I try to store some button into a array like this:
Button Intro,Product;
Button[]toogleButtons={Intro,Product};
private int[] ToogleButtonID = { R.id.tab2_info_intro,R.id.tab2_info_product };
after this I initialize the button :
private void iniToogleButton() {
for (int i = 0; i < toogleButtons.length; i++) {
toogleButtons[i] = (Button) findViewById(ToogleButtonID[i]);
toogleButtons[i].setOnClickListener(new View.OnClickListener() {}}
Intro.setBackgroundColor(Color.RED);
}
And it get NullPointerException on Intro.setBackgroundColor();
Seen like I cant store those button and initialize with an array.
Any Idea or good way to make it posible?
use
toogleButtons[i].setBackgroundColor(Color.RED);
instead of
Intro.setBackgroundColor(Color.RED);
to change Button Background color because you are not initializing Intro Button instance before calling setBackgroundColor
You need to initialize Intro before calling setBackgroundColor(Color.RED).
Rename toogleButtons to buttons like this,
buttons[i] = (Button) findViewById(ToogleButtonID[i]);
buttons[i].setOnClickListener(new View.OnClickListener() {}}
Intro.setBackgroundColor(Color.RED);
Related
First of all english is not my first language but i will try my best.
Also... i am pretty sure my title choice was not the best so sorry for that.
Basically what i wanted to do is a menu with three ImageButtons but there is a tricky part (tricky for me at least) since every time i press one button that same button changes image (to a colored version instead of a grayed out image) and the other two change as well from colored version of their respective images to grayed out ones, actually only one of the other two will change since the purpose of this is to be able to activate only one at a time so it would not be possible to have the other two active at the same time.
Notice that this is not a menu on the top right corner but just a set of three ImageButtons on a activity or Fragment.
I already tried a lot of stuff to make that happen but so far no luck but i think i know why though i can't find a workaround for this since i am actually new in android dev.
what i tried was inside the setOnClickListener of any of those buttons such as:
eventsButton.setOnClickListener(
new View.OnClickListener() {
public void onClick(View view) {
ImageButton eventsButton = (ImageButton) view.findViewById(R.id.eventsButton);
eventsButton.setBackgroundResource(R.drawable.events_icon_active);
eventsButton.setClickable(false);
}
}
);
i tried to add the functions to change the other imageButtons as well like:
eventsButton.setOnClickListener(
new View.OnClickListener() {
public void onClick(View view) {
ImageButton eventsButton = (ImageButton) view.findViewById(R.id.eventsButton);
eventsButton.setBackgroundResource(R.drawable.events_icon_inactive);
eventsButton.setClickable(false);
ImageButton contactsButton = (ImageButton) view.findViewById(R.id.contactsButton);
contactsButton.setBackgroundResource(R.drawable.contacts_icon_inactive);
contactsButton.setClickable(true);
ImageButton interestsButton = (ImageButton) view.findViewById(R.id.interestsButton);
interestsButton.setBackgroundResource(R.drawable.interests_icon_inactive);
interestsButton.setClickable(true);
}
}
);
and i repeated that three time, always setting the other buttons clickable and setting their images to the inactive one (the grayed out one), also setting the button i click as no longer clickable.
But from what i gather i cant do any references to any other buttons inside the eventsButton.setOnClickListener like the buttons interestsButton or contactsButton, it will crash the app as soon as i touch any of those three buttons with the following error message:
Attempt to invoke virtual method 'void android.widget.ImageButton.setBackgroundResource(int)' on a null object reference
And it always point to the first line where i make a reference to another button other then the one used to start the setOnClickListener.
If you can just point me in the right direction i would be tremendously grateful.
All the best
You can declare your ImageViews as final outside the scope of the listener and when the onClickListener(View v) is called you can then just call setBackground because they are final and you can reference them from inside the listener.
Something like this:
final ImageView view1 = (ImageView) findViewById(R.id.view1id);
final ImageView view2 = (ImageView) findViewById(R.id.view2id);
view1.setOnClickListener(
new View.OnClickListener() {
public void onClick(View view) {
// do whatever you want to the ImageViews
// view1.setBackground...
}
}
);
eventsButton.setOnClickListener(
new View.OnClickListener() {
public void onClick(View view) {
ImageButton contactsButton = (ImageButton) view.findViewById(R.id.contactsButton);
contactsButton.setBackgroundResource(R.drawable.contacts_icon_inactive);
contactsButton.setClickable(true);
}
}
);
Your problem is in view.findViewById(R.id.contactsButton): view here is the button being clicked (the events one), and by calling view.findViewById(contactsButton) you are implicitly saying that the contact button is a child of view, which is not.
Just use findViewById() (from Activity), getActivity().findViewById() (from Fragments), or better container.findViewById() (if you have a reference to the layout containing the three buttons).
I'm not saying that yours is the most efficient way to deal with a menu, just pointing out your error.
You can first make things simple; I suggest:
you add 3 array (Arraylist might be better) fields in your activity class, one for the buttons, one for the active resources and one for the inactive resources
initialize those arrays in the onCreate method;
define a single onClickListener object and use it for all the buttons; Use a loop in the onClick method, see bellow.
In terms of code, it looks like this:
ImageButton[] buttons;
int[] activeResources;
int[] inactiveResources;
protected void onCreate2(Bundle savedInstanceState) {
View.OnClickListener onClickListener = new View.OnClickListener(){
public void onClick(View view) {
ImageButton clickedButton = (ImageButton) view;
for(int i = 0; i<buttons.length; i++){
ImageButton bt = buttons[i];
if(clickedButton==bt){
bt.setBackgroundResource(inactiveResources[i]);
bt.setClickable(false);
}else{
bt.setBackgroundResource(activeResources[i]);
bt.setClickable(true);
}
}
}
};
buttons = new ImageButton[3];
activeResources = new int[3];
inactiveResources = new int[3];
int idx = 0;
buttons[idx] = (ImageButton) findViewById(R.id.eventsButton);
inactiveResources[idx] = R.drawable.events_icon_inactive;
activeResources[idx] = R.drawable.events_icon_active;
idx = 1;
buttons[idx] = (ImageButton) findViewById(R.id.contactsButton);
inactiveResources[idx] = R.drawable.contacts_icon_inactive;
activeResources[idx] = R.drawable.contacts_icon_active;
idx = 3;
buttons[idx] = (ImageButton) findViewById(R.id.interestsButton);
inactiveResources[idx] = R.drawable.interests_icon_inactive;
activeResources[idx] = R.drawable.interests_icon_active;
for(int i =0; i<buttons.length; i++){
buttons[i].setBackgroundResource(activeResources[i]);
buttons[i].setOnClickListener(onClickListener);
}
}
Do not expect it to run right the way, I am giving only ideas, you have to look and see if it fit for you are looking for.
From this code it creates dynamic buttons accodring to a given value from another layout. I need to get the id of that and add another button (if dynamic button clicks then I need to add another button dynamically).
for (int i = 0; i < value1; i++) {
LinearLayout.LayoutParams paramsIButton = new LinearLayout.LayoutParams
((int) ViewGroup.LayoutParams.WRAP_CONTENT, (int) ViewGroup.LayoutParams.WRAP_CONTENT);
ibutton = new ImageButton(HomePage.this);
ibutton.setImageResource(R.drawable.add);
ibutton.setLayoutParams(paramsIButton);
paramsIButton.topMargin = -70;
paramsIButton.leftMargin = 370;
paramsIButton.bottomMargin = 30;
ibutton.setId(i);
ibutton.getPaddingBottom();
ibutton.setBackgroundColor(Color.WHITE);
ibutton.setAdjustViewBounds(true);
rR.addView(ibutton);
}
If I understood correctly from the additional information you provided on your comment, you need to know when a user clicked on a button. You could set an OnClickListener to your button.
// Somewhere in your activity . . .
#Override
public void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Button button = (Button) findViewById(R.id.button1);
button.setOnClickListener(new OnClickListener(){
public void onClick(View v){
// The button is clicked! Do whatever you want.
}
});
}
// ...
// Rest of the code
// ...
Of course, you should replace R.id.button1 with your button's id.
Seems to me like you need to add an onClickListener for the dynamically added button.
Make your class implement OnClickListener and then add a listener for the dynamic button:
ibutton.setOnClickListener(this);
and add an onClick Listener within your class:
#Override
public void onClick(View v)
{
// do something with this ID
v.getId()
}
I don't know how you keep track of the bulbs and fans, I'd hope you don't do it via the UI elements alone. I'd probably do it a bit differently, creating a data structure to track the bulbs and fans and attach the specific bulb or fan object to the UI element as a tag.
I am trying to make a calculator for Android. Here is the code for my buttons:
int[] button_ids = {
R.id.BtnNum0, R.id.BtnNum1, R.id.BtnNum2, R.id.BtnNum3, R.id.BtnNum4, R.id.BtnNum5, R.id.BtnNum6,
R.id.BtnNum7, R.id.BtnNum8, R.id.BtnNum9, R.id.BtnAdd, R.id.BtnSub, R.id.BtnDiv, R.id.BtnMult,
R.id.BtnClear, R.id.equals
};
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
EditTextValue = (EditText) findViewById(R.id.editText1);
TVValue = (TextView) findViewById(R.id.textView1);
buttons = new ArrayList<Button>();
for(int id : button_ids) {
Button button = (Button)findViewById(id);
button.setOnClickListener(this);
buttons.add(button);
}
}
How I can change this part to a block of code where I won't have to declare the IDs of the buttons? (e.g. R.id.BtnNum0)
int[] button_ids = {
R.id.BtnNum0, R.id.BtnNum1, R.id.BtnNum2, R.id.BtnNum3, R.id.BtnNum4, R.id.BtnNum5, R.id.BtnNum6,
R.id.BtnNum7, R.id.BtnNum8, R.id.BtnNum9, R.id.BtnAdd, R.id.BtnSub, R.id.BtnDiv, R.id.BtnMult,
R.id.BtnClear, R.id.equals
};
I have been searching for an answer, but I still can't find a solution.
What you can do, since this code seems to only set a single OnClickListener for all Buttons, is to do it in xml
For each Button set
android:onClick="functionName"
then in your code you can do away with all of the id's and your for loop. In Java just create a function like
public void functionName(View v)
{
switch (v.getId())
{
case R.id.buttonId:
// do work for this Button
break;
...
}
The way you are doing it is fine but this is how I prefer to handle this situation. You just have to give all of the Buttons the same function name in xml then use that name as your function name in Java. You also just have to be sure to declare the function with a void return type and make sure it takes a View as its one and only parameter as in my example.
The Button Docs also have an example of this
in your layout file add this to every button
<Button
...
android:onClick="btnClicked"
.../>
then in your code add this method and check for each button in this method
public void btnClicked(View v)
{
switch(v.getId())
{
case R.id.BtnNum0:
// your code
break;
....
}
}
That is likely the best solution unfortunately, unless you use some sort of annotation framework which still doesn't cut down much on the boilerplate.
edit:
You could try to get a pointer to whatever ViewGroup is holding the Button views and then getting all of its children, and then looping through them while casting them to Buttons as you go.
For example: If your Button objects in XML are housed in a LinearLayout, you could get the pointer to that and do something like this:
for(int i=0; i < ((ViewGroup)v).getChildCount(); ++i) {
Button nextChild = (Button) ((ViewGroup)v).getChildAt(i);
}
Of course, I recommend against this, but it is still a possibility.
As trevor-e suggested, you can give an annotation processor a try. Android Annotations can simplify your code to:
#Click
public void BtnNum0() {
// Button 0 clicked
}
#Click
public void BtnNum1() {
// Button 1 clicked
}
// etc.
If you go this route, please do try to use names following the Java convention as the button names correspond with function names.
Im going to write some android app, which will basically consists of two activities. So first should have a lot of buttons (100+) and on click on any of them I will just get some special id and move to second activity. But is there any alternative to declare that hundreds of buttons and copy/paste one piece of code to every of them setting almost same onClickLister? Is there any special construction? Thanks
Edit: every of buttons are actually indexed from 1 to n. And on the click second activity will be launched and get that index to show it. I cant basically use any spinner or smth else, because there will be 3 rows of clickable things and each of them carring different images
Edit 2: so, to give you an idea, im going to do some table of buttons like in Angry Birds menu when you actually choosing the level you want to play. So, on click you will get id of button and start second activity
Call the method to add buttons
private void addButton(){
LinearLayout view = (LinearLayout) findViewById(R.id.linear_layout_id_here);
Button btn = null;
int w = 50;
int h = 25;
for(int i=1; i<100; i++) {
btn = new Button(this);
btn.setLayoutParams(new LayoutParams(w,h));
btn.setText("button " +i);
btn.setTag(""+i);
btn.setOnClickListener(onClickBtn);
view.addView(btn);
btn = null;
}
}
Call this method for handling onclick on button
private View.OnClickListener onClickBtn = new View.OnClickListener() {
public void onClick(View view) {
final int tag = Integer.parseInt(view.getTag().toString());
switch (tag) {
case 1:
// Do stuff
break;
case 2:
// Do stuff
break;
default:
break;
}
}
};
You should use a ListView.
ListViews are great for handling a lot of items at the same time. They are also natural for the user. Additionally, you use only one click listener - OnItemClickListener.
There's a useful example on how to work with ListViews in the Android Referenence.
You may add buttons in code, something like this:
#Override
public void onCreate(Bundle savedInstanceState) {
/*your code here*/
GroupView gw =findViewById(R.id.pnlButtonscontainer); //find the panel to add the buttons
for(int i=0; i<100; i++) {
Button b = new Button(this);
b.setLayoutParameters(new LayoutParameters(w,h));
b.settext = i+"";
b.setOnClickListener(new OnClickListener(){
});
}
}
I coded directly into browser, so some syntax error may appear in my code, but this is the point, a way, not the only one, to add 100 buttons.
I have a simple calculator that has six EditText views where users will enter numbers to perform a simple math function. This app will satisfy a repetitive task wherein the users will enter the information, press the submit button and the answer is displayed in a separate textView.
I want to add a simple 'clear' button that will reset the form so the users can begin a new calculation and the EditText views will show their hints for user input once again.
Is there a 'reset' type function that will clear all of the form data and reload the hints or do I have to kill the app and start it again? If so, whats a good starting place for how to do this?
Thanks!
The most basic way to do this would be to simply reset your EditText views. If you have logic that drives the update of these fields, then resetting them to an empty String and requesting a "recalculation" to update the hints.
Something like this:
private void onClear()
{
EditText firstField = (EditText)this.findById(R.id.firstField);
EditText secondField = (EditText)this.findById(R.id.secondField);
//...etc...
if (firstField != null) firstField.setText("");
if (secondField != null) secondField.setText("");
updateHints();
}
private void updateHints()
{
//Logic for your "hints"
}
No, you have to implement it yourself. I suggest you create an int array with the IDs of all your EditTexts you want to reset (R.id.xyz). Then create a loop to .setText() to each of the EditTexts from the array, which you can call every time you want the fields to be cleared. Something like:
private void resetFields() {
EditText temp;
for (int i = 0; i < myEditTexts.length; i++) {
temp = (EditText) findViewById(textViews[i]);
temp.setText("");
}
}
My answer is just a better way but it still a kind of hard code. Anyone could find another way faster, please share.
protected void clearForm() {
Button btnClear = (Button) findViewById(R.id.btn_clear_text);
btnClear.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
EditText temp;
final int[] txtId = new int[] {
R.id.txt_s_free_word,
R.id.txt_s_property_name,
R.id.txt_s_ad_expense_from,
R.id.txt_s_ad_expense_to,
R.id.txt_s_station
};
for (int i = 0; i < txtId.length; i++) {
temp = (EditText) findViewById(txtId[i]);
temp.setText(null);
}
}
});
}