I have successfully integrated facebook,twitter using social auth,
But i am getting issue while integrating google plus integration.I can login but unable to share anything.
Error :-
org.brickred.socialauth.exception.SocialAuthException: java.io.FileNotFoundException: https://accounts.google.com/o/oauth2/token
If anyone have idea please reply.
Thanks in advance....
I am using the below code :-
Authenticating :-
SocialAuthAdapter googlePlusAdapter;
try
{
googlePlusAdapter = new SocialAuthAdapter(new ResponseListener());
googlePlusAdapter.addCallBack(Provider.GOOGLEPLUS, "http://localhost");
googlePlusAdapter.authorize(this,org.brickred.socialauth.android.SocialAuthAdapter.Provider.GOOGLEPLUS);
} catch (Exception e) {
Toast.makeText(getApplicationContext(),"Exception " + e.toString(), 1).show();
}
Sharing :-
try{
String msg="post from my app";
googlePlusAdapter.updateStatus(msg, new SocialAuthListener<Integer>() {
#Override
public void onExecute(String arg0, Integer t) {
// TODO Auto-generated method stub
Integer status = t;
if (status.intValue() == 200 || status.intValue() == 201 ||status.intValue() == 204)
{ Toast.makeText(getApplicationContext(), "Message posted",Toast.LENGTH_LONG).show();
googlePlusAdapter.signOut(Provider.GOOGLEPLUS.toString());
}
else
Toast.makeText(getApplicationContext(), "Message not posted",Toast.LENGTH_LONG).show();
}
#Override
public void onError(SocialAuthError error) {
// TODO Auto-generated method stub
Toast.makeText(getApplicationContext(), "Message not posted!! Try again",Toast.LENGTH_LONG).show();
}
}, true);
finish();
}
catch(Exception e)
{
}
The problem is that you have created a Client ID for Android application.
You have to create a Client ID for web application, then in that option you have to assing a redirect_uri.
Steps:
Go to https://cloud.google.com/console/project
Select your project
Select APIs & auth, then Credentials
Press Crate new Client ID
Create a Web application type.
Put a valid uri that can respond to YOUR_URL/oauth2callback
So in your code:
googlePlusAdapter.addCallBack(Provider.GOOGLEPLUS, "http://localhost");
You have to write like this:
googlePlusAdapter.addCallBack(Provider.GOOGLEPLUS, same_uri_you_put_in_redirect_uri);
This is because socialauth authenticate through http.
Related
want to start development with AWS IOT using Android app
I am seeking for example for IOT in android. need to start basic configuration on AWS console and android app. i already tested temperature demo but didn't get any clue from that! need a basic steps on shadow, policy , role. how to configure them step by step and use of cognito.
below getshadow() method is called onCreate , need to update value on real time basis not ony onCreate.
public void getShadows() {
GetShadowTask getControlShadowTask = new GetShadowTask("TemperatureControl");
getControlShadowTask.execute();
}
private class GetShadowTask extends AsyncTask<Void, Void, AsyncTaskResult<String>> {
private final String thingName;
public GetShadowTask(String name) {
thingName = name;
}
#Override
protected AsyncTaskResult<String> doInBackground(Void... voids) {
try {
GetThingShadowRequest getThingShadowRequest = new GetThingShadowRequest()
.withThingName(thingName);
GetThingShadowResult result = iotDataClient.getThingShadow(getThingShadowRequest);
// Toast.makeText(getApplication(),result.getPayload().remaining(),Toast.LENGTH_LONG).show();
byte[] bytes = new byte[result.getPayload().remaining()];
result.getPayload().get(bytes);
String resultString = new String(bytes);
return new AsyncTaskResult<String>(resultString);
} catch (Exception e) {
Log.e("E", "getShadowTask", e);
return new AsyncTaskResult<String>(e);
}
}
#Override
protected void onPostExecute(AsyncTaskResult<String> result) {
if (result.getError() == null) {
JsonParser parser=new JsonParser();
JsonObject jsonObject= (JsonObject) parser.parse(result.getResult());
response=result.getResult();
setPoint=jsonObject.getAsJsonObject("state").getAsJsonObject("reported")
.get("current_date").getAsString();
textView.setText(setPoint);
// Toast.makeText(getApplication(),setPoint,Toast.LENGTH_LONG).show();
Log.i(GetShadowTask.class.getCanonicalName(), result.getResult());
} else {
Log.e(GetShadowTask.class.getCanonicalName(), "getShadowTask", result.getError());
Toast.makeText(getApplication(),result.getError().toString(),Toast.LENGTH_LONG).show();
}
}
}
UPDATE
Thing Shadow
{
"desired": {
"welcome": "aws-iot"
},
"reported": {
"welcome": "aws-iot",
"current_date": "06-Sep-2017 1:26:40 PM"
}
}
AWS has provided a complete Github repo of Android samples. In the samples do the PubSubWebSocket to connect, subscribe and publish the data to the shadow.
If you have a closer look into the PubSubWebSocket example you will find a detailed information on how to to make a thing policy and role. It cannot be more concise and clear than that.
For understanding and using Cognito follow AmazonCognitoAuthDemo example to make the identity pool and use it in the PubSubWebSocket example.
To get a better understanding of roles and Cognito. Please read the AWS documentation.
Update:
In the IoT thing policy did you give appropriate permissions to connect, subscribe and publish. The option can be found in AWS IoT->Security->Policy->Create Policy.
{
"Version": "2012-10-17",
"Statement": [
{
"Effect": "Allow",
"Action": "iot:*",
"Resource": "arn:aws:iot:us-east-2:293751794947:topic/replaceWithATopic"
}
]
}
The above policy gives all access to the user. Also, make sure your pool which you created is for unauthenticated users.
To get the changes to the shadow type the following in the sample android(WebSocketAwsPubSub) edit box $aws/things/thing_name/shadow/update/accepted
And to publish the data to the shadow type $aws/things/thing_name/shadow/update
Update 2:
Android Code where you will receive the reported messaged. Its suscribing to the device. Its the copy of the snippet from PubSubWebSocketSample.
public void AwsSubscribe(){
final String topic = "$aws/things/D1/shadow/update/accepted";
Log.d(LOG_TAG, "topic = " + topic);
try {
mqttManager.subscribeToTopic(topic, AWSIotMqttQos.QOS0,
new AWSIotMqttNewMessageCallback() {
#Override
public void onMessageArrived(final String topic, final byte[] data) {
runOnUiThread(new Runnable() {
#Override
public void run() {
try {
String message = new String(data, "UTF-8");
Log.d(LOG_TAG, "Message arrived:");
Log.d(LOG_TAG, " Topic: " + topic);
Log.d(LOG_TAG, " Message: " + message);
tvLastMessage.setText(message);
} catch (UnsupportedEncodingException e) {
Log.e(LOG_TAG, "Message encoding error.", e);
}
}
});
}
});
} catch (Exception e) {
Log.e(LOG_TAG, "Subscription error.", e);
}
}
If you want to create a topic, just change the value of this variable final String topic = "YOUR TOPIC" then subscribe to it by using the sample code.
I know how to login:
ParseTwitterUtils.logIn(loginView.getCurrentContext(), new LogInCallback() {
#Override
public void done(ParseUser parseUser, ParseException e) {
if (e == null) {
String welcomeMessage = "";
if (parseUser.isNew()) {
welcomeMessage = "Hello new guy!";
} else {
welcomeMessage = "Welcome back!";
}
loginView.showLoginSuccess(parseUser, welcomeMessage);
} else {
String errorMessage = "Seems we have a problem : " + e.getLocalizedMessage();
loginView.showLoginFail(errorMessage);
}
}
});
And to logout :
ParseUser.logOutInBackground(new LogOutCallback() {
#Override
public void done(ParseException e) {
if (e == null) {
homeView.goLogin(true, "See you soon");
} else {
homeView.goLogin(false, "Error detected : " + e.getLocalizedMessage());
}
}
});
But when I want to log in again, I don't have the alert dialog asking me to choose accounts (i use the webview since Twitter app is not installed on the emulator).
How to truly logout from Parse using Twitter login?
In iOS, you can revise the source code of Parse in PFOauth1FlowDialog.m
- (void)loadURL:(NSURL *)url queryParameters:(NSDictionary *)parameters {
NSMutableDictionary *_parameter = [[NSMutableDictionary alloc] init];
[_parameter setObject:#"true" forKey:#"force_login"];
[_parameter addEntriesFromDictionary:parameters];
_loadingURL = [[self class] _urlFromBaseURL:url queryParameters:_parameter];
NSURLRequest *request = [NSURLRequest requestWithURL:_loadingURL];
[_webView loadRequest:request];
}
Then everything should work fine, And this should also work in Android.
Use the unlink functions from ParseTwitterUtils:
https://parse.com/docs/android/api/com/parse/ParseTwitterUtils.html#unlink(com.parse.ParseUser)
This will remove the link between the twitter account and the parse user.
The confusion seems to stem from the fact that the api is so straightforward.
What you're doing in the login is associating a twitter account with a parse user and logging in as that parse user. Then when you are logging out, you are only logging out of the parse user, and the twitter account is still linked to the parse user. Therefore when you go to log in again it automatically uses the twitter account to log in as the parse user.
Im triying to authenticate with google, I´m currently using the way i´t is recomended on his documentation, but.. is there any EASY way to get the refresh token?, I make the auth and get the token, but it have been impossible for me to take the refresh token , and I need id.
I have tried lots of ways, I have spend more than a week with this issue, is it possible to get that token? I´ve tried with lots of manuals, tutorials... but I can´t.
Anyone Knows any place where I can Know how to get the resfresh_token and it is good explained and that is currently working?.
Thanks a lot!!
Pd: is a native android App.
EDIT:
Ok, for More info, I´m making the auth as is in google´s documentation to auth with GoogleApiClient with little variations( because I´m using it as a cain of manager) . THIS PART RUN´S OK:
Firs instead of calling on create I call:
public void logginGooglePlus(GooglePlusAuthCallback googlePlusAuthCallback) {
gPAuthCallback = googlePlusAuthCallback;
// Initializing google plus api client
String scope = "audience:server:client_id:" + SERVER_CLIENT_ID;
mGoogleApiClient = new GoogleApiClient.Builder(this)
.addConnectionCallbacks(this)
.addOnConnectionFailedListener(this).addApi(Plus.API)
.addScope(Plus.SCOPE_PLUS_LOGIN).build();
mGoogleApiClient.connect();
mSignInClicked = true;
signInWithGplus(gPAuthCallback);
}
I continue just with copy&paste with the google´s:
#Override
public void onConnectionFailed(ConnectionResult result) {
if (!result.hasResolution()) {
// GooglePlayServicesUtil.getErrorDialog(result.getErrorCode(),
// this,
// 0).show();
if (gPAuthCallback != null) {
gPAuthCallback.onLoginError(result.toString());
}
return;
}
if (!mIntentInProgress) {
// Store the ConnectionResult for later usage
mConnectionResult = result;
if (mSignInClicked) {
// The user has already clicked 'sign-in' so we attempt to
// resolve all
// errors until the user is signed in, or they cancel.
resolveSignInError();
}
}
}
#Override
public void onActivityResult(int requestCode, int responseCode,
Intent intent) {
super.onActivityResult(requestCode, responseCode, intent);
if (requestCode == RC_SIGN_IN) {
if (responseCode != RESULT_OK) {
mSignInClicked = false;
}
mIntentInProgress = false;
if (!mGoogleApiClient.isConnecting()) {
mGoogleApiClient.connect();
}
}
}
#Override
public void onConnected(Bundle arg0) {
mSignInClicked = false;
// Get user's information
if (gPAuthCallback != null) {
gPAuthCallback.onLoginSuccesful();
}
}
#Override
public void onConnectionSuspended(int arg0) {
mGoogleApiClient.connect();
}
/**
* Sign-in into google
* */
public void signInWithGplus(GooglePlusAuthCallback googlePlusAuthCallback) {
gPAuthCallback = googlePlusAuthCallback;
if (!mGoogleApiClient.isConnecting()) {
mSignInClicked = true;
resolveSignInError();
}
}
/**
* Method to resolve any signin errors
* */
private void resolveSignInError() {
if (mConnectionResult.hasResolution()) {
try {
mIntentInProgress = true;
mConnectionResult.startResolutionForResult(this, RC_SIGN_IN);
} catch (SendIntentException e) {
mIntentInProgress = false;
mGoogleApiClient.connect();
}
}
}
And finally I call to get the persons data:
public void getProfileInformation(
GooglePlusGetPersonCallback getPersonCallback) {
this.googlePlusGetPersonCallback = getPersonCallback;
try {
if (Plus.PeopleApi.getCurrentPerson(mGoogleApiClient) != null) {
currentPerson = Plus.PeopleApi
.getCurrentPerson(mGoogleApiClient);
String personName = currentPerson.getDisplayName();
String personPhotoUrl = currentPerson.getImage().getUrl();
String personGooglePlusProfile = currentPerson.getUrl();
String email = Plus.AccountApi.getAccountName(mGoogleApiClient);
Log.e("GPlus", "Name: " + personName + ", plusProfile: "
+ personGooglePlusProfile + ", email: " + email
+ ", Image: " + personPhotoUrl);
new getTokenAsyncTask().execute();
}
} catch (Exception e) {
if (googlePlusGetPersonCallback != null) {
// googlePlusGetPersonCallback.ongeGooglePersonError(e.getCause()
// .toString());
}
e.printStackTrace();
}
}
Ok, leaving here is easy, now It starts the funny part: I need the Refresh Token because I have to sign in with a server, and I have to pass the access_token, refresh_token and user_id.
reading this: https://developers.google.com/accounts/docs/CrossClientAuth
I understand that I have to make the getToken call with a different Scope, so I change it: the method for get token is :
// GET TOKEN 2o plano
public class getTokenAsyncTask extends AsyncTask<Void, Boolean, String> {
#Override
protected String doInBackground(Void... params) {
try {
String acountname = Plus.AccountApi
.getAccountName(mGoogleApiClient);
// agregamos el scope del server para que me loguee para la app
// "crossclient"
String serverScope = "audience:server:client_id:"
+ SERVER_CLIENT_ID;
String token = GoogleAuthUtil.getToken(GooglePlusManager.this,
acountname, serverScope);
return token;
} catch (UserRecoverableAuthException e) {
// startActivityForResult(e.getIntent(), "NECESITA AUT");
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace(); // TODO: handle the exception
}
return null;
}
#Override
protected void onPostExecute(String code) {
String token = code;
if (googlePlusGetPersonCallback != null) {
googlePlusGetPersonCallback.ongeGooglePersonSuccesful(
currentPerson, token);
}
}
}
According to documentation, with this I´ll get a token that: "The ID token will contain several data fields", and I´m only retrieving a string token ( but it does not give any crash or issue so I suppose it is Ok). I haven´t got access to the Server, but I´ve suppose that it is ok, because the ios app is running ok already ( another company have done it in Ios), do I have to ask them to make in the server any thing so I can authenticate my android app with the server?
The ios app is passing to the server the parameter I´ve already said (acces, refres, id) So I Imagine that I have to pass the same in android, I have acces to the console and I have declared the android app in the same project.
well, from the part I am, that I have an supposed valid token.. how can I get the refresh token? I´m completely lost...
If anyone knows how to get it.. I´ll invite as much beer as you can ( I have lost so many hours with this :S ).
xcuses for the really really big post :( ( it´s my first one!).
According to the google documentation you can exchange tokens.
So, if you post required parameters to below link, then you will obtain a refresh token
https://www.googleapis.com/oauth2/v3/token
Parameters,
var params = {
code: 'FROM ANDROID [ONE TIME CODE]',
client_id: 'FROM YOUR GOOGLE CONSOLE',
client_secret: 'FROM YOUR GOOGLE CONSOLE',
redirect_uri: 'FROM YOUR GOOGLE CONSOLE',
grant_type: 'authorization_code'
access_type:'offline'
};
The only thing you must send from android is one-time code. Other parameters are static, store they in a config file.
var params = {
code: 'FROM ANDROID [ONE TIME CODE]',
Android side, Enable server-side API access for your app, after implementing this, you will have an one-time code
I hope these will be helpful for you.
I have an app on Facebook (we'll call it mygame), connected with an Android game I'm developing.
In this mobile app, I want to let users to share their scores after a match. For this, I've considered the use of Open Graph stories, actions and objects.
The first thing I've done is to create an action, "Play" and an object "Match", this one with an integer property named "score".
After that, I've created my first story in the form "Play a Match" using the relative button "Add custom story".
First problem: all the generated examples don't show a preview, instead a red message appears, Unable to Generate Story.
This problem was previously treated on Stackoverflow, and the cause was related to the fact that "facebook has no examples of the story to render".
That should not be true in my case, because if I open the Object Browser I can see two auto-generated Match objects. Does Facebook try to generate example stories from those records?
If not (or even true), what's the problem?
Second problem SOLVED, SEE ANSWERS: on Android, simply, I can't test this story due to an exception that says com.facebook.FacebookException: Failed to generate preview for user..
The method I've used to show a Facebook Dialog with the details of this "played match" is the one described here: https://developers.facebook.com/docs/android/open-graph#sharedialog-setup
In my app, the code is the following:
OpenGraphObject setObj = OpenGraphObject.Factory.createForPost("mygame:match");
setObj.setProperty("score", set.getThisUserScore());
setObj.setProperty("title", set.getType().getDisplayString());
setObj.setProperty("url", "http://www.mygame.com");
setObj.setProperty("description", "Can you beat me?");
OpenGraphAction action = GraphObject.Factory.create(OpenGraphAction.class);
action.setType("mygame:play");
action.setProperty("match", setObj);
FacebookDialog shareDialog = new FacebookDialog.OpenGraphActionDialogBuilder(activity, action, "match").build();
activity.getUiHelper().trackPendingDialogCall(shareDialog.present());
Once called, the Dialog appears on my device, but it closes itself after one second, throwing the exception.
I really can't focus on where the problem is (I'm trying to implement the simplest way of sharing stories). Are these two problems connected?
I use this code to publish on wall for multiple object properties.
private void publishPhoto(String imageURL) {
Log.d("FACEBOOK", "Post to Facebook!");
try {
JSONObject attachment = new JSONObject();
attachment.put("message",text);
attachment.put("name", "MyGreatAndroidAppTest");
attachment.put("href", "http://stackoverflow.com/users/909317/sunny");
attachment.put("description","Test Test TEst");
JSONObject media = new JSONObject();
media.put("type", "image");
media.put("src", imageURL);
media.put("href",imageURL);
attachment.put("media", new JSONArray().put(media));
JSONObject properties = new JSONObject();
JSONObject prop1 = new JSONObject();
prop1.put("text", "Text or captionText to Post");
prop1.put("href", imageURL);
properties.put(text, prop1);
// u can make any number of prop object and put on "properties" for ex: //prop2,prop3
attachment.put("properties", properties);
Log.d("FACEBOOK", attachment.toString());
Bundle params = new Bundle();
params.putString("attachment", attachment.toString());
facebook.dialog(MyProjectActivity.this, "stream.publish", params, new DialogListener() {
#Override
public void onFacebookError(FacebookError e) {
// TODO Auto-generated method stub
}
#Override
public void onError(DialogError e) {
// TODO Auto-generated method stub
}
#Override
public void onComplete(Bundle values) {
final String postId = values.getString("post_id");
if (postId != null) {
Log.d("FACEBOOK", "Dialog Success! post_id=" + postId);
Toast.makeText(MyProjectActivity.this, "Successfully shared on Facebook!", Toast.LENGTH_LONG).show();
} else {
Log.d("FACEBOOK", "No wall post made");
}
}
#Override
public void onCancel() {
// TODO Auto-generated method stub
}
});
} catch (JSONException e) {
Log.e("FACEBOOK", e.getLocalizedMessage(), e);
}
}
I've solved the second problem about the FacebookException!
There's a wrong line:
setObj.setProperty("score", set.getThisUserScore());
Being "score" a custom property, the line must be replaced by:
setObj.getData().setProperty("score", set.getThisUserScore());
Note that I had to search deeply in the documentation to find this...
We have contacted Google about this and we are on chat
The issue seems to be fixed for devices except Samsung phones.
I'm adding a Google+ sign in option to an app per the official instructions. Once the user has selected their account I would like my server to retrieve their Google+ profile info and update their profile on our site to match.
The first part - having the user select a Google account locally - seems to work just fine. When I try to request a token for the selected account, the Google auth dialog displays with the appropriate parameters; however, when I authorize the app using that dialog and re-request the token, GoogleAuthUtil.getToken(...) again throws a UserRecoverableAuthException (NeedPermission, not GooglePlayServicesAvailabilityException) and I get the same dialog asking me to approve!
This behavior is present on a Samsung S3 running Android 4.1.1 (with 3 Google accounts) and an Acer A100 running 4.0.3. It is NOT present on an HTC Glacier running 2.3.4. Instead, the HTC Glacier gives me a valid auth code. All devices have the latest iteration of Google Play Services installed and are using different Google+ accounts.
Anyone seen this before? Where can I start with debugging?
Here's the complete code - is anything obviously awry?
public class MyGooglePlusClient {
private static final String LOG_TAG = "GPlus";
private static final String SCOPES_LOGIN = Scopes.PLUS_LOGIN + " " + Scopes.PLUS_PROFILE;
private static final String ACTIVITIES_LOGIN = "http://schemas.google.com/AddActivity";
private static MyGooglePlusClient myGPlus = null;
private BaseActivity mRequestingActivity = null;
private String mSelectedAccount = null;
/**
* Get the GPlus singleton
* #return GPlus
*/
public synchronized static MyGooglePlusClient getInstance() {
if (myGPlus == null)
myGPlus = new MyGooglePlusClient();
return myGPlus;
}
public boolean login(BaseActivity requester) {
Log.w(LOG_TAG, "Starting login...");
if (mRequestingActivity != null) {
Log.w(LOG_TAG, "Login attempt already in progress.");
return false; // Cannot launch a new request; already in progress
}
mRequestingActivity = requester;
if (mSelectedAccount == null) {
Intent intent = AccountPicker.newChooseAccountIntent(null, null, new String[]{GoogleAuthUtil.GOOGLE_ACCOUNT_TYPE}, false,
null, GoogleAuthUtil.GOOGLE_ACCOUNT_TYPE, null, null);
mRequestingActivity.startActivityForResult(intent, BaseActivity.REQUEST_GPLUS_SELECT);
}
return true;
}
public void loginCallback(String accountName) {
mSelectedAccount = accountName;
authorizeCallback();
}
public void logout() {
Log.w(LOG_TAG, "Logging out...");
mSelectedAccount = null;
}
public void authorizeCallback() {
Log.w(LOG_TAG, "User authorized");
AsyncTask<Void, Void, String> task = new AsyncTask<Void, Void, String>() {
#Override
protected String doInBackground(Void... params) {
String token = null;
try {
Bundle b = new Bundle();
b.putString(GoogleAuthUtil.KEY_REQUEST_VISIBLE_ACTIVITIES, ACTIVITIES_LOGIN);
token = GoogleAuthUtil.getToken(mRequestingActivity,
mSelectedAccount,
"oauth2:server:client_id:"+Constants.GOOGLE_PLUS_SERVER_OAUTH_CLIENT
+":api_scope:" + SCOPES_LOGIN,
b);
} catch (IOException transientEx) {
// Network or server error, try later
Log.w(LOG_TAG, transientEx.toString());
onCompletedLoginAttempt(false);
} catch (GooglePlayServicesAvailabilityException e) {
Log.w(LOG_TAG, "Google Play services not available.");
Intent recover = e.getIntent();
mRequestingActivity.startActivityForResult(recover, BaseActivity.REQUEST_GPLUS_AUTHORIZE);
} catch (UserRecoverableAuthException e) {
// Recover (with e.getIntent())
Log.w(LOG_TAG, "User must approve "+e.toString());
Intent recover = e.getIntent();
mRequestingActivity.startActivityForResult(recover, BaseActivity.REQUEST_GPLUS_AUTHORIZE);
} catch (GoogleAuthException authEx) {
// The call is not ever expected to succeed
Log.w(LOG_TAG, authEx.toString());
onCompletedLoginAttempt(false);
}
Log.w(LOG_TAG, "Finished with task; token is "+token);
if (token != null) {
authorizeCallback(token);
}
return token;
}
};
task.execute();
}
public void authorizeCallback(String token) {
Log.w(LOG_TAG, "Token obtained: "+token);
// <snipped - do some more stuff involving connecting to the server and resetting the state locally>
}
public void onCompletedLoginAttempt(boolean success) {
Log.w(LOG_TAG, "Login attempt "+(success ? "succeeded" : "failed"));
mRequestingActivity.hideProgressDialog();
mRequestingActivity = null;
}
}
I've had this issue for a while and came up with a proper solution.
String token = GoogleAuthUtil.getToken(this, accountName, scopeString, appActivities);
This line will either return the one time token or will trigger the UserRecoverableAuthException.
On the Google Plus Sign In guide, it says to open the proper recovery activity.
startActivityForResult(e.getIntent(), RECOVERABLE_REQUEST_CODE);
When the activity returns with the result, it will come back with few extras in the intent and that is where the new token resides :
#Override
protected void onActivityResult(int requestCode, int responseCode, Intent intent) {
if (requestCode == RECOVERABLE_REQUEST_CODE && responseCode == RESULT_OK) {
Bundle extra = intent.getExtras();
String oneTimeToken = extra.getString("authtoken");
}
}
With the new oneTimeToken given from the extra, you can submit to the server to connect properly.
I hope this helps!
Its too late to reply but it may help to people having same concern in future.
They have mentioned in the tutorial that it will always throw UserRecoverableAuthException
when you invoke GoogleAuthUtil.getToken() for the first time. Second time it will succeed.
catch (UserRecoverableAuthException e) {
// Requesting an authorization code will always throw
// UserRecoverableAuthException on the first call to GoogleAuthUtil.getToken
// because the user must consent to offline access to their data. After
// consent is granted control is returned to your activity in onActivityResult
// and the second call to GoogleAuthUtil.getToken will succeed.
startActivityForResult(e.getIntent(), AUTH_CODE_REQUEST_CODE);
return;
}
i used below code to get access code from google.
execute this new GetAuthTokenFromGoogle().execute(); once from public void onConnected(Bundle connectionHint) and once from protected void onActivityResult(int requestCode, int responseCode, Intent intent)
private class GetAuthTokenFromGoogle extends AsyncTask<Void, Integer, Void>{
#Override
protected void onPreExecute()
{
}
#Override
protected Void doInBackground(Void... params) {
// TODO Auto-generated method stub
try {
accessCode = GoogleAuthUtil.getToken(mContext, Plus.AccountApi.getAccountName(mGoogleApiClient), SCOPE);
new ValidateTokenWithPhoneOmega().execute();
Log.d("Token -- ", accessCode);
} catch (IOException transientEx) {
// network or server error, the call is expected to succeed if you try again later.
// Don't attempt to call again immediately - the request is likely to
// fail, you'll hit quotas or back-off.
return null;
} catch (UserRecoverableAuthException e) {
// Recover
startActivityForResult(e.getIntent(), RC_ACCESS_CODE);
e.printStackTrace();
} catch (GoogleAuthException authEx) {
// Failure. The call is not expected to ever succeed so it should not be
// retried.
authEx.printStackTrace();
return null;
} catch (Exception e) {
throw new RuntimeException(e);
}
return null;
}
#Override
protected void onPostExecute(Void result)
{
}
}
I have got around this issue by using a web based login. I open a url like this
String url = "https://accounts.google.com/o/oauth2/auth?scope=" + Scopes.PLUS_LOGIN + "&client_id=" + webLoginClientId + "&response_type=code&access_type=offline&approval_prompt=force&redirect_uri=" + redirect;
The redirect url then handles the response and returns to my app.
In terms of my findings on using the Google Play Services, I've found:
HTC One is 3.1.59 (736673-30) - not working
Galaxy Note is 3.1.59 (736673-36) - not working
Nexus S is 3.1.59 (736673-34) - works
And I'd like to be involved in the chat that is occurring, however I don't have a high enough reputation to do so.
I've experienced the same issue recently - it appears to be device-specific (I had it happen every time on one S3, but on another S3 running the same OS it didn't happen, even with the same account). My hunch is that it's a bug in a client app, either the G+ app or the Google Play Services app. I managed to solve the issue on one of my devices by factory resetting it (a Motorola Defy), then reinstalling the Google Play Services app, but that's a completely useless solution to tell to users.
Edit (6th Aug 2013): This seems to have been fixed for me without any changes to my code.
The first potential issue I can see is that you are calling GoogleAuthUtil.getToken() after you get the onConnected() callback. This is a problem because requesting an authorization code for your server using GoogleAuthUtil.getToken() will always show a consent screen to your users. So you should only get an authorization code for new users and, to avoid showing new users two consent screens, you must fetch an authorization code and exchange it on your server before resolving any connection failures from PlusClient.
Secondly, make sure you actually need both a PlusClient and an authorization code for your servers. You only need to get a PlusClient and an authorization code if you are intending to make calls to the Google APIs from both the Android client and your server. As explained in this answer.
These issues would only result in two consent dialogs being displayed (which is clearly not an endless loop) - are you seeing more than two consent dialogs?
I had a similar problem where an apparent auth loop kept creating {read: spamming} these "Signing In..." and Permission request dialogs while also giving out the discussed exception repeatedly.
The problem appears in some slightly-modified example code that I (and other like me, I suspect) "cargo-culted" from AndroidHive. The solution that worked for me was ensuring that only one background token-retrieval task runs at the background at any given time.
To make my code easier to follow, here's the auth flow in my app (that is almost identical to the example code on AndoidHive): Activity -> onConnected(...) -> getProfileInformation() -> getOneTimeToken().
Here's where getOneTimeToken() is called:
private void getProfileInformation() {
try {
if (Plus.PeopleApi.getCurrentPerson(mGoogleApiClient) != null) {
Person currentPerson = Plus.PeopleApi
.getCurrentPerson(mGoogleApiClient);
String personName = currentPerson.getDisplayName();
String personPhotoUrl = currentPerson.getImage().getUrl();
String personGooglePlusProfile = currentPerson.getUrl();
String email = Plus.AccountApi.getAccountName(mGoogleApiClient);
getOneTimeToken(); // <-------
...
Here's my getOneTimeToken():
private void getOneTimeToken(){
if (task==null){
task = new AsyncTask<Void, Void, String>() {
#Override
protected String doInBackground(Void... params) {
LogHelper.log('d',LOGTAG, "Executing background task....");
Bundle appActivities = new Bundle();
appActivities.putString(
GoogleAuthUtil.KEY_REQUEST_VISIBLE_ACTIVITIES,
ACTIVITIES_LOGIN);
String scopes = "oauth2:server" +
":client_id:" + SERVER_CLIENT_ID +
":api_scope:" + SCOPES_LOGIN;
String token = null;
try {
token = GoogleAuthUtil.getToken(
ActivityPlus.this,
Plus.AccountApi.getAccountName(mGoogleApiClient),
scopes,
appActivities
);
} catch (IOException transientEx) {
/* Original comment removed*/
LogHelper.log('e',LOGTAG, transientEx.toString());
} catch (UserRecoverableAuthException e) {
/* Original comment removed*/
LogHelper.log('e',LOGTAG, e.toString());
startActivityForResult(e.getIntent(), AUTH_CODE_REQUEST);
} catch (GoogleAuthException authEx) {
/* Original comment removed*/
LogHelper.log('e',LOGTAG, authEx.toString());
} catch (IllegalStateException stateEx){
LogHelper.log('e',LOGTAG, stateEx.toString());
}
LogHelper.log('d',LOGTAG, "Background task finishing....");
return token;
}
#Override
protected void onPostExecute(String token) {
LogHelper.log('i',LOGTAG, "Access token retrieved: " + token);
}
};
}
LogHelper.log('d',LOGTAG, "Task setup successful.");
if(task.getStatus() != AsyncTask.Status.RUNNING){
task.executeOnExecutor(AsyncTask.SERIAL_EXECUTOR); //double safety!
} else
LogHelper.log('d',LOGTAG,
"Attempted to restart task while it is running!");
}
Please note that I have a {probably redundant} double-safety against the task executing multiple times:
if(task .getStatus() != AsyncTask.Status.RUNNING){...} - ensures that the task isn't running before attempting to execute it.
task.executeOnExecutor(AsyncTask.SERIAL_EXECUTOR);- makes sure that copies of this task are "synchronized" (i.e. a queue is in place such that only one task of this type can executed at a given time).
P.S.
Minor clarification: LogHelper.log('e',...) is equivalent to Log.e(...) etc.
you should startactiviy in UI thread
try {
....
} catch (IOException transientEx) {
....
} catch (final UserRecoverableAuthException e) {
....
runOnUiThread(new Runnable() {
public void run() {
startActivityForResult(e1.getIntent(), AUTH_CODE_REQUEST);
}
});
}
Had the same bug with infinite loop of permission request. For me it was because time on my phone was shifted. When I check detect time automatically this bug disappeared. Hope this helps!