hello there i want to ask about updating flutter app in play store
for example if i have a flutter app already published in play store and i have done some changes on it and now i have uploaded it to play store as an update.
so the question is :
1 - how may i notify the user that there is an update for my app ?
2 - and if i have unpublished app and i want to add links like rate my app and links related to my app in play store (it is unpublished yet) how can i get these links so that i may put them in my application before releasing it in play store
Generally speaking, you have to implement a custom solution for each case you asking about.
For example, to notify users you can:
Send push notifications to app users with information about an update being available. Clicking on such notification should lead to Play Market page with your application presented.
Or you can implement one more API route to your backend from which your app will request information about updates, e.g. a text file with the latest version of your app available. That version can be compared to the version of the application installed. If the new version is higher - show a popup notifying a user about the new update.
What relates to having links in your app that lead to the store page of your app - I think the second option I described above will also handle this issue. Custom API that returns a link in simple text format that if not empty could be opened. If you are just trying to avoid additional update - this solution will work.
Use the flutter package upgrader. will serve you well
I am trying to build a simple app which can be triggered by google assistant.
Like if the users say, "Hey Google, Open TestApp" or "Hey Google, perform xyz from TestApp".
What would be the best approach? Dialogflow?
Saying "Okay, Google - do [something] with [your app]" in order to open your app to fulfill a query is called a Google Voice Action and you can add these to your app quite easily. See the documentation here for full details. Keep in mind - for these to work, your app does need to be in the Play Store, uploaded as a beta at the very least.
The Google Assistant is a little bit different - it's more conversational and doesn't take the user directly to your app. Instead, it takes the user's input, looks for the appropriate app to handle the query, feeds the query to your app, and then returns the response, within Google Assistant itself. This is all about having a conversation with an app, from the Google Assistant, without actually opening up your app.
I have read the app version control docs on both google and apple official websites but still have the following questions :
Google does not specify a particular time when the updated app would be available for download to users - how do I decide when to deploy updates to my web services? If I deploy the web services before the app is available then the app will be hitting the old web service and give an error, vice versa also the app will hit an incorrect web service and give an error. How can I time this efficiently.
The strategy that my team has come up with is to return back the app version every time a web service call is made, if the version number differs from the back end then the user will get a message saying "please update your app" and clicking okay will take them to the play store - here is there a way I can directly download the app on the phone when the user clicks okay instead of the user having to search for the app in the play store?
Are there any standard practices that apps around the world follow for updates?
The Google Play Developer Console offers the Tracked Channels (UTM) view under User Acquisition → Performance which should be able to show a breakdown of which tagged links users clicked to get to the store listing, etc.
I have generated several different links to my app using the Google Play URL Builder, e.g.:
https://play.google.com/store/apps/details?id=com.vandenmars.colortrek&referrer=utm_source%3Dso%26utm_medium%3Dlink%26utm_campaign%3Dlink%26utm_content%3DTBk
I did a couple of tests last week where I opened the Play Store using these links and installed the app on new devices immediately from there. Still, the Tracked Channels (UTM) list shows no entries.
A bit more background that may be relevant:
My app itself does not use the Google Analytics SDK and does not register a receiver for the INSTALL_REFERRER intentI would assume that the Play Store handles the links directly without requiring app interaction, especially since it can track store listing views that don't lead to installs, but maybe this is incorrect? Or maybe the store disables tracking based on the app manifest?
I opened the links in Chrome on my PC and clicked "Install" thereMaybe the links only get tracked if they are opened in the Play Store App on the actual device? Seems strange, but I am running a test on that right now, the data just hasn't updated yet.
The tagged installations I did were on days that have been processed alreadyIt sometimes takes Google a long time to update the "Performance" data, but the data I can see already includes this Sunday and the tests were done on Friday. So, unless the UTM tracking data takes even longer to get processed, it should already show up.
Do I need to enable something somewhere for this to work? Or am I doing something else wrong?
UPDATE 1:
Meanwhile, one entry has started showing up in the Tracked Channels (UTM) list. Unfortunately, as the help-text states, "UTM-tagged links that have a single store listing visitor [...] are included in the “Other” category." So I have no idea which of my test links it is, if any. The entry is only showing as a Store Listing Visitor, but not as an Installer.
The last day included in the stats is Wednesday (supposedly), which is also the day when I did the test of opening the link directly in the Play Store app on a device for the first time. I did install the app during that visit, but it was after I had uninstalled a previous installation.
So, here's what I learned from this:
It doesn't look like there is some on/off switch for UTM tagging that I need to enable.
Including the Analytics SDK and registering an INSTALL_REFERRER is not strictly needed for just the tracking of Store Listing Visitors, but it might be needed to track Installers/Buyers.
There may be a difference between visits to tagged links from a PC vs. from the Play Store app on a device.
This leaves the following questions:
Are UTM links only tracked by the Play Store app, or also by visits to http://play.google.com/...?
Does an app need to use the Analytics SDK to forward information about installs and purchases to the Play Store, or do these get tracked independently of the app like the store listing visitors?
Is only the first installation of an app on a specific device counted under Installers, or is a fresh install after an uninstall also counted? How about after a factory reset of the device?
Bonus question: Is there a way to expand the "Other" category? :)
UPDATE 2:
Now I'm back to square one: 3 days ago, I opened more test-links on different devices (including the one that I thought was the one that showed up last time), directly in the app store, installing the app immediately. The data shown includes everything up to and including two days ago, so these visits and installs should be tracked by now. Yet, the list does not show any additional entries beyond the one from update 1 above.
So, either I have absolutely no clue what should be going on, or this whole tracking system is one giant buggy mess... Some things I've read in random forums suggest the latter, but maybe I am missing something, too?
UPDATE 3:
This is getting stranger and stranger. Now, all of a sudden, I see an entry showing 14 store visits and 10 installs for "zedge/android"! Why would someone make their own utm tagged link for my app?!? On top of that, none of my other tests have ever shown up (still just the original entry under "Other") and I don't even see the 10 installs in the statistics... Looks like this whole thing is just plain broken... Correction welcome.
We're in the same situation too now. No Google Analytics set up, need to run some ads this weekend, so I'm going to try to use UTM tags to track the app installs.
There may be a difference between visits to tagged links from a PC vs.
from the Play Store app on a device.
Found this in their documentation
"Note: Over-the-air and web (play.google.com) impressions aren’t
tracked on your app’s User Acquisition page at this time."
If you want, send the link over and I can test it out.
Before direct user to Google Play app page, send GET request with UTM params to your own site. Register this site to Google Analitics. It will count page visits only.
I am going through the same problem. I wanted to test if the UTM source and UTM campaign from the new Dashboard required some SDK or API installed in the app itself. So I contacted Google Play Devs, I asked specifically if we needed Google Analytics and their response was:
this not the case and also there is nothing further that you can add to the app itself.
I did try downloading my own app and sent the link over to a couple of dozen people (bare in mind that the app does have a Google Analytics setup, but it is from 2016, so old version) with the following link
Power my Robot with UTM links setup
I put random words, and all the visits and downloads on both UTM Campaign and UTM Source showed under "Other" and not the words I put. I managed to get around 20 downloads from this link.
However, after questioning Google why it was showing under "Other" and not the word I put in the link, they said it is because of a minimum threshold, which they don't know the amount.
As mentioned above, I used this form to get the Google Play with the UTM tags.
And also, I agree with a comment above, that Apple simply works. From the campaign section in the dashboard, you can open the "Link Generator" and they specifically say that the minimum amount in order to show the number is at least 5 installs using the link in order to protect users' privacy. Google Play can learn something from Apple in this case.
I will try to keep this updated if anything changes on my stats. And feel free to click on the link above and install the app, open and then de-install, just to build up the numbers and see if I can cross the threshold and discover what is the minimum amount they require.
I confirm that the Google Play Store UTM tracking doesn't work with your configuration, as I have the same (no Google Analytics SDK, but firebase-core) and I can't see any installation listed in the Acquisition view of the Play Store.
I note that the Play Store documentation part about UTM tag has a link to an url builder on the Google Analytics Guide, so may be the solution in to install GA SDK.
Have found google page that suggest how to build url with utms: https://developers.google.com/analytics/devguides/collection/android/v4/campaigns?hl=es#google-play-url-builder
This is an example:
https://play.google.com/store/apps/details?id={application_id}&referrer=utm_source%3D{source_id}%26utm_medium%3D{medium}%26utm_term%3D{term}
I would like to control android app updates (app is published on Google Play). In my situation, automatic updates are turned off in Play Store, and user needs to search for updates (and install if available) manually - by click on button, menu item or else. Is there a way to implement this? (e.g. send request to Google Play or something like that)
Thanks in advance.
Michael.
I'm not sure Google support this, but since you know the application package, you can use a unoficial library to get information about your application (so the current version on the Play Store)
Here is the link to a library : http://code.google.com/p/android-market-api/
It seems to be a little old and I don't know if it's currently maintenaid
The best way is to implement a little WebService (or a simple page on a server) on your own and check against it
You can check it at the application startup and display a Dialog for instance