAdapter.getProfileProxy(context, mProfileListener, BluetoothProfile.A2DP);
You can do that for every bluetooth profile. Take a look at Working with profiles in Android's guide.
However, as written in other answers, you can register a BroadcastReceiver to listen to connection events (like when you're working on android < 3.0).
You cannot get the list of connected devices by calling any API.
You need instead to listen to the intents ACTION_ACL_CONNECTED, ACTION_ACL_DISCONNECTED that notifies about devices being connected or disconnected.
No way to get the initial list of connected devices.
I had this problem in my app and the way I handle it (didn't find better...) is to bounce off/on the Bluetooth at application start to be sure to start with an empty list of connected devices, and then listen to the above intents.
muslidrikk's answer is broadly correct; however you can alternatively use fetchUUIDsWithSDP() and see what you get back... it's a bit of a hack though -- you'd have to know what UUIDs (capabilities) you could expect from the device, if it were turned on. And that might be difficult to guarantee.
For BluetoothHeadset specifically, you can call getConnectedDevices() to get connected devices for this specific profile.
Reference: http://developer.android.com/reference/android/bluetooth/BluetoothHeadset.html
Other cases you need to register a receiver for that.
In your activity, define broadcast receiver...
// Create a BroadcastReceiver for ACTION_FOUND
private final BroadcastReceiver mReceiver = new BroadcastReceiver() {
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
// When discovery finds a device
if (BluetoothDevice.ACTION_FOUND.equals(action)) {
// Get the BluetoothDevice object from the Intent
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
// Add the name and address to an array adapter to show in a ListView
mArrayAdapter.add(device.getName() + "\n" + device.getAddress());
}
}
};
// Register the BroadcastReceiver
IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);
registerReceiver(mReceiver, filter); // Don't forget to unregister during onDestroy

Categories

Resources